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The Huge Difference Leveling Up Enchanting vs. Provisioning & Alchemy

  • poodlemasterb16_ESO
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    jrgray93 wrote: »
    The people who already decided to grind enchanting think it is fine because they already did it and changing it would be "unfair." You're either going to get replies like that or replies in agreement.

    For those of us who don't want to spend thousands of gold and plenty of hours grinding a skill for the "reward" of being able to make glyphs that actually match our character level, this is unfair.

    I've said it 100 times. Enchanting should level easier but reward dedication. That way, it is accessible, but only the dedicated enchanters get the big rewards. Right now, it's a mindless grind with little reward.

    You can buy cheaply all the glyphs you need for basic use. There is no need to make it easy.

    It is by far the most powerful craft, by far. At level 20 I can make VR1 - VR3 glyphs and improve them to purple. That took a long time but I can make 1000 fire resist jewelery for my Vampire, 410 armor jewelery and very useful weapon enchantments, among other things.

    I leveled that Enchanter purely with my little army of characters. I bought my only rune the other day because 30g for a Deni is stealing it. Fooling with the guild vendors really.

    No it's not a mindless grind but it is a hard one. It needs to be.
  • Nestor
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    mips_winnt wrote: »
    Honestly I haven't found enchanting to be all the great when it comes to selling glyphs (as compared to selling other things). Personally I've gotten to the point that if somebody needs a glyph and they have the mats, I'll make it for 'em at no charge (or if they don't have the mats and I have an abundance of whatever it is they need I'll do it for free), if they feel like tipping me that's up to the them.

    Based on the sell prices in the Guild Stores, I can't see me every buying Glyphs from people who make them. I understand why they are so high priced, but I can buy the Glyphs for 200 or so each at a Merchant. I don't see much if any of a difference between White and "improved" Glyphs to justify spending 1000's on them.

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  • hollywood
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    It's not THAT hard. I started my Healing Sorc the other day , and my enchanting is around 13. If you have time , acess to other characters and a little gold it's doable. If I keep up the same pace I'll hit Enchanting 40 around lvl 30~35 on my Sorc.
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  • UrQuan
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    Nestor wrote: »
    mips_winnt wrote: »
    Honestly I haven't found enchanting to be all the great when it comes to selling glyphs (as compared to selling other things). Personally I've gotten to the point that if somebody needs a glyph and they have the mats, I'll make it for 'em at no charge (or if they don't have the mats and I have an abundance of whatever it is they need I'll do it for free), if they feel like tipping me that's up to the them.

    Based on the sell prices in the Guild Stores, I can't see me every buying Glyphs from people who make them. I understand why they are so high priced, but I can buy the Glyphs for 200 or so each at a Merchant. I don't see much if any of a difference between White and "improved" Glyphs to justify spending 1000's on them.
    There's definitely a difference. Whether it's enough of a difference to justify the expense is something that individuals have to decide for themselves. I know I wouldn't pay the prices I've seen them going for in guild stores (that's what made me decide to start leveling enchanting myself).

    The other factor is that there are glyphs that can be crafted that vendors don't sell (or at least there are certain weapon and jewelry glyphs that I've never seen for sale at any vendor - maybe some vendors somewhere have them that I don't know about).
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  • demonlkojipub19_ESO
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    Aeratus wrote: »
    Reilech wrote: »
    Creation/Deconstruction of white glyhps -> irrelevant crafting XP
    Creation/Deconstruction of coloured glyphs -> viable crafting XP

    Problem: unlike other crafting skill with deconstruction, you'll won't find any coloured glyphs.

    Tips:
    forget Ta-Runes at the crafting table
    never deconustruct glyphs you had built
    exchange material/glyphs with another enchanter (she/he is using your runes to make glyphs you'll deconstruct and vice versa)

    Some people think creating and deconning white runes is somehow better. Dunno where it started, but its making it hard to find anyone to trade green and blue runes with for leveling up. Maybe they don't know they raised the exp given for blue and green runes /shrug. They give 3 to 6 times the amount for crafting and deconning them lol.
    I prefer white and green glyph.

    A green glyph gives 4x the exp as a white one. The cost of obtaining green is about 3-4x the cost of obtaining white. So white and green are about even.

    A gold glyph gives 8x the exp as a white one, but the cost of obtaining a gold glyph is much more than 8x that of white.

    In terms of cost effectiveness, white and green are the best, IMO.

    How many green glyphs do you think you will need compared to how many white glyphs? When you craft a green or above, you get like 4 times or more too. Then 4 times more for deconning someone elses colored crafting glyphs. I got a whole level, 37-38, from a combination of 15 green and blue p7-8 glyphs. Deconning and crafting only whites would have taken like 70 or more.

    No one intelligent is going to craft golds for decon, thats just rediculous, but whites are a waste of time if you have the greens and blues to spare first.

    If I finally find someone to either craft from my mats or trade for the few green/blue glyphs I can make, It will shoot me straight to 40 and higher.

    Things would be way better for leveling enchanting if monsters would drop green through purple glyphs, and they actually make crafted glyphs better than dropped glyphs or enchants on dropped gear.
    Edited by demonlkojipub19_ESO on August 18, 2014 6:54PM
  • Tandor
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    jrgray93 wrote: »
    The people who already decided to grind enchanting think it is fine because they already did it and changing it would be "unfair." You're either going to get replies like that or replies in agreement.

    Not true in my case. I'm pretty low in all my crafting skills across my characters but I like the way they have different levelling rates, I don't believe that everything has to be perfectly balanced and aimed at the casual player.
  • Pallmor
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    I was focusing on the heavy armor and enchanting skills at the beginning of my build. Boy, talk about betting on the WRONG horses, huh? Luckily, the recent 100g respec helped me to begin atonement for my mistakes.
  • Super_Sonico
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    Yeah, enchanting is just stupid long to level. Yes, deconning better glyphs helps, but it would really help if anything but white glyphs would drop in game. If purple gear drops from mobs, why not purple glyphs?
  • Nestor
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    UrQuan wrote: »

    The other factor is that there are glyphs that can be crafted that vendors don't sell (or at least there are certain weapon and jewelry glyphs that I've never seen for sale at any vendor - maybe some vendors somewhere have them that I don't know about).

    Well, you can't get the Regen Glyphs in the stores, so those have to be made. But, I find enough jewelery with that enchant to make up for that. I will keep deconning the Glyphs I get that I can't use on my characters (it's not like I can sell them for anything) and hopefully my Enchanting will grind up at some point.

    Then it is a matter of finding Aspect Stones. I went on a mad Glyph making session using up all my Aspect Runes. Made about 20 Glyphs from two weeks of deconning and what few I could find in the world.

    Enjoy the game, life is what you really want to be worried about.

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  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Bam, found someone wanting to do green and blues too, got the last 2 levels.

    And I still hope they increase enchanting leveling! /noselfishness!
  • AlexDougherty
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    Bam, found someone wanting to do green and blues too, got the last 2 levels.

    And I still hope they increase enchanting leveling! /no selfishness!

    Agreed, even if they make it easier, it would still be a grind, just not as slow.
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  • poodlemasterb16_ESO
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    Nestor wrote: »
    UrQuan wrote: »

    The other factor is that there are glyphs that can be crafted that vendors don't sell (or at least there are certain weapon and jewelry glyphs that I've never seen for sale at any vendor - maybe some vendors somewhere have them that I don't know about).

    Well, you can't get the Regen Glyphs in the stores, so those have to be made. But, I find enough jewelery with that enchant to make up for that. I will keep deconning the Glyphs I get that I can't use on my characters (it's not like I can sell them for anything) and hopefully my Enchanting will grind up at some point.

    Then it is a matter of finding Aspect Stones. I went on a mad Glyph making session using up all my Aspect Runes. Made about 20 Glyphs from two weeks of deconning and what few I could find in the world.

    Really. My level 21 Enchanter made 5 glyphs last night, partly for the level, but I will use them.

    I have 376 runes left at the moment.
  • Nestor
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    Really. My level 21 Enchanter made 5 glyphs last night, partly for the level, but I will use them.

    I have 376 runes left at the moment.

    I got 16 Glpyhs, 8 from Ta, the rest a mix of other "Improvements" One was even a Purple one, but the level of the Enchant was not high enough for my characters. I sent them all off to a friend so she could deconstruct them.


    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • SugaComa
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    This thread is funny ...cos I find enchanting a breeze compared to provisioning and alchemy ... I find those two so time consuming and so bag filling with so much crap I can't use as I've still nitbgitbthe recipes

    I think it's more luck with the role than anything.
  • Leandor
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    SugaComa wrote: »
    This thread is funny ...cos I find enchanting a breeze compared to provisioning and alchemy ... I find those two so time consuming and so bag filling with so much crap I can't use as I've still nitbgitbthe recipes

    I think it's more luck with the role than anything.
    Please make a habit of checking thread dates. It is a year old and there have been huge changes for enchanting inspiration in between. At the time of writing, glyph deconstruction provided a tenth of the inspiration it does nowadays and we did not have crafting writs.
  • Malediktus
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    It is good if crafting is hard to level. There would be no economy for crafted items if everyone can max crafting with little to no effort.
    I started a new character a month ago after deleting all my old characters and its already enchanting 28. Fast enough.
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  • Rioht
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    Some tips from someone who is leveling enchanting right now.

    It's expensive. I've spend probably 50-75k on supplies to level this. I had a bunch of runes saved up over the last few months but it just wasn't enough. The primary reason is I did it solo (its tough).

    So, basically go to a good city that has close access to a bank and guild traders. Go toevery guild trader + your guild stores and buy any/all reasonably priced glyphs. Whites under 200g, greens around 509 and blues around 1000. (These are os4 prices, adjust accoedingly). You CAN find glyphs for 20-50g regularly. So maybe just start hoaridng these a few weeks on advance then do your leveling.

    2nd. Do the same for rubea. Aspect = aim for green or blue runes. These give a ton more xp. Essence = anything for 100g or less per rune. Potency = anything under 250g per. Don't go buying 3k runes, their not worth that much.

    Create a new character/use an alt. Make everyrune you can. Check if you can add any enchabting skills and ooen nore rube options. If so, make make more runes. Bank them.
    Go on your main, deconstruct everything. Then make every rune you can. Add enchanting skills. Make more. Bank them.

    Do this until lvl 32 for both characters. This is where you get lvl 3 hireling. Having 2 character getting high lvl runes should help offset that initial investment.

    Now, just have your alt MAKE runes and your main deconstruct them, unless you want both at 50...you sadistic ***.

    Hope this makes it a bit more viable for solo players.

    It takes a LONG time. But in the end you'll be self sufficient!

    Yay!
  • Troneon
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    Probably quickest or cheapest way is to max to VR14 with a friend as quickly as possible, then put all skillpoints into enchanting, deconstruct all your picked up loot enchants, use the recovered materials to craft discoverable ones, then exchange any that you craft with your friend and get his from him, deconstruct all those.

    Should level pretty fast to max from that.

    Pretty much the same with all the crafts. Deconstructing highest level stuff from drops or other peoples crafted, for other crafts intricate items gives a huge boost.

    Never deconstruct your own crafted items never ever, waste of time.

    As you level up just deconstruct intricate items as you get them from drops anyway to level the other crafts.


    TLDR:
    It's only slow if you try to level up crafts as you level up your character, the higher level your character is the quicker you can level up your crafts with deconstructing higher level drops. Intricate items that you deconstruct from drops give a huge inspiration boost in crafting exp. A friend makes it even faster if you swap crafted items and deconstruct higher level items from other people. Never deconstruct your own crafted items, never.

    Edited by Troneon on July 31, 2015 1:21PM
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  • Pallmor
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    Not realizing how old this thread rez was, I was about to reply to a comment and say "I had a very similar experience when I started the game" only to realize that I was replying to myself.
  • TheShadowScout
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    I just pool all glyphs I find on my characters to my enchanter, and decon them there. Levels enchanting nicely enough, and got me the master deconstructor achievement as well...
  • fallensbane_ESO
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    Magdalina wrote: »
    I heard they wanted to make one profession actually difficult to level(you can debate whether this is 'difficult' or just looooooong mindless grind) and chose enchanting. I also heard they'll be making changes to it soon since so many people are complaining.

    That said, my enchanting just FINALLY hit 50 yesterday^_^ At this point it'd actually be kind of unfair to all of us who leveled enchanting the hard way if it were suddenly made easier.

    Also, some enchanting tips: crafting glyphs of higher quality will make a much more noticeable effect on your level. Nowhere near alchemy potion effect, but a gold vet 10-12 glyph moved me noticeably even at lvl 49. Of course, wasting Rekuta/Kuta on training is kind of sad, but as high level enchanter I get to enchant a LOT for other people(for free if they provide mats), which in turn helps me:) Deconstructing, like usual, gives significantly more experience than crafting. The white glyphs you find in the world may not give much but you'll find TONS of them and it'll actually make a difference. Best way to level enchanting is to trade higher quality glyphs with other enchanter for deconstruction.



    I am gonna hit 40 tonight SOLO style no help, I will actually be quite pissed if they make it easy to level, unless they give all those enchanters some sort of 'Were sorry' package based on level obtained before patch lol...

    Mag any suggestions on a good farm spot for Monumental Glyphs (I am Dominion, my V10 zone is Bangkorai). About the only decent drop rate (I know its all RNG) for me seems to be zombies in Alik'r and the XP is so low its... meh
    Edited by fallensbane_ESO on August 1, 2015 3:06AM
  • Tonturri
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    I think how fast enchanting levels is perfectly fine. A gripe I've had with this game is that leveling crafts is far too easy, which reduces the value of actually having those skills. Admittedly, the game is free to go the way of 'everyone crafts!'...and if that's the case, so be it. I just prefer being able to create good stuff to take a significant amount of effort.

    Provisioning took my character an hour. I have so much stuff I can use to level blacksmithing, clothing and woodworking that I'm too lazy to go into my gbank and deconstruct all the things in there that I've saved. Alchemy was so easy I don't even remember how fast it went >.>

    At least let there be one 'this is actually noticeably time consuming' craft to level. Just one, please D:

    @jrgray93 - I'd be perfectly fine with enchanting being made easier if crafting was expanded upon, with the whole 'level easier but reward dedication'. The current system is awfully simple and lacking in depth right now. Blacksmithing/woodwork/clothing at least get research to do (and I still have gripes with that >.>). Enchanting gets....nothing. Provisioning has something a little more too it as well, but nothing as extensive as researching.

    I don't think anything like that is happening anytime soon tho, unfortunately :/

  • Reeko
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    Make sure to do the daily enchanting crafting writ too!
  • cavakthestampede
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    NEEEEEEEEEEEEEEEEEEEEEEEEEEEEECCCCCCRRRRRRRRROOOOOOOOOOOOOOOOOOOO
  • Anhedonie
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    Playing since april. Everything is at 50. Enchanting - 48 and I don't have enough patience to level it up.
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  • starkerealm
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    Finally hit 50 with my enchanter this week. I've been raising it on and off since launch. Ugh. :\
  • Iluvrien
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    Enchanting has been made considerably easier since launch. It is fine as it is. If anything the other crafts should be made harder.

    Please, ZOS, leave the progression speed of Enchanting alone.
    Edited by Iluvrien on August 1, 2015 10:10AM
  • Muizer
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    Level enchanting on an alt. Send all the glyphs your main collects at higher levels to it for deconstruction.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • LEGENDARYYY
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    enchanting was even harder before, now it has been buffed.

    It's fine now. Why do you want to get everything in the game within no time. You'll just quit cus theres nothing left to play for.

    Please stahp.
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  • starkerealm
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    Iluvrien wrote: »
    Enchanting has been made considerably easier since launch. It is fine as it is. If anything the other crafts should be made harder.

    Please, ZOS, leave the progression speed of Enchanting alone.

    It's still pretty crazy. Not impossible anymore, but it is probably the hardest crafting skill to advance. If that's intentional or not is a different question.
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