Introducing the Polearm

Maintenance for the week of March 31:
• PC/Mac: NA and EU megaservers for maintenance – March 31, 4:00AM EDT (8:00 UTC) - 8:00AM EDT (12:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• Playstation®: NA and EU megaservers for patch maintenance – April 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
  • Uisi
    Uisi
    ✭✭✭
    If something is not broke ... fix it!
  • Saltypretzels
    Saltypretzels
    ✭✭✭✭
    why 10 meter reach? You are saying that a spear/polearms can hit stuff 10 meters (30 feet away). That doesn't make sense.
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    why 10 meter reach? You are saying that a spear/polearms can hit stuff 10 meters (30 feet away). That doesn't make sense.

    the range on two handed weapons is 7 meters, and the range on 1h/shield or dual wield is 5 meters. Do you think a dagger can reach 15 feet away?

    The distance measurements in this game arent really accurate, I'm just going off of what the game already uses.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Besides, the whole point of the polearm is to outrange other melee weapons. Maybe we shouldnt call it "meters", since the game obviously botches that measurement, but a polearm should have extended reach over any 1h or 2h weapon currently in the game.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • NorthernFury
    NorthernFury
    ✭✭✭✭
    Historically, polearms were intended primarily for one of two uses, attacking mounted opponents or attacking from a mount.

    Yeah, there were a few designs which were used for hand to hand combat (short spears, tridents, etc.), but most polearms were far to long and ungainly for anything other than unseating a mounted opponent, or charging an opponent whilst mounted.

    Therefore, I say polearms would be wasted if we didn't also get mounted combat.

    Pole weapons were used for hundreds of years in shield-wall formations. The guys with the big shields up front didn't do much of the killing; it was the dudes with the missile weapons, spears and glaives behind them.

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • Vizier
    Vizier
    ✭✭✭✭✭
    Spears would be a welcome addition. I would hope if they did so their would be appropriate animations for them and not simply a two handed sword cut and paste job.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    To note, a threat range in reality also includes the ability of the person to close distance and threaten you with it. A knife, in reality, has a threat range of 20 ft, not including the improbability of someone throwing one. This is because a person with a knife can do a very quick sprint and close that distance within a second, which is a negligible amount of time.

    I do think the distance system is all messed up, but most aren't aware just how much of a reach someone actually has when they have a weapon in their hand.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Daraugh
    Daraugh
    ✭✭✭✭✭
    Aeratus wrote: »
    Perfect!

    I think an Akaviri-motif polearm should look like this:

    http://en.wikipedia.org/wiki/Naginata

    Would this be considered a spear or halberd?

    That's closer to a glaive, a halberd has a more axe like blade at the top.

    Incidentally, the naginata was a preferred weapon for onna-bugeisha. (Mistakenly called simply female samurai, they were warriors long before the samurai was a warrior class.) More info on these women warriors here

    Back on topic, I'd love to see polearms included. A Khajiit warrior monk would be awesome.
    May all beings have happiness
    May they be free from suffering
    May they find the joy that has never known suffering
    May they be free from attachment and hatred
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    Thanks for the very detailed and thoughtful suggestion post, @Lynx7386! It was a great read. We can't make any promises about future content, but we will make sure the dev team sees this thread. :)
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    You ask why developers always leave out polearms, but you've already answered your own question: they're simple (read: boring) weapons used by common soldiers. Our characters are heroes.
  • Tremulous
    Tremulous
    ✭✭✭
    I like your idea , but in all reality a new weapon like a spear would most likely be added into existing weapon trees such as dual wield, one hand and shield, & two handed.
    You ask why developers always leave out polearms, but you've already answered your own question: they're simple (read: boring) weapons used by common soldiers. Our characters are heroes.

    ^ never played dynasty warriors.
    Edited by Tremulous on July 31, 2014 8:17PM
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    You ask why developers always leave out polearms, but you've already answered your own question: they're simple (read: boring) weapons used by common soldiers. Our characters are heroes.

    To you , to me they are simple but great and efficient weapons.

    I do hope the devs add them.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • NorthernFury
    NorthernFury
    ✭✭✭✭
    You ask why developers always leave out polearms, but you've already answered your own question: they're simple (read: boring) weapons used by common soldiers. Our characters are heroes.

    Tell that to Leonidas of Sparta, and his Phalanx.

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Historically, polearms were intended primarily for one of two uses, attacking mounted opponents or attacking from a mount.

    Yeah, there were a few designs which were used for hand to hand combat (short spears, tridents, etc.), but most polearms were far to long and ungainly for anything other than unseating a mounted opponent, or charging an opponent whilst mounted.

    Therefore, I say polearms would be wasted if we didn't also get mounted combat.

    Evidently you are not familiar with the phalanx formation invented by the Greeks. It was used against more than mounted opponents.
    :trollin:
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    Tremulous wrote: »
    I like your idea , but in all reality a new weapon like a spear would most likely be added into existing weapon trees such as dual wield, one hand and shield, & two handed.

    ^ never played dynasty warriors.
    No I haven't, like most Western gamers.

    To you , to me they are simple but great and efficient weapons.

    I do hope the devs add them.
    I don't care whether or not that add them. My post wasn't an indictment on polearms. I personally believe most western fantasy fans do not care about polearms, which makes the time and effort into creating them a risk. Thus, they're rarely offered as options.
  • Tremulous
    Tremulous
    ✭✭✭
    No I haven't, like most Western gamers. I don't care whether or not that add them. My post wasn't an indictment on polearms. I personally believe most western fantasy fans do not care about polearms, which makes the time and effort into creating them a risk. Thus, they're rarely offered as options.

    Diablo III has Spears, WoW has spears, Dragon Age has spears (kinda) , Game of Thrones has spears....
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Tremulous wrote: »

    Diablo III has Spears, WoW has spears, Dragon Age has spears (kinda) , Game of Thrones has spears....

    D&D has spears, so does, EQ, EQ2, NWN, NWN2... Actually it's just easier to list the one's that don't....
    :trollin:
  • GnatB
    GnatB
    ✭✭✭✭
    Tell that to Leonidas of Sparta, and his Phalanx.

    Speaking of, it's also important to note just how heavily armored Leonidas and his phalanx tended to be. There goes the argument against bikini armor and tanks requiring heavy plate.

    (Note: And I'm not just being snarky about the movie, there were, in fact, long periods of history when the military (yes even spartans) eschewed body armor, as mobility was more useful than whatever protection the body armor provided.)

    Achievements Suck
  • NorthernFury
    NorthernFury
    ✭✭✭✭
    GnatB wrote: »

    Speaking of, it's also important to note just how heavily armored Leonidas and his phalanx tended to be. There goes the argument against bikini armor and tanks requiring heavy plate.

    (Note: And I'm not just being snarky about the movie, there were, in fact, long periods of history when the military (yes even spartans) eschewed body armor, as mobility was more useful than whatever protection the body armor provided.)

    I've read also that armor becoming heavier was more due to metallurgy advances and the weight vs strength ratio and skill of blacksmiths to make custom pieces was the main limiting factor.

    When you're working with bronze and iron, it has to be too thick and heavy to fight in all day to be effective. With alloys and steel it can be thinner and light enough to fight in.
    Edited by NorthernFury on July 31, 2014 8:53PM

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    GnatB wrote: »

    (Note: And I'm not just being snarky about the movie, there were, in fact, long periods of history when the military (yes even spartans) eschewed body armor, as mobility was more useful than whatever protection the body armor provided.)

    Sometimes weapons got stronger and better, and made armor next to useless (longbows, as example). Sometimes terrain made formation fighting and large shields problematic (woods of eastern Germany). And sometimes ambush and skirmishes was the superior tactic (Vietnam).

    There are many times in history where armor was much more of a hinderance than relying on mobility and superior firepower. We're currently in one of those times. But this could easily change if the DARPA gear gets strong enough to support one-man tanks like what Halo and Modern Warfare: Future Combat are hinting at.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Maverick827
    Maverick827
    ✭✭✭✭✭

    D&D has spears, so does, EQ, EQ2, NWN, NWN2... Actually it's just easier to list the one's that don't....
    WoW's spears (polearms) are stat sticks for Hunters. You don't actually use them in combat. At least you didn't when I played.

    The only thing close to spears in Dragon Age are staves in Dragon Age 2. Again, you never actually use them in melee combat.

    Regardless, this isn't even a point I was asserting. That is an argument the OP makes:
    Lynx7386 wrote: »
    Zenimax, we're tired of modern game developers having no idea what polearms are. They've been conveniently left out of just about every modern MMO or RPG for no apparent reason

    I supplied the apparent reason. So are you here to argue against the OP? I would think not based on your snarky replies, and yet the contents of your posts directly argue against the OP's main point.
    Edited by Maverick827 on July 31, 2014 10:39PM
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭

    Evidently you are not familiar with the phalanx formation invented by the Greeks. It was used against more than mounted opponents.

    And typically employed short spears. Which I mentioned.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    shaman spears were my thing in EQ. I'd even take up two-handed weapons if I could have a big ol spear.

    But it's not top on my list.
    Dear Sister, I do not spread rumors, I create them.
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thanks for the very detailed and thoughtful suggestion post, @Lynx7386! It was a great read. We can't make any promises about future content, but we will make sure the dev team sees this thread. :)

    Thanks for taking a look Jessica, hopefully the idea is implemented soon =)
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Sedrethi
    Sedrethi
    ✭✭✭
    It saddens me to observe those NPCs at Skywatch's Fighters Guild in Auridon sparring with their spears (proper animations and all) so merrily. Meanwhile, I can only brandish my Altmeri-style staff, which is the closest I can get to having a spear, while pretending to skewer my enemies with it using my Nightblade's Impale ability (which doesn't align properly with a staff). Yeah...
    @Sedrethi PC/Mac-NA
    My User Profile on the UESP
    Officer to the official UESP (PC/Mac-NA) Guild

    Champions (Forever* above the Cap):
    Spoiler
    Celebrated:
    Ravyn Sedrethi — Dunmer♂ Nightblade (Vampire)
    Ravyn of the Coiled Path — Dunmer♂ Warden
    Ravyn the Ravenous — Dunmer♂ Necromancer (Vampire)
    Aranea Varys — Dunmer♀ Dragonknight (Vampire)
    Aranea the Fleshweaver — Dunmer♀ Necromancer (Vampire)
    Norrawen Anutwyll — Bosmer♀ Nightblade (Werewolf)
    Norrawen the Racer's Eye — Bosmer♀ Warden
    Wucheeva-Ei — Saxhleel♀ Nightblade
    Shura gro-Ushar — Orc♂ Dragonknight
    Hrist Cloud-Hewer — Skaal♀ Sorcerer (Werewolf)
    Umbarion — Altmer♂ Templar (Vampire)
    Hulaava-Jei — Saxhleel♂ Sorcerer (Vampire)
    Viatrix Auria — Colovian♀ Templar
    Heroes (Level 1-49):
    Spoiler
    Unsung:
    Taeil-Jujak Lupinus — Rim-Men♂ Necromancer
    Geiraldur of Riverwood — Nord♂ Warden
    Ma'zin-dar — Khajiit♂ Templar
    Azani at-Zahir — Redguard♂ Dragonknight
    Padraic Seathanach — Reachman♂ Sorcerer
  • Aeratus
    Aeratus
    ✭✭✭✭✭
    You ask why developers always leave out polearms, but you've already answered your own question: they're simple (read: boring) weapons used by common soldiers. Our characters are heroes.
    Polearms are the least boring weapons to me. Whenever the game allows you to use polearms, that's what I tend use first.
  • Theosis
    Theosis
    ✭✭✭✭
    edited for content

    Holy long post though
    Edited by Theosis on July 31, 2014 11:22PM
    This is were my signature would be if I was allowed one.
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭

    And typically employed short spears. Which I mentioned.
    Not under Philip and Alexander. Their form of phalanx used sarissas that were almost 20 feet long. That formation was used primarily against infantry, to hold them in place while the cavalry got in position to smash them.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Make it so!

    I'd Love to see both (SHIELD & SPEAR) as well as Halberd Skill lines. I ran morrowind recently just for nostalgia and to remember a few things, and one thing I noticed was the sheer variety of weapon types available in that game.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Aeratus
    Aeratus
    ✭✭✭✭✭
    Ur-Quan wrote: »
    Not under Philip and Alexander. Their form of phalanx used sarissas that were almost 20 feet long. That formation was used primarily against infantry, to hold them in place while the cavalry got in position to smash them.
    That's right. Both the Greek Hoplite phalanx (shorter spears and large shield), and the Macedonian Sarissa phalanx (long spears and small shield) were primary intended to fight against infantry.

    The notion that spears were used primary against cavalry is a myth resulting from modern computer games such as Age of Empires that employed a rock-paper-scissor counter mechanic. No doubt that spears were good against cavalry, but the spear fought against infantry much more often than against cavalry.

    Polearms were also used in 1v1 fighting even in the west (see http://en.wikipedia.org/wiki/Quarterstaff).
Sign In or Register to comment.