Point in being, dont blame the players. Blame the developers who dont care to fix these issues.
Incarnatus wrote: »Cheat:
To act dishonestly or unfairly in order to gain an advantage.
Exploit:
To take advantage of a situation.
We are arguing semantics!
Heck, I'm all for intentionally not fixing an exploit that isn't going to be abused accidentally (as long a it isn't immediately game breaking like a dupe exploit) so they can log a nice list of exploiters to ban.
Well, not taking something that isn't yours should be a no-brainer. If someone takes it, he's marking himself as socially defective, and therefore, in need of correction.Heck, I'm all for intentionally not fixing an exploit that isn't going to be abused accidentally (as long a it isn't immediately game breaking like a dupe exploit) so they can log a nice list of exploiters to ban.
You're a bit of a sadist, aren't you? This is akin to leaving a $50 bill sitting on the sidewalk and arresting anyone who picks it up for theft. What a jerk.
AssaultLemming wrote: »
... snip ...
The inflation in the economy that these exploits cause effects everyone, so your argument is not valid.
Heck, I'm all for intentionally not fixing an exploit that isn't going to be abused accidentally (as long a it isn't immediately game breaking like a dupe exploit) so they can log a nice list of exploiters to ban.
You're a bit of a sadist, aren't you? This is akin to leaving a $50 bill sitting on the sidewalk and arresting anyone who picks it up for theft. What a jerk.
Inordinate wrote: »I'm sorry, but I've been playing MMOs for 15 years, and my opinion on this issue has solidified into a block of steel:
If the people making a game don't want you to do something, they should make it so that you cannot do that.
If they made a mistake that allows something to happen that they did not intend, it is their responsibility to fix it.
If they are going to hold us responsible for their own incompetence, they can go **** themselves and I'll go play something else.
That person was splitting semantic hairs to justify their cheating.nerevarine1138 wrote: »So there was an interesting conversation in zone chat the other day, where someone was defending their use of the Bittermaw exploit. They repeatedly said that while it may be an exploit, it's not cheating.
I'd love to hear other people's thoughts on this, because it seems completely ridiculous to me that someone can deliberately exploit a bug in the game code in order to advance their character and get loot/XP and not call it cheating. And is there such a thing as a exploit that isn't cheating on some level? I've always used the word exploit to simply refer to a form of cheating that doesn't require illegal manipulation of the game code (as in botting, hacking, etc.).
nerevarine1138 wrote: »Is the thief grind an exploit/cheating? Is rotating between bosses in upper crag exploiting/cheating? Is running around in a circuit harvesting resource nodes exploiting/cheating?
Stop trying to police what others are doing. Sure, they get exp/loot faster than you might via questing but no matter how hard you complain or point fingers it's not causing harm or interfering with your playstyle. It's a game. Step down from your moral high horse and get back to playing how you want.
In order:
1. Yeah, the thief grind is an exploit, and I wish ZO could find a way to fix it. However, I recognize that this is more difficult than fixing the bugged spawns on the scorpion and Bittermaw.
2. No, the Upper Craglorn grind isn't exploiting, because none of those bosses are being intentionally bugged in order to increase experience gain.
3. No, a harvesting circuit isn't exploiting. To understand why, please consult number 2.
Everyone's welcome to play how they want until "how they want" is exploiting bugged content in order to gain an unfair advantage. And I'd love a community that took policing that kind of behavior on itself more, since bugs are always going to be present in an MMO.
I agree, but it's a sad fact of MMO life that much QQing is a result of someone getting all worked up over how others play the game, for example some 'hardcores' whine that the 'casuals' get things "on a silver platter", in spite of the fact the 'hardcores' regularly assert they do it for the 'challenge, whereas reality shows the same people usually do it for the e-peen.Cherryblossom wrote: »I don't think we need to have a moral minority trying to tell others how they should behave and play .
michaelb14a_ESO2 wrote: »JessieColt wrote: »Grinding Bittermaw doesn't impart anything remotely considered cheating using the above definition. You are not getting better loot, or better XP rewards against killing any other boss level monster in the game. You are just doing it faster.
Lol. Going by your deeply flawed "logic":
Using a dupe glitch isn't cheating. After all, your not getting "better loot"... just the same loot, faster
Teleporting to crystal shard locations isn't cheating, "it's just faster".
hmm guess we know what type of "gamer" YOU are.
Exploiting - To use a flaw in the code/mechanics that grant you any form of advantage. If you do this on purpose it is always cheating.
There is no sign posted at Bittermaw saying "You must kill all three welvas and wait four and a half minutes for respawn". I'm sure allot of people sleep better at night "playing by the rule" IRL or otherwise, I prefer to look for loopholes. As you can probably guess I have very few friends but my wife and kids love the life my backstabbing and shortcutting provides so I'm fine with my "moral code".
Exploiters should be punished, which ZeniMax doesn't seem to care about. They are slow to patch up exploitable bosses, slow to fix issues associated with grinding, and made very, very bad choices in some of their recent content (Forced to group to complete Craglorn quests). But overall, its not the player's fault that these things exist, it is ZeniMax's fault. Players will be players, they will find ways to quickly level, quickly make money, and try to find ways to profit hugely, whether it is legit or not. Point in being, dont blame the players. Blame the developers who dont care to fix these issues.
nerevarine1138 wrote: »Exploiters should be punished, which ZeniMax doesn't seem to care about. They are slow to patch up exploitable bosses, slow to fix issues associated with grinding, and made very, very bad choices in some of their recent content (Forced to group to complete Craglorn quests). But overall, its not the player's fault that these things exist, it is ZeniMax's fault. Players will be players, they will find ways to quickly level, quickly make money, and try to find ways to profit hugely, whether it is legit or not. Point in being, dont blame the players. Blame the developers who dont care to fix these issues.
I can't agree that ZO hasn't been quick to react to exploits that are easily fixable (i.e. delve boss exploits, scorpion grind, etc.). The only things I haven't seen them fix in a timely manner are issues like animation cancelling, which presumably takes more than adjusting a respawn timer to fix.
But more importantly, it doesn't excuse bad behavior on the part of the players. To return to a real-world analogy, do we blame a homeowner for a break-in because they didn't put iron bars over their windows?
Point in being, dont blame the players. Blame the developers who dont care to fix these issues.
Actually, I blame them more for failing to adequately punish exploiters. If they actually took a firm stance on it like they should, there would be a far more honest player base, which would make playing with them more fun.
Punishing players for exploiting bugs is easy, finding/fixing bugs frequently isn't. And if it's adequately punished, the player base won't exploit them anyways. Heck, I'm all for intentionally not fixing an exploit that isn't going to be abused accidentally (as long a it isn't immediately game breaking like a dupe exploit) so they can log a nice list of exploiters to ban.
AssaultLemming wrote: »
The people who are grinding Bittermaw are not impacting anyone else with that they are doing. They are not keeping anyone else from earning XP, or from getting loot, or from harvesting nodes.
The inflation in the economy that these exploits cause effects everyone, so your argument is not valid.
nerevarine1138 wrote: »So there was an interesting conversation in zone chat the other day, where someone was defending their use of the Bittermaw exploit. They repeatedly said that while it may be an exploit, it's not cheating.
I'd love to hear other people's thoughts on this, because it seems completely ridiculous to me that someone can deliberately exploit a bug in the game code in order to advance their character and get loot/XP and not call it cheating. And is there such a thing as a exploit that isn't cheating on some level? I've always used the word exploit to simply refer to a form of cheating that doesn't require illegal manipulation of the game code (as in botting, hacking, etc.).
For example I have no idea if repeatedly sneak attack stunning mobs is a bug or intentional game mechanic. I can take on VR5 boss all by myself while being VR1. I just crouch snipe, crouch snipe and I really don't know if it's a bug or not.