AlexDougherty wrote: »
I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.
It's not software. Please stop talking of things you don't understand >_<
I hate to break this to you, but apps are software.
They are programmes, and as such fall under software.
Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).
Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since addons are code that is read and executed by a precompiled software.
Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.
AlexDougherty wrote: »Quick question. How many would notice if instead of sending every bit of your gold it sent 5g every time you opened your inventory? Or 10g once per day? 100g every time you switched characters?
Damn now I want to make an add on.
I might notice, but only because I would eventually spot it on my inactive toons who are researching and getting mats in their mails. On my active toon, I probably wouldn't spot it, because money coming in would outweigh the small amounts you are talking about.
However ZOS would notice fairly quickly, hundreds of players mailing you money everyday, in ridiculously small amounts. I think that would raise all sorts of alarm bells, and they would investigate.
that doesn´t even create bellrings in (rl) banks actually why do you think it would at zos...
AlexDougherty wrote: »
I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.
It's not software. Please stop talking of things you don't understand >_<
I hate to break this to you, but apps are software.
They are programmes, and as such fall under software.
Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).
Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).
Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.
Alphashado wrote: »Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.
It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:
"Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#infoers101284b14_ESO wrote: »This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG or @ZOS_AmeliaR or other moderator about this.
And what happened to the players affected, did they get their gold back?
Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.
To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.
drschplatt wrote: »Wouldn't it be a funny little ploy if the person, being the jerk they obviously are, simply wanted to 1. screw with people by taking their gold, and 2. screw over some innocent guy by putting their @account name into the addon to make it look like they're part of it. You could put any name in that addon and it would automatically look guilty and get you banned.
Ourorboros wrote: »As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.
Seriously?? Why don't you get it???
If a line of text tells something to do something it's a Program.
If a program is not already in the file your adding it to then its Software.
If the software your adding is not wrote by the original game owners then its 3rd party software.
Not rocket science...
[Edit] The new author has responded and stated that it was in there for testing purposes only, and that he has returned all the money he received. In the nature of giving people the benefit of the doubt and a second chance - if anyone who was bitten by this 'test' could let me know if they have actually received the money back by the author (not a GM), I'd appreciate it. Thanks.
That sounds like the kind of excuse my teenager gives when he gets caught doing something he shouldn't. But I'm pretty sure it wasn't my kid who did this!QuadroTony wrote: »about the topic - quote from ESOUI[Edit] The new author has responded and stated that it was in there for testing purposes only, and that he has returned all the money he received. In the nature of giving people the benefit of the doubt and a second chance - if anyone who was bitten by this 'test' could let me know if they have actually received the money back by the author (not a GM), I'd appreciate it. Thanks.
lordrichter wrote: »Ourorboros wrote: »As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.
Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.
Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.
I used to play in another game where bars and numbers and dancing icons across the screen were needed in order to know what to do. Addons evolved to take that information and display it in ways that were more easily consumable. In order to compete in that game, you pretty much have to have the addons or your reaction will be too late compared to everyone else. I realized during one combat that I was spending so much time watching the UI that I wasn't even sure what Mob I was fighting. I could go through an entire series of encounters and not be able to even tell you what happened, other than "took damage, monsters died". I discovered that the whole point of the game was playing the ADDONS. Keep this bar full, that bar at half, and press this key when this other bar ran out, press another key when certain words appeared on the screen. I am not a subscriber for that game anymore. When I left, my DPS was somewhere between 50% and 75% of what everyone else was doing. I had stopped caring about playing the ADDONS.
In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.
The Combat UI is an arms race when addons are allowed to modify it. It is for this reason that I am very much against real-time combat information being available to any user written addon. This is any information other than Heath, Magicka, and Stamina obtained during combat for the player and any information other than Health for other players on the field. If you allow any more information than the basics to be queried, or estimated, by an addon during combat, you get the arms race.
ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.
You can LOL if this scares you, but I would not worry. ZOS developers have stated that they like the numbers, bars, and dancing icons, so I expect that they will encourage this for a good long time.
lordrichter wrote: »Ourorboros wrote: »As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.
Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.
Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.
I used to play in another game where bars and numbers and dancing icons across the screen were needed in order to know what to do. Addons evolved to take that information and display it in ways that were more easily consumable. In order to compete in that game, you pretty much have to have the addons or your reaction will be too late compared to everyone else. I realized during one combat that I was spending so much time watching the UI that I wasn't even sure what Mob I was fighting. I could go through an entire series of encounters and not be able to even tell you what happened, other than "took damage, monsters died". I discovered that the whole point of the game was playing the ADDONS. Keep this bar full, that bar at half, and press this key when this other bar ran out, press another key when certain words appeared on the screen. I am not a subscriber for that game anymore. When I left, my DPS was somewhere between 50% and 75% of what everyone else was doing. I had stopped caring about playing the ADDONS.
In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.
The Combat UI is an arms race when addons are allowed to modify it. It is for this reason that I am very much against real-time combat information being available to any user written addon. This is any information other than Heath, Magicka, and Stamina obtained during combat for the player and any information other than Health for other players on the field. If you allow any more information than the basics to be queried, or estimated, by an addon during combat, you get the arms race.
ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.
You can LOL if this scares you, but I would not worry. ZOS developers have stated that they like the numbers, bars, and dancing icons, so I expect that they will encourage this for a good long time.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
driosketch wrote: »Alphashado wrote: »Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.
It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:
"Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#infoers101284b14_ESO wrote: »This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG or @ZOS_AmeliaR or other moderator about this.
And what happened to the players affected, did they get their gold back?
Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.
To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.
I think they meant someone posted in Reddit about an in game GM restoring their gold, not that the devs responded to a post in Reddit.
On a side note, why wouldn't you want to use the add-on forums for news like this where it doesn't have to compete with various polls and 'nerf' threads. It seems if you where someone who used add-on, that would be a forum you would check before installing or updating.
Hello, everyone, and thank you for bringing this to our attention. We're currently looking into this, but we'd like to take the opportunity to remind you to take every precaution necessary when downloading add-ons. We do not officially support add-ons and encourage players to be careful whenever they choose to download one.
Thank you!
AlexDougherty wrote: »
I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.
It's not software. Please stop talking of things you don't understand >_<
I hate to break this to you, but apps are software.
They are programmes, and as such fall under software.
Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).
Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).
Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.
AlexDougherty wrote: »Quick question. How many would notice if instead of sending every bit of your gold it sent 5g every time you opened your inventory? Or 10g once per day? 100g every time you switched characters?
Damn now I want to make an add on.
I might notice, but only because I would eventually spot it on my inactive toons who are researching and getting mats in their mails. On my active toon, I probably wouldn't spot it, because money coming in would outweigh the small amounts you are talking about.
However ZOS would notice fairly quickly, hundreds of players mailing you money everyday, in ridiculously small amounts. I think that would raise all sorts of alarm bells, and they would investigate.
lordrichter wrote: »Ourorboros wrote: »As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.
Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.
Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.
In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.
ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.
Ourorboros wrote: »lordrichter wrote: »Ourorboros wrote: »As I understand it, ZOS intentionally made a 'minimalist' UI both to provide a more immersive feel to the game and as a base that could be customized through add-ons using tools provided by ZOS. If we were stuck with only the default UI, you could probably say goodbye to a significant percentage of players.
Combat UI addons breed laziness. People become experts at reading dials and gauges instead of experts in the game combat.
Immersion aside, what originally interested me in the ESO combat was the idea that numbers and bars and icons dancing across the screen could be replaced by visual clues and particle effects. The idea that skill in combat was learning when to react to what was happening because you have learned how to play and what to watch for. Laziness is waiting for some timer to run down so that you know to do something in order to maximize your play.
In contrast, I do not have the slightest idea what my DPS is for any character I have in ESO. I run absolutely zero Combat UI addons. This means that, should I encounter any of you, you will probably wipe the floor with me. Combat UI addons are a significant reason why I do not have any interest at all in PVP for this game.
ZOS should focus attention on making sure that the effects of spells are visible on the screen for all characters and monsters being affected, not as bars and numbers and text, but as particle effects and visual clues. First and third person. Right now it is sometimes hard to know what is affecting you, particularly in first person.
I don't use Combat add-ons either, also not very strong in combat as a result. However, I use a lot of add-ons for information and management. The default UI makes housekeeping tasks a PITA, especially when stacked up against some awesome add-ons. How does hiding what item sold from which guild add to game immersion? How do AA and Trials notifications help anyone but a few braggers and ZOS self-promotion? The list goes on and on for the UI short-comings that add-ons improve. However you slice the add-on argument, ZOS has created a sticky mess by 'allowing but not supporting' add-ons.
I wouldn't know, but I always check the recent discussions tab, and unlike some forums, the add-on forum does pop up there.Alphashado wrote: »driosketch wrote: »Alphashado wrote: »Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.
It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:
"Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#infoers101284b14_ESO wrote: »This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG or @ZOS_AmeliaR or other moderator about this.
And what happened to the players affected, did they get their gold back?
Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.
To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.
I think they meant someone posted in Reddit about an in game GM restoring their gold, not that the devs responded to a post in Reddit.
On a side note, why wouldn't you want to use the add-on forums for news like this where it doesn't have to compete with various polls and 'nerf' threads. It seems if you where someone who used add-on, that would be a forum you would check before installing or updating.
How often do you suppose the average player checks the addon forum? Not very often at all. This was a major issue effecting every single person that uses this addon. The odds of this threat being seen and spread around the community are MUCH higher here. My objective was only to inform the community about an existing threat. Naturally the smart thing to do is post this information at the location that gets the most views.
driosketch wrote: »I wouldn't know, but I always check the recent discussions tab, and unlike some forums, the add-on forum does pop up there.Alphashado wrote: »driosketch wrote: »Alphashado wrote: »Addon has been updated and the "hack" has been removed. Just update it and you'll be fine.
It wasn't updated. The newest versions was removed and the addon was reverted to the previous outdated version my the moderator on ESOUI:
"Removing the malicious version that had been uploaded earlier and replacing it with the last version that had been uploaded by CrazyDutchGuy, which was safe. If you got version 1417671638, remove it and re-download this safe version. If you didn't get the malicious version, you don't need to download this one. ~ Cairenn" http://www.esoui.com/downloads/fileinfo.php?id=486&so=&page=6#infoers101284b14_ESO wrote: »This is some pretty serious stuff though, i am surprised there is no response from @ZOS_AlanG or @ZOS_AmeliaR or other moderator about this.
And what happened to the players affected, did they get their gold back?
Yes they did. There was a guy on Reddit who didn't even know it was bugged and a GM showed up to tell him to get rid of the add on and restored the gold that was taken.
To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.
I think they meant someone posted in Reddit about an in game GM restoring their gold, not that the devs responded to a post in Reddit.
On a side note, why wouldn't you want to use the add-on forums for news like this where it doesn't have to compete with various polls and 'nerf' threads. It seems if you where someone who used add-on, that would be a forum you would check before installing or updating.
How often do you suppose the average player checks the addon forum? Not very often at all. This was a major issue effecting every single person that uses this addon. The odds of this threat being seen and spread around the community are MUCH higher here. My objective was only to inform the community about an existing threat. Naturally the smart thing to do is post this information at the location that gets the most views.
Now in an emergency, and when you have a topic that will generate a lot of buzz, you have a point. However, if someone wasn't on the forums when this is posted, or wanted to follow up later, it would be easier to find this thread if posted in one of the category forums. Only a couple hours and this thread died down such that it was buried in the recent discussions, and almost off the front page in general discussions. Have this bump by the way.
we'd like to take the opportunity to remind you to take every precaution necessary when downloading add-ons. We do not officially support add-ons and encourage players to be careful whenever they choose to download one.
Then please tell management they should invest in fixing the UI so we don't have to download addons to make the game playable.
Ourorboros wrote: »They never said they weren't allowed. Not being supported just means they generally won't help with addon issues and won't take responsibility if addons screw up anything or stop working.
Saying add-ons are allowed but not officially supported seems kinda like giving someone the key to your house/bank/car/whatever and then saying it's not my fault if bad things happen.
Alphashado wrote: »To put it nicely, it's disappointing that ZoS Moderators once again seem to focus more attention on Reddit than their own "official" forum. At least they were nice enough to leave this thread in general discussion where people stand a reasonable chance of seeing it.
Ourorboros wrote: »They never said they weren't allowed. Not being supported just means they generally won't help with addon issues and won't take responsibility if addons screw up anything or stop working.
Saying add-ons are allowed but not officially supported seems kinda like giving someone the key to your house/bank/car/whatever and then saying it's not my fault if bad things happen.
No, it's more like me saying that you can park your car on my property but you do so at your own risk and I don't accept any responsibility for it while it's there.
AlexDougherty wrote: »
I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.
It's not software. Please stop talking of things you don't understand >_<
I hate to break this to you, but apps are software.
They are programmes, and as such fall under software.
Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).
Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).
Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.
It's code executed by a runtime... still software.
AlexDougherty wrote: »
I seriously doubt that and wont believe any different until a Dev posts that they did return gold due to a piece of 3rd party software.
It's not software. Please stop talking of things you don't understand >_<
I hate to break this to you, but apps are software.
They are programmes, and as such fall under software.
Anything to do with computers fails into either hardware (it has a physical existance) or Software (it's a programme).
Addons are not apps. It's files of text that you add in a folder and that are executed by the software (aka the game). If your addon files where compiled into executable code then it would be software. This is not the case since "addons" (in this game) are instructions/commands that are read and executed by a precompiled software (or at least part of it: the API). <= This is why they can't harm your PC, at least not with the API limitations (thankfully).
Saying addons (edit: in this game) are software is like saying text formated into an XML or CSV document is software.
It's code executed by a runtime... still software.
Read here:
http://en.wikipedia.org/wiki/Software
and here:
http://en.wikipedia.org/wiki/Lua_(programming_language)
Now, is an ESO add-on software?
Edit: Posted in reference to all the quotes - not necessarily the last one!
Alphashado wrote: »Alphashado wrote: »Amsel_McKay wrote: »Sendmail should not even be an option for UI addons...
I agree as well. Scary. Makes me want to go and bury all my gold in a hole behind Riften somewhere
Could you be more specific please?
I decided to bury it in the oak island money pit instead. GoodluckSeriously though, it's not surprising but sad that malicious game add-ons might become more common place.
I'm no programmer. I don't even pretend to be one on weekends or after I sleep at a Holiday Inn. But it seems to me that if it were easy to use addons for malicious intent, then it would be more prevalent by now in games like WoW where addons have been used for 10 years. This sounds more like an isolated event. Perhaps even an accident.
Prreeeetty stupid though, since the name of the culprit is in fact in the addon code xD. Or the person someone wanted to get banned ^^.