ezareth_ESO wrote: »Now all the people who think it saved PvP can all sit around in a dying campaign saying how great the change is for them....until they realize how bored they are and move on with the rest of us.
dwemer_paleologist wrote: »i dont agree with you.
those camps were causing alot of problems and you guys know it.
just need a better way of doing it is all.
I don't know what to say other than what a huge mistake. PvP in ESO is official dead. Even the forum is dead. I can understand the thought process and reasoning of removing FC's but with no back up plan??? No positive changes offset the negatives? This is a game but you are running a business, and this was a terrible business decision.
No - there is no uptick
No - people aren't just leveling Undaunted
No- people aren't just PvEing
Yes-there are some positives but massively out weighted by the negative.
Yes- this was a huge change with no/poor fore-planning = lost subs.
Please make changes quickly before you lose over half your PvP player base. Yes-half.
help me guys why is it insulting to the players message still has not been removed and moderators doing nothing to stop the loutishness in this thread?I disagree with you . Brian you SAVED PVP. No more mindless impulse monkey spammers able to hurl themselves at the enemy without consequences. applause!
now the pulsing pederasts are angry. good riddance.
Didn't your PVP pre 1.5 mostly consist of capturing one resource and farming everyone who came to it? I don't mean this as a jab or attack, only that I never saw you while guesting complete any objectives.AbraXuSeXile wrote: »Just tried PvP again for an hour, Only gankers no objectives.
It's a joke.
[Moderator Note: Edited quote to match moderated version and removed response]Rainingblood wrote: »While I don't quite agree with your rhetoric, I do feel that the outright removal of FCs was a bit of a knee-jerk decision. [Snip] At least this one can be fixed.
As far as people leaving the game, I don't know about you guys, but I've been in the low-level cities lately and they look more full of players than any other time in the past 4 months...
Some people have suggested a mechanic of allowing spawns in controlled resources when an owned keep is flagged. Things like this are great ideas and would help a lot.
Didn't your PVP pre 1.5 mostly consist of capturing one resource and farming everyone who came to it? I don't mean this as a jab or attack, only that I never saw you while guesting complete any objectives.AbraXuSeXile wrote: »Just tried PvP again for an hour, Only gankers no objectives.
It's a joke.
All factions in Thornblade have been playing objective based PVP still with the only change being we have to be more cautious about how we assault thing. Keep ninja'ing still exists as do long drawn out sieges (some through the help of camps still in the game).
The biggest change I have seen is a keep with no one inside it which gets attack is actually lost now, meaning if you own a keep and want to guard it you can't just drop a camp and go away to attack the front lines. You need eyes on the keeps periodically (great place for people going semi-afk) or have dedication to holding them.
Lol. So he dominates a server with impulse trains yet hates the removal of fcs. Anyhow, pvp seems ver alive too me, very full last night. Enough with the drama. This change is loved by some, hated by others. Nothing except lag removal will be like by all
You don't think it might just be a build/play-style thing?lol the equivalent to a high school fight? lol. No. I am a NB. I will just gank you with my stealth group. hahahaha.I disagree with you . Brian you SAVED PVP. No more mindless impulse monkey spammers able to hurl themselves at the enemy without consequences. applause!
now the pulsing pederasts are angry. good riddance.
I am one of those mindless impulse spammer you seem to hate with such passion. Therefor I extend a formal challenge to you: fight me 1v1 and let's see who stands victorious, the monkey or the hater?
Not tonight tho, I need to finish studying for a monster exam.
Because NBs are so weak 1v1 right?
/sigh
Somehow I knew your answer was gonna be a big fat no. Funny how gankers never man up.