NookyZooky wrote: »lovely. don't know what to think of the EP players doing it:/ oh. and btw, where did you get the awesome music???????
Trayyacakes wrote: »ZOS did comment on this recently. Stating they would "look into" AOE caps with the pvp and game play teams. I hope they do the right thing.
should have seen it on wabba a few days ago. 60+ people would get together, and assault a keep, spamming all their heals and AOEs and all that nice stuff. server crashed 5 minutes later:/quakedawg_ESO wrote: »That is pretty sad. Personally I've never experienced this issue but royally sucks even if it happens to just one person. Nice to finally have Dev respond. I did read somewhere that the Wabba server has a known issue that is causing problems.
For what it's worth, Dawnbreaker has its share of giant groups packed together but I never hear of it causing server issues.
This video was taken during a complete and total lag fest where you couldn't hurt each other.
I left this spot to chase a scroll and literally ran through AD entire group from the back all the way to the front where the scroll carrier was completely solo and none of them could touch me.
All this video shows is that they need to fix their broken lag fest game.
This video was taken during a complete and total lag fest where you couldn't hurt each other.
I left this spot to chase a scroll and literally ran through AD entire group from the back all the way to the front where the scroll carrier was completely solo and none of them could touch me.
All this video shows is that they need to fix their broken lag fest game.
xsorusb14_ESO wrote: »This video was taken during a complete and total lag fest where you couldn't hurt each other.
I left this spot to chase a scroll and literally ran through AD entire group from the back all the way to the front where the scroll carrier was completely solo and none of them could touch me.
All this video shows is that they need to fix their broken lag fest game.
And what was causing that lag.....
Go on..I'll wait for those hamsters to get to work.
SBR_QuorTek wrote: »All this video show is that they need to fix the lag... I find it interesting that no one actually threw aoes into the blob... it is not like it was moving at all and there is a bunch of ranged aoes that could be used for it.
Removing AOE caps would not be the answer though.
Other small fixes would be better, such as rapid maneuver ONLY provide speed buff, to use immoveable only users that has 5 pieces of heavy armor equipped and much much more.
Removing AOE caps would cause a big problem because some classes do not have this or that AOE thing as it is and those people would be the victims, also if something break and become totally OP aoe wise it would just be the same thing as with AOE caps enabled.
As it is we do not live in happy land where everyone will behave.
xsorusb14_ESO wrote: »SBR_QuorTek wrote: »All this video show is that they need to fix the lag... I find it interesting that no one actually threw aoes into the blob... it is not like it was moving at all and there is a bunch of ranged aoes that could be used for it.
Removing AOE caps would not be the answer though.
Other small fixes would be better, such as rapid maneuver ONLY provide speed buff, to use immoveable only users that has 5 pieces of heavy armor equipped and much much more.
Removing AOE caps would cause a big problem because some classes do not have this or that AOE thing as it is and those people would be the victims, also if something break and become totally OP aoe wise it would just be the same thing as with AOE caps enabled.
As it is we do not live in happy land where everyone will behave.
People were throwing AOE's into the blob, However...When you have the blob standing there, You're not killing it with AOE damage because its randomly hitting 6 people. I mean..We've had entire threads pointing out how completely moronic that notion is, and how throwing AOE's into this clump doesn't work, But you keep repeating it over and over....
Rapid Maneuver and Immoveable also wouldn't do a damn thing there, Because they weren't moving.
SBR_QuorTek wrote: »xsorusb14_ESO wrote: »SBR_QuorTek wrote: »All this video show is that they need to fix the lag... I find it interesting that no one actually threw aoes into the blob... it is not like it was moving at all and there is a bunch of ranged aoes that could be used for it.
Removing AOE caps would not be the answer though.
Other small fixes would be better, such as rapid maneuver ONLY provide speed buff, to use immoveable only users that has 5 pieces of heavy armor equipped and much much more.
Removing AOE caps would cause a big problem because some classes do not have this or that AOE thing as it is and those people would be the victims, also if something break and become totally OP aoe wise it would just be the same thing as with AOE caps enabled.
As it is we do not live in happy land where everyone will behave.
People were throwing AOE's into the blob, However...When you have the blob standing there, You're not killing it with AOE damage because its randomly hitting 6 people. I mean..We've had entire threads pointing out how completely moronic that notion is, and how throwing AOE's into this clump doesn't work, But you keep repeating it over and over....
Rapid Maneuver and Immoveable also wouldn't do a damn thing there, Because they weren't moving.
But being able to hit all.. all the time no matter amount of People do not seem OP to you? Just asking out of curiousity.
Rather look into the tendency of what people use, so many wear light armor... does it not occur that half the problem rely into that... improving the other types of armor as well as making restrictions to bonusses, meaning one would have to wear at least 5 of the given type to benefit from this and that.
I do not defend the 1 hit button strategy, I think it is *** as well.. but I think the problem should be fixed in other ways and also in ways so it is not like.. 'that is how they did it in daoc' or whichever else game, it should come down to.. 'this is how we do it in teso'
Wishing for more creative ways of playing the game and not like 'I fight guuuut... me use cluuub' ways AOE without caps would not solve any of that other than either quicker fights or severe abuse of AOE still lol.
Trayyacakes wrote: »
Take away AOE caps and you force these groups to spread out. The larger force will still win most of the time. Most of us, I won't say all because there is always a few, aren't asking for the removal of AOE caps, so we can defeat 50+ with 8 people. We want more diverse gameplay. Make the zerg spread out. Make people actually fear choke points. Give small stealth groups a chance to chip away at the zerg.
SBR_QuorTek wrote: »Trayyacakes wrote: »
Take away AOE caps and you force these groups to spread out. The larger force will still win most of the time. Most of us, I won't say all because there is always a few, aren't asking for the removal of AOE caps, so we can defeat 50+ with 8 people. We want more diverse gameplay. Make the zerg spread out. Make people actually fear choke points. Give small stealth groups a chance to chip away at the zerg.
Ok so how would make sure that 7 people that clever enough just the right composition... sneak in... and murder a group of 80 people who are rallying up for a big battle... eg. with using spies.. or being there at the right time.
You know it would be possible to do such, though probably 'rare' (certainly would not mind to wipe 80 people or the most of them myself could be fun lol)
Trayyacakes wrote: »SBR_QuorTek wrote: »Trayyacakes wrote: »
Take away AOE caps and you force these groups to spread out. The larger force will still win most of the time. Most of us, I won't say all because there is always a few, aren't asking for the removal of AOE caps, so we can defeat 50+ with 8 people. We want more diverse gameplay. Make the zerg spread out. Make people actually fear choke points. Give small stealth groups a chance to chip away at the zerg.
Ok so how would make sure that 7 people that clever enough just the right composition... sneak in... and murder a group of 80 people who are rallying up for a big battle... eg. with using spies.. or being there at the right time.
You know it would be possible to do such, though probably 'rare' (certainly would not mind to wipe 80 people or the most of them myself could be fun lol)
Surely someone in that group of 80 is running magelight yes? Surely they are also stealthed while they group to buff as well.
Also you put diminishing returns on the AOE. See this thread. http://forums.elderscrollsonline.com/discussion/121403/suggestion-ways-to-balance-aoe-abilities-without-an-arbitrary-target-caphttp://
It was written by @frosth.darkomenb16_ESO not me, but he has gone through the trouble of listing a few ways have no caps, and still balance AOE.