The Huge Difference Leveling Up Enchanting vs. Provisioning & Alchemy

SFBryan18
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So I bought a stack of runes because I wanted to level up my enchanting a little. When creating potions, only a few would increase your level pretty quickly. With provisioning, it's slower but the ingredients are everywhere. And then there's enchanting... After making several glyphs and deconstructing several others, I've barely made a scratch on my level. This is ridiculous! Is enchanting so much better than cooking and mixing potions that it should be this much of a grind?
Edited by SFBryan18 on August 17, 2014 12:16PM
  • theyancey
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    My provisioner hit lvl 50 in a week. Took my alchemist longer but she is good to go. My enchanter sux.
  • Agobi
    Agobi
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    alchemy ........48
    Provisioning ...50
    enchanting.....14

    Yea something is way off on the levelling bit I'd say o.O
  • Reilech
    Reilech
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    Creation/Deconstruction of white glyhps -> irrelevant crafting XP
    Creation/Deconstruction of coloured glyphs -> viable crafting XP

    Problem: unlike other crafting skill with deconstruction, you'll won't find any coloured glyphs.

    Tips:
    forget Ta-Runes at the crafting table
    never deconustruct glyphs you had built
    exchange material/glyphs with another enchanter (she/he is using your runes to make glyphs you'll deconstruct and vice versa)
  • reggielee
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    it sucks and is a total inventory clogger. I stopped worrying about it at lvl 25
    Mama always said the fastest way to a man's heart is through his chest.
  • Magdalina
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    I heard they wanted to make one profession actually difficult to level(you can debate whether this is 'difficult' or just looooooong mindless grind) and chose enchanting. I also heard they'll be making changes to it soon since so many people are complaining.

    That said, my enchanting just FINALLY hit 50 yesterday^_^ At this point it'd actually be kind of unfair to all of us who leveled enchanting the hard way if it were suddenly made easier.

    Also, some enchanting tips: crafting glyphs of higher quality will make a much more noticeable effect on your level. Nowhere near alchemy potion effect, but a gold vet 10-12 glyph moved me noticeably even at lvl 49. Of course, wasting Rekuta/Kuta on training is kind of sad, but as high level enchanter I get to enchant a LOT for other people(for free if they provide mats), which in turn helps me:) Deconstructing, like usual, gives significantly more experience than crafting. The white glyphs you find in the world may not give much but you'll find TONS of them and it'll actually make a difference. Best way to level enchanting is to trade higher quality glyphs with other enchanter for deconstruction.
  • Tandor
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    I like their idea of differentiating between the crafting professions so they cater for both the casual and hardcore crafters. I don't personally see a need for the crafting professions to be perfectly balanced. It was their original stated aim to structure them for different types of crafter and I hope they stick to that.
  • Reiterpallasch
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    By the time I had hit the low 20s, I had provisioning at 50. By 30, my alchemy was 50. My enchanting on the other hand is 12.

    To be fair, enchanting is incredibly powerful and there's a rather huge demand for it later so I'd imagine that's part of where the difficulty in leveling it comes from.
  • Tabbycat
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    The problem is, that you'll have very few dedicated enchanters who level it all the way up to 50. And those few enchanters will corner the market and charge outrageous prices for their product.

    It's an economy thing. This is a bad idea.

    Enchanting should be in line with the other professions so that few crafters don't monopolize the economy.
    Edited by Tabbycat on August 17, 2014 1:38PM
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  • AlexDougherty
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    SFBryan18 wrote: »
    So I bought a stack of runes because I wanted to level up my enchanting a little. When creating potions, only a few would increase your level pretty quickly. With provisioning, it's slower but the ingredients are everywhere. And then there's enchanting... After making several glyphs and deconstructing several others, I've barely made a scratch on my level. This is ridiculous! Is enchanting so much better than cooking and mixing potions that it should be this much of a grind?

    I think it's harder to level because it produces a permanent effect, while provisioning and alchemy produce items that are consumed.

    But yes it's way off, it needs to be a lot easier to level up.
    People believe what they either want to be true or what they are afraid is true!
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  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Tabbycat wrote: »
    The problem is, that you'll have very few dedicated enchanters who level it all the way up to 50. And those few enchanters will corner the market and charge outrageous prices for their product.

    It's an economy thing. This is a bad idea.

    Enchanting should be in line with the other professions so that few crafters don't monopolize the economy.

    On contrary of the other crafts, Enchanting only need to get to 40. Not 50.

    Also Enchanting is not to "power level". You raise it slowly with your main character, making the glyphs needed, and scraping the glyphs you find. When you raise 5 levels or so (next potency). You find someone, exchange some green/blue glyphs and you move on. That way you will always have up to level glyphs without any "grinding".

    In the mean time hold to those Kuta & Recuta for VR12.

    Also is the only craft along with provisioning, that having hireling alts does help ALOT.
    Edited by p_tsakirisb16_ESO on August 17, 2014 1:53PM
  • kimboh
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    I think the problem is that your character out levels your enchanting level so quickly.
    At level 30 I could craft level 20 glyphs, at level 40 I could craft level 30 glyphs, at VR 5 I can craft VR 1 glyphs.
    I've been levelling enchanting for weeks and I've yet to create a glyph I could actually use.
    It's a commitment, even though it's useless now, I continue to push on because I know it will eventually be a valuable skill to have.
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  • Tandor
    Tandor
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    Tabbycat wrote: »
    The problem is, that you'll have very few dedicated enchanters who level it all the way up to 50. And those few enchanters will corner the market and charge outrageous prices for their product.

    No they won't. We're continuously told that sort of thing only happens if you have an auction house ;)!
  • Horrum
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    Levelled Alchemy from 1-50 this weekend. Still on LVL 28 for enchanting lol.
  • hammer_fella
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    Another complain thread from would-be enchanters too lazy to put in the time. Why is there an expectation that Alchemy, Provisioning and Enchanting be required to level at the same pace? Enchanting is easily the most powerful crafting skill and should be more difficult to level and obtain materials for as such. Find some buddies to trade glyphs with and it is really not so difficult to do in a reasonable time. I think I hit level 40 at VR1 or VR2 without any special effort to grind the skill, and that feels appropriate.
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  • AlexDougherty
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    Another complain thread from would-be enchanters too lazy to put in the time. Why is there an expectation that Alchemy, Provisioning and Enchanting be required to level at the same pace? Enchanting is easily the most powerful crafting skill and should be more difficult to level and obtain materials for as such. Find some buddies to trade glyphs with and it is really not so difficult to do in a reasonable time. I think I hit level 40 at VR1 or VR2 without any special effort to grind the skill, and that feels appropriate.

    I don't expect it to level at the same pace, but it is painfully slow, and needs a revamp.
    People believe what they either want to be true or what they are afraid is true!
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  • mips_winnt
    mips_winnt
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    SFBryan18 wrote: »
    So I bought a stack of runes because I wanted to level up my enchanting a little. When creating potions, only a few would increase your level pretty quickly. With provisioning, it's slower but the ingredients are everywhere. And then there's enchanting... After making several glyphs and deconstructing several others, I've barely made a scratch on my level. This is ridiculous! Is enchanting so much better than cooking and mixing potions that it should be this much of a grind?

    Make an alt with enchanting, create glyphs on one character, deconstruct them on the other and vice versa. This is how I got my enchanting maxed out on my crafting character since the people I was trading glyphs with regularly up and quit the game.

    Besides not deconstructing glyphs on the character that makes them keep in mind that you get a lot of enchanting XP by learning the meanings of new runes (the ones with ? in the description) and the higher the level and greater the quality (aspect) of the glyph the more enchanting XP you get from it.

    Hope that helps.

  • kieso
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    Provisioning - 50
    Alchemy - 50
    Enchanting - 40

    Honestly enchanting needs a tweak the only reason I got to 40 so quick is because I have two accounts. One guy would make all the glyphs the other would just deconn them and that one leveled much faster. At around level 34-40 it will takes roughly 12-15 deconns of Rekuta's to make one level. Oh and the account that did all the creating; well it's at 34 now and that's with also deconning every dropped glyph I have received since day 1. What they should do is.

    - Raise the level of deconning White dropped glyphs.
    - Lower the level of deconning someone else's created glyphs.
    - Raise the level of creating glyphs.

    But if you want a fast track to enchanting then your going to need to mail all your mats to a friend have them make as many glyphs as possible. You can start off with Jejota's but then move onto Denata's at around the high teens early twenties and then have them make Rekuta's after that. Once they make all the glyphs they can with your mats ideally using the highest potency then have them mail everything back to you and just deconn everything.

    I hope this helps people and shows how effed enchanting is right now.
  • mips_winnt
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    kieso wrote: »
    Provisioning - 50
    Alchemy - 50
    Enchanting - 40

    Honestly enchanting needs a tweak the only reason I got to 40 so quick is because I have two accounts.

    FYI:
    You don't need two accounts to do this, just two characters (on the same account) with enchanting skill.
  • jrgray93
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    The people who already decided to grind enchanting think it is fine because they already did it and changing it would be "unfair." You're either going to get replies like that or replies in agreement.

    For those of us who don't want to spend thousands of gold and plenty of hours grinding a skill for the "reward" of being able to make glyphs that actually match our character level, this is unfair.

    I've said it 100 times. Enchanting should level easier but reward dedication. That way, it is accessible, but only the dedicated enchanters get the big rewards. Right now, it's a mindless grind with little reward.
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  • mips_winnt
    mips_winnt
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    jrgray93 wrote: »
    I've said it 100 times. Enchanting should level easier but reward dedication. That way, it is accessible, but only the dedicated enchanters get the big rewards. Right now, it's a mindless grind with little reward.

    Just out of curiosity how would you define "dedicated enchanters" ?
  • jrgray93
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    mips_winnt wrote: »
    jrgray93 wrote: »
    I've said it 100 times. Enchanting should level easier but reward dedication. That way, it is accessible, but only the dedicated enchanters get the big rewards. Right now, it's a mindless grind with little reward.

    Just out of curiosity how would you define "dedicated enchanters" ?

    People who put extra effort into the skill. It's hard to say since there is no such existing system. But think of it like the research on other professions. You can craft anything your level with ease, but the ability to make certain sets or item traits is reserved to those who have done more research.
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  • AlnilamE
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    I don't know that enchanting needs to be easier (I'm at 39 right now on my enchanter, who's 50 in Alchemy and Provisioning), but I do like the suggestion that we should have world drops of non-white glyphs (though they should be rarer than other loot).

    My main was level 17 in enchanting when I decided to make an alt, and once I dedicated to it and got some friends to trade glyphs with, my alt was always able to make glyphs for my main, who is about 15 levels higher.

    The Moot Councillor
  • kieso
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    mips_winnt wrote: »
    kieso wrote: »
    Provisioning - 50
    Alchemy - 50
    Enchanting - 40

    Honestly enchanting needs a tweak the only reason I got to 40 so quick is because I have two accounts.

    FYI:
    You don't need two accounts to do this, just two characters (on the same account) with enchanting skill.

    I don't recall getting the same experience trying this method; but its been a while maybe I'm wrong.
  • ThisOnePosts
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    Create everything at least 1x so you can "discover" it and get that XP as well as achievements.

    Then find someone to trade crafted runes with. The best are at least VR1+ (although the higher the better, but it's too costly to use Potency level 9 aka VR10-VR14) potency runes. You can get good deals on the rest and they are fairly easy to find as well. Essence runes won't matter after you've discovered them all. For Aspect runes... some will say to use Rekuta but in all honesty that is going to be expensive and you'll want to save your Rekuta and Kuta for when you ARE enchanting yet done leveling. Use Jejota or Denata aspect runes ... even a combo of both.

    From there, trade the glyphs you craft with someone who is using the same quality mats as you OR have a friend / hired enchanter craft them for you and you break them all down. A hired enchanter will definitely charge you unless they are so bored they are just happy to be there.

    Just to give you an idea... breaking down about 200 green and 50 blue crafted (by another player) VR glyphs will get you from LVL 30 to OVER 40, maybe about 41 depending on which potency runes you are using the most of.

    Of course you will wind up with extras to which you can try and get yourself closer to 50 with if you want the achievement, however you need to be at Enchanting Level 40 in order to craft Potency Level 9 glyphs. If you have other questions let me know, I'd be happy to help as I've helped a bunch of friends level Enchanting using this method and it's fairly quick.

    BTW, sometimes I don't look back in threads for a while and sometimes I do often, so if you have any other specific questions on it just send me a PM if I don't reply here within a reasonable amount of time.
    Edited by ThisOnePosts on August 18, 2014 4:57PM
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Reilech wrote: »
    Creation/Deconstruction of white glyhps -> irrelevant crafting XP
    Creation/Deconstruction of coloured glyphs -> viable crafting XP

    Problem: unlike other crafting skill with deconstruction, you'll won't find any coloured glyphs.

    Tips:
    forget Ta-Runes at the crafting table
    never deconustruct glyphs you had built
    exchange material/glyphs with another enchanter (she/he is using your runes to make glyphs you'll deconstruct and vice versa)

    Some people think creating and deconning white runes is somehow better. Dunno where it started, but its making it hard to find anyone to trade green and blue runes with for leveling up. Maybe they don't know they raised the exp given for blue and green runes /shrug. They give 3 to 6 times the amount for crafting and deconning them lol.
  • mips_winnt
    mips_winnt
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    kieso wrote: »
    mips_winnt wrote: »
    kieso wrote: »
    Provisioning - 50
    Alchemy - 50
    Enchanting - 40

    Honestly enchanting needs a tweak the only reason I got to 40 so quick is because I have two accounts.

    FYI:
    You don't need two accounts to do this, just two characters (on the same account) with enchanting skill.

    I don't recall getting the same experience trying this method; but its been a while maybe I'm wrong.

    You get the same XP, it's how I maxed out enchanting on my crafting character after it became a pain in the rear to find people to trade decon glyphs with. :smile:

  • mips_winnt
    mips_winnt
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    Tabbycat wrote: »
    The problem is, that you'll have very few dedicated enchanters who level it all the way up to 50. And those few enchanters will corner the market and charge outrageous prices for their product.

    It's an economy thing. This is a bad idea.

    Honestly I haven't found enchanting to be all the great when it comes to selling glyphs (as compared to selling other things). Personally I've gotten to the point that if somebody needs a glyph and they have the mats, I'll make it for 'em at no charge (or if they don't have the mats and I have an abundance of whatever it is they need I'll do it for free), if they feel like tipping me that's up to the them.

  • UrQuan
    UrQuan
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    Compared to all other crafts Enchanting is painfully slow to level. Having said that, I didn't start leveling it on my main until I was somewhere around level 30. By deconstructing green and blue glyphs created by another character I still managed to level it enough to keep pace with my character advancement.
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  • Nestor
    Nestor
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    All of the crafting skills level up as the character progresses. I have never been behind the curve with Wood, Clothing, Blacksmithing, Provisioning and Alchemy. I can always make something I can use, or even leveled above my characters.

    Enchanting? Forget about it. I have one character who has deconstructed every Glpyh that my 3 active characters have ever gotten from the game. And, these guys farm public dungeons, so there are a ton of them. Where is Enchanting? 18. What can I do with Enchanting? Nothing, as I can't make one Glyph that any of my characters can use. Never have been able to in fact.

    I have stopped Enchanting. I now buy the Runes that I need. At 1900 Gold for a complete set for Armor and Weapons, even VR Level, it is cheap. Way better than hunting down Aspect Runes which do not exist, and when you do find them they are Ta. I can farm a public dungeon for 20 minutes and get the gold I need. I could spend hours looking for Aspect Runes and just budge the Exp bar using up the few that I find.

    I am keeping the scads of Runes I have left in hopes that someday this will get fixed. But, soon, I will be recovering that storage space.
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  • Aeratus
    Aeratus
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    Reilech wrote: »
    Creation/Deconstruction of white glyhps -> irrelevant crafting XP
    Creation/Deconstruction of coloured glyphs -> viable crafting XP

    Problem: unlike other crafting skill with deconstruction, you'll won't find any coloured glyphs.

    Tips:
    forget Ta-Runes at the crafting table
    never deconustruct glyphs you had built
    exchange material/glyphs with another enchanter (she/he is using your runes to make glyphs you'll deconstruct and vice versa)

    Some people think creating and deconning white runes is somehow better. Dunno where it started, but its making it hard to find anyone to trade green and blue runes with for leveling up. Maybe they don't know they raised the exp given for blue and green runes /shrug. They give 3 to 6 times the amount for crafting and deconning them lol.
    I prefer white and green glyph.

    A green glyph gives 4x the exp as a white one. The cost of obtaining green is about 3-4x the cost of obtaining white. So white and green are about even.

    A gold glyph gives 8x the exp as a white one, but the cost of obtaining a gold glyph is much more than 8x that of white.

    In terms of cost effectiveness, white and green are the best, IMO.
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