Maintenance for the week of September 1:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

DO NOT use updated ATLAS addon!

  • Sindala
    Sindala
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    magnusnet wrote: »
    magnusnet wrote: »
    Sindala wrote: »
    pppontus wrote: »
    Sindala wrote: »
    They have a disclaimer stating you use addons at your own risk. They WONT give you your gold back as it wasn't anything to do with them or their game.

    Well, they did. So you can stop presenting lies as facts.

    I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.

    It's not software. Please stop talking of things you don't understand >_<

    I hate to break this to you, but apps are software.
    They are programmes, and as such fall under software.

    Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).

    Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since addons are code that is read and executed by a precompiled software.

    Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.

    Seriously?? Why don't you get it???
    If a line of text tells something to do something it's a Program.
    If a program is not already in the file your adding it to then its Software.
    If the software your adding is not wrote by the original game owners then its 3rd party software.

    Not rocket science...
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Chuggernaut
    Chuggernaut
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    yodased wrote: »
    you are going to write a superman 3 addon? How well did that work out for the guys in office space?

    As long as you get the decimal right :)
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • yodased
    yodased
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    well those definitions aren't really accurate, since a program has to be compiled into executable code which is no longer text, its executable code.

    text =/= code.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • AlexDougherty
    AlexDougherty
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    Tankqull wrote: »
    Kraven wrote: »
    Quick question. How many would notice if instead of sending every bit of your gold it sent 5g every time you opened your inventory? Or 10g once per day? 100g every time you switched characters?

    Damn now I want to make an add on.

    I might notice, but only because I would eventually spot it on my inactive toons who are researching and getting mats in their mails. On my active toon, I probably wouldn't spot it, because money coming in would outweigh the small amounts you are talking about.

    However ZOS would notice fairly quickly, hundreds of players mailing you money everyday, in ridiculously small amounts. I think that would raise all sorts of alarm bells, and they would investigate.

    that doesn´t even create bellrings in (rl) banks actually why do you think it would at zos...

    Because people do make small transactions in real life. everytime they use a card. Similar transactions from hundreds of players, constantly, shouldn't be happening in a computer game.

    If someone is suddenly getting gold constantly, from more people than they should be knowing, and there is no reverse transfer of goods (or anything else that might explain it), that should alert any awake GM.

    They might not know why it's happening, but you can be sure that they would notice evetually, and email the people sending the money and asking "are you sending this guy money, because we are noticing small but constant amout leaving your account to his".
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • AlexDougherty
    AlexDougherty
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    magnusnet wrote: »
    magnusnet wrote: »
    Sindala wrote: »
    pppontus wrote: »
    Sindala wrote: »
    They have a disclaimer stating you use addons at your own risk. They WONT give you your gold back as it wasn't anything to do with them or their game.

    Well, they did. So you can stop presenting lies as facts.

    I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.

    It's not software. Please stop talking of things you don't understand >_<

    I hate to break this to you, but apps are software.
    They are programmes, and as such fall under software.

    Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).

    Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).

    Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.

    OK, I see what you mean.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • driosketch
    driosketch
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    Alphashado wrote: »
    magnusnet wrote: »
    Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.

    It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:

    "Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#info


    Beesting wrote: »
    This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG‌ or @ZOS_AmeliaR‌ or other moderator about this.

    And what happened to the players affected, did they get their gold back?

    Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.

    To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.

    I think they meant someone posted in Reddit about an in game GM restoring their gold, not that the devs responded to a post in Reddit.

    On a side note, why wouldn't you want to use the add-on forums for news like this where it doesn't have to compete with various polls and 'nerf' threads. It seems if you where someone who used add-on, that would be a forum you would check before installing or updating.

    The only relevance to the rest of the player base, aside from being an interesting news story, is if this is actually an attempt to frame an innocent player. (Possible considering it would be incredibly sloppy to leave an evidence trail like this.)
    drschplatt wrote: »
    Wouldn't it be a funny little ploy if the person, being the jerk they obviously are, simply wanted to 1. screw with people by taking their gold, and 2. screw over some innocent guy by putting their @account name into the addon to make it look like they're part of it. You could put any name in that addon and it would automatically look guilty and get you banned.

    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Elsonso
    Elsonso
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    Ourorboros wrote: »
    As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.

    Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.

    Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.

    I used to play in another game where bars and numbers and dancing icons across the screen were needed in order to know what to do. Addons evolved to take that information and display it in ways that were more easily consumable. In order to compete in that game, you pretty much have to have the addons or your reaction will be too late compared to everyone else. I realized during one combat that I was spending so much time watching the UI that I wasn't even sure what Mob I was fighting. I could go through an entire series of encounters and not be able to even tell you what happened, other than "took damage, monsters died". I discovered that the whole point of the game was playing the ADDONS. Keep this bar full, that bar at half, and press this key when this other bar ran out, press another key when certain words appeared on the screen. I am not a subscriber for that game anymore. When I left, my DPS was somewhere between 50% and 75% of what everyone else was doing. I had stopped caring about playing the ADDONS.

    In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.

    The Combat UI is an arms race when addons are allowed to modify it. It is for this reason that I am very much against real-time combat information being available to any user written addon. This is any information other than Heath, Magicka, and Stamina obtained during combat for the player and any information other than Health for other players on the field. If you allow any more information than the basics to be queried, or estimated, by an addon during combat, you get the arms race.

    ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.

    You can LOL if this scares you, but I would not worry. ZOS developers have stated that they like the numbers, bars, and dancing icons, so I expect that they will encourage this for a good long time.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • QuadroTony
    QuadroTony
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    Sindala wrote: »

    Seriously?? Why don't you get it???
    If a line of text tells something to do something it's a Program.
    If a program is not already in the file your adding it to then its Software.
    If the software your adding is not wrote by the original game owners then its 3rd party software.

    Not rocket science...


    lol. its you the one who dont know nothing

    addons is not a soft
    end of discussion

    Edited by QuadroTony on December 4, 2014 5:22PM
  • QuadroTony
    QuadroTony
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    about the topic - quote from ESOUI
    [Edit] The new author has responded and stated that it was in there for testing purposes only, and that he has returned all the money he received. In the nature of giving people the benefit of the doubt and a second chance - if anyone who was bitten by this 'test' could let me know if they have actually received the money back by the author (not a GM), I'd appreciate it. Thanks.
  • Slurg
    Slurg
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    QuadroTony wrote: »
    about the topic - quote from ESOUI
    [Edit] The new author has responded and stated that it was in there for testing purposes only, and that he has returned all the money he received. In the nature of giving people the benefit of the doubt and a second chance - if anyone who was bitten by this 'test' could let me know if they have actually received the money back by the author (not a GM), I'd appreciate it. Thanks.
    That sounds like the kind of excuse my teenager gives when he gets caught doing something he shouldn't. But I'm pretty sure it wasn't my kid who did this!
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • Tankqull
    Tankqull
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    Ourorboros wrote: »
    As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.

    Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.

    Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.

    I used to play in another game where bars and numbers and dancing icons across the screen were needed in order to know what to do. Addons evolved to take that information and display it in ways that were more easily consumable. In order to compete in that game, you pretty much have to have the addons or your reaction will be too late compared to everyone else. I realized during one combat that I was spending so much time watching the UI that I wasn't even sure what Mob I was fighting. I could go through an entire series of encounters and not be able to even tell you what happened, other than "took damage, monsters died". I discovered that the whole point of the game was playing the ADDONS. Keep this bar full, that bar at half, and press this key when this other bar ran out, press another key when certain words appeared on the screen. I am not a subscriber for that game anymore. When I left, my DPS was somewhere between 50% and 75% of what everyone else was doing. I had stopped caring about playing the ADDONS.

    In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.

    The Combat UI is an arms race when addons are allowed to modify it. It is for this reason that I am very much against real-time combat information being available to any user written addon. This is any information other than Heath, Magicka, and Stamina obtained during combat for the player and any information other than Health for other players on the field. If you allow any more information than the basics to be queried, or estimated, by an addon during combat, you get the arms race.

    ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.

    You can LOL if this scares you, but I would not worry. ZOS developers have stated that they like the numbers, bars, and dancing icons, so I expect that they will encourage this for a good long time.
    Ourorboros wrote: »
    As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.

    Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.

    Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.

    I used to play in another game where bars and numbers and dancing icons across the screen were needed in order to know what to do. Addons evolved to take that information and display it in ways that were more easily consumable. In order to compete in that game, you pretty much have to have the addons or your reaction will be too late compared to everyone else. I realized during one combat that I was spending so much time watching the UI that I wasn't even sure what Mob I was fighting. I could go through an entire series of encounters and not be able to even tell you what happened, other than "took damage, monsters died". I discovered that the whole point of the game was playing the ADDONS. Keep this bar full, that bar at half, and press this key when this other bar ran out, press another key when certain words appeared on the screen. I am not a subscriber for that game anymore. When I left, my DPS was somewhere between 50% and 75% of what everyone else was doing. I had stopped caring about playing the ADDONS.

    In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.

    The Combat UI is an arms race when addons are allowed to modify it. It is for this reason that I am very much against real-time combat information being available to any user written addon. This is any information other than Heath, Magicka, and Stamina obtained during combat for the player and any information other than Health for other players on the field. If you allow any more information than the basics to be queried, or estimated, by an addon during combat, you get the arms race.

    ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.

    You can LOL if this scares you, but I would not worry. ZOS developers have stated that they like the numbers, bars, and dancing icons, so I expect that they will encourage this for a good long time.

    well i dont see any difference in distraction while watching a bar decline or trying to observe burning feets of a mob through 20 other fireparticle effects...
    Edited by Tankqull on December 4, 2014 5:26PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Alphashado
    Alphashado
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    driosketch wrote: »
    Alphashado wrote: »
    magnusnet wrote: »
    Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.

    It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:

    "Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#info


    Beesting wrote: »
    This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG‌ or @ZOS_AmeliaR‌ or other moderator about this.

    And what happened to the players affected, did they get their gold back?

    Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.

    To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.

    I think they meant someone posted in Reddit about an in game GM restoring their gold, not that the devs responded to a post in Reddit.

    On a side note, why wouldn't you want to use the add-on forums for news like this where it doesn't have to compete with various polls and 'nerf' threads. It seems if you where someone who used add-on, that would be a forum you would check before installing or updating.

    How often do you suppose the average player checks the addon forum? Not very often at all. This was a major issue effecting every single person that uses this addon. The odds of this threat being seen and spread around the community are MUCH higher here. My objective was only to inform the community about an existing threat. Naturally the smart thing to do is post this information at the location that gets the most views.
    ZOS_AlexD wrote: »
    Hello, everyone, and thank you for bringing this to our attention. We're currently looking into this, but we'd like to take the opportunity to remind you to take every precaution necessary when downloading add-ons. We do not officially support add-ons and encourage players to be careful whenever they choose to download one.
    Thank you!

    First of all, thank you for the response. But with all due respect, this has to be one of the most outlandish comments I have ever seen from anyone at ZoS. There are countless interviews with developers where they regularly comment on how the UI was intentionally designed bare in anticipation of players using addons to make their UI's customized and unique to each player. As mentioned before, they are very clearly HIGHLY ENDORSED, if not encouraged by the developers. This sounds to me like a major cop out. Endorse a product, then deny accountability when something goes wrong... tisk tisk.
  • Robocles
    Robocles
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    magnusnet wrote: »
    magnusnet wrote: »
    Sindala wrote: »
    pppontus wrote: »
    Sindala wrote: »
    They have a disclaimer stating you use addons at your own risk. They WONT give you your gold back as it wasn't anything to do with them or their game.

    Well, they did. So you can stop presenting lies as facts.

    I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.

    It's not software. Please stop talking of things you don't understand >_<

    I hate to break this to you, but apps are software.
    They are programmes, and as such fall under software.

    Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).

    Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).

    Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.

    It's code executed by a runtime... still software.
  • Robocles
    Robocles
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    Kraven wrote: »
    Quick question. How many would notice if instead of sending every bit of your gold it sent 5g every time you opened your inventory? Or 10g once per day? 100g every time you switched characters?

    Damn now I want to make an add on.

    I might notice, but only because I would eventually spot it on my inactive toons who are researching and getting mats in their mails. On my active toon, I probably wouldn't spot it, because money coming in would outweigh the small amounts you are talking about.

    However ZOS would notice fairly quickly, hundreds of players mailing you money everyday, in ridiculously small amounts. I think that would raise all sorts of alarm bells, and they would investigate.

    Actually, I don't know that they would.
  • Ourorboros
    Ourorboros
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    Ourorboros wrote: »
    As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.

    Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.

    Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.

    In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.

    ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.

    I don't use Combat add-ons either, also not very strong in combat as a result. However, I use a lot of add-ons for information and management. The default UI makes housekeeping tasks a PITA, especially when stacked up against some awesome add-ons. How does hiding what item sold from which guild add to game immersion? How do AA and Trials notifications help anyone but a few braggers and ZOS self-promotion? The list goes on and on for the UI short-comings that add-ons improve. However you slice the add-on argument, ZOS has created a sticky mess by 'allowing but not supporting' add-ons.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • Robocles
    Robocles
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    Ourorboros wrote: »
    Ourorboros wrote: »
    As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.

    Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.

    Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.

    In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.

    ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.

    I don't use Combat add-ons either, also not very strong in combat as a result. However, I use a lot of add-ons for information and management. The default UI makes housekeeping tasks a PITA, especially when stacked up against some awesome add-ons. How does hiding what item sold from which guild add to game immersion? How do AA and Trials notifications help anyone but a few braggers and ZOS self-promotion? The list goes on and on for the UI short-comings that add-ons improve. However you slice the add-on argument, ZOS has created a sticky mess by 'allowing but not supporting' add-ons.

    This hits the nail squarely on the head.... we get so little information from the UI, then get unsolicited brags about Trials.
  • driosketch
    driosketch
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    Alphashado wrote: »
    driosketch wrote: »
    Alphashado wrote: »
    magnusnet wrote: »
    Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.

    It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:

    "Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#info


    Beesting wrote: »
    This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG‌ or @ZOS_AmeliaR‌ or other moderator about this.

    And what happened to the players affected, did they get their gold back?

    Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.

    To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.

    I think they meant someone posted in Reddit about an in game GM restoring their gold, not that the devs responded to a post in Reddit.

    On a side note, why wouldn't you want to use the add-on forums for news like this where it doesn't have to compete with various polls and 'nerf' threads. It seems if you where someone who used add-on, that would be a forum you would check before installing or updating.

    How often do you suppose the average player checks the addon forum? Not very often at all. This was a major issue effecting every single person that uses this addon. The odds of this threat being seen and spread around the community are MUCH higher here. My objective was only to inform the community about an existing threat. Naturally the smart thing to do is post this information at the location that gets the most views.
    I wouldn't know, but I always check the recent discussions tab, and unlike some forums, the add-on forum does pop up there.

    Now in an emergency, and when you have a topic that will generate a lot of buzz, you have a point. However, if someone wasn't on the forums when this is posted, or wanted to follow up later, it would be easier to find this thread if posted in one of the category forums. Only a couple hours and this thread died down such that it was buried in the recent discussions, and almost off the front page in general discussions. Have this bump by the way.

    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Alphashado
    Alphashado
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    driosketch wrote: »
    Alphashado wrote: »
    driosketch wrote: »
    Alphashado wrote: »
    magnusnet wrote: »
    Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.

    It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:

    "Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#info


    Beesting wrote: »
    This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG‌ or @ZOS_AmeliaR‌ or other moderator about this.

    And what happened to the players affected, did they get their gold back?

    Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.

    To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.

    I think they meant someone posted in Reddit about an in game GM restoring their gold, not that the devs responded to a post in Reddit.

    On a side note, why wouldn't you want to use the add-on forums for news like this where it doesn't have to compete with various polls and 'nerf' threads. It seems if you where someone who used add-on, that would be a forum you would check before installing or updating.

    How often do you suppose the average player checks the addon forum? Not very often at all. This was a major issue effecting every single person that uses this addon. The odds of this threat being seen and spread around the community are MUCH higher here. My objective was only to inform the community about an existing threat. Naturally the smart thing to do is post this information at the location that gets the most views.
    I wouldn't know, but I always check the recent discussions tab, and unlike some forums, the add-on forum does pop up there.

    Now in an emergency, and when you have a topic that will generate a lot of buzz, you have a point. However, if someone wasn't on the forums when this is posted, or wanted to follow up later, it would be easier to find this thread if posted in one of the category forums. Only a couple hours and this thread died down such that it was buried in the recent discussions, and almost off the front page in general discussions. Have this bump by the way.

    This thread was on the top of the list in general discussion for all night last night and most of the morning today. Exactly when it was important. It has 2,100 views. Ten times as many as it would have on the addon forum.

    If you think that its so important that this issue can also be found on the addon forum, then please feel free to post it there rather than criticize me for trying to help and post it here. Some people will always find something to complain about I guess. So like I said. Feel free to post whatever you want, wherever you want. Instead of complaining about me posting it here, you can make your merry way over to the addon forum and put whatever you want to there. The issue was hot and addressed while it was hot, and posted where it was going to be seen while it was still an issue. So again, feel free to make a post on the addon thread about how this addon used to be a risk.




    Edited by Alphashado on December 4, 2014 8:43PM
  • Armitas
    Armitas
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    magnusnet wrote: »
    ZOS_AlexD wrote: »
    we'd like to take the opportunity to remind you to take every precaution necessary when downloading add-ons. We do not officially support add-ons and encourage players to be careful whenever they choose to download one.

    Then please tell management they should invest in fixing the UI so we don't have to download addons to make the game playable.

    YES!

    The native UI cannot even support basic game functions like tanking. We have no idea that our taunt applied or how much longer it will last without an addon. There is a penalty for over taunting and yet you provide no native indication as to what the current timer is.

    You can't even do something as simple as DPS without an addon because you can't even see your own dot timers.

    Addons are the only thing holding the UI up and supporting basic and essential functions. Yet we can't trust them, were responsible for them, and we have to disable them for any problems that may occur or any update.
    Edited by Armitas on December 4, 2014 11:05PM
    Retired.
    Nord mDK
  • Tandor
    Tandor
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    Ourorboros wrote: »
    They never said they weren't allowed. Not being supported just means they generally won't help with addon issues and won't take responsibility if addons screw up anything or stop working.

    Saying add-ons are allowed but not officially supported seems kinda like giving someone the key to your house/bank/car/whatever and then saying it's not my fault if bad things happen.

    No, it's more like me saying that you can park your car on my property but you do so at your own risk and I don't accept any responsibility for it while it's there.
  • Zed
    Zed
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    Alphashado wrote: »
    To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.

    Here is the Reddit thread in question. No Zenimax employees have commented in that thread. Not a single one. The only Zenimax interaction mentioned in that thread was with a GM in game.
    Edited by Zed on December 5, 2014 12:41AM
    Spend spend spend! 'Cause you don't know any better.
  • Ourorboros
    Ourorboros
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    Tandor wrote: »
    Ourorboros wrote: »
    They never said they weren't allowed. Not being supported just means they generally won't help with addon issues and won't take responsibility if addons screw up anything or stop working.

    Saying add-ons are allowed but not officially supported seems kinda like giving someone the key to your house/bank/car/whatever and then saying it's not my fault if bad things happen.

    No, it's more like me saying that you can park your car on my property but you do so at your own risk and I don't accept any responsibility for it while it's there.



    Good one. I could buy your analogy if you add that first ZOS paved a driveway especially to park the car. They give access to parts of the API or else no add-ons. Also, ZOS throws lit matches at the parked car in the form of patches. What would legal minds say about the property owner's responsibility in this scenario?
    Edited by Ourorboros on December 5, 2014 1:35AM
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • smacx250
    smacx250
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    Robocles wrote: »
    magnusnet wrote: »
    magnusnet wrote: »
    Sindala wrote: »
    pppontus wrote: »
    Sindala wrote: »
    They have a disclaimer stating you use addons at your own risk. They WONT give you your gold back as it wasn't anything to do with them or their game.

    Well, they did. So you can stop presenting lies as facts.

    I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.

    It's not software. Please stop talking of things you don't understand >_<

    I hate to break this to you, but apps are software.
    They are programmes, and as such fall under software.

    Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).

    Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).

    Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.

    It's code executed by a runtime... still software.

    Read here:

    http://en.wikipedia.org/wiki/Software

    and here:

    http://en.wikipedia.org/wiki/Lua_(programming_language)

    Now, is an ESO add-on software?

    Edit: Posted in reference to all the quotes - not necessarily the last one!
    Edited by smacx250 on December 5, 2014 1:33AM
  • Karnus
    Karnus
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    smacx250 wrote: »
    Robocles wrote: »
    magnusnet wrote: »
    magnusnet wrote: »
    Sindala wrote: »
    pppontus wrote: »
    Sindala wrote: »
    They have a disclaimer stating you use addons at your own risk. They WONT give you your gold back as it wasn't anything to do with them or their game.

    Well, they did. So you can stop presenting lies as facts.

    I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.

    It's not software. Please stop talking of things you don't understand >_<

    I hate to break this to you, but apps are software.
    They are programmes, and as such fall under software.

    Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).

    Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).

    Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.

    It's code executed by a runtime... still software.

    Read here:

    http://en.wikipedia.org/wiki/Software

    and here:

    http://en.wikipedia.org/wiki/Lua_(programming_language)

    Now, is an ESO add-on software?

    Edit: Posted in reference to all the quotes - not necessarily the last one!


    do robots dream of electric sheep?
    Formerly Karnus, the Marauder in Warhammer.
  • QuadroTony
    QuadroTony
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    Karnus wrote: »

    do robots dream of electric sheep?



    impress me - say something intelligent (c)
    :|
  • ThisOnePosts
    ThisOnePosts
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    Alphashado wrote: »
    Karnus wrote: »
    Alphashado wrote: »
    Sendmail should not even be an option for UI addons...

    I agree as well. Scary. Makes me want to go and bury all my gold in a hole behind Riften somewhere :/


    Could you be more specific please? ;)

    I decided to bury it in the oak island money pit instead. Goodluck :)
    Karnus wrote: »
    Seriously though, it's not surprising but sad that malicious game add-ons might become more common place.

    I'm no programmer. I don't even pretend to be one on weekends or after I sleep at a Holiday Inn. But it seems to me that if it were easy to use addons for malicious intent, then it would be more prevalent by now in games like WoW where addons have been used for 10 years. This sounds more like an isolated event. Perhaps even an accident.

    You're wrong. After sleeping at a Holiday Inn, EVERYONE is a programmer.
  • ThisOnePosts
    ThisOnePosts
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    Also, keep your big piles of gold in the bank people. It's not like you can send stuff that's in your bank, only in your inventory unless you actually go to the banker and withdraw it from them.

    Heck, keep ALL IMPORTANT STUFF in the bank other than what you need to use on a regular basis of course.
  • Anex
    Anex
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    It has already been suggested (and in a place where the conversation is relevant and people actually KNOW what they are talking about with addons and understand how they work) that perhaps a confirmation window before sending a mail that attaches gold or items would resolve this. That way, this shouldn't happen again AND the functionality of creating a useful addon that may mail certain items of characters or whatever scenario your imagination comes up with for a reason that would be valid and useful, would still be possible.

    For more info, poke around at ESOUI.com

    It's an unfortunate incident (and shady from the person who did it who claimed "testing something"), but it seems GMs have been restoring funds and that it is being looked at, at least.
    Assassination/ Dual Wield Specced Stamina-based Nightblade, because I like Hardmode apparently
    Twitter | Raptr | Twitch.TV
  • Vahrokh
    Vahrokh
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    magnusnet wrote: »
    Prreeeetty stupid though, since the name of the culprit is in fact in the addon code xD. Or the person someone wanted to get banned ^^.

    In EvE Online we call these "throwaway accounts". It gets the money, "bounces" or "fences" it to laundry it, then it goes to the real "cashier" account.

    It's simple numbers: as long as the money you make from selling the stolen gold for RL cash is greater than the cost you paid to create the throwaway account, you can't lose.
  • Gythral
    Gythral
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    This abuse make it essential that ZOS look at all the management tools we use, because theirs are non-existent and implement them!

    As an absolute minimum a guild/friends 'broadcast' tool so that "sendmail" can be removed from the LUA code

    but in reality just about everything that is used to track crafting, trading & buffs should be part of the UI, not part of the mod sets...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
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