It's simple: the high spell penetration you get from light armour currently makes spell resistance fairly useless in PVP, as everyone with light armour is going to be cutting right through your spell resistance anyway. Now with a reduction in spell penetration, spell resistance becomes useful again. So what's the best way to increase your spell resistance? Wear light armour.ummm........
I don't quite follow how your saying weakening spell penetration magically buffs light armor compared to other armors, especially if your already somebody who doesn't run around in robes.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
ummm........
I don't quite follow how your saying weakening spell penetration magically buffs light armor compared to other armors, especially if your already somebody who doesn't run around in robes.
ummm........
I don't quite follow how your saying weakening spell penetration magically buffs light armor compared to other armors, especially if your already somebody who doesn't run around in robes.
david.haypreub18_ESO wrote: »It wouldn't solve the issue created by the fact that you also need to use stamina to run/block/dodge, but it would at least give some options to those that want to make stamina builds.
DenverRalphy wrote: »In an attempt to make other armors more appealing, I don't know that this would be the proper route. What would have been better would be to classify more magicka based attacks as physical damage instead of spell damage.
Super_Sonico wrote: »
Small changes like this to light armor is going to do zero for fixing that problem.