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Do you want a new class?

  • seneferab16_ESO
    seneferab16_ESO
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    No
    GnatB wrote: »
    They should add the ES class.

    Existing classes wouldn't have access to spell crafting. The new ES class would. All the different current class abilities would be craftable via spell crafting.

    Existing characters would have an option to convert their existing class to the new "ES" class. When they do so, they lose their existing class skill lines, but gain spell crafting skill equal to their highest leveled class line. They also automatically learn the crafted version of any class skill they had previously known.

    I love this idea. Love, love, love!

    Aerin Treerunner, pre dinner snack
  • accursed1
    accursed1
    No
    These things you want, Bard, Necromancer, Worshipers ect. can all either be made currently or will be able to once spellcrafting comes out. I have a legit bard that I'm (slowly) making and once spellcrafting is out I will have a Necromancer. Look at each class, weapon, guild attack or spell and their morphs and see what each one does. Then look at what you want to play. I will use Bard for an example (because currently it's the easiest to do), you could go resto/bow and have your bar full of buffs. I would do 2 pieces medium armour and 5 light. Spellcrafting will bring more to the game also.
    I think each class should have more skills available but the classes we have are enough.
  • NakedSnake
    NakedSnake
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    Yes
    Necromancer and Deadra class for a future expansion.
    Anyone who voted no to new content is obviously delusional.
    "Brilliant! Why is it that the people with the most ridiculous ideas are always the ones who are most certain of them?"
  • GnatB
    GnatB
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    Yes
    NakedSnake wrote: »
    Necromancer and Deadra class for a future expansion.
    Anyone who voted no to new content is obviously delusional.


    Somebody didn't read the "No's"

    Most of the No's (and even at least one of the yes's) were basically saying there shouldn't be any classes. Just a variety of available skill (lines).
    Achievements Suck
  • Chuggernaut
    Chuggernaut
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    No
    No new class, just new skill lines!
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • NakedSnake
    NakedSnake
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    Yes
    GnatB wrote: »
    NakedSnake wrote: »
    Necromancer and Deadra class for a future expansion.
    Anyone who voted no to new content is obviously delusional.


    Somebody didn't read the "No's"

    Most of the No's (and even at least one of the yes's) were basically saying there shouldn't be any classes. Just a variety of available skill (lines).



    Exactly, everyone has there own opinion of what Zos should have done with the game and as lovely as these ideas may be it is unlikely that Zos will remodel their game. What is likely is that there will be new classes.
    As for spellcrafting, don't get your hopes up. It wont be diverse enough to replace the class system but will act as a supplement at most.
    Edited by NakedSnake on September 9, 2014 11:44PM
    "Brilliant! Why is it that the people with the most ridiculous ideas are always the ones who are most certain of them?"
  • Zhoyzu
    Zhoyzu
    ✭✭✭✭✭
    No
    No because at some point re-rolling isnt worth it.
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Audigy
    Audigy
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    ✭✭
    Yes
    A necromancer Skill line.
  • Lorgend
    Lorgend
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    Yes
    akray21 wrote: »
    I would rather them add one skill line to each class already in the game. Or add 2 more morphs to every ability. Or a combination of the two.

    I think adding another class would just cause everyone to jump to that class, and it would be the predominant class, at least for a while, and I don't like that idea.

    lol bro you only have 5 ability bars. even if they do that where the hec are you gona put those skills???
  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    Lindur wrote: »
    BBSooner wrote: »
    Id rather see trait lines for:

    Bard
    Necromancer
    Companion
    Thieves guild
    Dark Brotherhood
    Morag Tong
    Dragonguard
    Sword Saints
    Daggers
    Wyrd
    Thalmor
    Eyes of the Queen
    Wild Hunt
    Daedric Worship (and a line for each Prince)
    Aedric Worship (and a line for each divine)

    Id also like there to be multiple lines for vampire to denote different bloodlines.

    But a new class? Nope.

    Wyrd?

    Pretty sure 'Wyrd' would be Aedric, and therefore doesn't need another line. The Wyrd after all has to do with things like the Green Pact, Spinners, those wilderness Breton women etc, and they ALL follow Y'ffre.

    I thought the Wild Hunt was daedric, but I think it turns out it is not after checking. It is however a permanent change of your character into madness and monstrosity. I don't see this being feasible for a player character.
    Edited by dodgehopper_ESO on September 10, 2014 1:03AM
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    The reason I say yes, is that I would like to see one class with at least a whole skill line dedicated to Ice/Wind type of powers. This is mostly for both style and balance reasons, since Fire and Lightning are so predominant in the damage types out there. It would also be nice for visual and thematic reasons as well. Think about the Nords for instance, they revere 'the Voice' which is certainly a Dragon thing, an Akatosh/Alduin thing. Its also a Kyne thing.

    If anything else, something with Poison/Disease in the line would be nice. I had expected it in the Nightblade line, but it isn't there, even in the form of craftable poisons.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Soloeus
    Soloeus
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    No
    Bard Line would be fun.

    A few skill lines added would be fun but not too much. More isn't always better.

    Within; Without.
  • Code2501
    Code2501
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    No
    The less classes the better. Just fix broken skills and add new skill lines that all players can learn.
  • Draxuul
    Draxuul
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    I really don`t know whether i want a new class or not .

    I`m definatly one who loves variety so the more variety they offer us and the happier i get but i agree with Akray21 that new skill lines for each classes are kind of a better idea for the moment . And yeah , more morphs for each skills that already exist , as Akray21 also mentioned.

    And considering that the 4 classes that we currently have pretty much cover every roles needed, a new class would end up being a different version of a class that we already have . Which mean that they would pretty much have to add 4 new classes at the same time to make everyone happy and to ensure that we don`t see hundreds or thousands of new characters , all playing that one new class in low lvl zones.

    And that same wave eventually flooding both Cyrodiil and the trials after reaching veteran ranks .

    So yeah, i`m not against getting new classes but it would have to be 4 new classes at once.

    Draxuul
    Be who you want to be , do what you want to do, play the way you want to play.

    The Prophet once said :``There is no perfect choice , there are only other choices. ``

    Same goes for your build. There is no perfect build, there are only other builds.

    My name is Draxuul and i approve this message .

  • Tamanous
    Tamanous
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    Yes
    A new 100% stamina based class along side stamina build fixes and other non-class skill trees of both resource types.

    Many seem to ignore that adding a new class eventually to this game is a very powerful content tool for ZoS. Adding reasons to make "alts" in an mmo is a win-win for any developer.

    It will happen.
  • Gillysan
    Gillysan
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    Yes
    Regarding balance any new classes could be an offshoot of an existing class. Example would be the Sorcerer loses one of the main 3 skill lines but gets a skill line to be more like a Necromancer themed. The Nightblade loses one of the main 3 skill lines and gets a new skill line to be Wyrd, (yes I was trying to make a funny)

    You can do the same with new weapons lines. The Nightblade loses a weapons skill line and gets a new one to be Thieves Guild. Hell, make it so one of your current characters can morph into one of these new classes!!!!!

    Can also go for more radical changes by doing the above but to both 1 skill line and 1 weapons line. Then toss in a generous serving of new particle effects, animations, quest stories, armors.
    Edited by Gillysan on September 10, 2014 4:05AM
  • Ninnghizhidda
    Ninnghizhidda
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    Yes
    Would not be such a bad idea. Especially since for several months now they have done next to nothing to "balance" things around (Stamina, "warriors", "mages", the usual...).

    Perhaps we could actually have a real and true "warrior" type class, that would use primarily Stamina as the resource for class skills and at the same time offer synergies with weapon lines. Just like "bathrobe & broomstick mages"
    enjoy right now.

    Maybe, just maybe, in that case some "balance" would be achieved, especially for those of us who really want to play a "warrior archetype" character. And no, it doesn't mean to make this the "new hot thing", or the "new OP build", just maybe give players a real and viable choice that would be on par with all the "mage" stuff. Not 10 times better, neither 10 times weaker.

    This would also probably save us from the endless discussions and suggestions and brain power drain about how to balance the current situation, which is probably a lost cause, tweaking one thing and breaking the other.
  • WraithAzraiel
    WraithAzraiel
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    Yes
    A monk/unarmed brawler class. All class skills cost stamina. No magicka.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • david271749
    david271749
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    No
    BBSooner wrote: »
    Id rather see trait lines for:

    Bard
    Necromancer
    Companion
    Thieves guild
    Dark Brotherhood
    Morag Tong
    Dragonguard
    Sword Saints
    Daggers
    Wyrd
    Thalmor
    Eyes of the Queen
    Wild Hunt
    Daedric Worship (and a line for each Prince)
    Aedric Worship (and a line for each divine)

    Id also like there to be multiple lines for vampire to denote different bloodlines.

    But a new class? Nope.

    A lot of awesome in one comment.
  • Kos
    Kos
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    Yes
    Anything that will improve balance. The more classes we have the more balanced the game will be.
  • Kitsy
    Kitsy
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    Yes
    I voted the wrong. I never liked the class thing in this game. I loved skyrim for the wide width i could design my characters skills. I would like to see many of the things skyrim have into this game and perhaps stop locking spells etc into weapons you hold.
  • cuz_mike200
    cuz_mike200
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    Yes
    Maybe a frost mage or something
  • Stx
    Stx
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    Yes
    Normally I would vote no, because there are enough balance issues in the game already...

    But a 5th class would give them a chance to really make a "non-magical" class for the players who don't want to cast any magic at all.

    In past TES games, I would say about 50% of players never used spells. Just weapons, potions, sneaking, blocking, etc. It seems odd to me that every class in this game is some sort of wizard, be it a shadowy lifestealer or a fire mage or holy caster or whatever.

    A new class could have stamina based skill lines, and be the go to class for players wishing to build a non magicka based character.
  • indigoblades
    indigoblades
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    No there plate is full with the 4 they have now..... not to confident at this moment with anything they change breaking 10 other things.
  • Vizier
    Vizier
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    No
    I think they should work on the classes they have now before they start thinking about new ones. Ask this question again once all the classes are relatively fixed.
  • Zarman
    Zarman
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    Yes
    I would like a real Warrior class, instead of the 4 mage classes we have
  • GnatB
    GnatB
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    Yes
    If anything else, something with Poison/Disease in the line would be nice. I had expected it in the Nightblade line, but it isn't there, even in the form of craftable poisons.

    I expect poison (and possibly disease) will be in the thieves and/or morag tongs skill lines
    Achievements Suck
  • Mondo
    Mondo
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    No
    A Barbar without Mana but with 1 Stamina Pools!!!!!
    Im not the Hero you need, im the Troll you deserve!
    - Survived the WoW Pre LK Rogue Forum "Come at me Bro" -

    L2P = Accept that DK is OP and stop complaining
  • Stranglehands
    Stranglehands
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    Yes
    A monk class where the class skills are stamina-using unarmed combat moves, with passives that give you armour and spell resistance that scales with level but only when you're wearing 2 or less pieces of armour
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
  • Stranglehands
    Stranglehands
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    Yes
    Not sure how you'd fill up 3 skill lines with that though. Maybe you could have a kind of yogic flying skill line where you can levitate and become immune to snares

    3 skill lines, kung fu, yogic flying (also includes some heals) and psychokinesis for ranged attacks
    Edited by Stranglehands on September 10, 2014 8:30AM
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
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