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PvP Destroyed

  • AbraXuSeXile
    AbraXuSeXile
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    You could wipe an attack by taking down the camp from behind them then pushing them from behind.

    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • jnjdun_ESO
    jnjdun_ESO
    ✭✭✭
    [Snip]

    My guildies and I are having great fun since the removal of the crutch forward camps. I say, "Right on, Mr. Wheeler and gang!"

    [Moderator Note: Edited per our rules. Baiting]
    Edited by ZOS_LenaicR on November 8, 2014 12:35PM
    Giggle Purrz'Pantz Khajiit Templar
    Fuzzy Jenna'Tullz Khajiit DK
    Eileen U'Lickette Bosmer Sorc
    Ginny Fleasly Khajiit NB
    Jenny Tull'Whortz Bosmer baby NB
  • VileIntent
    VileIntent
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    Now all the people who think it saved PvP can all sit around in a dying campaign saying how great the change is for them....until they realize how bored they are and move on with the rest of us.

    Patience is a Virtue. Soon as this lag is fixed more will show in pvp.
  • synnerman
    synnerman
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    I'm glad that some of you enjoy this change but I will say this a lot of us don't and I will not be renewing my monthly sub next time. I agree something had to be done with the camps but this is a step to far.
    So you guys enjoy trolling the people who don't like this and enjoy the lower population, not so sure ZoS will be so happy. Anyway good luck
  • motorsport71b14_ESO
    motorsport71b14_ESO
    Soul Shriven
    Cyrodiil was fun, even with the forward camps issues and crashes, before patch 1.5. Now i go into Cyrodiil and find only ganking groups. No action, just ganking.

    WELCOME TO GANKERDIIL.

    Now gankers are happy and the chess players are stuck with checkers.
    Edited by motorsport71b14_ESO on November 8, 2014 10:46AM
  • AbraXuSeXile
    AbraXuSeXile
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    Just tried PvP again for an hour, Only gankers no objectives.

    It's a joke.
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • Maulkin
    Maulkin
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    I dunno what you guys are seeing in the PvP changes that is great. I mean actually seeing with your eyes not how you think they're gonna work.

    I played for 4 hours yesterday on pop-locked Thronblade and all I saw was AoE squads running back and forth between Alessia-BRK, Ash-Roebeck and Chalman-Aleswell. I had more lag and as many crashes as I did pre-Update.

    Only the outposts in between those keeps changed hands and the entire server was concentrated in those areas, whereas ironically (because I was not a fan at all of suicide travel at all) before there were more active sieges and the armies were more spread out.

    People keep saying without camps players will spread out more and there'll be less lag and less AoE bombs. I'm witnessing the exact opposite so far.
    Edited by Maulkin on November 8, 2014 11:09AM
    EU | PC | AD
  • KBKB
    KBKB
    ✭✭✭✭✭
    DezIsDead wrote: »
    I might have to like play swtor again, and that would suck.

    I went back during my 2nd ESO quit, its not so bad lol.
  • Darthryan
    Darthryan
    ✭✭✭
    The only people who like the new changes are the pvp impulse spamming guilds. All the casuals hate it cause now we have to group with a teamspeak group, no ap anywhere to be had solo, can't defend anything for more than a few minutes without a pvp guild coming and zerging the attackers to death. Since 1.5 I've finished two daily kill quests. Pre patch I would finish all of em. Its just too boring now. My sub ran out today and I will not be resubbing cause this is not how I want to play. If you like pvp now then I'm happy for you. However all the rest of us who don't like it we should have gotton our own server where.fcs still exist and where all these doushie people who post won't come bother us with their immature comments. Cause I swear if read "monkey spamming impulse group" one more time............
  • Pathfinder
    Pathfinder
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    The removal of FCs kept me from unsubbing. I was waiting to see what was in 1.5 before I made the decision and the PvE stuff in it has been of no interest to me.
    Main
    Malfahri del Sol Imperial Templar (stamplar *new respec) PC/NA/Trueflame
  • ZOS_LenaicR
    ZOS_LenaicR
    ✭✭✭✭
    Closing this thread; moderation ongoing.
    We will reopen it asap.
    The Elder Scrolls Online: Tamriel Unlimited Social Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | Base de connaissance ESO

    Staff Post
  • ZOS_LenaicR
    ZOS_LenaicR
    ✭✭✭✭
    Hi guys,

    This thread has been moderated.

    Please keep in mind that, per our Community Code of Conduct, it is never acceptable to insult other members of the community, and that even heated discussions should remain constructive and civil. We would like to keep this discussion open, so we encourage everyone to please be respectful of one another’s opinions.

    The title has also be changed in order to welcome more constructive discussions.

    Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited Social Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | Base de connaissance ESO

    Staff Post
  • KBKB
    KBKB
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    Thank you for your understanding.

    Not sure that we do..


  • Durham
    Durham
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    i dont agree with you.
    those camps were causing alot of problems and you guys know it.
    just need a better way of doing it is all.

    /agree
    PVP DEADWAIT
    PVP The Unguildables
  • Durham
    Durham
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    WebBull wrote: »
    I don't know what to say other than what a huge mistake. PvP in ESO is official dead. Even the forum is dead. I can understand the thought process and reasoning of removing FC's but with no back up plan??? No positive changes offset the negatives? This is a game but you are running a business, and this was a terrible business decision.

    No - there is no uptick
    No - people aren't just leveling Undaunted
    No- people aren't just PvEing
    Yes-there are some positives but massively out weighted by the negative.
    Yes- this was a huge change with no/poor fore-planning = lost subs.

    Please make changes quickly before you lose over half your PvP player base. Yes-half.

    Please check out any fps team shooter that is the game play u might be looking for.....
    PVP DEADWAIT
    PVP The Unguildables
  • Durham
    Durham
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    Sharee wrote: »
    I don't see this supposed exodus from pvp. Campaign is full, action is all over the place.

    Yes ..
    .100 q last night lol
    PVP DEADWAIT
    PVP The Unguildables
  • cravnbeer
    cravnbeer
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    I can understand why people wanted FCs removed but I am not a fan. I liked the instant action FCs provided.
  • michaelb14a_ESO2
    michaelb14a_ESO2
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    WebBull wrote: »
    No - there is no uptick
    Proof?
    WebBull wrote: »
    No - people aren't just leveling Undaunted
    Proof?
    WebBull wrote: »
    No- people aren't just PVE'ing
    Pro---oh never mind

    or should ZOS just go off your "feeling"?
    Edited by michaelb14a_ESO2 on November 8, 2014 5:50PM
  • skoomatrait
    skoomatrait
    ✭✭✭
    Columba wrote: »
    I disagree with you . Brian you SAVED PVP. No more mindless impulse monkey spammers able to hurl themselves at the enemy without consequences. applause!

    now the pulsing pederasts are angry. good riddance.
    help me guys why is it insulting to the players message still has not been removed and moderators doing nothing to stop the loutishness in this thread?


    Edited by skoomatrait on November 8, 2014 6:09PM
  • Turelus
    Turelus
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    Just tried PvP again for an hour, Only gankers no objectives.

    It's a joke.
    Didn't your PVP pre 1.5 mostly consist of capturing one resource and farming everyone who came to it? I don't mean this as a jab or attack, only that I never saw you while guesting complete any objectives.

    All factions in Thornblade have been playing objective based PVP still with the only change being we have to be more cautious about how we assault thing. Keep ninja'ing still exists as do long drawn out sieges (some through the help of camps still in the game).

    The biggest change I have seen is a keep with no one inside it which gets attack is actually lost now, meaning if you own a keep and want to guard it you can't just drop a camp and go away to attack the front lines. You need eyes on the keeps periodically (great place for people going semi-afk) or have dedication to holding them.


    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Lava_Croft
    Lava_Croft
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    I don't see any negative effects after the semi-removal of forward camps. I only see and experience positive effects.
  • TheBucket
    TheBucket
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    PvP was capped last night and seemed fine when I got in.
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • Rainingblood
    Rainingblood
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    While I don't quite agree with your rhetoric, I do feel that the outright removal of FCs was a bit of a knee-jerk decision. [Snip] At least this one can be fixed.

    As far as people leaving the game, I don't know about you guys, but I've been in the low-level cities lately and they look more full of players than any other time in the past 4 months...

    Some people have suggested a mechanic of allowing spawns in controlled resources when an owned keep is flagged. Things like this are great ideas and would help a lot.

    [Moderator Note: Edited per our rules on Inappropriate Content (Politics)]
    Edited by ZOS_MichelleA on November 9, 2014 5:34PM
    Phoebe Anderson
  • TheBull
    TheBull
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    All I know is I was all but done
    While I don't quite agree with your rhetoric, I do feel that the outright removal of FCs was a bit of a knee-jerk decision. [Snip] At least this one can be fixed.

    As far as people leaving the game, I don't know about you guys, but I've been in the low-level cities lately and they look more full of players than any other time in the past 4 months...

    Some people have suggested a mechanic of allowing spawns in controlled resources when an owned keep is flagged. Things like this are great ideas and would help a lot.
    [Moderator Note: Edited quote to match moderated version and removed response]
    Edited by ZOS_MichelleA on November 9, 2014 5:35PM
  • AbraXuSeXile
    AbraXuSeXile
    ✭✭✭✭✭
    Turelus wrote: »
    Just tried PvP again for an hour, Only gankers no objectives.

    It's a joke.
    Didn't your PVP pre 1.5 mostly consist of capturing one resource and farming everyone who came to it? I don't mean this as a jab or attack, only that I never saw you while guesting complete any objectives.

    All factions in Thornblade have been playing objective based PVP still with the only change being we have to be more cautious about how we assault thing. Keep ninja'ing still exists as do long drawn out sieges (some through the help of camps still in the game).

    The biggest change I have seen is a keep with no one inside it which gets attack is actually lost now, meaning if you own a keep and want to guard it you can't just drop a camp and go away to attack the front lines. You need eyes on the keeps periodically (great place for people going semi-afk) or have dedication to holding them.


    After we put our own campaign to sleep through complete domination, We go for a play about on Thorn for small scale. I wouldn't exactly call it no objective as we pulled major numbers to us. We also captured kings and was half a flag away from capturing alessia with 4 people when a raid of yellows vs reds was fighting each other. We also crowned Emperor twice while on Thorn in the last campaign.

    I see your point but everything we do is meaningful.

    I reckon i could capture any single keep within time of anyone getting enough players there to stop us, But that's too much PvDoor. I enjoyed the fights to keep enemy camps down.

    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • Lava_Croft
    Lava_Croft
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    Come dominate Thornblade instead of half-empty campaigns like Azura's Star. At least with Thornblade you cannot 'put the campaign to sleep', so there will always be something to do for you!

    (And stop pretending like your hours-long camping at Kings Lumber is meaningful :)
    Edited by Lava_Croft on November 9, 2014 4:54PM
  • Columba
    Columba
    ✭✭✭✭✭
    Lol. So he dominates a server with impulse trains yet hates the removal of fcs. Anyhow, pvp seems ver alive too me, very full last night. Enough with the drama. This change is loved by some, hated by others. Nothing except lag removal will be like by all
  • Nala_
    Nala_
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    Columba wrote: »
    Lol. So he dominates a server with impulse trains yet hates the removal of fcs. Anyhow, pvp seems ver alive too me, very full last night. Enough with the drama. This change is loved by some, hated by others. Nothing except lag removal will be like by all

    yeah it would be nice if there wasnt a record low number pvping right now, this change is loved by some and hated by others, but its pretty blatant the majority hates it considering theres so few people pvping now compared to pre-1.5. and with less people pvping somehow they created more lag because everyone is bunched up together attacking or defending only one thing on the map
  • Ghostbane
    Ghostbane
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    Put forward camps as a rare pvp reward drop instead of faction knickers. Done.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
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  • Razour
    Razour
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    Leovolao wrote: »
    Columba wrote: »
    Leovolao wrote: »
    Columba wrote: »
    I disagree with you . Brian you SAVED PVP. No more mindless impulse monkey spammers able to hurl themselves at the enemy without consequences. applause!

    now the pulsing pederasts are angry. good riddance.

    I am one of those mindless impulse spammer you seem to hate with such passion. Therefor I extend a formal challenge to you: fight me 1v1 and let's see who stands victorious, the monkey or the hater?

    Not tonight tho, I need to finish studying for a monster exam. ;)
    lol the equivalent to a high school fight? lol. No. I am a NB. I will just gank you with my stealth group. hahahaha.

    Because NBs are so weak 1v1 right?

    /sigh

    Somehow I knew your answer was gonna be a big fat no. Funny how gankers never man up.
    You don't think it might just be a build/play-style thing?

    If you run a bursty build that relies on getting the first hit in from stealth then going toe-to-toe in a 1v1 probably isn't going to go well for you.

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