The people who already decided to grind enchanting think it is fine because they already did it and changing it would be "unfair." You're either going to get replies like that or replies in agreement.
For those of us who don't want to spend thousands of gold and plenty of hours grinding a skill for the "reward" of being able to make glyphs that actually match our character level, this is unfair.
I've said it 100 times. Enchanting should level easier but reward dedication. That way, it is accessible, but only the dedicated enchanters get the big rewards. Right now, it's a mindless grind with little reward.
mips_winnt wrote: »Honestly I haven't found enchanting to be all the great when it comes to selling glyphs (as compared to selling other things). Personally I've gotten to the point that if somebody needs a glyph and they have the mats, I'll make it for 'em at no charge (or if they don't have the mats and I have an abundance of whatever it is they need I'll do it for free), if they feel like tipping me that's up to the them.
There's definitely a difference. Whether it's enough of a difference to justify the expense is something that individuals have to decide for themselves. I know I wouldn't pay the prices I've seen them going for in guild stores (that's what made me decide to start leveling enchanting myself).mips_winnt wrote: »Honestly I haven't found enchanting to be all the great when it comes to selling glyphs (as compared to selling other things). Personally I've gotten to the point that if somebody needs a glyph and they have the mats, I'll make it for 'em at no charge (or if they don't have the mats and I have an abundance of whatever it is they need I'll do it for free), if they feel like tipping me that's up to the them.
Based on the sell prices in the Guild Stores, I can't see me every buying Glyphs from people who make them. I understand why they are so high priced, but I can buy the Glyphs for 200 or so each at a Merchant. I don't see much if any of a difference between White and "improved" Glyphs to justify spending 1000's on them.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I prefer white and green glyph.demonlkojipub19_ESO wrote: »Creation/Deconstruction of white glyhps -> irrelevant crafting XP
Creation/Deconstruction of coloured glyphs -> viable crafting XP
Problem: unlike other crafting skill with deconstruction, you'll won't find any coloured glyphs.
Tips:
forget Ta-Runes at the crafting table
never deconustruct glyphs you had built
exchange material/glyphs with another enchanter (she/he is using your runes to make glyphs you'll deconstruct and vice versa)
Some people think creating and deconning white runes is somehow better. Dunno where it started, but its making it hard to find anyone to trade green and blue runes with for leveling up. Maybe they don't know they raised the exp given for blue and green runes /shrug. They give 3 to 6 times the amount for crafting and deconning them lol.
A green glyph gives 4x the exp as a white one. The cost of obtaining green is about 3-4x the cost of obtaining white. So white and green are about even.
A gold glyph gives 8x the exp as a white one, but the cost of obtaining a gold glyph is much more than 8x that of white.
In terms of cost effectiveness, white and green are the best, IMO.
The people who already decided to grind enchanting think it is fine because they already did it and changing it would be "unfair." You're either going to get replies like that or replies in agreement.
The other factor is that there are glyphs that can be crafted that vendors don't sell (or at least there are certain weapon and jewelry glyphs that I've never seen for sale at any vendor - maybe some vendors somewhere have them that I don't know about).
demonlkojipub19_ESO wrote: »Bam, found someone wanting to do green and blues too, got the last 2 levels.
And I still hope they increase enchanting leveling! /no selfishness!
The other factor is that there are glyphs that can be crafted that vendors don't sell (or at least there are certain weapon and jewelry glyphs that I've never seen for sale at any vendor - maybe some vendors somewhere have them that I don't know about).
Well, you can't get the Regen Glyphs in the stores, so those have to be made. But, I find enough jewelery with that enchant to make up for that. I will keep deconning the Glyphs I get that I can't use on my characters (it's not like I can sell them for anything) and hopefully my Enchanting will grind up at some point.
Then it is a matter of finding Aspect Stones. I went on a mad Glyph making session using up all my Aspect Runes. Made about 20 Glyphs from two weeks of deconning and what few I could find in the world.
poodlemasterb16_ESO wrote: »
Really. My level 21 Enchanter made 5 glyphs last night, partly for the level, but I will use them.
I have 376 runes left at the moment.
Please make a habit of checking thread dates. It is a year old and there have been huge changes for enchanting inspiration in between. At the time of writing, glyph deconstruction provided a tenth of the inspiration it does nowadays and we did not have crafting writs.This thread is funny ...cos I find enchanting a breeze compared to provisioning and alchemy ... I find those two so time consuming and so bag filling with so much crap I can't use as I've still nitbgitbthe recipes
I think it's more luck with the role than anything.
I heard they wanted to make one profession actually difficult to level(you can debate whether this is 'difficult' or just looooooong mindless grind) and chose enchanting. I also heard they'll be making changes to it soon since so many people are complaining.
That said, my enchanting just FINALLY hit 50 yesterday^_^ At this point it'd actually be kind of unfair to all of us who leveled enchanting the hard way if it were suddenly made easier.
Also, some enchanting tips: crafting glyphs of higher quality will make a much more noticeable effect on your level. Nowhere near alchemy potion effect, but a gold vet 10-12 glyph moved me noticeably even at lvl 49. Of course, wasting Rekuta/Kuta on training is kind of sad, but as high level enchanter I get to enchant a LOT for other people(for free if they provide mats), which in turn helps me:) Deconstructing, like usual, gives significantly more experience than crafting. The white glyphs you find in the world may not give much but you'll find TONS of them and it'll actually make a difference. Best way to level enchanting is to trade higher quality glyphs with other enchanter for deconstruction.
Enchanting has been made considerably easier since launch. It is fine as it is. If anything the other crafts should be made harder.
Please, ZOS, leave the progression speed of Enchanting alone.