While I understand why ESO uses the "slot" system rather than the "weight" system of other TES games, I sort of miss being able to be over-encumbered. I feel this is a pretty crucial part of the Elder Scrolls experience that ESO is missing.
This would mean we would have the ability to carry MORE than our bag allows, maybe add 10 over-encumbered slots to everyone's bags that become active once all slots are filled. This would allow us to choose what is in the encumbered slots. If we are carrying too much, the normal running speed slows down to walking speed and sprint will allow us to run at normal speed (not sprinting, regular running) and will use stamina, just like sprint.
With this concept, fast travel should be suspended while over-encumbered so a player is forced to travel to a city on foot/horse to empty their pockets. Death with a way-shrine resurrection should empty the over-encumbered Slots and the player will loose whatever it was they were so keen on keeping.
Thoughts?
Edited by Gidorick on November 23, 2014 10:07PM
What ESO really needs is an Auction Horse.
That's right...
Horse.
Click
HERE to discuss.
Want more crazy ideas? Check out my
Concept Repository!