Dekkameron wrote: »Because it's lame and it make a mockery of pvp?
Those are two pretty good reasons in my opinion.
I personally lead a bomb group / impusle group (whatever you want to call it) where we are very tight together, use aoe and and synergise our builds to have different aoe damage spells and ultimates. Only people on teamspeak are allowed in the group and this is why we win because we stay together and use spells / ultimates at the right time. When we fight another organised raid that spreads out they can really hurt as we cant centre our damage but if you are a random group with no co-ordination you will just run in and die to both groups should it be a AOE group or an organised single target raid. You moan that these AOE damage groups kill you but it just because you are not a good unit where you play everyday and speak on a mic without having to type. Using ultimates like soul assualt and single target spells over barriers and group orientated spells (that require you to be close togethe)r what hope do you think you will have?
NookyZooky wrote: »well, its pretty (snip) annoying, when all your enemies do, is clump together, and spam their pathetic, gods forsaken pulsar the whole time:/ some of us like small skirmishes and 1v1s. I myself wont even charge into battle most of the time. ill wait for an enemy to walk out, then jump them, because I have a lot more fun in smaller fights than huge gigantic fights. but when all your enemies want to do, is clump together and do..... that... as ill call it... its frustraiting for some of us. If that's the way you want to play, cool. I don't like it, but im not going to try to be one of those "you cant do it" people.
ThyIronFist wrote: »Because it is lame, pathetic and anti-fun.
Ssshh! Don't tell them the secret!When we fight another organised raid that spreads out they can really hurt as we cant centre our damage but if you are a random group with no co-ordination you will just run in and die to both groups should it be a AOE group or an organised single target raid.
pitdemon_ESO wrote: »I can't fault people for using tactics that work. However, I do think that PvP should be more about player skill and coordination instead of the current meta, which consists of mainly spamming one ability.
Sure there's damage shield stacking and heals, but that's pretty much it. My ideal PvP MMO would include tanks tanking, support supporting, RDPS tossing the massive damage, and MDPS ganking and taking care of the supply chain. We have enough of that here to keep me entertained for the moment, but I think we can all agree that the current large scale PVP tactics in ESO leaves a lot to be desired.
I personally lead a bomb group / impusle group (whatever you want to call it) where we are very tight together, use aoe and and synergise our builds to have different aoe damage spells and ultimates. Only people on teamspeak are allowed in the group and this is why we win because we stay together and use spells / ultimates at the right time. When we fight another organised raid that spreads out they can really hurt as we cant centre our damage but if you are a random group with no co-ordination you will just run in and die to both groups should it be a AOE group or an organised single target raid. You moan that these AOE damage groups kill you but it just because you are not a good unit where you play everyday and speak on a mic without having to type. Using ultimates like soul assualt and single target spells over barriers and group orientated spells (that require you to be close togethe)r what hope do you think you will have?