AshySamurai wrote: »But why not size like this?
AshySamurai wrote: »But why not size like this?
Because Hoplon/Aspis was made for use in phalanx formation, its ment to cover most of your body, from neck to knees ... and part of your buddy on the left as well.
Its damn heavy piece of bronze and its not ment for single combat. Greeks invented the argive grip to give it more flexibility, but still not as good for single encounter as classic medieval shields (and those pretty much match the size in ESO)
Now back to OP ...
This is about right dude.
Japanese influence in modern gaming lead people to silly expectations
Khivas_Carrick wrote: »But if the weapons are more brutal looking, they won't match your ideal of realism, thus you just defeated your own logic >_>
Seriously, realism is one thing, but if that were the case, why are there animal-folk, giant spiders, undead, werewolves, magic, and other fantasy stuff in general?
I appreciate the art design reigning itself in, that I LOVE, but that doesn't mean all things fun get to be cut out. Some stuff of fantasy should remain, in this case maces and axes being made to be more impressive looking instead of a dinky paperweight.
Not Final Fantasy/Inuyasha/WoW big, but you know, large enough that it's believable that it swings as slow as it does.
inferneuseb17_ESO wrote: »i dont understand why people say greatswords are to big, did you even saw a greatsword from medieval times? also i think depends the size of your body cause if you are woodelf even normal swords may look as 2h cause you are small, but if you are nord then big weps arent that big at all... so compared to normal size greatswords are decent ok, personaly i would want them bigger, at least the dark elf style weps i like them bigger
dodgehopper_ESO wrote: »It is humorous to see our characters magically plant their stave to their back and start running. I think its done for convenience though, so its not too big an issue with me. Most games do it though, and it is really comical.