@Qyrk I can answer this one. It's based on overall XP generated by an account. So for instance, if you had 4 VR 14 characters with a combined XP of 2 million, and I had 1 character with a total XP of 4 million, I would have more Champion points than you.
They are tracking all XP that is gained.
This is the million dollar answer that is needed. Please comment on this Zos.
for how long? when is patch 5 supose to be live and we will see these xp points and stuff?Nazon_Katts wrote: »@Qyrk I can answer this one. It's based on overall XP generated by an account. So for instance, if you had 4 VR 14 characters with a combined XP of 2 million, and I had 1 character with a total XP of 4 million, I would have more Champion points than you.
They are tracking all XP that is gained.
This is the million dollar answer that is needed. Please comment on this Zos.
Get grinding folks! If you don't, you'll eat dust!
Hlaren_shortsheath wrote: »for how long? when is patch 5 supose to be live and we will see these xp points and stuff?Nazon_Katts wrote: »@Qyrk I can answer this one. It's based on overall XP generated by an account. So for instance, if you had 4 VR 14 characters with a combined XP of 2 million, and I had 1 character with a total XP of 4 million, I would have more Champion points than you.
They are tracking all XP that is gained.
This is the million dollar answer that is needed. Please comment on this Zos.
Get grinding folks! If you don't, you'll eat dust!
Nazon_Katts wrote: »Get grinding folks! If you don't, you'll eat dust!
@Qyrk I can answer this one. It's based on overall XP generated by an account. So for instance, if you had 4 VR 14 characters with a combined XP of 2 million, and I had 1 character with a total XP of 4 million, I would have more Champion points than you.
They are tracking all XP that is gained.
This is the million dollar answer that is needed. Please comment on this Zos.
Nazon_Katts wrote: »Get grinding folks! If you don't, you'll eat dust!
Not really.
It will be easy to get the f.e.: 3% DMG increases or Armor increases. Additional points will decrease in it's power provided.
So if I, once again f.e spend 1 Point for 3% Fire DMG and you 11 Points for 4% Fire DMG (cause any more point only gives 0.1% Bonus) will that make you much more powerful against me?
Rune_Relic wrote: »Nazon_Katts wrote: »Get grinding folks! If you don't, you'll eat dust!
Not really.
It will be easy to get the f.e.: 3% DMG increases or Armor increases. Additional points will decrease in it's power provided.
So if I, once again f.e spend 1 Point for 3% Fire DMG and you 11 Points for 4% Fire DMG (cause any more point only gives 0.1% Bonus) will that make you much more powerful against me?
Exactly.... grind away until your fingers bleed The 5% power advantage you can never reach does not bother me. The increased tactical abilities will make a difference...but they are situational and I too will get such feats (if I actually want them) quite easily.
I see this as more a question of not investing points into something you don't want. ie sacrificing stuff and individuality.
deathmasterl_ESO wrote: »I see it as a way better system then what we have with the current Veteran System.
The only question I have left is how will all the gear be changed once the Veteran System is gone. Clearly we're all going to be 50+ now when everything changes, but what happens to Voidstone, Galatite, etc gear?
I know it will have to do with the new Season Gear, but that brings up even more questions... probably thinking too far ahead but I guess the main thing is if I should bother working on a vr14 set of gear or not. My only fear is that it will be completely worthless once the new changes come and that I'll have wasted all the material and my time working for it.
On another note over 3.4k Views 0.o I have never had a discussion I've ever posted anywhere before have this many views.
ZOS_MariaAliprando wrote: »In the meantime, we are making Veteran Ranks earned by XP and reducing the overall time it takes to get a Veteran Rank. We are also rewarding an Attribute Point and a Skill Point each time you reach a Veteran Rank.
Nazon_Katts wrote: »@rootimus that's part of the revamp and not live yet. 'We are making' indicates a future event currently in the works and not finished yet.
How will the current system change when the Champion System gets introduced?
The Champion System will introduce new past lvl 50 progression for your account where previously there was only an increase in Veteran Ranks and Attributes. The Champion System allows you spend points in the constellations to earn powerful passives such as giving your bash a chance to snare targets, reduce the amount of damage you take from flames or leech health on critical strikes.
What happens to the Veteran Ranks we currently have VR1-12?
We want to remove the Veteran Ranks from the game and rely on the more active progression provided by the Champion System. However, when we release the Champion System we will continue to maintain Veteran Ranks. We have several options as to how we will remove Veteran Ranks but all of them require time and careful planning. In the meantime, we are making Veteran Ranks earned by XP and reducing the overall time it takes to get a Veteran Rank. We are also rewarding an Attribute Point and a Skill Point each time you reach a Veteran Rank.
What happens to the Skill Points from VR1-12? Are they carried over to the CS instead?
The Skill Points we reward will not be removed from you! You will continue to have the same amount of Skill Points you do now. The Champion System does not reward any Skill Points, only gaining Veteran Ranks does.
When we take out Veteran Ranks we will make sure that anyone that didn't make it max Veteran Rank will still rewarded with those Skill Points.
Continue to play!
We are tracking your XP as you advance your way through Veteran Ranks and even past VR14.
When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap.
In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.
I wonder if mobs will be "nerfed" to level 50, or if we'll end up with Lvl 50 character fighting Vet-level mobs...
deathmasterl_ESO wrote: »Okay first off calm down man, I posted this topic with its questions a few months ago, only a few days ago did a Dev post in here saying what was happening.
Also as to the point where I said skill points were added with the current Vet System I was wrong, I made a mistake, no big deal.
Also while I thank you for posting a more detailed response to how things are changing most of us already understood what was happening after Maria's post. Other posts are simply trying to figure out what happens after the Vet Ranks Disappear to gear and what not now.
Nazon_Katts wrote: »Yep, but when they're saying most won't reach it, it kinda transpires that it's gotta be rather high and tough to reach. No matter how you turn it, it still promotes the grind. It will leave us in the exact same situation we're in now; rush'n'grind to cap and 50+ content is only being played at max, if at all.
Please read up what the system is....you got it backwardsI don't see that changing much for the positive of the game and wonder why they would go through all the hassle, if almost everything meta stays the same, essentially. It's a better reward structure, but it won't change how the game is played.
Rewards for completing content are lacking and CS could finally help with alleviating that, but if it remains purely XP based, nothing will have changed, really. I don't want the grind to be removed nor nerfed, but playing content being brought up on par with it.
As with anything in this game, we need options for effectively playing the game. Currently there's just one overly efficient one and not much points in another direction. (Dungeon Dailies are a hint, but why just dailies?) Otherwise this game will just lose depth and with it players.
deathmasterl_ESO wrote: »
On another note over 3.4k Views 0.o I have never had a discussion I've ever posted anywhere before have this many views.
Only if every XP gets transfered to CPs.
I believe that ZOS will cap the maximum CP that you can gain through the initial transfer.
Nazon_Katts wrote: »@Qyrk I can answer this one. It's based on overall XP generated by an account. So for instance, if you had 4 VR 14 characters with a combined XP of 2 million, and I had 1 character with a total XP of 4 million, I would have more Champion points than you.
They are tracking all XP that is gained.
This is the million dollar answer that is needed. Please comment on this Zos.
Get grinding folks! If you don't, you'll eat dust!