@Xaraan I'm stalking you in various thread here (LOL)
I really believe you will get those points in PH4. It would be unfair to get them in PH3, because you are not losing your Veteran rank yet. You will get your xp, once your Veteran rank will be removed from the game.
I've no proove of what I'm saying, but considering everything that Zenimax have said so far about the Champion system, this is the only logical conclusion.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What does grinding have to do with anything? I have two max level characters and I didn't grind. In fact, anyone who did grind is probably benefiting if they skipped the quests because they can still go back and do the content they skipped and get XP for the CP system. It's the people who *didn't* grind and actually completed all the content on 1 or more characters that are getting screwed here.
If i understand you correctly, you feel you are getting screwed because you no longer can get your CP from quests that you already have done.
ZOS said they want all activities in game to reward roughly the same CP. That includes activities typically done by capped characters who already completed all static content, i.e you. So you should not be screwed in any way, even if you cannot do the quests anymore. Just do what you typically do and you should gain CP at the same rate as the player who quests.
Personally, i am going to get my CP from the cyrodiil dailies (during the live they said they are going to make them very rewarding, CP-wise)
It's not even out for testing yet, and you're acting like it's a set in stone thing.
In that live show they said to play the pts you get to do everything and you can ask for changes to be done there's a month plus of testing on pts before it's out.
They said they do many changes to different things.
You won't get unlimited points straight up the max is 650 points per char or all up, I didn't quite catch it on twitch.
Alas that's the max amount you won't be able to max out 5 different skills anymore they didn't want that at the start but they didn't know all the hard/soft caps then, now they do know them for everything at each level you can be.
That's why everything skill wise has been changed.
It's not even out for testing yet, and you're acting like it's a set in stone thing.
In that live show they said to play the pts you get to do everything and you can ask for changes to be done there's a month plus of testing on pts before it's out.
They said they do many changes to different things.
You won't get unlimited points straight up the max is 650 points per char or all up, I didn't quite catch it on twitch.
Alas that's the max amount you won't be able to max out 5 different skills anymore they didn't want that at the start but they didn't know all the hard/soft caps then, now they do know them for everything at each level you can be.
That's why everything skill wise has been changed.
timidobserver wrote: »@onlinegamer1
Yeh because the people that leveled 7 characters to max level in 3 days using the Scorpion grind and/or the bittermaw grind should really be ahead of everyone else in the new system.
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_KaiSchober could we please get some clarification on whether those 30 points are a base or is that all players are going to get? There are way too many threads spouting posts with all kinds of different math and some close to flaming.
SuraklinPrime wrote: »I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
They also said they were tracking xp past v14 so that when you earned xp you'd still get credit for it when the champion system rolled out.
But, let's be real, when they say that, they mean they want pve and pvp to award the same amount of points per hour played. But anyone that has leveled even one character should know that there is a big difference between points earned from killing a dungeon boss and from turning in quests (huge difference actually). Those that still have questing, especially main story questing, will have a huge advantage in the rate they gain points over a PvEr that has completed most of the content and just running a pledge a day.
Yes, assuming we are reading this right a VR1 who actively quests couls soon surpass a VR14 who has completed questing especially if they do not have access to good groups.
Seems like a rushed and ill considered u-turn.
olemanwinter wrote: »I have 1 character that is VR13 and will likely achieve VR14 by 1.6
Just one. He did caldwells silver and gold, which were brutal.
The day I log in and my VR14 is now the same as a lvl 50 is the day I unsubscribe!
This decision is a slap in my face. You built this game, you made this VR grind brutal and slow, and after I slogged through it to reach max VR you are essentially taking it away from me.
1.6 = my likely unsub.
derpsticks wrote: »Those 30 points are the equivalent of 5 days play time as if it were used to solely grind champion points without rested xp (aka enlightenment).
<snip>
Please correct any of this if I am wrong. This was just how I saw it all, and I might have based some of those on wrong info.
SuraklinPrime wrote: »I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
They also said they were tracking xp past v14 so that when you earned xp you'd still get credit for it when the champion system rolled out.
But, let's be real, when they say that, they mean they want pve and pvp to award the same amount of points per hour played. But anyone that has leveled even one character should know that there is a big difference between points earned from killing a dungeon boss and from turning in quests (huge difference actually). Those that still have questing, especially main story questing, will have a huge advantage in the rate they gain points over a PvEr that has completed most of the content and just running a pledge a day.
Yes, assuming we are reading this right a VR1 who actively quests couls soon surpass a VR14 who has completed questing especially if they do not have access to good groups.
Seems like a rushed and ill considered u-turn.
No.
A VR 14 will gain the same amount of XP as a VR 1. You can do AVA as Maria said, or you kill mobs or do dungeons.
Your story might be over after you did the Cadwells, but there are equally good ways to get XP.
Why do you guys ignore all of that? She answered that question very well during ESO live.
One point can be acquired by playing 4 hours, what you do is totally up to you. Its not that quest xp is the only way to get XP.
timidobserver wrote: »@onlinegamer1
Yeh because the people that leveled 7 characters to max level in 3 days using the Scorpion grind and/or the bittermaw grind should really be ahead of everyone else in the new system.
SuraklinPrime wrote: »I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
They also said they were tracking xp past v14 so that when you earned xp you'd still get credit for it when the champion system rolled out.
But, let's be real, when they say that, they mean they want pve and pvp to award the same amount of points per hour played. But anyone that has leveled even one character should know that there is a big difference between points earned from killing a dungeon boss and from turning in quests (huge difference actually). Those that still have questing, especially main story questing, will have a huge advantage in the rate they gain points over a PvEr that has completed most of the content and just running a pledge a day.
Yes, assuming we are reading this right a VR1 who actively quests couls soon surpass a VR14 who has completed questing especially if they do not have access to good groups.
Seems like a rushed and ill considered u-turn.
No.
A VR 14 will gain the same amount of XP as a VR 1. You can do AVA as Maria said, or you kill mobs or do dungeons.
Your story might be over after you did the Cadwells, but there are equally good ways to get XP.
Why do you guys ignore all of that? She answered that question very well during ESO live.
One point can be acquired by playing 4 hours, what you do is totally up to you. Its not that quest xp is the only way to get XP.
This is not true.
I prefer questing for the most part, doing dungeons is fun, but that is mostly group content, and I'm not always on with a group.
I have no more quests to do on my 5 characters that are v14. I do not enjoy PvP that much (will do some, but that's not what I pay my sub for) and I do not like grinding. This means the one part of the game I enjoy, I cannot continue to do to earn points until more single player content is released. If I didn't have two more characters that haven't hit vet yet, I'd be completed scrwd.
olemanwinter wrote: »This decision is a slap in my face. You built this game, you made this VR grind brutal and slow, and after I slogged through it to reach max VR you are essentially taking it away from me.
However, what do you want them to do? Give you all the points now that someone could in theory achieve?
How would this be fair and justified?
onlinegamer1 wrote: »What is it with ZOS that causes them to make such bad decisions about ESO?
"You can keep earning XP and you'll get more champion points when CS goes live."
"Uh, oops, no, its fixed at 30 pts for everyone with 1 or more Vets, sorry you wasted your time."
Seriously? That is a monumental level of incompetence.
Here are some alternate ideas which I am going to free-type right now, thinking them up as I go. Let see... uh...
1. You get base of 30. Then you get +1 extra for each Vet char you have.
2. You get base of 30. Then you get +1 for every 10 Vet levels all your characters have.
3. You get 1 base, but you get +1 for every 3 Vet levels all your characters have.
Lets stop there. Say I have one account with 8 VR14s (the max you could have) and one account with only 1 VR1.
1. I get 38 CPs vs 31 CPs
2. I get 41 CPs vs 30 CPs
3. I get 38 CPs vs 1 CPs
So, while FREE THINKING, I came up with NOT ONE, NOT TWO, but THREE SUPERIOR IDEAS TO ZOS which doesn't RENEG on their promise that XP earned now will grant more CPs, YET still keeps players fairly balanced with each other except for the last option (which we can eliminate).
Whoever is the "idea person" over at ZOS needs ... better ideas.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What does grinding have to do with anything? I have two max level characters and I didn't grind. In fact, anyone who did grind is probably benefiting if they skipped the quests because they can still go back and do the content they skipped and get XP for the CP system. It's the people who *didn't* grind and actually completed all the content on 1 or more characters that are getting screwed here.
If i understand you correctly, you feel you are getting screwed because you no longer can get your CP from quests that you already have done.
ZOS said they want all activities in game to reward roughly the same CP. That includes activities typically done by capped characters who already completed all static content, i.e you. So you should not be screwed in any way, even if you cannot do the quests anymore. Just do what you typically do and you should gain CP at the same rate as the player who quests.
Personally, i am going to get my CP from the cyrodiil dailies (during the live they said they are going to make them very rewarding, CP-wise)
What do I do at max level? Once a week I might do a trial (new activity for me). That isn't going to be much XP.
I wonder - and it is really no more than that - if something else will happen in the final phase when the VR levels are removed. Such as, for now everyone gets 30 champion points but also keeps their VR levels, and then when the final phase rolls out and VR levels go away, some other kind of champion point compensation is given in place of the "lost" VR levels.
love how people think that ths game is "work" for their VR14 and how they got robbed of something special.
If you dont play this game for fun then I think you should "reavaluate why you are playing this game?".