xsorusb14_ESO wrote: »People who complain about block casting don't understand the block mechanics of this game.
They also don't understand that if they remove Block Casting, they're going to basically force everyone into Magicka Based Shield stacking builds as the only Stamina Build remotely useful after that will be Bow..and that's getting nerfed next patch.
You'll also make 1vsX battles pointless unless you're running the Magicka Based Shield stacking builds..as in any fight greater then 1v1 you pretty much have to hold down block if you're stamina based or you're going to die...
But they don't care...Some DK killed them once and had a shield out..so we should nerf it because they're bad.
Another completely outlandish idea.
Only let shield users block as currently implemented.
Other weapon styles have to parry which would be more of an active ability.
An attempted parry would take X stamina. If an attack is actually parried it would take more. (and you need enough to cover both to event attempt a parry)
Parry would be, say, a 1 second animation with the middle 1/3rd of it the sweetspot where it actually works to parry the attack. Only melee attacks can be parried.
So you'd actually have to time the parry right for it to be effective.
They might as well just delete all chars and all progress if they nerf block casting, is my point of view.
Why not make a different set of rules for pvp, disable and nerf things there, but leave it in place in pve, the game mechanics and fights were all designed around the skills, you cannot just nerf everything and expect people to enjoy dying over and over, just because some pvp-ers said so
Let's embrace the power of RMB.Luvsfuzzybunnies wrote: »
We get it you walk around holding RMB too .
I believe the term Paul Sage used was "game responsiveness" in terms of leaving block casting in. This seems to line up well with some of the more intelligent responses found in previous nerf request threads.
I could see them locking out offensive abilities while blocking but allowing defensive ones. For example locking out impulse, crushing shock, etc... but allowing breath of life, rapid regen, combat prayer, etc...
Not that this is a viable solution for those who complain often. But it does seem likely. Either way, what I watched a bit ago suggests that they won't be coming around to this for quite a while. Likely months down the road.
ExiledKhallisi wrote: »Says avid block caster.
Face it...casting and negating 50%+ DMG at all times is pure cheese..

If they change being able to cast while blocking, that would be a huge nerf for any tank build playing solo, or in PvP. Currently, you cannot use primary attack while blocking, and having to release your block every time you want to use an ability would be a huge handicap unless you've got someone healing you.
I understand the reason for wanting this changed, and same with the 360 degree blocking, but until they figure out a way to make such changes without totally crippling people who rely on using block, I don't think it'll happen. Sorry I don't have any ideas to bring to the table in that regard, but I think the system is fine as it is.
ExiledKhallisi wrote: »Nerf? More like it would add something to the mindlessness of tanking. Currently its child's play. No thinking involved hold block, spam taunts and defenses.
But, for soloing or hectic PvP it would suck.
Forestd16b14_ESO wrote: »But, for soloing or hectic PvP it would suck.
Soloing stuff you do not need block casting at all and the hectic PvP is why block casting needs to go. When it take 10+ players to take A single player down cause there just holding up block and spamming self heals at the same time that right there is red flag.
Also just out of curiosity and this goes to the masses ... you do know we have regular attacking right ? Cause if any one is so dependent on block casting for soloing stuff you're doing something wrong. Plus ZoS gave us stamina and magicka regain when we complete heavy attacks. Like mind me but it just confuses me to madness why players aren't doing more regular/heavy attacks now (besides players with healing staffs cause of its auto tracker aim stuff) in PvE or PvP.
ExiledKhallisi wrote: »Nerf? More like it would add something to the mindlessness of tanking. Currently its child's play. No thinking involved hold block, spam taunts and defenses.
ExiledKhallisi wrote: »Nerf? More like it would add something to the mindlessness of tanking. Currently its child's play. No thinking involved hold block, spam taunts and defenses.
So I guess you finished Arena Hard Mode and Sanctum tanking and were bored to the death because of the child´s play ? Please deliver proof...
I do both pvp and pve, and I assure you as soon as they disable block casting without doing a fundamental change to most of the pve encounters the difficult ones while be near to impossible to accomplish. But the likes of you don´t care about it, they are just butthurt that a DK can cast GDB while blocking in pvp. I guess this is something what just doesn´t bother you therefore you give a *** about it.
So don´t pretend you even can judge how it would affect some parts of pve. 6 months of being used to block casting and you come here and tell us they should just change that single one aspect without touching the things related to it?
If this should ever happen ZOS has lost at least one sub.
Forestd16b14_ESO wrote: »On ESO live for Oct 24. they talk about block casting and what there plans for it is. They said they left it in on purpose to increase awareness or effectiveness something like that.
I can see how this was one of those seemed like a good idea at the time thing but as you may have seen on the forums how block casting has cause alot of problems. Paul Sage said they are looking into this and said there working with block casting. Thing is Delvs if you read this there is no working with block casting it's either grey out skills when blocking or take full damage when casting skills even if your holding the block button there is no working with it not taking only half damage when holding block and casting or 75% or 90% damage It's either full damage or can't cast at all.
That is all I have to say please feel free to share your thoughts on this issue if you agree or dis-agree. Please keep it clean. Thank you for your time fellow mortals.
ExiledKhallisi wrote: »Nerf? More like it would add something to the mindlessness of tanking. Currently its child's play. No thinking involved hold block, spam taunts and defenses.
So I guess you finished Arena Hard Mode and Sanctum tanking and were bored to the death because of the child´s play ? Please deliver proof...
I do both pvp and pve, and I assure you as soon as they disable block casting without doing a fundamental change to most of the pve encounters the difficult ones while be near to impossible to accomplish. But the likes of you don´t care about it, they are just butthurt that a DK can cast GDB while blocking in pvp. I guess this is something what just doesn´t bother you therefore you give a *** about it.
So don´t pretend you even can judge how it would affect some parts of pve. 6 months of being used to block casting and you come here and tell us they should just change that single one aspect without touching the things related to it?
If this should ever happen ZOS has lost at least one sub.
ExiledKhallisi wrote: »Nerf? More like it would add something to the mindlessness of tanking. Currently its child's play. No thinking involved hold block, spam taunts and defenses.
So I guess you finished Arena Hard Mode and Sanctum tanking and were bored to the death because of the child´s play ? Please deliver proof...
I do both pvp and pve, and I assure you as soon as they disable block casting without doing a fundamental change to most of the pve encounters the difficult ones while be near to impossible to accomplish. But the likes of you don´t care about it, they are just butthurt that a DK can cast GDB while blocking in pvp. I guess this is something what just doesn´t bother you therefore you give a *** about it.
So don´t pretend you even can judge how it would affect some parts of pve. 6 months of being used to block casting and you come here and tell us they should just change that single one aspect without touching the things related to it?
If this should ever happen ZOS has lost at least one sub.
ExiledKhallisi wrote: »Nerf? More like it would add something to the mindlessness of tanking. Currently its child's play. No thinking involved hold block, spam taunts and defenses.
So I guess you finished Arena Hard Mode and Sanctum tanking and were bored to the death because of the child´s play ? Please deliver proof...
I do both pvp and pve, and I assure you as soon as they disable block casting without doing a fundamental change to most of the pve encounters the difficult ones while be near to impossible to accomplish. But the likes of you don´t care about it, they are just butthurt that a DK can cast GDB while blocking in pvp. I guess this is something what just doesn´t bother you therefore you give a *** about it.
So don´t pretend you even can judge how it would affect some parts of pve. 6 months of being used to block casting and you come here and tell us they should just change that single one aspect without touching the things related to it?
If this should ever happen ZOS has lost at least one sub.
@ZOS_PaulSage or anyone else care to comment and explain this seemingly physically impossible phenomenon to me? Are characters in the ESO world not bound by the laws of physics, and if not, why can't my character fly around like an eagle? Flying around like a bird seems to be a small feat compared to manipulating the space-time continuum so that a staff to be in two places at the same time performing two completely different actions.
xsorusb14_ESO wrote: »People who complain about block casting don't understand the block mechanics of this game.
They also don't understand that if they remove Block Casting, they're going to basically force everyone into Magicka Based Shield stacking builds as the only Stamina Build remotely useful after that will be Bow..and that's getting nerfed next patch.
You'll also make 1vsX battles pointless unless you're running the Magicka Based Shield stacking builds..as in any fight greater then 1v1 you pretty much have to hold down block if you're stamina based or you're going to die...
But they don't care...Some DK killed them once and had a shield out..so we should nerf it because they're bad.
I believe the term Paul Sage used was "game responsiveness" in terms of leaving block casting in. This seems to line up well with some of the more intelligent responses found in previous nerf request threads.
I could see them locking out offensive abilities while blocking but allowing defensive ones. For example locking out impulse, crushing shock, etc... but allowing breath of life, rapid regen, combat prayer, etc...
Not that this is a viable solution for those who complain often. But it does seem likely. Either way, what I watched a bit ago suggests that they won't be coming around to this for quite a while. Likely months down the road.
Forestd16b14_ESO wrote: »On ESO live for Oct 24. they talk about block casting and what there plans for it is. They said they left it in on purpose to increase awareness or effectiveness something like that.
I can see how this was one of those seemed like a good idea at the time thing but as you may have seen on the forums how block casting has cause alot of problems. Paul Sage said they are looking into this and said there working with block casting. Thing is Delvs if you read this there is no working with block casting it's either grey out skills when blocking or take full damage when casting skills even if your holding the block button there is no working with it not taking only half damage when holding block and casting or 75% or 90% damage It's either full damage or can't cast at all.
That is all I have to say please feel free to share your thoughts on this issue if you agree or dis-agree. Please keep it clean. Thank you for your time fellow mortals.