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Are V levels a little too easy now?

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    hamon wrote: »
    hamon wrote: »
    i think it depends what class you play. The horrifically unbalanced classes mean that DK and sorc are EZ-MODe templar and NB more difficult.

    i levelled a templar to vet 12 . now i,m levelling a sorc. cos ive parked my templar.

    and honestly playing with a sorc is so easy it's a joke. you just blow eveything to bits in seconds. If i die on my sorc its cos i,m being so careless that i virtually commited suicide.

    its immpossible for zos to balance vet mode when they have failed so completely to balance the classes.

    Honestly some of it is based on build as well. I cant see any halfway decent templar build using their healing spear pokey ability having any trouble at all in VR content now.

    Yeah i said healing spear pokey ability!

    that isnt true. i went to vet 10 reapers the other day to test it post patch. i had a fight with 2 elite boss mobs at same time. it ended in a draw. one of them was a healer. i simply couldnt kill her fast enough before she healed again. However with jab spam they couldnt kill me either.. it was just stupid.

    I'm only VR7 so I must bow before your knowledge, but I am unsure how Volcanic Rune, or to stay pure Templar, the spear throwy knockdown ability would not have solved your problem. But maybe they were knock down proof. Although I can't think of any where questing I have run across two elites together, but like I said only Vr7.
  • PBpsy
    PBpsy
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    Alphashado wrote: »
    PBpsy wrote: »
    Alphashado wrote: »
    PBpsy wrote: »
    Today was the first time I played some PVE in some time. I managed to completely solo a Craglorn Delve with my NB. Two in fact Chiselshriek Mine and Buried Sands. I know they are the easier ones but still. I will try for a solo Hircine's later. The nerf is really damn obvious and kind of stupid.

    Interesting considering that Craglorn wasn't included in the nerf.

    Well I guess I got 30% better in one week of not playing. Maybe that's why I don't need to drop a Veil Of blades In fights that required it before. In the mean time I also learned how to shrug off those Taking Aim! arrows that usually meant death if I didn't interrupt them and now are barely worth the change of rhythm to try to interrupt. Craglorn not touched my ass.

    Craglorn mobs never were as tough as VR 9-10 mobs. Before the nerf a 3 pack in VR 9 zones were more clallenging than a 5 pack in Craglorn. Some of them I mean. Depending on the mob. With all due respect, you are mistaken. Craglorn wasn't nerfed.
    I know that Craglorn Mobs were always weaker than VR9-10. I am one of the first ones that pointed it out on this forum at launch. I do however think the difficulty there dropped significantly in the last 2/3 weeks.I wished I taken a record of mob health.
    I would suggest trying to do some solo Craglorn and compare. It may not be the Monday nerf but the difficulty has dropped a lot since Craglorn launched.There have been drops in normal attack damage,special attack damage like AIM and even some mobs like wasp that don't spawn adds anymore.

    I have tried to fight that Wispmother boss in Chiselshriek Mine many times with this build I usually died when I got her to 30% because I couldn't get the dps going. Today it was pretty 'easy' even though my build and gear hasn't changed much since.

    I don't really care that much though since I love soloing. I hate those damned 3 4 player Craglorn quest switches. :(
    Edited by PBpsy on July 11, 2014 10:46PM
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  • Dekkameron
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    Imo, VR levels are about right.. but i speak from an altaholic point of view.. Balls am i going to level 5-6 chars at the level they were before.
    - Veteran Combat Librarian -
  • Calrid
    Calrid
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    Anastasia wrote: »
    Hi Calrid -- Please refer to previous similarly titled threads over the past 10 days or so.
    Also, shizz-storm incoming...

    God no why read ten threads when you can post 1 and get an immediate consensus without having to flit from rooftop to rooftop like some deranged artisan of the night Assassin. I don't post here regularly , sue me. I post when I have something to say, Good or bad, mostly bad atm admittedly, but I still love the game, don't get me wrong. I'm not some bitter geek, I happen to be a massive nerd, and I am quite proud of it.

    In all seriousness though ok I read all of these and this is exactly what I was looking for, some information, some feedback. I have taken all your comments on board. I still think making it a little bit harder is an option, but I understand some of you are ***. j/k

    And don't judge me like that by the way, this is only the second OP I have ever made, I have perhaps read 1% on this subject, and yeah yeah I should spend 4 hours reading everything you people ever post as if you are the all singing light in my life, before I even consider having an opinion but I have a life unfortunately. Sadly it leaves me less time to play ESO, but what can you do.

    I just hope they fix the facking armour, I am fed up of hearing about light, desto blah blah ferking blah, what the hell ever builds are the only way to go. I mean anything that is the only way is ultimately damaging to anyone who has any vested interest in a decent game where you can be what you want to be not what you have to be.


    I acknowledge they are going slowly and that is wise, what I merely meant to say was they went just a tad too far, not that they should go back to the mind numbing horror that is having to group to get things done, just that in my experience even according to my guild the high levels are now pedestrian. You're not being trained on how to take on high levels, your being trained on how to coast, like you do when you make a new character and have that superior feeling you get when you do low levels after doing vet, almost like you are Keanu fricking Reeves gliding through the matrix. As someone opined why make it more of the same grind. It's tedious. Hard is not all bad, a sense of achievement when you wipe 10 times and finally do it is not a sin.

    I leveled two characters to v level specifically because I know end game material is slow in coming, some of you people fast leveled didn't you expecting massive content almost immediately, that was naive. Anyone who has ever been at a game launch before would consider that unwise. I am not sure what the beef is there. *** takes time. Patience is a virtue, et al things.
    WTS a rare racial motif for a price that reflects it's value, you're probably the only one without an obsession for useless cosmetic crap. Who needs style anyway when you already have it?
  • Breg_Magol
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    Vet NB is still a challenge for me. My DK lvl 45 takes on trash mobs 6 at a time and hardly breaks a sweat .. But that's because my DK is a certified master of the arcane arts of Ecki Thump who has learned to dodge and block .. stays nimble on his feet.
    My NB on the other hand is a V2 mat gathering DW with bow who wishes he wuz buffier ... and generally uses his face to block and is too imperiously awesome to dodge.
    Edited by Breg_Magol on July 11, 2014 11:12PM
  • Cody
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    I don't think so overall. at times, it can be a little too easy(when my NB archer can solo an anchor in a vet zone, and only die once in the process, that is a little too easy. lol) but it can still be a challenge.
    Edited by Cody on July 11, 2014 11:47PM
  • hamon
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    hamon wrote: »
    hamon wrote: »
    i think it depends what class you play. The horrifically unbalanced classes mean that DK and sorc are EZ-MODe templar and NB more difficult.

    i levelled a templar to vet 12 . now i,m levelling a sorc. cos ive parked my templar.

    and honestly playing with a sorc is so easy it's a joke. you just blow eveything to bits in seconds. If i die on my sorc its cos i,m being so careless that i virtually commited suicide.

    its immpossible for zos to balance vet mode when they have failed so completely to balance the classes.

    Honestly some of it is based on build as well. I cant see any halfway decent templar build using their healing spear pokey ability having any trouble at all in VR content now.

    Yeah i said healing spear pokey ability!

    that isnt true. i went to vet 10 reapers the other day to test it post patch. i had a fight with 2 elite boss mobs at same time. it ended in a draw. one of them was a healer. i simply couldnt kill her fast enough before she healed again. However with jab spam they couldnt kill me either.. it was just stupid.

    I'm only VR7 so I must bow before your knowledge, but I am unsure how Volcanic Rune, or to stay pure Templar, the spear throwy knockdown ability would not have solved your problem. But maybe they were knock down proof. Although I can't think of any where questing I have run across two elites together, but like I said only Vr7.

    no i was fighting 2 elites. so if i used anything else to do other damage i was taking some pretty bad damage myself. i needed the constant heals from jabs to stay up. but in doing so i was doing so little damage if i missed one interupt she healed to 100% again.

    i was using batswarm as well , in all about 3 times . in the end i won due to batswarm. but basically without it it would have been stalemate. jabs was enough to keep me up but once my magika went down in the second or so i had to wait to hit the next one she would usually heal to 100%

    cant remember what the quest was called it was one of the usual rescue a few guys from a camp , then go kill boss(bosses in this case) generic quests.
    Edited by hamon on July 12, 2014 12:38AM
  • Maotti
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    In my case the difficulty is just right now!

    I actually look forward to do quests and fight enemies.
    PC EU
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    hamon wrote: »
    hamon wrote: »
    hamon wrote: »
    i think it depends what class you play. The horrifically unbalanced classes mean that DK and sorc are EZ-MODe templar and NB more difficult.

    i levelled a templar to vet 12 . now i,m levelling a sorc. cos ive parked my templar.

    and honestly playing with a sorc is so easy it's a joke. you just blow eveything to bits in seconds. If i die on my sorc its cos i,m being so careless that i virtually commited suicide.

    its immpossible for zos to balance vet mode when they have failed so completely to balance the classes.

    Honestly some of it is based on build as well. I cant see any halfway decent templar build using their healing spear pokey ability having any trouble at all in VR content now.

    Yeah i said healing spear pokey ability!

    that isnt true. i went to vet 10 reapers the other day to test it post patch. i had a fight with 2 elite boss mobs at same time. it ended in a draw. one of them was a healer. i simply couldnt kill her fast enough before she healed again. However with jab spam they couldnt kill me either.. it was just stupid.

    I'm only VR7 so I must bow before your knowledge, but I am unsure how Volcanic Rune, or to stay pure Templar, the spear throwy knockdown ability would not have solved your problem. But maybe they were knock down proof. Although I can't think of any where questing I have run across two elites together, but like I said only Vr7.

    no i was fighting 2 elites. so if i used anything else to do other damage i was taking some pretty bad damage myself. i needed the constant heals from jabs to stay up. but in doing so i was doing so little damage if i missed one interupt she healed to 100% again.

    i was using batswarm as well , in all about 3 times . in the end i won due to batswarm. but basically without it it would have been stalemate. jabs was enough to keep me up but once my magika went down in the second or so i had to wait to hit the next one she would usually heal to 100%

    cant remember what the quest was called it was one of the usual rescue a few guys from a camp , then go kill boss(bosses in this case) generic quests.

    Ah. Thank you for expanding, very interesting.
  • hamon
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    and bear in mind this is after the patch, with me at v12 in full purple gear (seducers and willows) which is why i never finished reapers , left reapers soon as i hit v10 the day craglorn patch went live and just moved there.

    part of the issue with using jab spam on fights with healers is its only the last hit of the channel that interupts. so your gonna miss some of her heals and as we know one tick of their insane channelled heal is about 30% of their total hp

    what i would have liked to know if i had a parser. was the total damage i had to do to actually kill her. It was crazy. ive seen dungeon bosses go down faster almost every time. i would guess maybe 50k damage i had to do to kill a 5 or 6k elite. Simply cos we lack any sort of burst.
    Edited by hamon on July 12, 2014 1:48AM
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