tinythinker wrote: »@PBpsy, just curious since we've talked about builds and skill bars before and you really seem to intensely dislike the planned changes to ult gen. Even though you think the system is fine as is, what do you think of some kind of middle ground?
Not that it is up to us, but, would you rather see the something like the multiplier for critical hits be reduced in the ult gen formula/have healers only gain ult for targets that are tagged as "in combat" if it meant avoiding the light/heavy attack flat rate scheme? For what little it may be worth, I think the former would be preferable and could address what some see as an imbalance in a more reasonable way while still rewarding good game play (i.e. blocking, dodging, etc).
Based on the info released on Friday during "ESO Live!" and added/confirmed earlier in this thread, it would seem so. But it won't even be on the PTS until early to mid January and they have hinted that they want to give 1.6 a bit of longer run there than some other updates, which might make it the end of January or early February before it hits the live server. So if people don't like it there should be ample time between now and the actual release for them make their views known to ZOS.james_vestbergb16_ESO wrote: »Am I getting this right?
ZOS_GinaBruno wrote: »That's not the only way to generate Ultimate; you can also use a few abilities to get more, such as Carve from the 2H skill line (and the amount of Ultimate that ability gives has been rebalanced as well) or healing another player with the Ultimate gain buff. You will not gain Ultimate by blocking or dodging.
johan.danielsson1994b16_ESO wrote: »
Gone are the days of DKs being competitive in PVP. (If this should be the only way to get Ult).
This is very funny. I don't think, the overmighty and overpowered DK is in the position to complain about anything. Just because this time you didn't receive a buff, like they did it for like 8 months ?
Sorcerers for example had to survive completely without usefull ultimates (And I'm always saying this from a 1v1 point of view, because that's where skill is needed) All of us will have to survive with less ultimate, how it is supposed to be. Your dragon knight flag still is laughable cheap, so you will still be OP.
Actually, yes we are. NO other class have been hit by as many nerfs as the DKs, this might just be the nail in the coffin. But right, we had some skills that didn´t obey the AoE cap at the start of the game, lets hear how OP we are for the rest of the games existance.
A sorcs Bats is still laughably cheap aswell, dont see anyone complaning about perma invis streaking sorcs that can heal crazy ammounts of crit surge, dont do the impen argument, its false.Dragonknight depends on Battle Roar to have Magicka/Stamina sustain as DK skills are the most expensive class skills and DKs dont get any other boosts to resource managment.
Well, I would say look at the other classes then because sorc class skills are just as expensive, if not more. As far as resource management goes, I hope you enjoy playing the same ESO that many of us have been playing all along; I don't feel sorry for dk's one bit.
Wrong, wrong wrong wrong. The only skill that is too expensive is Bolt escape. DK´s have been playing the same game for a long time as the other classes, perhaps you aren´t as far ahead as you think in resource managment.xsorusb14_ESO wrote: »If a single vamp DK kill whatever raid, there is just one reason for it: They are freaking stupid.More like gone are the days of a single DK Vamp spamming Devouring Swarm repeatedly with no interruption in between taking out an entire group of players solo. Ultimates are supposed to be just that, Ultimate. They were NEVER intended to be used with quick succession. Besides as a Tank in PvE this will increase the frequency that I can use mine, a welcome change indeed. Even with a 200 Ult and only doing the standard Light/Heavy once per 8 seconds you will still be able to drop it once a minute. That's more than enough to be competitive. Ultimates with much lower cost will still be capable of being used as often as every ~40 seconds, which is plenty. And that's just based on the standard 3/sec gain via the new mechanic.^This.
If you dont get Ultimate from normal skills it will be time to say goodbye to small groups / solo fights I guess. Unless you are a Nightblade...
Dragonknight depends on Battle Roar to have Magicka/Stamina sustain as DK skills are the most expensive class skills and DKs dont get any other boosts to resource managment.
Gone are the days of DKs being competitive in PVP. (If this should be the only way to get Ult).
incorrect... but nice try on hyperbole
Then please, correct him! Im curious.
johan.danielsson1994b16_ESO wrote: »
Gone are the days of DKs being competitive in PVP. (If this should be the only way to get Ult).
This is very funny. I don't think, the overmighty and overpowered DK is in the position to complain about anything. Just because this time you didn't receive a buff, like they did it for like 8 months ?
Sorcerers for example had to survive completely without usefull ultimates (And I'm always saying this from a 1v1 point of view, because that's where skill is needed) All of us will have to survive with less ultimate, how it is supposed to be. Your dragon knight flag still is laughable cheap, so you will still be OP.
Actually, yes we are. NO other class have been hit by as many nerfs as the DKs, this might just be the nail in the coffin. But right, we had some skills that didn´t obey the AoE cap at the start of the game, lets hear how OP we are for the rest of the games existance.
A sorcs Bats is still laughably cheap aswell, dont see anyone complaning about perma invis streaking sorcs that can heal crazy ammounts of crit surge, dont do the impen argument, its false.Dragonknight depends on Battle Roar to have Magicka/Stamina sustain as DK skills are the most expensive class skills and DKs dont get any other boosts to resource managment.
Well, I would say look at the other classes then because sorc class skills are just as expensive, if not more. As far as resource management goes, I hope you enjoy playing the same ESO that many of us have been playing all along; I don't feel sorry for dk's one bit.
Wrong, wrong wrong wrong. The only skill that is too expensive is Bolt escape. DK´s have been playing the same game for a long time as the other classes, perhaps you aren´t as far ahead as you think in resource managment.xsorusb14_ESO wrote: »If a single vamp DK kill whatever raid, there is just one reason for it: They are freaking stupid.More like gone are the days of a single DK Vamp spamming Devouring Swarm repeatedly with no interruption in between taking out an entire group of players solo. Ultimates are supposed to be just that, Ultimate. They were NEVER intended to be used with quick succession. Besides as a Tank in PvE this will increase the frequency that I can use mine, a welcome change indeed. Even with a 200 Ult and only doing the standard Light/Heavy once per 8 seconds you will still be able to drop it once a minute. That's more than enough to be competitive. Ultimates with much lower cost will still be capable of being used as often as every ~40 seconds, which is plenty. And that's just based on the standard 3/sec gain via the new mechanic.^This.
If you dont get Ultimate from normal skills it will be time to say goodbye to small groups / solo fights I guess. Unless you are a Nightblade...
Dragonknight depends on Battle Roar to have Magicka/Stamina sustain as DK skills are the most expensive class skills and DKs dont get any other boosts to resource managment.
Gone are the days of DKs being competitive in PVP. (If this should be the only way to get Ult).
incorrect... but nice try on hyperbole
Then please, correct him! Im curious.
Ultimate should also not mean something that you see every half hour and be in awe.
RoamingRiverElk wrote: »Doing light or heavy attacks are a liability in PvP if you're surrounded by more enemies. Sometimes it's even a liability in 1 vs 1. How is doing a light attack every 8 seconds great play??
Thanks Gina, I just want clarification of how it works:ZOS_GinaBruno wrote: »That's not the only way to generate Ultimate; you can also use a few abilities to get more, such as Carve from the 2H skill line (and the amount of Ultimate that ability gives has been rebalanced as well) or healing another player with the Ultimate gain buff. You will not gain Ultimate by blocking or dodging.
r.jan_emailb16_ESO wrote: »That means that as a tank I will have even less ultimate because if I try to light attack, the really tough bosses will most likeley knock me out. Great change. Can't even boost my ultimate in between fights sounds fun. If it really works like that, it's gonna be a huge change to the meta builds.
Is the boss so constantly trying to knock you out that you cannot drop block even for a split second to do a light attack, once every 8 seconds?
Any game where the developers attempt to artificially impose limitations on higher-end players in order to reduce the skill gap between the good and bad players is doomed to fail.
The good players will end up leaving, and the bad players will get bored and move on just like they do with every other game.
Agree completely with the bolded statement
Because PvP reveals just how broken a system may be, and a majority of fixes to abilities are based on how it impacts PvP.kkravaritieb17_ESO wrote: »Who asked for changes in the current ulti generation system? It works fine as it is. Why would you want to change a fine working system with generating ulti from light or heavy attacks? I dont really understand.
cozmon3c_ESO wrote: »Sounds like a lot of dk's complaining. No more OP ultimate spam, and have to be like every class and use it in a smart manner then just spamming your banner. I like this change, it puts everyone and every class on equal footing as it should have been from the start. And don't give me tanks can't time one light attack between boss hits, lol, if you think it takes to much skill to do then you are probably not supposed to tank. If you want an ultimate gen build use the skills, they are actually worth something after this update. Start leveling them now.
cozmon3c_ESO wrote: »Well ultimates will be ultimate now and not nessessary to play well, as every one Will be more equal then they were.