For those worrying about AOE caps here is a little calculation about the healing without AOE caps. If they remove the cap on attack spells they should also remove them from healing spells.
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Greez,
Sublime aka Letherblaka
SBR_QuorTek wrote: »Thing still is you can keep on using balancing and whatever else as an excuse and forget about the impact on the other sides of the game as well... think of the scenario... heeeey this skill do so much damage.. let us cut it down into half... then pve'rs really get the shaft when it is really needed for this and that situation in pve... being both into pvp and pve myself then I would hate to see that.
Trayyacakes wrote: »SBR_QuorTek wrote: »Thing still is you can keep on using balancing and whatever else as an excuse and forget about the impact on the other sides of the game as well... think of the scenario... heeeey this skill do so much damage.. let us cut it down into half... then pve'rs really get the shaft when it is really needed for this and that situation in pve... being both into pvp and pve myself then I would hate to see that.
The thing is if you aren't going to have skills behave differently in PvP than PvE then you have to balance around pvp. PvE content can be adjusted, but a dev can't can't control PvP encounters.
SBR_QuorTek wrote: »Trayyacakes wrote: »SBR_QuorTek wrote: »Thing still is you can keep on using balancing and whatever else as an excuse and forget about the impact on the other sides of the game as well... think of the scenario... heeeey this skill do so much damage.. let us cut it down into half... then pve'rs really get the shaft when it is really needed for this and that situation in pve... being both into pvp and pve myself then I would hate to see that.
The thing is if you aren't going to have skills behave differently in PvP than PvE then you have to balance around pvp. PvE content can be adjusted, but a dev can't can't control PvP encounters.
Game should be centered about the majority though
frosth.darkomenb16_ESO wrote: »SBR_QuorTek wrote: »Trayyacakes wrote: »SBR_QuorTek wrote: »Thing still is you can keep on using balancing and whatever else as an excuse and forget about the impact on the other sides of the game as well... think of the scenario... heeeey this skill do so much damage.. let us cut it down into half... then pve'rs really get the shaft when it is really needed for this and that situation in pve... being both into pvp and pve myself then I would hate to see that.
The thing is if you aren't going to have skills behave differently in PvP than PvE then you have to balance around pvp. PvE content can be adjusted, but a dev can't can't control PvP encounters.
Game should be centered about the majority though
Thankfully, no, it doesn't have to be.
A video game, especially mmos trying to be virtual worlds, can't be designed by committe.
As in reality, the popular solution is rarely the proper one, but in a game, we have well meaning overlords that can implement the best solution.
SBR_QuorTek wrote: »frosth.darkomenb16_ESO wrote: »SBR_QuorTek wrote: »Trayyacakes wrote: »SBR_QuorTek wrote: »Thing still is you can keep on using balancing and whatever else as an excuse and forget about the impact on the other sides of the game as well... think of the scenario... heeeey this skill do so much damage.. let us cut it down into half... then pve'rs really get the shaft when it is really needed for this and that situation in pve... being both into pvp and pve myself then I would hate to see that.
The thing is if you aren't going to have skills behave differently in PvP than PvE then you have to balance around pvp. PvE content can be adjusted, but a dev can't can't control PvP encounters.
Game should be centered about the majority though
Thankfully, no, it doesn't have to be.
A video game, especially mmos trying to be virtual worlds, can't be designed by committe.
As in reality, the popular solution is rarely the proper one, but in a game, we have well meaning overlords that can implement the best solution.
As long as you do mind that the forum junkies like us... are the severe minority... you me and maybe those 500 other people wasting our time here