As a counterpoint to the OP, name me one other AAA MMO that forces solo play in the main quest.
IMO, this game is a solo player's paradise, as grouping mechanics in this MMO is among the worst I've seen.
- Want to group in the main quest? Pound sand!
- Want to group for the Fighters Guild quests? Pound sand!
- Want to group for the Mages Guild quests? Pound sand!
Guess turn-about is fair play in the veteran levels, when players are all but forced to group. Its as though ZOS wanted to be equal-opportunity at irritating all types of players.
It would be a simple enough algorithm to scale instances to the number of players, facilitating choice for players who either wanted to solo or group. Plenty of other MMOs have pulled it off.
But we'll never see it here. /rant
Psychobunni wrote: »WraithAzraiel wrote: »
Where are these numbers that back up your claims of solo players being the largest group (irony) of players taking part in ESO?
Show me the numbers from a reputable source and I'll admit I'm wrong, publicly in this thread.
Every single poll done on these threads regarding why/how people play.
http://forums.elderscrollsonline.com/discussion/133226/what-type-of-player-are-you-in-eso/p1
http://forums.elderscrollsonline.com/discussion/131291/which-aspect-of-the-game-do-you-mostly-play-pvp-or-pve#latest
http://forums.elderscrollsonline.com/discussion/132107/what-do-i-want/p1
Psychobunni wrote: »@magnusnet
Look you guys(mmo means group crowd) can argue that the sky is purple simply because you say so, all day, every day. You can ignore that every single time its brought up in the forums its proven that the sky is in fact blue no matter your screaming its purple until you have lost your voice. Reality is still Reality.
And at the moment that reality is there is no solo(non group or pvp) options from V10 to V14 in the games current set up, and until ESO actually brings it to the game instead of some vague announcement of "sometime in the future" people will complain for it in game. Especially so because this is a subscription game.
Edit: I would add that if every single content update since launch had been solo content, you would see just as many complaints in this forum in reverse.
fromtesonlineb16_ESO wrote: »Which are unusable if you loathe PVP and want nothing to do with it. For players like me there are no PVE dailies.LonePirate wrote: »I might recommend giving Cyrodiil a try as there are almost 50 daily PVE quests there
21 out of 22 PvE zones are designed for solo play. The only zone that's PvE that designed for grouping is Craglorn. That's a lot of solo play.
21 out of 22 PvE zones are designed for solo play. The only zone that's PvE that designed for grouping is Craglorn. That's a lot of solo play.
WraithAzraiel wrote: »
So what you're pointing out is that people are going to [snip] no matter what. I agree with you there.
There does need to be a balance of solo and group content BUT who are we to dictate to ZOS when it should come out? They've got people for that and we ain't it.
There's been only 4 updates. Everyone needs to just be patient.
[Moderator Note: Edited per our rules on Rude and Insulting Comments and on Cursing & Profanity]
LonePirate wrote: »21 out of 22 PvE zones are designed for solo play. The only zone that's PvE that designed for grouping is Craglorn. That's a lot of solo play.
And the one PVE zone designed for group play contains hours and hours of questing and delve content which is largely ignored by group players as they devote their time to the Arena and Trials. What's the point of creating group content if the player base won't play it? Should ZOS create more of this group content that won't be played or should they create content for the solo/duo players who are eagerly awaiting more content.
21 out of 22 PvE zones are designed for solo play. The only zone that's PvE that designed for grouping is Craglorn. That's a lot of solo play.
I'm sorry but I have to disagree. MMOs are for grouping. If you have to be able to leave at any time play a game you can pause, E.G. a single player game
Psychobunni wrote: »WraithAzraiel wrote: »
So what you're pointing out is that people are going to [snip] no matter what. I agree with you there.
There does need to be a balance of solo and group content BUT who are we to dictate to ZOS when it should come out? They've got people for that and we ain't it.
There's been only 4 updates. Everyone needs to just be patient.
[Moderator Note: Edited per our rules on Rude and Insulting Comments and on Cursing & Profanity]
Haha, yes to pre-snip (or what I assume it said). That is reality, especially when people are paying for the game. Which by no means is a go F2P argument either (before someone implies).
It really gains nothing everytime someone posts an OP regarding solo play for the more hardcore group enthusiasts to attempt to shame by "go play Skyrim, its an MMO and that means Group or die, etc"....that behavior itself is part of what turns people off from grouping to begin with....... I mean we are all here together PVP-PVE-GRP, no matter our individual reasons. We should allow each other the benefit of voicing our frustrations without having I'm right, you're wrong arguments all the time. That includes myself and will endeavor to do so in the future.
I'm sorry but I have to disagree. MMOs are for grouping. If you have to be able to leave at any time play a game you can pause, E.G. a single player game
Aoife32001 wrote: »I'm sorry but I have to disagree. MMOs are for grouping. If you have to be able to leave at any time play a game you can pause, E.G. a single player game
You fail to take into account that this is also an Elder Scrolls game, and, in that vein, attracts a large number of solo players. If ZoS doesn't also pay attention to them, ESO will lose a large player base.
21 out of 22 PvE zones are designed for solo play. The only zone that's PvE that designed for grouping is Craglorn. That's a lot of solo play.
Aoife32001 wrote: »I'm sorry but I have to disagree. MMOs are for grouping. If you have to be able to leave at any time play a game you can pause, E.G. a single player game
You fail to take into account that this is also an Elder Scrolls game, and, in that vein, attracts a large number of solo players. If ZoS doesn't also pay attention to them, ESO will lose a large player base.
ZoS took the biggest nerf sledgehammer they could find and nerf the crap out of the VR zones because they were too hard to solo.
Now, I can round out several groups of mobs and mow then down without too much problem. There is zero challenge to a solo player.
Does every solo player want to face-roll everything? I know I don't.