Rapid Shot
30 Meter Range
Instant
Channeled
Fires multiple arrows that deal xxxx to xxxx damage over 3s. Grants immunity to Stun, Root, and Snare.
Applies snare/knockdown/increased dmg to target depending on morph.
Rapid Shot
30 Meter Range
Instant
Channeled
Fires multiple arrows that deal xxxx to xxxx damage over 3s. Grants immunity to Stun, Root, and Snare.
Applies snare/knockdown/increased dmg to target depending on morph.
That is the answer to the "How can we break pvp balance even more ?" question.
As if bow builds are not one of the most annoying, overused and cheap play styles in PVP.
Rapid Shot
30 Meter Range
Instant
Channeled
Fires multiple arrows that deal xxxx to xxxx damage over 3s. Grants immunity to Stun, Root, and Snare.
Applies snare/knockdown/increased dmg to target depending on morph.
That is the answer to the "How can we break pvp balance even more ?" question.
As if bow builds are not one of the most annoying, overused and cheap play styles in PVP.
This wouldn't break PvP. You are essentially rooted for 3s while channeling. It could be interrupted and being in the same spot unloading would open you up for a counter attack since you can't move.
You know whats the most annoying, overused and cheap play styles? Fire Ring, Immovable, Streak, and Clouding Swarm.
Rapid Shot
30 Meter Range
Instant
Channeled
Fires multiple arrows that deal xxxx to xxxx damage over 3s. Grants immunity to Stun, Root, and Snare.
Applies snare/knockdown/increased dmg to target depending on morph.
That is the answer to the "How can we break pvp balance even more ?" question.
As if bow builds are not one of the most annoying, overused and cheap play styles in PVP.
This wouldn't break PvP. You are essentially rooted for 3s while channeling. It could be interrupted and being in the same spot unloading would open you up for a counter attack since you can't move.
You know whats the most annoying, overused and cheap play styles? Fire Ring, Immovable, Streak, and Clouding Swarm.
I don't mind the idea of a Rapid Shot-like ability, but just w/out the CC immunity or CC tied to morphs.
The bow already has plenty of CC attached to it, more than any other weapon in the game.
And there is absolutely no reason whatsoever that a ranged weapon should have CC immunity on its channeled ability while melee-range weapons, where you are actually in harm's way using them, do not. That's just silly.
Still, this game's biggest problem atm is ANIMATION CANCELING, because leaving it unfixed for so long made people just assume they SHOULD do that (and assume everyone who refuses to use it is a noob who shouldn't even attempt endgame).
I mean, really.. I wish they made some debuff that makes your weapon unequip (or otherwise paralyze you, such as -100% light attack damage) if you cancel animation more than once a several seconds, unless you're wearing a shield (since tanks kinda have to cancel animations to survive, if they are caught swinging weapons when boss attacks them).
I have a stamina DK that I made for fun, and I am curious what you would recommend for sets for someone who doesn't have any of the trials sets. Also what enchants do you recommend?SienneYviete wrote: »Just wanted to throw into this topic atm I have been working on a sustained single target bow build on my DK of which I have completed speed runs on AA with, currently its putting out smack bang on 1k dps on trial bosses and up to 5k burst over 2 seconds. Gear i'm using is 5 piece hundings rage 2 piece quick serpent 2 piece berserking warrior and 2 piece eagle eye with my bow and medium armor passives bringing my base crit up to 73% I have the shadow mundus (with thief your crit goes up to 80%) basically i keep weapon damage crit and stamina pots refreshed, green dragon blood and igneous weapons up at all times but instead of weaving LA and venom arrow I use poison injection for the dot and weave LA and magnum shot once I am knocked back I run back in weaving light attacks, let off fiery breath and just refresh the poison dot with poison injection evil hunter is also kept most of the time depending on the boss.
I have a stamina DK that I made for fun, and I am curious what you would recommend for sets for someone who doesn't have any of the trials sets. Also what enchants do you recommend?SienneYviete wrote: »Just wanted to throw into this topic atm I have been working on a sustained single target bow build on my DK of which I have completed speed runs on AA with, currently its putting out smack bang on 1k dps on trial bosses and up to 5k burst over 2 seconds. Gear i'm using is 5 piece hundings rage 2 piece quick serpent 2 piece berserking warrior and 2 piece eagle eye with my bow and medium armor passives bringing my base crit up to 73% I have the shadow mundus (with thief your crit goes up to 80%) basically i keep weapon damage crit and stamina pots refreshed, green dragon blood and igneous weapons up at all times but instead of weaving LA and venom arrow I use poison injection for the dot and weave LA and magnum shot once I am knocked back I run back in weaving light attacks, let off fiery breath and just refresh the poison dot with poison injection evil hunter is also kept most of the time depending on the boss.