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Why do respecs need to cost an arm and a leg?

Elyna
Elyna
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Seriously why is everything in this game have such ridiculous prices? All I want to do is try a different build without having to save up for an unreasonable price.
  • Greatfellow
    Greatfellow
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    they cost half what they used to cost...
  • ers101284b14_ESO
    ers101284b14_ESO
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    Cause what you used to get for a rib just isn't worth it anymore.
  • Nox_Aeterna
    Nox_Aeterna
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    2 reasons are what people will tell you:

    1) Because for some reason your choices in a game must haunt you.

    2) Because it will make it harder for the players to follow the FotM builds. Which is only right partially , since this also causes players to follow FotM builds. If it costs you a lot to respec , then only a few would actually waste their money trying builds instead of copying the best ones.
    Edited by Nox_Aeterna on September 21, 2014 4:09AM
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • dharbert
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    The price for respec isn't bad at all now. It's half of what it used to be. Even with max skill points, you are only looking at a 15k respec.
  • Elyna
    Elyna
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    they cost half what they used to cost...

    They were for a second and then they went back to their ridiculous prices.
  • dharbert
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    Elyna wrote: »
    they cost half what they used to cost...

    They were for a second and then they went back to their ridiculous prices.

    It used to cost 100 gold per point, now it just costs 50.
  • Khami
    Khami
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    Elyna wrote: »
    Seriously why is everything in this game have such ridiculous prices? All I want to do is try a different build without having to save up for an unreasonable price.

    They've cut the price in half. I've spent over 50k in gold repecing my main more than once.
  • Khami
    Khami
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    Elyna wrote: »
    they cost half what they used to cost...

    They were for a second and then they went back to their ridiculous prices.

    Respecs were 100g per point, now they're 50g
  • seanolan
    seanolan
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    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.
  • jelliedsoup
    jelliedsoup
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    Makes no sense to me whatsoever. If the skills/ morphs were equal I could understand but some of the skills are so worthless you pay to free up wasted skill points.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Elyna
    Elyna
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    seanolan wrote: »
    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.
    Wow, calm down. No need to get your jimmies in a rustle.
  • Greatfellow
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    seanolan wrote: »
    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.

    Yeah, i agree. Look, the price of re-spec is a part of providing challenge and sense of accomplishment in the game. I get that not everybody wants the same level of challenge, or that some people don't want any challenge at all. I just don't like a game that has no challenge or reward. i think the respec price is just right: not too expensive to accomplish, not so cheap that my character build has little sense of accomplishment.
    Edited by Greatfellow on September 21, 2014 6:32AM
  • Greatfellow
    Greatfellow
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    Elyna wrote: »
    seanolan wrote: »
    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.
    Wow, calm down. No need to get your jimmies in a rustle.

    heheh. i like that "No need to get your jimmies in a rustle." That's cute, and I'm gonna use it at work the first chance I get.
  • KenjiJU
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    This would mostly be aesthetic, but also provide a different limitation rather than just how much gold you have. I think the concept of gold respecs are lame. I'd rather there be some form of token that you gain from completing delves, kills, or keeps (something along those lines). It would also replenish on its own, so after some time has passed, you can try out a few different setups.
    Edited by KenjiJU on September 21, 2014 7:03AM
  • ozgod22_eso
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    Because for roleplaying and immersion reasons you must be penalised for your poor choices earlier in the game when you didn't know what you were doing. And because since you aren't spending money on anything else you may as well spend money on this. You're not meant to hoard money.
    Edited by ozgod22_eso on September 21, 2014 7:47AM
  • sagitter
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    Arm and a leg? respec is just perfect the way it is now.
  • dcincali
    dcincali
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    ZOS is trying to feed the starving Bosmers in Africa...
  • KhajitFurTrader
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    Two reasons I can think of:
    1. A MMO needs strong money sinks to counter the acceleration of mudflation, which happens anyway. Question is how fast. No-one wants a "Ring of Jordan" situation, where in-game currency has become utterly meaningless and the subsequent bartering market is firmly in the hands of those who game it.
    2. In the words of Sid Meier: "A game is a series of interesting choices." Without the costs, skilling choices would be trivialized, and thus no longer be interesting. Boring systems are no fun in the long run. So the costs are a good thing to keep interest up.

    The costs for respecs are a moot point, anyway. There are enough skill points to be found in the game that eventually, every skill line can be maxed out. And while being on the journey, the new option to reset/respec morphs only is another recently added convenience.
    Edited by KhajitFurTrader on September 21, 2014 8:18AM
  • Elyna
    Elyna
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    Two reasons I can think of:
    1. A MMO needs strong money sinks to counter the acceleration of mudflation, which happens anyway. Question is how fast. No-one wants a "Ring of Jordan" situation, where in-game currency has become utterly meaningless and the subsequent bartering market is firmly in the hands of those who game it.
    2. In the words of Sid Meier: "A game is a series of interesting choices." Without the costs, skilling choices would be trivialized, and thus no longer be interesting. Boring systems are no fun in the long run. So the costs are a good thing to keep interest up.

    The costs for respecs are a moot point, anyway. There are enough skill points to be found in the game that eventually, every skill line can be maxed out. And while being on the journey, the new option to reset/respec morphs only is another recently added convenience.

    About your second point. Respeccing is not an interesting choice.
  • KhajitFurTrader
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    Elyna wrote: »
    In the words of Sid Meier: "A game is a series of interesting choices." Without the costs, skilling choices would be trivialized, and thus no longer be interesting. Boring systems are no fun in the long run. So the costs are a good thing to keep interest up.
    [/list]

    About your second point. Respeccing is not an interesting choice.

    As long as skill points are scarce during levelling, the question in which skills to invest them and how this might pay off is an interesting one. Without the perceived "penalty" of paying gold to revise these choices, the spending of skill points would no longer have consequences, and thus no longer be interesting.
    Edited by KhajitFurTrader on September 21, 2014 8:30AM
  • guybrushtb16_ESO
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    seanolan wrote: »
    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.

    Yeah, i agree. Look, the price of re-spec is a part of providing challenge and sense of accomplishment in the game. I get that not everybody wants the same level of challenge, or that some people don't want any challenge at all. I just don't like a game that has no challenge or reward. i think the respec price is just right: not too expensive to accomplish, not so cheap that my character build has little sense of accomplishment.

    I don't see challenge in it at all, and it appears to be more of a hindrance then a feature to me.

    For example, on my Templar, I would like to use Solar Barrage while solo occasionally, but I know Dark Flare is more neccessary for pvp so I just stick with it because changing it twice just for that is not worth the hassle. Not being able to change skills on the fly mean I'm more locked into my default skillset which ultimately means less diverse gameplay, and the game is already not going overboard with gameplay diversity as it is.
  • Greatfellow
    Greatfellow
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    seanolan wrote: »
    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.

    Yeah, i agree. Look, the price of re-spec is a part of providing challenge and sense of accomplishment in the game. I get that not everybody wants the same level of challenge, or that some people don't want any challenge at all. I just don't like a game that has no challenge or reward. i think the respec price is just right: not too expensive to accomplish, not so cheap that my character build has little sense of accomplishment.

    I don't see challenge in it at all, and it appears to be more of a hindrance then a feature to me.

    For example, on my Templar, I would like to use Solar Barrage while solo occasionally, but I know Dark Flare is more neccessary for pvp so I just stick with it because changing it twice just for that is not worth the hassle. Not being able to change skills on the fly mean I'm more locked into my default skillset which ultimately means less diverse gameplay, and the game is already not going overboard with gameplay diversity as it is.

    I used the wrong words: challenge and sense of accomplishment. I agree with the poster who spoke about making choices meaningful, not trivializing them. Sorry about that, and I still don't expect you to agree with me on this :)
  • Aoife32001
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    Because online game economies need some gold sinks?

    I really don't have a problem with the cost. Moreover, it's not like ESO is out of the ordinary for MMOs in discouraging free character changes at the drop of a hat. In Lineage 2 you were stuck with your choice period... if you wanted to "re-spec" you had to re-roll. Just be glad they gave you the option at all!
    Edited by Aoife32001 on September 24, 2014 3:40AM
  • smee_z
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    Didnt go for all the shards where ever because I wanted my respecs to be cheaper. 7k is manageable everytime.
    PC NA

    Games are meant to be played.

    Back in Auriel's Bow 1.0, I have thought that the best way to handicap a faction with the HUGE pop advantage is to temporarily disable their grouping functionality and their ability to fight in 3rd person point of view! Let's see if these do not even up the odds.
  • Bazzakrak
    Bazzakrak
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    smee_z wrote: »
    Didnt go for all the shards where ever because I wanted my respecs to be cheaper. 7k is manageable everytime.

    You could easily go for each skyshard and still keep the cost down.
    The cost is based on how many skillpoints you have used, so you could only use the points you felt you needed, and keep the rest in reserve in case you needed something new in a special situation, that way you would still keep the cost down.
    We're born, we live, we die. And along the way, you do the best with whatever crap you step in :p

    I'm stranded all alone in the gas station of love, And I have to use the self-service pumps <3

    Post Hoc Ergo Proptor Hoc o:)

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  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    seanolan wrote: »
    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.

    gear, improvement mats, crafting mats, nirncrux stones, crafted items with said nirncrux stones, horses, food for your horses, bank space, bag space, the list goes on.

    I've never understood people saying there isn't stuff to spend money on. I am constantly buying and selling.
    Dear Sister, I do not spread rumors, I create them.
  • MornaBaine
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    Add me to the group of people who don't understand why respeccing costs so much. ESPECIALLY in this game. You can build a character in some pretty exotic ways but knowing that if you end up not liking the result you'll have to spend a ton of gold to try out your next idea really stifles creativity and experimentation. Which absolutely results in cookie-cutter builds. Having to attain a ton of gold in order to respec does NOT give me a sense of accomplishment, it is merely a barrier that keeps me from exploring one of the most interesting aspects of this game.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Ragefist
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    Because this is RPG game, not Call of Duty

    Kiddies always want everything and want it now, but not having meaningful decisions means the game is becoming more and more shallow

    ZOS should add more (and more difficult) ways to get skillpoints and get rid of respec
  • Cherryblossom
    Cherryblossom
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    I don't think the OP was suggesting that re-spec should be free, so all the entitlement post are trolls.
    Its the overal cost that is the issue, as mentioned in many posts, we have an amazingly large choice of combinations we could go for but due to the cost of re-specs it's unlikely that most will play with the options which is a shame.
    So now most will be copying the "Best" skill arrangements, so everyone in Skirt and Stick!
    In the words of Sid Meier: "A game is a series of interesting choices." Without the costs, skilling choices would be trivialized, and thus no longer be interesting. Boring systems are no fun in the long run. So the costs are a good thing to keep interest up.
    When Skill Choices are then unnecessary as all go for the same it also becomes boring and people lose interest...
  • starkerealm
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    seanolan wrote: »
    What the hell else are you spending money on? Good god, the things people complain about....what, it should be free? You should be able to change daily? Hourly? Why? Where's the challenge to build your character step by step? Get over the entitlement and play the frakking game.

    Motifs... oh, wait, I missed the point, didn't I?
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