Just get into PVP. Some of the Templars I've seen are nearly unkillable with their insane heal spam.
Just get into PVP. Some of the Templars I've seen are nearly unkillable with their insane heal spam.
Just get into PVP. Some of the Templars I've seen are nearly unkillable with their insane heal spam.
Heal spamming templars are just a matter of wearing down. It's Blazing Shield spammers you should be worried about. I think Templars will be in a good place for PVP once that ability is in check. PVE is the problem. I've even removed Blazing Shield from my PVP bar because I like to fight fair. It's abbreviated "BS" for a reason.
Blazing shield sucks? I guess that's why the biggest FotM builds are running it and spamming it as their primary offensive spell. That also explains the countless threads complaining about it. It is critting for absurd values and a good geared Templar gets ~1k damage mitigation from it. I have heard that the damage output is due to some stacking bug or something, but I can't be sure because I don't use it.
NerfEverything wrote: »Blazing shield sucks? I guess that's why the biggest FotM builds are running it and spamming it as their primary offensive spell. That also explains the countless threads complaining about it. It is critting for absurd values and a good geared Templar gets ~1k damage mitigation from it. I have heard that the damage output is due to some stacking bug or something, but I can't be sure because I don't use it.
Great, another person who has watched two youtube videos and read a couple of MonkeyMystic's posts and is now an expert on Templar.
If you have ever actually played PvP Templar, you would know that stacking blazing shield is nearly impossible in a non-controlled environment. It is not effective as on offensive spell, and it is worse than other classes damage shield. So yes, it sucks. But go ahead and continue getting all your information from videos and moronic forum posts. I'm sure everyone will have a good laugh at your expense the next time you share some of your "knowledge".
NerfEverything wrote: »Blazing shield sucks? I guess that's why the biggest FotM builds are running it and spamming it as their primary offensive spell. That also explains the countless threads complaining about it. It is critting for absurd values and a good geared Templar gets ~1k damage mitigation from it. I have heard that the damage output is due to some stacking bug or something, but I can't be sure because I don't use it.
Great, another person who has watched two youtube videos and read a couple of MonkeyMystic's posts and is now an expert on Templar.
If you have ever actually played PvP Templar, you would know that stacking blazing shield is nearly impossible in a non-controlled environment. It is not effective as on offensive spell, and it is worse than other classes damage shield. So yes, it sucks. But go ahead and continue getting all your information from videos and moronic forum posts. I'm sure everyone will have a good laugh at your expense the next time you share some of your "knowledge".
Blazing shield sucks? I guess that's why the biggest FotM builds are running it and spamming it as their primary offensive spell. That also explains the countless threads complaining about it. It is critting for absurd values and a good geared Templar gets ~1k damage mitigation from it. I have heard that the damage output is due to some stacking bug or something, but I can't be sure because I don't use it.
Blazing shield sucks? I guess that's why the biggest FotM builds are running it and spamming it as their primary offensive spell. That also explains the countless threads complaining about it. It is critting for absurd values and a good geared Templar gets ~1k damage mitigation from it. I have heard that the damage output is due to some stacking bug or something, but I can't be sure because I don't use it.
Yeah, if I remember correctly, if you hit blazing shield a second, third, fourth time or however many before the last one expired, the damage it has built up carries over and keeps stacking.
People may not like it and find it cheese, but if you're complaining about not being able to have an effective Templar, that option is available for you. Might throw in some bat swarm as well. Its what I have, so just being honest.
Blazing shield sucks? I guess that's why the biggest FotM builds are running it and spamming it as their primary offensive spell. That also explains the countless threads complaining about it. It is critting for absurd values and a good geared Templar gets ~1k damage mitigation from it. I have heard that the damage output is due to some stacking bug or something, but I can't be sure because I don't use it.
Yeah, if I remember correctly, if you hit blazing shield a second, third, fourth time or however many before the last one expired, the damage it has built up carries over and keeps stacking.
Sallington wrote: »If you play Templar as a support class it doesn't seem so gimped.
Nox_Aeterna wrote: »It is trully amazing that they come foward and admit the problem is the templar lack of magicka management and still do nothing to fix it.
This class will never be able to compete until they do this, but considering how much they suck at balancing , it might still take them a long time.
BugCollector wrote: »Templars should gain:
1. Damage buff to Sun Fire and make the projectile faster
2. Instant cast chance for Dark Flare like Crystal Fragments (sorc) has
Nuff said.
SVKFrankenstein wrote: »Just posted new topic about suggestions to Templar Dawns wrath tree with consideration of PvP aspects of game . Maybe you find it interesting .
http://forums.elderscrollsonline.com/discussion/127829/templar-end-game-pve-dps-suggestions-dawns-wrath#latest
Backlash need to be stackable with another players . I agree with only one backslash at time on target by one player though .
You have some decent ideas. I think the last line though, something I completely neglected is a severe argument to have a morph be a simple nuke or DoT. I totally forgot that only one backlash can go on a target at a time!
So I take:
Purifying Light should be redone into a pure DPS morph that removes the damage cap, increases the duration to 8 seconds, lowers the bonus damage to 20% and delivers the damage as a DoT over 8 seconds.
Rescind it.
And reissue it as this:
Purifying Light becomes a pure DoT that can only be on one target at a time and deals 150% of its total damage when cleansed. It cannot crit.
It can proc instant cast Dark Flares. Dark Flare's damage increases by 5/10% for each DoT ability on the target.
Dark Flare's current spell damage/weapon damage debuff is changed to a flat 10% buff on the templar.
Now you have some synergy here. You can even bring more than one Templar.
In fact, this sounds like fun.
SVKFrankenstein wrote: »Yeah , interesting and good concept . I deffinitely see where are you comming from . Thing is thou that my suggestions are simple for one reason and that is because i really dont expect Zenimax to rework our class or spell to that extent any time soon . So i am trying to suggest boosts that can be made this or maybe next patch .
If it was up to me i would love to see some great synergies and unique skills . Even have many suggestions myself but i really dont see Zenimax implement them with all problems and future content they have . So right now i am trying to unfortunately suggest only simple changes.