firstdecan wrote: »Did you all miss the part where the current plan is to replace current ingredients with ingredients from the new system, and the stale ingredients will only be those that don't convert for whatever reason?
This is no reason to panic, the denizens of Tamriel will not starve in the streets.
Well it's impossible to make that evaluation without knowing the details of how the replacement will work, and how the offloading in a way that provides value will work. Without knowing those things, you'd just be talking out of your ass if you said that it was a bad decision. You wouldn't do that would you?MercutioElessar wrote: »ZOS_GinaBruno wrote: »...
By having ingredients sourced in clear ways and using combinations of food items instead of tiers of ingredients, we will be able to cut the number of ingredients in half while still providing just as many recipes as we have now (if not more). This will require most, if not all, of the existing recipes to be changed to accommodate this new paradigm.
Our current plan is to replace existing recipes and Provisioning items with the ones from the new system, matching quality as much as possible. Any additional unused basic ingredients from the previous incarnation of the system will be changed to “stale” versions of themselves, and we’d like to include some way to offload them that provides value.
...
Another crapload-of-*** decision.
So, since you wouldn't talk out of your ass, you must have insider information on exactly how the provisioning changes will affect what we've got in our inventories! Please share that info with the rest of us!
Does anyone have a list of the ingredients that are planed to go stale after the update?
If not can a DEV release one so the player base can use them up before the patch.
As I see it the only "value" potentially would be selling off the Food/Drink created from the soon to be stale inventory before the update hits.
So... you are talking out of your ass and damning a decision without knowing any of the details of it? I see.MercutioElessar wrote: »Well it's impossible to make that evaluation without knowing the details of how the replacement will work, and how the offloading in a way that provides value will work. Without knowing those things, you'd just be talking out of your ass if you said that it was a bad decision. You wouldn't do that would you?MercutioElessar wrote: »ZOS_GinaBruno wrote: »...
By having ingredients sourced in clear ways and using combinations of food items instead of tiers of ingredients, we will be able to cut the number of ingredients in half while still providing just as many recipes as we have now (if not more). This will require most, if not all, of the existing recipes to be changed to accommodate this new paradigm.
Our current plan is to replace existing recipes and Provisioning items with the ones from the new system, matching quality as much as possible. Any additional unused basic ingredients from the previous incarnation of the system will be changed to “stale” versions of themselves, and we’d like to include some way to offload them that provides value.
...
Another crapload-of-*** decision.
So, since you wouldn't talk out of your ass, you must have insider information on exactly how the provisioning changes will affect what we've got in our inventories! Please share that info with the rest of us!
Hm, no I don't have insider info. I think it's one of the worst decisions ever since it ruins variety.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
(added the missing emote)AlexDougherty wrote: »Sorry, a panic wasn't my intention
What variety would it ruin exactly?MercutioElessar wrote: »Hm, no I don't have insider info. I think it's one of the worst decisions ever since it ruins variety.
Stale items are food that can be eaten and provide stats. I believe Stale Radishes increase Max Health.We already have Stale Radishes now, so what's going to happen to them? They get Moldy?
What do Stale Radishes even get used for?
Nightreaver wrote: »Ironically, Radishes were one of the ingredients I saw listed in one of the new VR10 recipes. Radishes that is, NOT Stale radishes before people start stocking up on them.
But the last part that wasn't bolded was, "...and we'd like to include some way to offload them that provides value."
AlexDougherty wrote: »Sorry, a panic wasn't my intention(added the missing emote)
Seriously though, it would be great if the most "precious" materials didn't suddenly become useless when update 6 hits.
For example, if only one upgrade material to purple food remains (let's say only tomatoes survive), pepper and oats could be turned into tomatoes instead of becoming stale pepper and stale oats.
Provisioning has been great from the start and i would like it to stay as it is.
Only thing wrong is the players, hoarding tons of ingredients for all possible recipes.. All we really need is couple recipes that a character really uses, nothing more..
I'm still wondering, what would happen if I would use up all my ingredients for food now, will this food still be there and consumable after that update? Of what I understood, it's just the ingredients that go stale (or did I misunderstand this?).
Also, would this "old" food/recipes have increased buffs after update 6 like the newer stuff will have, like 10x higher? Not that I'd go cooking stacks of food just to see that the buffs are still the same after the update (example: current food: +300 health/magicka/stamina; update 6 food with new recipes: + 3000 health/magicka/stamina).
I'm just asking since we don't know which ingredients will disappear.
If f.e. oats would disappear but all the food where oats are currently used for would still be valid plus having increased buffs after update 6, then I'd just go and cook away the whole stack I have left, before update 6 makes them useless. Same with any other ingredient.
(Sorry for my English today, I hope it's understandable somehow.)
reapersloveb16_ESO wrote: »Changes don't bother me. What I am failing to get my head around here is V10 recipes...? Veteran 10 recipes. Um, have I been misunderstanding all the posts about veteran levels being done away with...? Are ZOS purposely making more work for themselves...? Meh, here's new veteral level food! Oh, nope, sorry, can't have that, no more veteral levels... WTH?? LOL
bertenburnyb16_ESO wrote: »WTS tomatoes