jelliedsoup wrote: »Why shouldn't you be allowed to cast block, you can't attack with a weapon and block?
Oh wait, I *** up.....
Another completely outlandish idea.
Only let shield users block as currently implemented.
So you'd actually have to time the BLOCK right for it to be effective.
This isn't Dark Souls, bro...Another completely outlandish idea.
Only let shield users block as currently implemented.
Other weapon styles have to parry which would be more of an active ability.
An attempted parry would take X stamina. If an attack is actually parried it would take more. (and you need enough to cover both to event attempt a parry)
Parry would be, say, a 1 second animation with the middle 1/3rd of it the sweetspot where it actually works to parry the attack. Only melee attacks can be parried.
So you'd actually have to time the parry right for it to be effective.
Forestd16b14_ESO wrote: »On ESO live for Oct 24. they talk about block casting and what there plans for it is. They said they left it in on purpose to increase awareness or effectiveness something like that.
I can see how this was one of those seemed like a good idea at the time thing but as you may have seen on the forums how block casting has cause alot of problems. Paul Sage said they are looking into this and said there working with block casting. Thing is Delvs if you read this there is no working with block casting it's either grey out skills when blocking or take full damage when casting skills even if your holding the block button there is no working with it not taking only half damage when holding block and casting or 75% or 90% damage It's either full damage or can't cast at all.
That is all I have to say please feel free to share your thoughts on this issue if you agree or dis-agree. Please keep it clean. Thank you for your time fellow mortals.
Psychobunni wrote: »I'm sick of nerfs that effect pve for the pvp whining. That count?
Or make it completely separate characters and skills for pvp and pve?
Can no one really not see the usefulness of this mechanic say...you are the sole healer in a group and suddenly the boss hops on you being able to block and continue your instant cast heals for your team? Or any of another 100 reason that will force people to play completely differently because people in one setting cant take it?
ZOS needs to just stop nerfing to placate PVP.
jelliedsoup wrote: »Psychobunni wrote: »I'm sick of nerfs that effect pve for the pvp whining. That count?
Or make it completely separate characters and skills for pvp and pve?
Can no one really not see the usefulness of this mechanic say...you are the sole healer in a group and suddenly the boss hops on you being able to block and continue your instant cast heals for your team? Or any of another 100 reason that will force people to play completely differently because people in one setting cant take it?
ZOS needs to just stop nerfing to placate PVP.
The game is for both PvP and pve. It appears you are a cast blocker and think this is an even for those who use weapons. Nuff said.
Psychobunni wrote: »jelliedsoup wrote: »Psychobunni wrote: »I'm sick of nerfs that effect pve for the pvp whining. That count?
Or make it completely separate characters and skills for pvp and pve?
Can no one really not see the usefulness of this mechanic say...you are the sole healer in a group and suddenly the boss hops on you being able to block and continue your instant cast heals for your team? Or any of another 100 reason that will force people to play completely differently because people in one setting cant take it?
ZOS needs to just stop nerfing to placate PVP.
The game is for both PvP and pve. It appears you are a cast blocker and think this is an even for those who use weapons. Nuff said.
I do block cast. in group dungeons. as the healer. frequently. That said, I don't PVP, if ZOS realized how much they screwed it up and killed in the very next minute....it would effect my experience zilch. I'm sick of nerf this criers getting their way from the PVP side and screwing up mechanics/skills/effects on the PVE side until they find the next one to QQ about.
You won't always win. Someone else will have a better build, better skill set, simply be a better player than you ALWAYS, no matter how many nerfs PVP keeps demanding. Stop crying for them to break everyone in the entires games play instead of working around things or simply understanding there will never be the perfect unkillable build.
Psychobunni wrote: »jelliedsoup wrote: »Psychobunni wrote: »I'm sick of nerfs that effect pve for the pvp whining. That count?
Or make it completely separate characters and skills for pvp and pve?
Can no one really not see the usefulness of this mechanic say...you are the sole healer in a group and suddenly the boss hops on you being able to block and continue your instant cast heals for your team? Or any of another 100 reason that will force people to play completely differently because people in one setting cant take it?
ZOS needs to just stop nerfing to placate PVP.
The game is for both PvP and pve. It appears you are a cast blocker and think this is an even for those who use weapons. Nuff said.
I do block cast. in group dungeons. as the healer. frequently. That said, I don't PVP, if ZOS realized how much they screwed it up and killed in the very next minute....it would effect my experience zilch. I'm sick of nerf this criers getting their way from the PVP side and screwing up mechanics/skills/effects on the PVE side until they find the next one to QQ about.
You won't always win. Someone else will have a better build, better skill set, simply be a better player than you ALWAYS, no matter how many nerfs PVP keeps demanding. Stop crying for them to break everyone in the entires games play instead of working around things or simply understanding there will never be the perfect unkillable build.
Psychobunni wrote: »I'm sick of nerfs that effect pve for the pvp whining. That count?
Or make it completely separate characters and skills for pvp and pve?
Can no one really not see the usefulness of this mechanic say...you are the sole healer in a group and suddenly the boss hops on you being able to block and continue your instant cast heals for your team? Or any of another 100 reason that will force people to play completely differently because people in one setting cant take it?
ZOS needs to just stop nerfing to placate PVP.
MiyaTheUnbroken wrote: »I don't think you should be able to block while casting. If you do the animation for one, you shouldn't be able to the other at the same time.
I do understand why they allow 360 blocking, but it doesn't seem right to me. If someone stabs you in the back, you can't block that. I don't think it should be cut down to 180 though. With peripheral vision a person would easily be able to block attacks coming from their sides and slightly behind them. I think there should be a narrow window, directly behind the player that cannot be blocked. It would take skill to hit it, and with skill the player could easily protect it by moving about, backing against walls, backing against other players, etc. You know, they way an actual person might protect themselves.