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You nerfed the NB into Oblivion.....

  • Aeratus
    Aeratus
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    The resto had the damage bonus was because resto had no attack skills of its own. The fact that people were using the resto damage bonus with non-weapon attacks is a separate issue in the game's design.

    Also, it is not important to me whether the weapon were called "resto" or "destro", since staves look the same anyways regardless if its resto, inferno, or lightning. The only thing of importance is the dps and balance.
    Edited by Aeratus on September 30, 2014 10:50PM
  • robertlive2014
    robertlive2014
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    Soloeus wrote: »
    Magicka NB's have several options. Resto Staves is one of them, but not the only one. The redeeming property in it, is that heavy attacks regenerate magicka. That is why NB's use Resto Staff.
    In PvE, caster NB's rarely use heavy attacks. If you're using heavy attacks you're doing it wrong; siphoning attacks, light attack weaving, spell potions, spell symmetry are how it's done.
  • robertlive2014
    robertlive2014
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    Look fellas, I said this before when I saw what was being done to the DK. This developer won't stop until every synergy is removed from every weapon, skill, and class in the game. The wonderful design team that paved the way for all the great synergies that were in the game at launch are long gone and today's janitorial staff doesn't get it at all.
  • lathbury
    lathbury
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    Looks like the fotm nb build got to close to DK esque dps. A buff to DK preferred weapon and nerf to caster nb fixed that phew.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    um ok I am confused. How does the supposed nerf to the restoration staff effect A entire class? Me personal I don't think restoration been nerfed but made to what IT IS a healing tool not a DPS tool.

    Why are healing and DPS mutually exclusive? You can clearly see in the example shown above that the caster NB does both very well.

    If he does them both very well why is he complaining then cause if he truly does both jobs well he can heal and DPS perfectly fine with out the restorations staff damage boost ? Healing is meant to heal your allies not damage your enemies that's the point of DPS and half the NB skills to damage and restoration staff is and meant to heal. Cause all the restorations skills heal your allies all its passive skills boost your healing to your allies. If you want to damage enemies with a staff use the destruction staff. So there's really no need to say a entire class is ruined and worthless just cause a tool that is meant to heal doesn't help the class DPS anymore and honestly if any one still complains about how the restoration staffs don't have damage boost any more and don't DPS any more all i can say is to go to your settings delete your account and let us players who heal with restorations do our job. Cause it could be worst it could be like other MMOs were the healing staffs heal on impact instead of damage just keep that in mind.
  • lathbury
    lathbury
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    He can heal fine and dps ok but not as well as before that's why ppl are calling it a nerf.
  • Dont Shoot
    Dont Shoot
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    everyone goes all bonkers over numbers. . . . movement is essential part of ESO combat. dodges, blocks, gettting out of damage areas, sneak attacks, position

    nightblades especially vampires. move better then anyone.

    I just dont get any of these arguments constantly going on. you wanna play a nb, play a nb.

    not doing so well? try something different.

    you're not on the design staff of this game and it'll be a cold day in hell when this forum effects anything ever.

    They look at numbers too but the REAL numbers, broad numbers across the whole game. All aspects of the combat, the potential of proper tactics and how some exploiter or great player could use them

    The idea the wining will change anything is hilarious.
    Edited by Dont Shoot on September 30, 2014 11:34PM
  • Soloeus
    Soloeus
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    Look fellas, I said this before when I saw what was being done to the DK. This developer won't stop until every synergy is removed from every weapon, skill, and class in the game. The wonderful design team that paved the way for all the great synergies that were in the game at launch are long gone and today's janitorial staff doesn't get it at all.

    Sums it up.

    Within; Without.
  • AssaultLemming
    AssaultLemming
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    After changing my NB last night from dual resto to use dual swords and resto or destro in my alt bar I actually prefer my new build. Two swords provide 5% damage buff, and gives me one more set item. This means if you wear 4 gear pieces that work well with resto or destro, and 3 that work well with swords you can have two 5 set bonuses and switch between them as you switch weapons without using jewellery for either set.
  • PBpsy
    PBpsy
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    pppontus wrote: »
    PBpsy wrote: »
    pppontus wrote: »
    VUfaHXo.png

    Wow, 1.2k DPS, that's amazing. I especially like how you did even more healing than DPS.

    Uh no, you have full pvp buffs ... pvp buffs are like having a second full aether set. It hardly seems like a fair position to argue from. I wish you had mentioned that.
    I love how every time you see a super high dps guy they forget to mention the small details like the pvp buffs.

    Because any serious pve:r has them. Anything else would be putting yourself at a disadvantage because it's fun. Hint: it doesn't make you better.

    Tell me what is that cool EP buff campaign please. Or are only DC serious pvers?
    PBpsy wrote: »
    I love how every time you see a super high dps guy they forget to mention the small details like the pvp buffs.
    And how many times do you see those small details mentioned when a player is complaining about someone else's DPS?
    PBpsy wrote: »
    Yeah I have succumbed to their will. I will go DK as main from mow on. :)
    Not sure if that is a spelling error or intended.....but I like it. :p
    Could be the new DK tooltip description
    DK - mow on.

    I do not quite get the first question. I just usually see inflated numbers for average expected dps.I am still waiting to see those supposed 1.6k single target dps DW NBs that are thrown around.I have never complained or seen anybody complain about someone else DPS.

    Yeah I got it right by mistake. I do mow on my dk. >:)

    Anyway I am kind of pissed by the resto nerf and it is not at all that I can't make up for it or that I am destroyed as a magicka based NB for pvea.I think that a caster NB is still the best DPS class for DSA and dungeons and second for trials.For pve the resto NB builds were one of the very well balanced specs and I didn't quite assessed the impact of the nerf. No one could accuse a dual resto NB of being op in pvp. I am pissed because the nerf was only done to appease the stamina whiners and I hate that ZOS goes in that direction. Anyone that has a clue realizes that this carp didn't actually do anything to make stamina builds more viable and didn't hurt casters much either. It just pissed of some people that enjoyed the game and temporarily made happy some people that will never be satisfied.



    Edited by PBpsy on October 1, 2014 12:35AM
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  • Rylana
    Rylana
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    I am only going to say this one time.

    If you needed the 10 percent bonus damage from cycle of life to do DPS as a nightblade, you need to delete your nightblade and never play the class again.

    End of discussion.
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  • Soloeus
    Soloeus
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    Rylana wrote: »
    I am only going to say this one time.

    If you needed the 10 percent bonus damage from cycle of life to do DPS as a nightblade, you need to delete your nightblade and never play the class again.

    End of discussion.

    Awesome.

    Within; Without.
  • heyguyslol
    heyguyslol
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    Yshido wrote: »
    With the nerf of the restoration staff, you entirely cracked the NB. It is because the NB not only loosing 10% (roughly 7% effectively) damage, it is loosing 10% selfheal too. So lets summarize this class:

    The class is completly useless now!

    If u guys spent as much time learning to play your class as you do spending time on these forums QQ'ing to Zos you would be able to hold your own. There are viable nb builds to play, grow up.
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  • dcincali
    dcincali
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    Yshido wrote: »
    With the nerf of the restoration staff, you entirely cracked the NB. It is because the NB not only loosing 10% (roughly 7% effectively) damage, it is loosing 10% selfheal too. So lets summarize this class:

    The class is completly useless now!

    HAHAH Troll right? Just yesterday ppl in my guild were talking about NB builds that crit for 3.6 - 3.8k... Nerfed? BUHAHAHAH!!!!

  • Xsorus
    Xsorus
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    Rofl...Nightblades still whining that their class isn't good after all this time.

    At this point you have to realize that its you...not the class surely.

  • sagitter
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    Good change, they are working on balances and revaluating something different than holding a stick. i appreciate it.
  • Bouvin
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    I thought the Stealth Nerf is what screwed NB.
  • Archie
    Archie
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    Rofl...Nightblades still whining that their class isn't good after all this time.

    At this point you have to realize that its you...not the class surely.

    Nope! Actually we realize at this point stronger than ever that... it is the class.

  • Tamanous
    Tamanous
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    A shadow mage or whatever you call it isn't a fotm build. It is a viable build. All intelligent builds should be viable. I in fact have 2 NB mages across 2 factions and am leveling the second to be my main.

    Considering the build is entirely based upon using a resto staff it indeed takes a hit with this ABSOLUTELY NEEDED NERF. This affects all builds for all classes who used the resto staff as their primary offensive weapon. This is a good thing.

    This is what is missing from the NBs whining about this nerf:

    A NB mage build was effectively the highest to second highest dps build in this game. It far and away surpassed every single other class for single target dps and some have shown it matching even aoe dps with other top aoe builds. Every single one of the top dps builds for all classes were mage builds. Stamina builds did not even come close.

    At worst this brings the most powerful NB build down to be slightly closer to intelligently built stamina setups. Again, this is a good thing.

    Overall it has very little impact as a resto caster NB build was rather incredibly powerful anyway (ignoring painful bugs that plague the class for any build).

    Basically the OP is whining that he isn't vastly superior to the vast majority of other builds in the game anymore. It is still my favorite class and build in game (largely because of concept ... I simply want it to remain effective and balanced).

    Sometimes you simply have to take one for the team and show the maturity it takes to do it. Balance is forever ongoing and if performance takes too much of a hit then balance within the class is better. A healing weapon being used as a primary offensive weapon was just plain stupid design.
    Edited by Tamanous on October 1, 2014 3:20AM
  • jelliedsoup
    jelliedsoup
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    Nigjtblades need to be tanks and regen to be decent. All those pesky NBS who expect an i win combo need to l2p. For some reason NBS expect high DPS from the shadows. You must come and play-eee-yay.
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  • TagaParti
    TagaParti
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    NB need some buff? Oh come on, theyre already so strong, NB can 1-hit an enemy player now, those are the best NB builds. NBs were supposed to be played that way, damage burst gankers, hit and run or hide. Dont ever attempt to make a build to go toe-to-toe on DK or templar. My friend shifted his build to a damage burst ganker few days ago, guess what, he got an assasination of the emperor achievement, the downside tho is hes pretty dead easily when they catch him, that is if they can catch him. Thats the gameplay intended for an NB, whether melee or ranged, u need to kill unaware enemies quickly. We are free to use any armors, but be guided by what your class provides u, coz if u plan on going toe-to-toe fight, last-man-standing gameplay, u better roll a dk or templar. Or else, just wish theres only 1 class to choose from.
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  • Voodoo
    Voodoo
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    Leave the resto staff out of this. There is no way the resto staff should ever be the second most powerful dps weapon of choice. ..it should be the last!

    Restoration = Healing.

    Edited by Voodoo on October 1, 2014 4:03AM
  • Soloeus
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    Rofl...Nightblades still whining that their class isn't good after all this time.

    At this point you have to realize that its you...not the class surely.

    They don't even pay attention to all the l337 nightblades all over the place who figured it out.

    Within; Without.
  • Elvent
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    I think it should have been this way since the beginning, not sure why restoration staffs gave damage bonus? Didn't make any sense to me, glad it was finally changed. I like the change on my Mageplar.
  • pppontus
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    pppontus wrote: »
    Because any serious pve:r has them. Anything else would be putting yourself at a disadvantage because it's fun. Hint: it doesn't make you better.
    Unfortunately, not every alliance has a buff server. By this logic any serious pve'r should also have the former emperor bonus, because emp trading should well be considered the norm by now.
    xaraan wrote: »
    .. everyone was running around with them while not even actually healing
    You are quite wrong about this. Notice the fellow with 1.2k DPS did 1.7k HPS. Healing staff was the perfect caster NB weapon. The cycle of life passive was a great synergy that offset the lower damage of resto staff, compared to destro staff. The full bonus required the player to be at full health, so it wasn't without balance in the first place.

    I didn't know there were actually alliances without them, in DC EU we hold Chillrend and whenever some reds/yellows come on to take it we go back and drive them out and will continue to do so. It requires some dedication to push and hold it for a few days until the other alliances get demoralized and leave, but considering how the PvE in this game depends on PvP it was bound to happen. Now I'm guessing half of our alliance has Chillrend as their home.

    And no, the problem here is that the damage of a Resto staff was 10% higher than a Destro staff. It did not offset a lower damage because there never was one. Light attack damage on resto is exactly the same as destro.

    Anyways, I barely noticed any difference today post-nerf. The nerf is about as bad as losing a few light attacks to lag.
  • Redlag
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    Elvent wrote: »
    I think it should have been this way since the beginning, not sure why restoration staffs gave damage bonus? Didn't make any sense to me, glad it was finally changed. I like the change on my Mageplar.

    Its not a NB nerf its a game play nerf. they're trying to make stamina matter more.

    Yet listen close [snip]. Stamina can't matter when all of any classes abilities are magicka based. Ive seen some mass damage from NB who are stamina based. But If I face them and I challenge them. Their only option is to run away. Because my magicka based abilities will eat them. Dude they're throwing for 700 damage. Just over scale sht. But it doesn't counter basic game function.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on October 1, 2014 1:08PM
  • Araxleon
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    lol NB having that 10% bonus damage from resto was nice, But its not really a nerf. If anything I take it as a buff being a squishy class and having other "resto" users not have that 10% helps alot.
  • Mondo
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    How about Stamina Bow ^^ heared it rocks in PVP
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  • Nysticc
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    As a ganker NB, I see the difference that 10% made, with all the impenetrable users out there we needed that raw damage to give the class skills that little something extra to get the job done. All I see in cyrodiil these days are players with 3k+ hp and tons of mitigation.

    Take this for example, ganking at sej keep early this morning and a 3.6k hp DK rode by, I marked him then ambushed from stealth which only did 1099 damage then i hit him with 4 concealed blades of which none crit then(potted to 75% crit) then he got up used GDB and Immovable, at that point all i could do was flee because he had all his mitigation back and i had nothing. I was using 7/7 light for the penetration and all points into magicka (2915) and 149 spell damage.

    If i can't burst down a player with a setup like that something is deffinately wrong here. I really don't think ZOX thought this class through or they just don't care. Idon't even have the will to login anymore.....
  • pppontus
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    Nysticc wrote: »
    As a ganker NB, I see the difference that 10% made, with all the impenetrable users out there we needed that raw damage to give the class skills that little something extra to get the job done. All I see in cyrodiil these days are players with 3k+ hp and tons of mitigation.

    Take this for example, ganking at sej keep early this morning and a 3.6k hp DK rode by, I marked him then ambushed from stealth which only did 1099 damage then i hit him with 4 concealed blades of which none crit then(potted to 75% crit) then he got up used GDB and Immovable, at that point all i could do was flee because he had all his mitigation back and i had nothing. I was using 7/7 light for the penetration and all points into magicka (2915) and 149 spell damage.

    If i can't burst down a player with a setup like that something is deffinately wrong here. I really don't think ZOX thought this class through or they just don't care. Idon't even have the will to login anymore.....

    Light armor works for spell penetration not armor penetration and ambush will go against armor rather than spell resist. Besides pre-nerf he'd probably have a resto staff and hit you 10% harder as well. I mean didn't every sorc, DK and templar also have a resto staff?
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