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Swaping weapons is SO bad

AreoHotah
AreoHotah
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It never works when you need it the most. Most of the times when i move around and try to dodge weapon swap doesn't work. And it's been like this since forever. As a dual-wield/bow NB this is just game greaking for me :(
When i press TAB (my weapon swapind hot-key) i want the weapon to change no matter what i'm going. If i press TAB then it means in need it [snip]...

[Moderator Note: Edited per our rules on Cursing & Profanity]
Edited by ZOS_UlyssesW on September 19, 2014 7:55PM
Hota'h, Dual-wield/bow full medium armor NB Khajiit from day 1.

https://imageshack.com/i/p2rF313Qj/b]
  • Thechemicals
    Thechemicals
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    You want weapon swap to auto cancel your actions for you.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • MasterSpatula
    MasterSpatula
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    You want weapon swap to auto cancel your actions for you.

    Nah, he probably just wants weapon swapping to be actually responsive, which is something we've been asking for since Day 1, and something they've claimed they'd fixed at least a half-dozen times now.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • poodlemasterb16_ESO
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    It works very well. I do not understand why so many have trouble with it.

    You should make sure you are not in the middle of an attack when you do it but apart from that it works just fine. I use it all the time, often several times in one fight.
  • Desdemonte
    Desdemonte
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    The new lag introduced with this update has made weapon swapping a very iffy occurrence. It had finally reached a point where it was decent, but now it's horrendous again. I still would have liked it to be more reliable and instantaneous prior to the patch, but it was at least useable.
  • Venereous44
    Venereous44
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    I have noticed that you must be deliberate with your commands and that it queues up 2 commands... so if you're just spamming stuff you'll never know where you are in your command queue.... above 2 commands.. the rest are lost. Weapon swapping is no less likely to lost in queue than any other command. At least from what I have seen.
  • DuelWieldingCheesyPoofs
    Ive noticed this tonight playing
  • Dominoid
    Dominoid
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    A few patches ago weapon swap became first priority and interrupted everything and did the swap. For some reason with 1.4 it went back to before that patch and is no longer the highest priority. It needs to be fixed and we need to raise holy hell about it.
  • Srugzal
    Srugzal
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    I have noticed that you must be deliberate with your commands and that it queues up 2 commands... so if you're just spamming stuff you'll never know where you are in your command queue.... above 2 commands.. the rest are lost. Weapon swapping is no less likely to lost in queue than any other command. At least from what I have seen.

    This is very true. The game as a whole is not the least bit friendly to button mashing. I think most of the time keystrokes (such as for abilities that are out of manna) are ignored, but sometimes (as with animation cancelling) the animation can be interrupted, and that gives the impression of queueing. But this is never true of weapon swapping. Should weapon swap take priority over everything? Actually, I think it should.

    I've paid close attention to the ability bar animations of YouTube videos recently, and it seems that everyone button mashes. It's hard to be deliberate, especially when the "trailing" animation duration varies so wildly. And then there's the attack speed to consider; it just isn't possible to hit the buttons meaningfully as fast as you can, say, with a first person shooter.

    I think that's what people have always meant when they called combat "unresponsive." The game apparently wasn't designed for twitchy players, in a manner of speaking...
    Edited by Srugzal on September 18, 2014 11:15PM
  • Tyr
    Tyr
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    The Irony is that this patch they made weapon swap the highest priority action, but it's bugged making it way more unresponsive than it was before.

    So good news is: They actually implemented a permanent solution to the problem.
    Bad news: the implementation is bugged
    Good news, they will probably hotfix the bug at some point.
    Bad news: There a small chance they can't hotfix it properly and will revert the change.

    So....lol all around.
  • Two-Dogs
    Two-Dogs
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    I've noticed a significant difference between wireless and wired play.

    When using wireless during lag-tastic battles, weapon swapping is iffy at best. I'm sure someone more technically competent than I can cite the multitude or reasons.

    However, when wired, weapon swapping is very rapid - assuming you anticipate the animation times of whatever action you're taking. This could be considered a skill, one whose development will reward practice.
  • Venriz
    Venriz
    last time in cyrodil i wasnt able to swap weapons for 30s, better i wasnt able to do any attack
  • Gillysan
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    Haven't been to Cyrodiil since big patch. Using a wired G600. I don't consider myself a twitch player, so maybe I fall under the deliberate button masher? I noticed awhile ago this game gives you plenty of time to respond to the npc's, so it's almost a more relaxed feel to the combat compared to some other mmo's I've played.

    It was bow NB that were having a bad time before.

    Anyways, been on my sorcerer alot lately, resto and destruction staff. Weapon swapping has been remarkably flawless for me. Hotbar's switching, no problem. Lag only when between phased areas.

    Regarding phased areas, I'm using the twilight daedra pet. Those pets pop in and out when you are fighting in some phased area boundary. They are a good warning when you need to stay to one side or the other during a fight. This can happen in outside overland fights.

    EDIT -- I weapon swap a lot during fights, especially soloing in VR areas.
    Edited by Gillysan on September 19, 2014 1:29AM
  • Redlag
    Redlag
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    When you hit your weapon swap and nothing happens at all so you mindfully press the button again to have it double swap back to the same weapon. That is not mashing buttons. Talking about mashing buttons in this thread is a weak excuse for something everyone knows has been glitch and bugged since release.

    Further more. I have figure out that casting an ability, while coming out of stealth and weapon swapping is what's crashing people in Cyrodil. That is also not button mashing that is twitch.

    Edited by Redlag on September 19, 2014 4:35AM
  • AreoHotah
    AreoHotah
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    Most of the time swaping doesnt work for me is when I simply back away just holding down S, im not mashing anything. Im just backing away (or dodge) and keep pressing that button and nothing happens. And its no lag, cuz I can see the mobs moving and shooting.
    As some said here weapon swaping should cancel anything you curently do (cast, attack, block, etc) and just swap. Not just canceling the animation, but the result aswell.

    AGAIN, if I push the swap weapon button is because I NEED it.

    Zos you either give me an ability bar with 10 slots (dont worry il get used to it) or you make the swap weapon work FAST AND 100%.
    Edited by AreoHotah on September 19, 2014 4:55AM
    Hota'h, Dual-wield/bow full medium armor NB Khajiit from day 1.

    https://imageshack.com/i/p2rF313Qj/b]
  • Stratti
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    I dont understand the fuss. I have weapon swapping while tanking for range pull to LOS - DPS I swap into sword and board to heal and CC . I never have had an issue. I mean I have to swap while there are 10 mobs running at me and it has worked for me fast and 100%.

    It will not cancel your actions though otherwise then we will be having a QQ thread about cancel actions with weapon swap
  • babylon
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    You want weapon swap to auto cancel your actions for you.

    Weapon swap SHOULD autocancel actions.They need to add in a cancel to any action to the weapon swap command, and it would actually work.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    AreoHotah wrote: »
    Most of the time swaping doesnt work for me is when I simply back away just holding down S, im not mashing anything. Im just backing away (or dodge) and keep pressing that button and nothing happens. And its no lag, cuz I can see the mobs moving and shooting.
    As some said here weapon swaping should cancel anything you curently do (cast, attack, block, etc) and just swap. Not just canceling the animation, but the result aswell.

    AGAIN, if I push the swap weapon button is because I NEED it.

    Zos you either give me an ability bar with 10 slots (dont worry il get used to it) or you make the swap weapon work FAST AND 100%.

    You should understand keys like this almost always activate when you release it. Holding it down is a sure way to have it not fire.
  • RSram
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    babylon wrote: »
    You want weapon swap to auto cancel your actions for you.

    Weapon swap SHOULD autocancel actions.They need to add in a cancel to any action to the weapon swap command, and it would actually work.

    I think that all actions should be persistent across hot bar swaps. Not canceling. Currently some abilities persist after a swap (like encase) and some don't (like summoned pets and armor).

    The problem I have is that the current system isn't realistic in how it handles the weapon bar. I treat the weapon bar as a tool to group abilities in the sequence that I plan to use them and in this respect the hot bar works, but when the situation changes I may need to swap, but I want the previous effects to remain; I think this gives more flexibility.

    The best argument that I heard (I still think it is a cop out) is that making ALL abilities persistent across the swap will unbalanced the game; maybe true in the game's current form, but the developers should have though of this in the first place before even committing to beta testing.

    I also been having problems with swapping in congested mob fights, and I am guilty of constantly spamming the keyboard in panic sometimes. I though this was supposed to be fixed by placing the animations in memory? I have 64 GB of memory, more than enough to play ESO.



  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    RSram wrote: »
    babylon wrote: »
    You want weapon swap to auto cancel your actions for you.

    Weapon swap SHOULD autocancel actions.They need to add in a cancel to any action to the weapon swap command, and it would actually work.

    I think that all actions should be persistent across hot bar swaps. Not canceling. Currently some abilities persist after a swap (like encase) and some don't (like summoned pets and armor).

    The problem I have is that the current system isn't realistic in how it handles the weapon bar. I treat the weapon bar as a tool to group abilities in the sequence that I plan to use them and in this respect the hot bar works, but when the situation changes I may need to swap, but I want the previous effects to remain; I think this gives more flexibility.

    The best argument that I heard (I still think it is a cop out) is that making ALL abilities persistent across the swap will unbalanced the game; maybe true in the game's current form, but the developers should have though of this in the first place before even committing to beta testing.

    I also been having problems with swapping in congested mob fights, and I am guilty of constantly spamming the keyboard in panic sometimes. I though this was supposed to be fixed by placing the animations in memory? I have 64 GB of memory, more than enough to play ESO.


    I could run a small herd of animals and all my other stuff, NO!

    My weapon bar has 2 weapons. That's all that fits after Critical Surge, Inner Light and either Vampire Drain or Lightning Armor. It's better that way, my weapons are kind of OP with all that running. If I could drop 2 pets as well and have them be persistent the whole thing would become ridiculous.

    I'm kinda facerolling Cadwell's Gold right now and really that is depressing enough. My spell bar executes bosses with often no damage at all taken.

    It's too easy like it is.
  • Curragraigue
    Curragraigue
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    I have lag problems that come and go which makes weapon swap in the middle of a fight a problem. So I have to always have some healing option on both bars just in case.

    Most of the time I have to be really selective with one bar so I don't have to worry about swapping in a fight. Sad because I would like to have the confidence other players posting here have of being able to easily swap but you work with what you have.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    yes having to wait 10sec for a weaponswap is a real killer, literally
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • RSram
    RSram
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    Hey Poodlemasterb16_ESO

    You are correct, but that's not the point I was referring to. ESO in its current state is totally unbalanced and the solo VR content is currently a Nerf Ball.

    I also said:
    The best argument that I heard (I still think it is a cop out) is that making ALL abilities persistent across the swap will unbalanced the game; maybe true in the game's current form, but the developers should have thought of this in the first place before even committing to beta testing.

    The swap bar is not how I expected it to function.

    So to ensure that a player cannot create an over-powered swap bar configuration, the developers choose not to make certain abilities non-persistent because the rest of the game's difficulty was nerfed.

    Rick



  • Gilvoth
    Gilvoth
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    there should Not be Any weapon swaping at all, all my skills should be right in front of me so that i can use them on the fly and instantly. especialy in pvp, because it will infact mean your death within .01 of a second.
    earlier i was fighting a guy and he did exactly what i thought he would do so i switched weapons to counter his atack with a skill on my second weapon tray, and right then immediatly cast what was supose to be on that second weapon skill tray and it wasnt, instead i cast what was on the 1st set weapon tray i just left - which was entirely what caused my death -
  • Gilvoth
    Gilvoth
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    RSram wrote: »
    Hey Poodlemasterb16_ESO

    You are correct, but that's not the point I was referring to. ESO in its current state is totally unbalanced and the solo VR content is currently a Nerf Ball.

    I also said:
    The best argument that I heard (I still think it is a cop out) is that making ALL abilities persistent across the swap will unbalanced the game; maybe true in the game's current form, but the developers should have thought of this in the first place before even committing to beta testing.

    The swap bar is not how I expected it to function.

    So to ensure that a player cannot create an over-powered swap bar configuration, the developers choose not to make certain abilities non-persistent because the rest of the game's difficulty was nerfed.

    Rick



    i was speaking to a npc for my next quest when i was insta atacked with a set of skills from a sorcerer, he cast 5 skills and 1 ultimate on me that instantly killed me.
    now i know for a fact theres no way he could maintain that slot options in all situations, so basicly the only way to counter that would be to limit the available slots for just each circumstance or event you wish to play out. as soon as that sorcerer finished killing me i am very sure he changed out his skills slots to prepare for different circumstances - so i do see what you mean and that makes sence -
    however, to make the game balanced they ended up making the game imbalanced in the process, and what they were trying to stop is exactly what they ended up acheiving, just in a different manner of doing it.

  • CapuchinSeven
    CapuchinSeven
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    You want weapon swap to auto cancel your actions for you.

    No, for you and your two agrees, he likely just wants the damn thing to work.

    I've noticed the same thing, I'm starting to think we need maybe a 2 second cool down or something, just to stop me accidentally swapping back because it lagged and didn't swap the first time.
  • babylon
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    I'm starting to think we need maybe a 2 second cool down or something, just to stop me accidentally swapping back because it lagged and didn't swap the first time.
    No we do not need a two second cooldown.

    We need the weapon swap to include a cancel on any action, so whatever animation or button you pressed before the swap is cancelled, and the weapon actually swaps.

    Actually I hesitate to ask for this, because they'll most likely screw it up...probably make the weapon auto delete itself or something.
    Edited by babylon on September 19, 2014 10:47AM
  • AreoHotah
    AreoHotah
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    AreoHotah wrote: »
    Most of the time swaping doesnt work for me is when I simply back away just holding down S, im not mashing anything. Im just backing away (or dodge) and keep pressing that button and nothing happens. And its no lag, cuz I can see the mobs moving and shooting.
    As some said here weapon swaping should cancel anything you curently do (cast, attack, block, etc) and just swap. Not just canceling the animation, but the result aswell.

    AGAIN, if I push the swap weapon button is because I NEED it.

    Zos you either give me an ability bar with 10 slots (dont worry il get used to it) or you make the swap weapon work FAST AND 100%.

    You should understand keys like this almost always activate when you release it. Holding it down is a sure way to have it not fire.

    Wich is not ok right? Why can't i swap weapons while backing away (holding S)???

    Hota'h, Dual-wield/bow full medium armor NB Khajiit from day 1.

    https://imageshack.com/i/p2rF313Qj/b]
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Let's be honest, all the commands in this game are ridiculously unresponsive, if you feel otherwise, try playing any other game out there.

    I actually account for the delay, and get confused when I play other games.
    Dear Sister, I do not spread rumors, I create them.
  • Nocturnalis
    Nocturnalis
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    Two-Dogs wrote: »
    I've noticed a significant difference between wireless and wired play.

    When using wireless during lag-tastic battles, weapon swapping is iffy at best. I'm sure someone more technically competent than I can cite the multitude or reasons.

    Yes, I also switched from a wireless connection to wired and I noticed an improvement in responsiveness. The router was orginally on a different floor, so reception was a bit flaky already - but other multiplayer online games seemed to run fine.

    It just seems ESO is especially demanding of a quality connection, so whatever you can do on your end to improve it seems to help the lag situation.
    Edited by Nocturnalis on September 19, 2014 5:27PM
  • Athas24
    Athas24
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    AreoHotah wrote: »
    Zos you either give me an ability bar with 10 slots (dont worry il get used to it) or you make the swap weapon work FAST AND 100%.

    OMG Yes, yes.... YEESSS!
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
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