Fruity_Ninja wrote: »Some people definitely don't play for fun. I saw the most terrible VR14 grinding mobs 1x at a time in Spellscar a few days ago. Upon laying down a few heals for him/her and a few random hits on a mob to help them out, I was told to "f*** off" and to "get my own mob".
Sorry after watching you die a few times and nearly die everytime you pulled 1x mob (that's right 1x, not even a proper 3-4x mob pull) I thought I'd lend a hand. Hey afterall, we are all just trying to grind out a few last skills on our characters.
Go back to Skyrim if you cannot take sharing the world with others, and if you cannot enjoy the game enough to smile and have fun whilst levelling your characters.
From your account this person may have lacked the social skills many of us wish to see from our community, but have you considered this person may have regarded you as a griefer and that's why they lashed out at you?
This person who you judgmentally labeled "the most terrible VR14" may have been intentionally testing something such as evaluating how a certain skill works or perhaps they were experimenting with their build to measure the results.
Since this thread is about having fun in ESO, please take a look at Bartle's original academic paper that discusses a social versus gamelike approach to online RPGs and consider that "the most terrible VR14" may have been an Explorer type gamer.
http://mud.co.uk/richard/hcds.htm
Because if they choose to use the 'finder' tool then they are relinquishing their right to demand others truncate their game experience to appease them.- Why should three random people adapt their play style and waste time just to make you feel better?
- Why don't you let them know before the dungeon starts that you haven't done the quest and want to listen to it and take your time, thus at least giving them a choice to play with you and endure it or just find someone else? If you don't say so because you're afraid you'll be dismissed, then you're just deceiving those players.
You got that 100% ass-backwards, it's the SPEEDRUNNERS that are out of order, not players wanting to play the game as ZOS present it.but regarding the taking your time in dungeons, it's up to you to find people who will want to play like that or wait for you and not up to randoms to be forced to wait for you because you want to take your time.
fromtesonlineb16_ESO wrote: »Because if they choose to use the 'finder' tool then they are relinquishing their right to demand others truncate their game experience to appease them.- Why should three random people adapt their play style and waste time just to make you feel better?
- Why don't you let them know before the dungeon starts that you haven't done the quest and want to listen to it and take your time, thus at least giving them a choice to play with you and endure it or just find someone else? If you don't say so because you're afraid you'll be dismissed, then you're just deceiving those players.
fromtesonlineb16_ESO wrote: »People can form 'pre-mades' and apply any rules they wish to among themselves, they have no such rights in 'public' groups put together by a 'finder' mechanism.
fromtesonlineb16_ESO wrote: »You got that 100% ass-backwards, it's the SPEEDRUNNERS that are out of order, not players wanting to play the game as ZOS present it.but regarding the taking your time in dungeons, it's up to you to find people who will want to play like that or wait for you and not up to randoms to be forced to wait for you because you want to take your time.
newtinmpls wrote: »Browsing through the forums I read about character build this and farming mats that. Playing the game I get innundated with ads for trade guilds and people buying and selling items that dropped for free - and charging hundreds and thousands not just for items but apparently for "stacks" (100 of them? I don't really know).
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I hear folks talk about how they had to rebuild their character or change class because he/she/it wasn't competitive or DPS'y or whatever "enough". People asking advice not to enjoy, but to find the "best build".
I've gone through shared dungeons (delves, instances, who knows what they are called now) where I had to literally run and occasionally sprint to keep up with the hasty players who were aggravated because "this location is taking too long".
What happened to actually enjoying? Exploring? Cracking jokes about why does the cliff racer look like an Archaeopteryx? Or why mudcrabs are so much smaller suddenly?
Just wondrin'
nalimoleb14_ESO wrote: »newtinmpls wrote: »Browsing through the forums I read about character build this and farming mats that. Playing the game I get innundated with ads for trade guilds and people buying and selling items that dropped for free - and charging hundreds and thousands not just for items but apparently for "stacks" (100 of them? I don't really know).
-
I hear folks talk about how they had to rebuild their character or change class because he/she/it wasn't competitive or DPS'y or whatever "enough". People asking advice not to enjoy, but to find the "best build".
I've gone through shared dungeons (delves, instances, who knows what they are called now) where I had to literally run and occasionally sprint to keep up with the hasty players who were aggravated because "this location is taking too long".
What happened to actually enjoying? Exploring? Cracking jokes about why does the cliff racer look like an Archaeopteryx? Or why mudcrabs are so much smaller suddenly?
Just wondrin'
This post couldn't be more truthful. Leveling from the main story questline to Caldwell's Silver/Gold, it was all about the exploration, the immersion, and all around having fun. Now, at VR14, I'm not doing anything more than farming for helms and epaulets, and trying to get into elitist trials. It's definitely sucked a lot of the fun out of the game for me.
newtinmpls wrote: »Browsing through the forums I read about character build this and farming mats that. Playing the game I get innundated with ads for trade guilds and people buying and selling items that dropped for free - and charging hundreds and thousands not just for items but apparently for "stacks" (100 of them? I don't really know).
-
I hear folks talk about how they had to rebuild their character or change class because he/she/it wasn't competitive or DPS'y or whatever "enough". People asking advice not to enjoy, but to find the "best build".
I've gone through shared dungeons (delves, instances, who knows what they are called now) where I had to literally run and occasionally sprint to keep up with the hasty players who were aggravated because "this location is taking too long".
What happened to actually enjoying? Exploring? Cracking jokes about why does the cliff racer look like an Archaeopteryx? Or why mudcrabs are so much smaller suddenly?
Just wondrin'
I think a number of GuildM's like having a low number of Actives as it gives them larger banks and sales without having to do as much.Advice to guild owners, get rid of anyone that hasn't logged in for a month. If your guild has a lot of players but no one socializes and you seen very little to no grouping among your members than you need to wake them up and get them into the spirit of doing things together in this game.
I prefer that they don't bother me too much because I'm not interested in interaction yet, I'm still exploring the various build aspects of the game and some of the areas. So, yes, me, me, me. I also got a little burnt out over the responsibilities of Organisation Officer in two IRL organisations and in one Eve Corp. I fully recognise, though, that I am a damaged, paranoid cynic. If someone makes an enlistment attempt, I will join and then a week later quit, with an apology, if they are extremely active. I will do it because I don't mind being in a Guild but I want to be mostly left alone right now, to explore and character-build.Having a guild full of me-me-me-me crowd is a dead guild and harms the community. If I'm invited into your guild of me-me-me-me crowd i'm so turned off that I either want to quit your guild or quit this game.
"nalimoleb14_ESO wrote: »Personally, I've "explored" nearly every corner of the game currently. Should I continue "exploring" for fun when I've already seen it all?
Trials? Just specify that you don't want a speed run and you're just looking for completion. There are many groups that run practice runs. Actually, what class/role are you?
To answer the last question first, I'm a sorcerer. All my builds, battlemage, high DPS mage, tank, archer - all of them are socerers because I insist on having a familar. Or more than one (counting the Storm Atronach ultimate, I potentially have 3). Makes it fun for me.
To respond to your "I've done this once" - that boggles me as much as if a married person were to say that they had been intimate with their partner "already" so why continue doing it if they've already done it before.
It's like Jazz, I guess, if you don't get it (and clearly you don't) I really can't explain it. if you do .... then I don't need to.
That's because MMORPG developers are no longer creative and lack ways to make their content challenging in fun and interesting ways. So instead they have opted to just put time limits on everything and make it to where you kill so and so as fast as possible. It's pretty lame I agree.
So basically strategy in MMORPGs have been reduced to dps races. That's why you see such an emphasis on maximizing DPS and speed. The players have been conditioned that way by the devs.
newtinmpls wrote: »Browsing through the forums I read about character build this and farming mats that. Playing the game I get innundated with ads for trade guilds and people buying and selling items that dropped for free - and charging hundreds and thousands not just for items but apparently for "stacks" (100 of them? I don't really know).
-
I hear folks talk about how they had to rebuild their character or change class because he/she/it wasn't competitive or DPS'y or whatever "enough". People asking advice not to enjoy, but to find the "best build".
I've gone through shared dungeons (delves, instances, who knows what they are called now) where I had to literally run and occasionally sprint to keep up with the hasty players who were aggravated because "this location is taking too long".
What happened to actually enjoying? Exploring? Cracking jokes about why does the cliff racer look like an Archaeopteryx? Or why mudcrabs are so much smaller suddenly?
Just wondrin'