Player Housing vs Guild Cities

  • Sindala
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    2 servers, one for North America and one for Europe, probably split the 400k about 70/30. ;)
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • diabeticDemon18
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    Sindala wrote: »
    This is the last time I will mention this, non-instanced housing CAN be done. It's been done in major MMOs in the past, some as much as like 15 years old. IT CAN BE DONE.

    Now, it's just extremely more feasible and resource effective to implement instanced housing. Even a pseudo version of non-instanced and instanced would be fine with me. Either way, housing and furniture and guild halls and guild cities would add so much more to the game if they used even just one of these ideas let alone all of them.

    I think your deffinition of "Major" may be a little off. I can think of 2. Starwars Galaxies, which had plenty of different planets, with lots of empty space, but that game is shut down.
    Ultima Online, which, now a days, even with different shards, it is very hard to find a location to place even a small house, let alone a Guild Castle.
    Other than that, any major MMO, since FF XI, has been instanced, one way or another. If not just for performance, than also space.
    Non-Instanced housing, is not going to happen. [snip]

    Hey, hey, hey... kids, you need to play nice now! But, I don't think non-instanced housing is a fact of performance. It's a problem with space, Tamriel is large, but not large enough for 700,000+ players to build their own separate houses. The servers could handle it, other than if you are in Cyrodill. I just don't want the world to become filled with player housing and that stop newer players from having the same benefits as the older players. Everyone is equal in an MMO and needs to be treated as such

    hehe, can we drop the '700,000+' players bit....we all know there is nowhere near that number actually playing anymore or likely to ever again. More like 400k Max.

    I can always hope lol I want this game to get bigger and survive, I LOVE this game... I'm going to MARRY this game... you can't judge me for LOVE xD

    And there's more than one Mega Server, right? I imagine NA has one, Europe has one, Asia has one, and possibly Australia? Or do we all play on the same servers?

    Unfortunately no, there are only two... but eventually they will expand and put one probably in Asia and then after that maybe another in Australia, but there's no real way of knowing what their expansion plans are
    [edited to remove quote]
    Edited by ZOS_Icy on August 24, 2025 4:38PM
  • eric22santiago_ESO
    I think your deffinition of "Major" may be a little off. I can think of 2. Starwars Galaxies, which had plenty of different planets, with lots of empty space, but that game is shut down.
    Ultima Online, which, now a days, even with different shards, it is very hard to find a location to place even a small house, let alone a Guild Castle.
    Other than that, any major MMO, since FF XI, has been instanced, one way or another. If not just for performance, than also space.
    Non-Instanced housing, is not going to happen. [snip]

    [snip] Non-instanced housing CAN be done. I'm not crying, I'm not complaining, I even agreed that a form of instanced housing could be done to my liking, but non-instanced housing CAN be done. It's really THAT simple. And just the fact alone that you do not know all the games that have utilized non-instanced housing, there are more than just Galaxies and UO, shows that you do not know much about the topic so I'm not going to argue, debate, discuss, or talk about the possibility of implementing non-instanced housing. Also because I already said I wouldn't bring it up again.

    Now I know I said I wouldn't mention it again but for some reason YOU seem to want to cry about us talking about it which is the EXACT reason I wanted to stop bringing it up.

    And lastly, I think your definition of 'Major' may be a little off. ONLY because you used it in the same sense that I did and you made the observation that I used it poorly NOT because you were correct. just sayin.

    CHEERS to NON-INSTANCED HOUSING MATE!!! ;D
    [edited for flaming & to remove quote]
    Edited by ZOS_Icy on August 24, 2025 4:39PM
  • eric22santiago_ESO
    MornaBaine wrote: »

    Lord of the Rings online, each major city, has a housing district. It's accessable by clicking on a big door. When you click on the big door, it's bring up a menu, and ask which "neighborhood" you want to visit, and how much housing is available in each neighborhood. Each neighborhood has 20 or 30 houses. If you know the address of your friends house, it's very easy to go fo a visit.

    I think that would be a very good way to do it as well

    Yes!

    This isn't the worst of ideas but I'd still like to see something new and fresh. AND possibly even more immersive. The devs already stated that they won't add housing until they have it right and we all know they strive for 'immersion' in ESO so hopefully that means they won't add housing until it's as immersive as possible (or what they feel as immersion).
  • diabeticDemon18
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    MornaBaine wrote: »

    Lord of the Rings online, each major city, has a housing district. It's accessable by clicking on a big door. When you click on the big door, it's bring up a menu, and ask which "neighborhood" you want to visit, and how much housing is available in each neighborhood. Each neighborhood has 20 or 30 houses. If you know the address of your friends house, it's very easy to go fo a visit.

    I think that would be a very good way to do it as well

    Yes!

    This isn't the worst of ideas but I'd still like to see something new and fresh. AND possibly even more immersive. The devs already stated that they won't add housing until they have it right and we all know they strive for 'immersion' in ESO so hopefully that means they won't add housing until it's as immersive as possible (or what they feel as immersion).

    Agreed, but other than having non-instanced housing (which I understand why you would want, but I am kind of against it because of lack of space for new players) this would be one of the most immersive ways to do it IMO
  • robertgraberub17_ESO
    robertgraberub17_ESO
    Soul Shriven
    Wonder if the Devs have even looked into starting this?
  • MornaBaine
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    Wonder if the Devs have even looked into starting this?

    I doubt it.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • log234
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    I have an idea, but I first need to get some drawing done to illustrate what I mean. Be prepared for a rather lengthy post! :smile:
    Edited by log234 on February 6, 2015 12:02PM
    First ever Emperor of Dawnbreaker (EU)

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  • eric22santiago_ESO
    I doubt they've looked into starting it, but I'm sure they've kicked the idea around. Before the game ever came out I read somewhere that the Devs were not going to have housing in the game at all, ever. But then after the game was released I read that the Devs would consider housing only once the idea felt right.

    So for them to switch stances from NEVER implementing housing to probably not implementing housing ;-) is a step in the right direction.
  • seanvwolf
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    Player housing? yes.
    Guild "cities"? no.

    My guilds have players in other factions.
    10% cost reduction cheats your guild members.
    My guildies have different religious tastes... "Shadow hide you, Acolyte of Stendarr."
    Building 500 rooms for all guild members to personalize would be a nightmare to load and render.
    Maintaining instances indefinitely for every single guild is a nightmare.

    Player housing is another issue, as long as they are:
    small, personal and not subject to upkeep payments.
    Templated building layout is encouraged.
    Doesn't have to be in a building, can be an open air location.
    Templated furniture motif purchases are encouraged.
    No need to maintain instances indefinitely.
    Inviting grouped players is fine, but only if they are grouped and kicking them from group or logging out will transport them out of the instance and abandon the instance from the server (much like a group dungeon).
    Limit 3 mannequins... 2 beside the clothing station and 1 beside the blacksmithing station.
    Limit 3 weapon racks... 2 beside the woodworking station and 1 beside the blacksmithing station.
    Bank access okay.
    Library to display collected books, yes.
    Wayshrine okay.

  • LMar
    LMar
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    Great ideas. I would support them especially festivals. I may even create a new thread about them!!!
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
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  • ThisOnePosts
    ThisOnePosts
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    I didn't even bother to read the other posts however I would like to see both implemented.. and while ESO is still relatively new --- not in several years. Would I spend much time in either? Probably not, but it would be nice to have some more variety in things to do when not questing or in Cyrodiil.

    While SWG isn't my ideal RPG, it had a great social aspect and that can really keep a community thriving --- just look at Facebook games and Second Life. Also SWG had jobs (like SL and Repopulation do)..... not everyone can be every type of crafter jobs (which I am cool with) but actual jobs they could work on when not doing other things. I'm not into video game RP for the most part however I am all for more ways to socialize & immerse in games I enjoy.
  • xvWolfguardvx
    xvWolfguardvx
    Soul Shriven
    I think when it comes to guild cities they should do something like what wow did with the strongholds dlc
  • MornaBaine
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    I think when it comes to guild cities they should do something like what wow did with the strongholds dlc

    For those of us who don't play WoW could you expand on that a bit?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Fasendil
    Fasendil
    In terms of how player housing or guild housing would actually sit in the game lore-wise, we've already come across the idea of individuals creating their own 'pocket dimensions' in Oblivion before. Perhaps we could essentially create our own 'pocket dimension' in which to live? Alternatively, Archmage Shalidor was able to make his own island. What about something not unlike a miniature version of Eyevea - that could work too. I've got to be honest though, I really don't want to see anything too ridiculous or lore-breaking. I trust Zenimax with this, to be fair. Some of the people with ideas in this thread... not so much.
  • MornaBaine
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    Fasendil wrote: »
    In terms of how player housing or guild housing would actually sit in the game lore-wise, we've already come across the idea of individuals creating their own 'pocket dimensions' in Oblivion before. Perhaps we could essentially create our own 'pocket dimension' in which to live? Alternatively, Archmage Shalidor was able to make his own island. What about something not unlike a miniature version of Eyevea - that could work too. I've got to be honest though, I really don't want to see anything too ridiculous or lore-breaking. I trust Zenimax with this, to be fair. Some of the people with ideas in this thread... not so much.

    I think Oblivion pocket dimensions and the like are great choices for mages and/or daedra worshippers. Most other folk, not so much. In a lot of zones as you are riding and leaving one zone to enter another you cross a bridge. You can clearly see what is on the other side of the bridge. But about halfway across you get hit with a loading screenand then you come out in the next zone. So imagine this happens only just before the loading screen comes up you get a pop up that gives you 3 choices.
    1. Go to Stormhaven (or whatever zone it is you are about to enter)
    2. Go to Guild City (and you'd have to select among the guild cities from the various guilds you belong to so, up to 5 sub choices)
    3. Go to your house. And you would go to the house of whichever character you were playing. Yes, I'd like to be able to have a house for EACH of my 8 characters! LOL

    So this way it could be instanced, both guild cities and house, without cluttering up valuable real estate. And, of course, if you are grouped you go to whatever location is selected by the group leader.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Fasendil
    Fasendil
    MornaBaine wrote: »
    I think Oblivion pocket dimensions and the like are great choices for mages and/or daedra worshippers. Most other folk, not so much. In a lot of zones as you are riding and leaving one zone to enter another you cross a bridge. You can clearly see what is on the other side of the bridge. But about halfway across you get hit with a loading screenand then you come out in the next zone. So imagine this happens only just before the loading screen comes up you get a pop up that gives you 3 choices.
    1. Go to Stormhaven (or whatever zone it is you are about to enter)
    2. Go to Guild City (and you'd have to select among the guild cities from the various guilds you belong to so, up to 5 sub choices)
    3. Go to your house. And you would go to the house of whichever character you were playing. Yes, I'd like to be able to have a house for EACH of my 8 characters! LOL

    So this way it could be instanced, both guild cities and house, without cluttering up valuable real estate. And, of course, if you are grouped you go to whatever location is selected by the group leader.

    I understand what you mean and I like the way you're thinking about guild city / player housing but here's the thing: isn't it a bit immersion-breaking to just be hit with a loading screen of travelling options whilst moving between regions? Now I understand these loading screens come up anyway but that's purely for the purpose of loading the next zone. It wouldn't make any sense, for example, to be randomly asked when travelling from Glenumbra to Stormhaven whether you'd like to be transported to a random plane of Oblivion! Furthermore, if this was how you'd intend on getting to your guild city / player house, then everyone would presumably have to fast travel to a Wayshrine sort-of near a province border and then make the trek to get to a loading screen inbetween zones?! Odd.

    And I sort-of get what you mean about portals being good for mages but not for warrior / rogue players. I see the easiest way as simply being a Wayshrine fast travel. You could fast travel from a Wayshrine (or pay that all-too-familiar fee) and go to your guild city / player house. It could even have a nifty little name for your home, like "Lakeview Manor Wayshrine" to use the name of the player house from Skyrim. You could even customise it and build it from scratch like you do in Skyrim, it could have its own pond and fishery... and maybe an apiary!

    Sorry, I'm getting carried away now, Both ideas (guild cities and player housing) excite me but I'd have reservations about packing them with too much otherwise you risk taking all the life away from the in-world settlements.

    Diolch yn fawr am ddarllen.
  • MornaBaine
    MornaBaine
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    Fasendil wrote: »
    MornaBaine wrote: »
    I think Oblivion pocket dimensions and the like are great choices for mages and/or daedra worshippers. Most other folk, not so much. In a lot of zones as you are riding and leaving one zone to enter another you cross a bridge. You can clearly see what is on the other side of the bridge. But about halfway across you get hit with a loading screenand then you come out in the next zone. So imagine this happens only just before the loading screen comes up you get a pop up that gives you 3 choices.
    1. Go to Stormhaven (or whatever zone it is you are about to enter)
    2. Go to Guild City (and you'd have to select among the guild cities from the various guilds you belong to so, up to 5 sub choices)
    3. Go to your house. And you would go to the house of whichever character you were playing. Yes, I'd like to be able to have a house for EACH of my 8 characters! LOL

    So this way it could be instanced, both guild cities and house, without cluttering up valuable real estate. And, of course, if you are grouped you go to whatever location is selected by the group leader.

    I understand what you mean and I like the way you're thinking about guild city / player housing but here's the thing: isn't it a bit immersion-breaking to just be hit with a loading screen of travelling options whilst moving between regions? Now I understand these loading screens come up anyway but that's purely for the purpose of loading the next zone. It wouldn't make any sense, for example, to be randomly asked when travelling from Glenumbra to Stormhaven whether you'd like to be transported to a random plane of Oblivion! Furthermore, if this was how you'd intend on getting to your guild city / player house, then everyone would presumably have to fast travel to a Wayshrine sort-of near a province border and then make the trek to get to a loading screen inbetween zones?! Odd.

    And I sort-of get what you mean about portals being good for mages but not for warrior / rogue players. I see the easiest way as simply being a Wayshrine fast travel. You could fast travel from a Wayshrine (or pay that all-too-familiar fee) and go to your guild city / player house. It could even have a nifty little name for your home, like "Lakeview Manor Wayshrine" to use the name of the player house from Skyrim. You could even customise it and build it from scratch like you do in Skyrim, it could have its own pond and fishery... and maybe an apiary!

    Sorry, I'm getting carried away now, Both ideas (guild cities and player housing) excite me but I'd have reservations about packing them with too much otherwise you risk taking all the life away from the in-world settlements.

    Diolch yn fawr am ddarllen.

    I like the idea of wayshrines. Was just trying to thing of a sort of compromise for those who feel like they want their home to be "somewhere."
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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