You can't be more wrong. Zos has mostly listened to solo/casual players and that's the issue up until now.whbaresb14_ESO wrote: »whbaresb14_ESO wrote: »You forgot an option: I want no housing ever of any kind.
Housing kills the community in an MMO. Towns get empty and boring. Housing killed Asheron's Call which had a great community spirit until everyone started owning house and apartments. One day it was a party and the day after the housing patch it was suburbia, boring and empty. The smartest thing ZoS did was put only one bank per zone to concentrate people.
I much prefer ESO to WOW but it has no housing and I hope ZoS does the same. One of the WOW leads said "housing will be introduced to World of Warcraft some time right after "never"." I would like to hear the same from ZoS.
Player housing is an Elder Scrolls thing, the game is generic without being able to own houses.
In this game we should be able to own multiple houses, should be a huge game system in itself.
Lots of things make sense in a single player game that shouldn't be in an MMO. ZoS has been willing to change ESO to better suit the multiplayer experience so they should just drop housing. I doubt they want to destroy the game just to follow dubious canon.
Besides we are supposed to be heroes not Susie Homemaker.
Because multiplayer games are all about standing at the bank with your character merging into 30 other guys.
I dunno. looks like ZOS has been WAY too busy listening to people like you...see what that has got them (allow me to spell it out for you: everyone leaving in droves). About time they started making the game what it should be, instead of this generic grindfest.
whbaresb14_ESO wrote: »whbaresb14_ESO wrote: »whbaresb14_ESO wrote: »whbaresb14_ESO wrote: »You forgot an option: I want no housing ever of any kind.
Housing kills the community in an MMO. Towns get empty and boring. Housing killed Asheron's Call which had a great community spirit until everyone started owning house and apartments. One day it was a party and the day after the housing patch it was suburbia, boring and empty. The smartest thing ZoS did was put only one bank per zone to concentrate people.
I much prefer ESO to WOW but it has no housing and I hope ZoS does the same. One of the WOW leads said "housing will be introduced to World of Warcraft some time right after "never"." I would like to hear the same from ZoS.
Player housing is an Elder Scrolls thing, the game is generic without being able to own houses.
In this game we should be able to own multiple houses, should be a huge game system in itself.
Lots of things make sense in a single player game that shouldn't be in an MMO. ZoS has been willing to change ESO to better suit the multiplayer experience so they should just drop housing. I doubt they want to destroy the game just to follow dubious canon.
Besides we are supposed to be heroes not Susie Homemaker.
Because multiplayer games are all about standing at the bank with your character merging into 30 other guys.
I guess if you haven't seen it kill a game you can't understand. Hopefully ZoS has enough MMO vets to see what a disaster housing is.
Housing does not kill games, grinding kills games.
That is demonstrably wrong. The largest MMO is all grinding all the time. Ever done dailies?
Your housing idea is close to what I would like to see... a few tweaks though. I don't think it should be "one room or two room" choice.
INITAL HOME RELEASE
- Each city should have ONE house that can be purchased by players.
- If the player doesn't own the house, they should be able to visit the house in a public instance.
- The house should be pre-decorated.
- Players should be able to place items in whatever containers/dressers/desks are in the house.
- Homes should NOT be able to be sold back to the city.
- cooking spit/pot should be in the fire
FUTURE UPDATES (Prior to fully buildable homes)
- Each home should be able to be upgraded to be able to be freely decorated. All the items already in the home is the starting furniture set.
- Furniture with items in it should not be able to be moved/deleted/altered in any way.
- "resting" in your home should have in-game stat benefits of some sort ( http://forums.elderscrollsonline.com/discussion/137394/expanded-rested-bonus-concept#latest )
- inviting friends/party should be part of owning a home.
- "Pet slots" in the home should be able to be purchased so you can let your vanity pets wander about your home by itself.
- mannequins should be able to be purchased that you can place armor on.
- wall-mounts for weapons and shields should be available.
- use-able furniture with appropriate animations (specifically Chairs & Beds)
- various crafting tables and desks should be available to purchase for the home.
I like this idea and I would want it for permanent housing. This is an MMO in a world at war; I don't want to build an isolated country estate I can't defend because I'm off adventuring. I want a customizable instanced house in the city or town of my choice where I can display my treasures and let my pets roam. Maybe have a little garden and a kitchen, but I'd be happy to use the town crafting stations. I don't want to live out of banks and be at the mercy of jerks who want masses of people standing around just so they can spam spells at everyone else all day.Your housing idea is close to what I would like to see... a few tweaks though. I don't think it should be "one room or two room" choice.
INITAL HOME RELEASE
- Each city should have ONE house that can be purchased by players.
- If the player doesn't own the house, they should be able to visit the house in a public instance.
- The house should be pre-decorated.
- Players should be able to place items in whatever containers/dressers/desks are in the house.
- Homes should NOT be able to be sold back to the city.
- cooking spit/pot should be in the fire
FUTURE UPDATES (Prior to fully buildable homes)
- Each home should be able to be upgraded to be able to be freely decorated. All the items already in the home is the starting furniture set.
- Furniture with items in it should not be able to be moved/deleted/altered in any way.
- "resting" in your home should have in-game stat benefits of some sort ( http://forums.elderscrollsonline.com/discussion/137394/expanded-rested-bonus-concept#latest )
- inviting friends/party should be part of owning a home.
- "Pet slots" in the home should be able to be purchased so you can let your vanity pets wander about your home by itself.
- mannequins should be able to be purchased that you can place armor on.
- wall-mounts for weapons and shields should be available.
- use-able furniture with appropriate animations (specifically Chairs & Beds)
- various crafting tables and desks should be available to purchase for the home.
Darkrogue671 wrote: »Houses will probably be the 19.99 item to be available in ESO. I just don't see how they will be able to make the save space for all us users free of charge. I understand everyone's desire to have their own homes, but you do realize your going to have dozens and dozens of players coming into and out of your front door, because they will have "your" home too (visual wise).
Personally, I'd rather have a portal to my own pocket to one of the several planes of Oblivion we've been to. It would also be a great little present after you complete the Caldwell Gold campaign considering you don't get anything but the experience and levels anyway. It happens to be the end of the PvE. That would be a great little present to end the game. Don't want a portal? Well, we got wayshrines already. Instant link to home. Just a thought, so, troll away.