onlinegamer1 wrote: »Or, a response that we need to cancel our accounts now.
onlinegamer1 wrote: »Just want an official ZOS response that we will still be able to loot all barrels, crates, baskets, produce, etc. in the game without participating in the Justice System.
Or, a response that we need to cancel our accounts now.
Either way.
j.murro2ub17_ESO wrote: »They probly are not going to add more barrels and crates in the game to accommodate the justice system and are going to utilize the existing containers. So us provisioners are going to have to be careful. I just know Im gonna get nailed stealing by accident with this system. Not looking forward to it.
onlinegamer1 wrote: »Just want an official ZOS response that we will still be able to loot all barrels, crates, baskets, produce, etc. in the game without participating in the Justice System.
A good reply but, unfortunately, he specifically said: "I want my provisioner to able to loot every single crate, barrel, basket, etc. in the game (as they can now) with no repercussions."I think the response was some of the items will now be owned, but that there will still be containers that can be looted that won't be part of the justice system.
Think of it this way:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
Stealing is not possible; looting an owned container is not possible, looting an unowned container is fine
onlinegamer1 wrote: »However, the provisioning system is being completely revamped in a way that will make this not an issue for provisioners.
onlinegamer1 wrote: »Think of it this way:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
Stealing is not possible; looting an owned container is not possible, looting an unowned container is fine
No, it should be:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
All containers lootable; nothing is owned, nothing is stealing
Because, if you read my signature, all I do is PvP and stock up potions and food in order to PvP. The "stocking" process is not very long right now, which means I can get pretty quickly to PvP. Making me take longer to restock due to some stupid new system I can't opt out of = making me do !@#$%^ work in order to get to the fun.
onlinegamer1 wrote: »Think of it this way:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
Stealing is not possible; looting an owned container is not possible, looting an unowned container is fine
No, it should be:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
All containers lootable; nothing is owned, nothing is stealing
Because, if you read my signature, all I do is PvP and stock up potions and food in order to PvP. The "stocking" process is not very long right now, which means I can get pretty quickly to PvP. Making me take longer to restock due to some stupid new system I can't opt out of = making me do !@#$%^ work in order to get to the fun.
At the same time they are stream lining it so you won't be (hopefully) looting as much useless stuff, so with this restriction on what containers you can loot (we aren't sure what all will be owned and what won't), you will now have less possible items to loot.
onlinegamer1 wrote: »Think of it this way:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
Stealing is not possible; looting an owned container is not possible, looting an unowned container is fine
No, it should be:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
All containers lootable; nothing is owned, nothing is stealing
Because, if you read my signature, all I do is PvP and stock up potions and food in order to PvP. The "stocking" process is not very long right now, which means I can get pretty quickly to PvP. Making me take longer to restock due to some stupid new system I can't opt out of = making me do !@#$%^ work in order to get to the fun.
I was answering your question based on the information that I believe to be true, not saying what I think it should or shouldn't be. Most people who have answered you here agree that you will not be able to loot every container if you turn the justice system off. You asked the question, and have been provided the answer. All that remains is for ZOS to confirm one way or the other.onlinegamer1 wrote: »Think of it this way:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
Stealing is not possible; looting an owned container is not possible, looting an unowned container is fine
No, it should be:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
All containers lootable; nothing is owned, nothing is stealing
Because, if you read my signature, all I do is PvP and stock up potions and food in order to PvP. The "stocking" process is not very long right now, which means I can get pretty quickly to PvP. Making me take longer to restock due to some stupid new system I can't opt out of = making me do !@#$%^ work in order to get to the fun.
onlinegamer1 wrote: »However, the provisioning system is being completely revamped in a way that will make this not an issue for provisioners.
Where is this stated as fact rather than the 'an idea we had but have not committed to yet' thread on these forums?
Have source? I would like to read it if so - because a lot of people say the above but I have not seen anything definite stated by ZOS yet.
onlinegamer1 wrote: »onlinegamer1 wrote: »Think of it this way:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
Stealing is not possible; looting an owned container is not possible, looting an unowned container is fine
No, it should be:
Current Status
All containers lootable; nothing is owned, nothing is stealing
Justice System Enabled
All containers lootable; looting an owned container is stealing, looting an unowned container is not stealing
Justice System Disabled
All containers lootable; nothing is owned, nothing is stealing
Because, if you read my signature, all I do is PvP and stock up potions and food in order to PvP. The "stocking" process is not very long right now, which means I can get pretty quickly to PvP. Making me take longer to restock due to some stupid new system I can't opt out of = making me do !@#$%^ work in order to get to the fun.
At the same time they are stream lining it so you won't be (hopefully) looting as much useless stuff, so with this restriction on what containers you can loot (we aren't sure what all will be owned and what won't), you will now have less possible items to loot.
If what you say is true (that it'll be a wash as far as time goes), then it would be great for ZOS to verify that.
This was from the concept thread and they said they were going to go with it for the most part.ZOS_GinaBruno wrote: »We’re considering a significant revamp of Provisioning, and we’d like to get your feedback on it. Our goals with this proposed change are to improve the experience of collecting ingredients, to get away from the idea of tiered components, and to make brewing more useful. In a nutshell, we want to allow you to utilize every basic foodstuff you see in the game with cooking.
Ingredients
- Cooking: What You See Is What You Get
- You see grapes, you get grapes. You see cheese, you get cheese. No more clicking on a sack of green beans and getting aged meat.
- Brewing: Based on container type (barrels, sacks, and crates)
- Brewing ingredients will be broken up by closed container type to keep them useful and to avoid overlap with cooking.
Functionality
- Food and drink categories will have clearer usage
- Cooking: Meat = health, fruit = magicka, vegetables = stamina
- Brewing: Alcohol = health, tea = magicka, tonic = stamina
- Combination recipes will be rarer, require more ingredients, and give multiple benefits as expected
- Example: Rabbit (meat) and carrots (vegetable) may be combined if you have the Rabbit Stew recipe, and the result provides both a health and stamina pool increase (somewhat less than what a pure health or pure stamina food would provide, as in the current system).
- The regeneration benefit of drinking will now stack with food benefits (some balancing changes may occur)
By having ingredients sourced in clear ways and using combinations of food items instead of tiers of ingredients, we will be able to cut the number of ingredients in half while still providing just as many recipes as we have now (if not more). This will require most, if not all, of the existing recipes to be changed to accommodate this new paradigm.
Our current plan is to replace existing recipes and Provisioning items with the ones from the new system, matching quality as much as possible. Any additional unused basic ingredients from the previous incarnation of the system will be changed to “stale” versions of themselves, and we’d like to include some way to offload them that provides value.
We realize this is a major change and that many of you have invested heavily in leveling up Provisioning and collecting recipes, so we wanted to get your feedback before proceeding. We feel this would be a major improvement to the game and want to hear your thoughts on the matter!
My concern about looting containers for e.g. provisioning mats is that I don't have a problem with being caught by a NPC guard and being pursued for stealing, as per ES games, but as someone with no interest in PvP I have no desire to open the wrong container and find myself enabled for PvP.
I assume that owned containers (as well as NPCs) will have some kind of indication that they are part of the justice system so that they can be avoided if desired. I certainly hope that's the case.