onlinegamer1 wrote: »...
"You can keep earning XP and you'll get more champion points when CS goes live."
"Uh, oops, no, its fixed at 30 pts for everyone with 1 or more Vets, sorry you wasted your time."
...
That's not a cap, that's a flat rate. That opposes both we will reward you points right away based on the amount of XP you have earned and In general, most people won’t reach the cap.RDMyers65b14_ESO wrote: »When Maria Aliprando, Gameplay Designer on the Champion System gave her answer, she said:
Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.
They have /always/ said it didn't matter how many Veteran characters you have, everyone would get the same no matter if they were V1 or V14. The only thing new is we now know the cap is 30 champion points.
... Nothing Maria said invalidates what was stated earlier. It's just that everyone gets at least 30 champion points once Update 6 goes live so you can enjoy the new system even if you didn't level your vet character yet, and so there is not a huge gap at the start between players with 0 champion points and players with more than 0 champion points - because, as she also said, the first points are the most valuable.
On top of that 30 points, you'll still get more champion points based on your accumulated exp.
Rev Rielle wrote: »If you think playing the game is wasting your time then honestly I think you need to take a critical look at the reasons why you play.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
They also said they were tracking xp past v14 so that when you earned xp you'd still get credit for it when the champion system rolled out.
But, let's be real, when they say that, they mean they want pve and pvp to award the same amount of points per hour played. But anyone that has leveled even one character should know that there is a big difference between points earned from killing a dungeon boss and from turning in quests (huge difference actually). Those that still have questing, especially main story questing, will have a huge advantage in the rate they gain points over a PvEr that has completed most of the content and just running a pledge a day.
xMovingTarget wrote: »Hmmm. So player Bob just starts to play the game and makes it barely to vr1 before champ hits, he gets 30 points.
Whilst myself playing this since 30.3.2014(early headstart) with like 1000+ hours ingame playtime, multiple vr14s, cleared all content also gets 30? This is my understanding after the live show. This needs clarification.
This does sound so wrong. What did they track xp for then?
Giving a 1*VR1 and 8*VR14 is a foolish and wrong move
Doing this basically means they will have completely removed VR from the game as if it were never introduced into the system which is the one thing majority players have been saying they do not want to see happen
Never mind the tracking of xp which is obviously now a blatant lie.
The correct move would be toat least live up to your own words by giving players who have progressed beyond VR1 the extra points the deserved.
Since the cap has yet to be defined ZOS already has lots of room to play with finding the perfect amount to reward, instead of NO reward beyond VR1
So much this, also how is this different from raising the level cap or other levels.Rev Rielle wrote: »If you think playing the game is wasting your time then honestly I think you need to take a critical look at the reasons why you play.
onlinegamer1 wrote: »What is it with ZOS that causes them to make such bad decisions about ESO?
"You can keep earning XP and you'll get more champion points when CS goes live."
"Uh, oops, no, its fixed at 30 pts for everyone with 1 or more Vets, sorry you wasted your time."
Seriously? That is a monumental level of incompetence.
Here are some alternate ideas which I am going to free-type right now, thinking them up as I go. Let see... uh...
1. You get base of 30. Then you get +1 extra for each Vet char you have.
2. You get base of 30. Then you get +1 for every 10 Vet levels all your characters have.
3. You get 1 base, but you get +1 for every 3 Vet levels all your characters have.
Lets stop there. Say I have one account with 8 VR14s (the max you could have) and one account with only 1 VR1.
1. I get 38 CPs vs 31 CPs
2. I get 41 CPs vs 30 CPs
3. I get 38 CPs vs 1 CPs
So, while FREE THINKING, I came up with NOT ONE, NOT TWO, but THREE SUPERIOR IDEAS TO ZOS which doesn't RENEG on their promise that XP earned now will grant more CPs, YET still keeps players fairly balanced with each other except for the last option (which we can eliminate).
Whoever is the "idea person" over at ZOS needs ... better ideas.
Right now, I'm considering the following:
- If my XP isn't being tracked, maybe I should stop playing until update 6 is released on live, to avoid losing potential XP from the quests that I would have completed before the update.
- If I stop playing, should I keep my subscription running?
- If I stop my subscription, will I ever come back?
I have done every single quest in the game at least twice and it was a lot of fun. The effect wears off after a few times though.Right now, I'm considering the following:
- If my XP isn't being tracked, maybe I should stop playing until update 6 is released on live, to avoid losing potential XP from the quests that I would have completed before the update.
- If I stop playing, should I keep my subscription running?
- If I stop my subscription, will I ever come back?
Or, you can have fun now by questing. Then after update 6 you can still have fun with other stuff that will supposedly give you XP for champion points too!
Oh my!
Why not divide the amount of Champion points that players were supposed to receive by 3 (just like the total amount of CPs got divided by 3) and cap it at 150 or somewhere around that value?DanielMaxwell wrote: »when they said they where tracking your XP they where also planing to have a much higher number of points required for each constellation in the champion system . Since that time they have reworked the champion system to have a significantly lower number of points for each constellation in the champion system . That change resulted in them not being able to use the tracked XP to determine how many champion system points you would be awarded as it might have resulted in some players capping out at the launch of the phase 3 , leaving them with no progression in the new system.
your reward for grinding out all of those VR1-14 characters is being stronger under the current system and the new system is a reset for all players who have any VR ranked characters .
I have done every single quest in the game at least twice and it was a lot of fun. The effect wears off after a few times though.Right now, I'm considering the following:
- If my XP isn't being tracked, maybe I should stop playing until update 6 is released on live, to avoid losing potential XP from the quests that I would have completed before the update.
- If I stop playing, should I keep my subscription running?
- If I stop my subscription, will I ever come back?
Or, you can have fun now by questing. Then after update 6 you can still have fun with other stuff that will supposedly give you XP for champion points too!
Oh my!Why not divide the amount of Champion points that players were supposed to receive by 3 (just like the total amount of CPs got divided by 3) and cap it at 150 or somewhere around that value?DanielMaxwell wrote: »when they said they where tracking your XP they where also planing to have a much higher number of points required for each constellation in the champion system . Since that time they have reworked the champion system to have a significantly lower number of points for each constellation in the champion system . That change resulted in them not being able to use the tracked XP to determine how many champion system points you would be awarded as it might have resulted in some players capping out at the launch of the phase 3 , leaving them with no progression in the new system.
your reward for grinding out all of those VR1-14 characters is being stronger under the current system and the new system is a reset for all players who have any VR ranked characters .
The way I understood it is that they're giving everyone who has at least one vet1 character 30 points to spend, I don't think this means those above that aren't going to get the points they've been earning beyond that. I think they're just letting everybody have a taste of the new system so they can find bugs and balance issues faster. It is hard to get proper info from ESO live sometimes when you have people being clever and constantly interrupting each other as they're trying to give info out.
I would say relax and wait to see what is going to happen when it drops in a month or so before you start worrying. Personally I'm using all this time to be excited for the stuff coming rather than declare the sky is falling. Let's yell at them after it comes out if they messed up rather than assume based on one casual interview that we're all doomed.
derpsticks wrote: »Those 30 points are the equivalent of 5 days play time as if it were used to solely grind champion points without rested xp (aka enlightenment).
This is because they stated that the rate to gain a point while enlightened is 1 hour. They also said enlightenment grants 4x the regular amount of xp towards a champion point. I don't think this means xp is earned 4x faster while enlightened, it is just 4x more valuable.
So 30 points at 4 hours each is 120 hours or exactly 5 days /played.
Even with 1000 hours of play time since early release they are still awarding you for 12% of that time.
Who here has /played at least 5 days time since 1.5 went live?
Sure someone with a total of 10 days or 240 hours /played will get a 50% play time equivalent award, do they deserve it? Yes.
For them that 10 days probably consisted of mostly non vet content, with around a day of vr1+. So here ZOS applied enough rested xp to earn those 30 points at a rate of 1 per hour. Therefore, a new 10 day account spent 8.75 days building enlightenment, and the remaining 1.25 earning champion points. In other words, they were awarded champion points for 12.5% of their time.
Lets assume that a 1000 hour account also spent 10 days online, post 1.5.
Now, this means they spent 240 hours either earning champion points, leveling an alt, or just messing around. They most likely didn't level a non vet character and instead played with a vr character. At worst, having no enlightenment, this player could earn 60 champion points at 1 per 4 hours on a vet character. However, the vast majority of players most likely spent a large portion of their 10 days time earning at a vastly inefficient rate so instead of awarding points for 25% of the hours played they were probably awarded something closer to average. In this case, my best guess is the average was darn close to awarding these players for 12.5% of the hours they played.
So the rate at which a new player could earn champion points within 10 days using enlightenment is roughly the same rate that an average vet player was earning them without enlightenment in the same time frame.
Am I saying you should've been awarded more? Maybe, maybe not. It is hard to say.
Finally lets look at how many points leveling from vr1 to vr14 should award.
Lets assume the same ratio of days spent earning enlightenment to days spent using enlightenment as applied above to earn 30 points.
There, we had to spend 8.75 days to earn 1.25 days of enlightened time which gave us 30 points.
So every 210 hours spent gathering enlightenment to get 30 points at a ratio of 7 hours spent earning to 1 hour spent yeilding 1 champion point.
Now, given 14000000 total xp to get to vr14 and since we know that points are usually awarded 4 times slower than enlightened points, we can divide by 4 yeilding a total of 3500000 enlightened xp needed to get the same number of points 14000000xp awards regularly.
Now we know 7 hours time is needed for each point to be earned entirely by enlightenment. So we divide by 7 yeilding 500000 xp needed per point regularly. Dividing by 4 again we get 125000xp per point when enlightened.
Therefore we can get up to 28 points if leveling to vr14 without enlightenment and 112 points if we level entirely using enlightenment.
I cant remember if 50 becomes vr1 instantly or if an additional 1M xp is needed to get there. If so, then leveling from 50-vr14 would yield 30 points.
So in conclusion, the 30 points awarded are equivilent to 10 days spent leveling an alt and using up any earned enlightenment, the average number of champion points a player earned while playing at vr14, and the number awarded to a player who leveled a character from 50 to vr14.
I think this is fair and covers the majority of players. I am sorry if anyone falls outside of these categories.
Please correct any of this if I am wrong. This was just how I saw it all, and I might have based some of those on wrong info.
The way I understood it is that they're giving everyone who has at least one vet1 character 30 points to spend, I don't think this means those above that aren't going to get the points they've been earning beyond that. I think they're just letting everybody have a taste of the new system so they can find bugs and balance issues faster. It is hard to get proper info from ESO live sometimes when you have people being clever and constantly interrupting each other as they're trying to give info out.
I would say relax and wait to see what is going to happen when it drops in a month or so before you start worrying. Personally I'm using all this time to be excited for the stuff coming rather than declare the sky is falling. Let's yell at them after it comes out if they messed up rather than assume based on one casual interview that we're all doomed.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
You already admit that you expected to be over the cap. So you already knew you had used up content, that you would not be rewarded for completing. Unless you stopped playing once you thought you were at the cap, you knowingly did this to yourself, but now you want sympathy? You play 70+ hours a week (Taken from your 110 days played), you'll get ahead soon enough once the system is out.