rhogarth2b14a_ESO wrote: »The entire NB class is hosed to be honest. It seems to get more and more broken with each patch. The other 3 classes have their primary skills in order that keep them viable. NB fundamental skills are flat out [snip], particularly when it comes to pvp.
Dragon knights talons and standards working ok? Yep spam that *** like a boss.
How about Sorcs shields, streaks, and endless ultimate spamming, they working ok? Yep, everyone and their momma rockin these nonstop.
How about Templars blazing shields, heals n stuff, they working ok? Yep you better pack a lunch trying to kill one.
And how about NB's......err...what is it that is supposed to set them apart again? Oh right, their stealth and speed. How's that going for them? I think the answer is obvious to everyone accept the Devs, who apparently think this game is still in closed Beta.
[Moderator Note: Edited quote to match moderated version]
Spectrasoul wrote: »I have a hard enough time getting med armor to work without having to wear a specific set.
SuraklinPrime wrote: »But we should not need the same stuff as the other classes, what we lack in sustain we should have in swift violent damage output and quick stealthy movement in & out of combat. Noone should be able to out-dps a well built NB but we have to accept that when the burst runs down we need to use that movement ability to get out or we may well die!
poodlemasterb16_ESO wrote: »SuraklinPrime wrote: »But we should not need the same stuff as the other classes, what we lack in sustain we should have in swift violent damage output and quick stealthy movement in & out of combat. Noone should be able to out-dps a well built NB but we have to accept that when the burst runs down we need to use that movement ability to get out or we may well die!
My son the VR6 Vampire NB and my VR6 Vampire Witch go play sometimes. He can hit harder than she can, his initial burst from stealth is impressive but he runs out of steam pretty easy. My Witch is able to lay down hurt at a pretty high level for a long time. She actually can deal with stuff he has problems with and her ability to deal with crowds is a bit better but he hits like a truck.
He motors about the place in sneak in a terrifying manner. It's second nature to him now and I sometimes can't believe the places he goes. He will cruise right through groups my quite sneaky witch would have to be up the wall for, he just hits invis and rolls on through.
PlagueMonk wrote: »Sneak_Thief wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Yeah you are 100% correct, Vamps, according to most lore, movies, and shows move at an incredible speed..
Yeah but I should ALSO be able to poke you with a hunk of wood I picked up off the ground (or silver) and turn you into ash or you should burst in flames in sunlight.
Not seeing EITHER of those happening in this game so don't try and quote movies as a viable reference unless you are willing to accept ALL the drawbacks. Cherry picking to suit your own ends doesn't fly....oh wait.....Vampires can also turn into bats and fly....you want that too??? ><
PlagueMonk wrote: »Sneak_Thief wrote: »I agree, vamp nb's have been done wrong..pls don't make any more changes unless it is an improvement for NB's. I had the night silence set..vamps are supernatural so, yeah,we should run faster in stealth.hasnt anyone seen "Interview with a Vampire :P Thats the trade off for fire vulnerability (even with enchant resists), having to feed every so often and getti g one-shotted by silverbolt..we are vamps people..vamp is a skill line with passives..did you change the magika and stamina passives from the guild lines that prolly stacks with sets that gives increased stats? No...the one thing that made me happy..you had to take it away..cuz of a few whiners...who cares if we go as fast as their horse..tell them to feed it!
Yeah you are 100% correct, Vamps, according to most lore, movies, and shows move at an incredible speed..
Yeah but I should ALSO be able to poke you with a hunk of wood I picked up off the ground (or silver) and turn you into ash or you should burst in flames in sunlight.
Not seeing EITHER of those happening in this game so don't try and quote movies as a viable reference unless you are willing to accept ALL the drawbacks. Cherry picking to suit your own ends doesn't fly....oh wait.....Vampires can also turn into bats and fly....you want that too??? ><
The funny thing is they can turn in to bats in this game even though that is a pretty rare thing as far as vampire lore goes.
PlagueMonk wrote: »deepseamk20b14_ESO wrote: »Hmmm, apparently a lot of bad NB's here. Skills need some fixing at least in the "working correctly" dept. But as a vr10 NB I do insane dps in pve and I easily hold hold my own in PvP. Not sure what you guys are doing wrong. I hate to say it but l2p. Threatening to cancel sub is pretty lame. Jeez, back when I played Aion for instance I was a spirit master and it took forever for the revs to fix the class (way longer than its been for this game), but it all worked out in the end. Chill out and keep brining up broken mechanics like you're all doing so they can be fixed.
Was waiting for one of these"L2P" posts to pop up.
You forgot to list your spec there Tex. That will tell us why you are "holding your own" in PvP.
Oh and for those saying that NightsSilence stacking was "purely for fun". Bull****.
Being able to move from battle to battle faster than a horse and invisible is a HUGE freakin' advantage. Running this way means you get to the action quicker and never get unhorsed and ganked by a skirmish group. So please stop trying to convince us otherwise.
It works, but it just doesnt show the invisible graphic after using purgeseneferab16_ESO wrote: »
Dark Cloak VI will not work at all during the effect of Efficient Purge IV (reduces the duration of negative effects on nearby allies by 50% for 3 seconds).
These issues was introduced with the patch.
Mograineb16_ESO wrote: »It works, but it just doesnt show the invisible graphic after using purgeseneferab16_ESO wrote: »
Dark Cloak VI will not work at all during the effect of Efficient Purge IV (reduces the duration of negative effects on nearby allies by 50% for 3 seconds).
These issues was introduced with the patch.
ZOS_GinaBruno wrote: »Ok everyone, thanks so much for your help and patience. We have identified what the main issue is here: both the racial passive Stealthy and the item set Nightshade are not currently working. We are hard at work fixing both of these, and apologize for the frustration this has caused. We'll let you know when you can expect to see the fix.
ZOS_GinaBruno wrote: »Ok everyone, thanks so much for your help and patience. We have identified what the main issue is here: both the racial passive Stealthy and the item set Nightshade are not currently working. We are hard at work fixing both of these, and apologize for the frustration this has caused. We'll let you know when you can expect to see the fix.
There's an issue specifically with Shadow Cloak where it's being removed when projectiles miss you; this is likely being fixed in patch 1.4.4.seneferab16_ESO wrote: »ZOS_GinaBruno wrote: »Ok everyone, thanks so much for your help and patience. We have identified what the main issue is here: both the racial passive Stealthy and the item set Nightshade are not currently working. We are hard at work fixing both of these, and apologize for the frustration this has caused. We'll let you know when you can expect to see the fix.
Good news!
Got anything for us about Dark Cloak yet? It's currently very unreliable as mobs will frequently see/hit/shoot through it.
ZOS_GinaBruno wrote: »Ok everyone, thanks so much for your help and patience. We have identified what the main issue is here: both the racial passive Stealthy and the item set Nightshade are not currently working. We are hard at work fixing both of these, and apologize for the frustration this has caused. We'll let you know when you can expect to see the fix.
Nightstrider wrote: »VR:14
Nightblade
Bosmer
Vampire
7/7 Medium Armor
Dual Wield/Bow
All class passives (each three sets)
All vampire passives.
All Medium Armor passives.
All Dual Wield Passives.
All Bow passives.
All Fighter's Guild passives.
All 2H Weapon passives.
Issues I've noticed:
Stealth radius is bugged to hell. Detection range for NPCs in VR10 zones and lower are like I'm playing a sorcerer with all light armor. As was mentioned before, sneaking through a room of baddies that you've snuck through a hundred times before, is now impossible without a potion or shadow cloak.
Passives affecting stealth are bugged. Half the time I'm moving in stealth it has a HUGE stamina drain. The rest of the time, it's the reduced rate from all the passives. If it's using the huge drain, unstealthing and restealthing has fixed it.
Opening shots from stealth are bugged. This may be because detection radius is borked, but often when hitting a target from behind (NPC or PC), they don't get stunned or extra damage. It may be because they are detecting you in midswing. I don't know.
Regaining stealth is very very often impossible in PvP. In non-solo/gank situations, like keep taking, I usually maintain a 1 death to 10-15 kill ratio. Now it's 1 in 5 if I'm lucky. Since the new patch, if I start a fight that I can't finish (more enemies join in, it's a DK with 72387540 points of armor), I cannot regain stealth through crouching or through shadow cloak. The eye remains open if I crouch, and cloak pops me in and out so fast I barely even see the red color. Other classes don't seem to have this problem!!! I see them crouch in stealth and disappear all the time while I'm fighting them and they are running away. Vampire characters will hit mist form and crouch while running away, and they're gone.
RARELY, shadow cloak will work and I'll be able to cloak out, run, cloak again before it expires, move some more, cloak again... hide behind a tree and when it's done... Oh look, they eye is wide open still. The bad guys are running in the other direction with mage light on, no clue where I am... I have no DoTs on anyone... and I'm sitting there with my head stuck in a tree trying to hide my health bar from anyone looking for it until 20 seconds or so pass by and the eye closes.
And that's on the NOOBS -- The smart players spam bombard/pulsar/whirling etc, the second you stealth, so you get pulled from it before you can even move.
A NEW TWIST: As for pulling people from stealth -- I was running along outside of Chalman last night, I pressed my 5 key (which on one bar is Haste, but I had my other bar on by accident), and activated Ambush. It went off, and I teleported onto a DC player who was sitting idle (I proceeded to kill him, of course). It looked like Ambush triggered on his stealth position like arrows and spells do, without even being able to see him. I don't know if the ambush button was lit either, but he was NOT visible on my monitor.