Agreed.AlexDougherty wrote: »
This old chestnut. Yes, the business of making games is a business, very few would argue otherwise. But the problem is you can't release a faulty product onto the market and expect it to perform properly.
At launch this game was several months away from completetion, we are only just getting to the point were they could have started to think about launching it (a lot of the current problems would only been apparent after full capacity so couldn't have been predicted).
The problem is that the games industry has gotten used to launching far too early and patching it up, this wouldn't work with any other product. Would we buy a washing machine that stopped halfway through the cycle, or a car without second gear, or a word processing program that lacked punctuation (commas, full stops and the like).
The bad PR from launching this game has probably outweighed any profit from launching it. Now I don't know ZOS's finances, or if they had any contractual obligations to the launch window, so I won't comment on them. I simply don't know if they had a pressing reason to launch before the game was ready.
That said I am enjoying the game, and I am seeing progress, so I'm personally very happy with the game.
This is exactly my standpoint. And it is also compounded by the fact, MMO veterans are noticing this gap in quality, and starting to become more despondent and agitated by it. And many people will try this as their first MMO, given it's IP this is significant.
If I had an important day at work, and was running late. I may just shower, skip breakfast and make sure I had everything I needed ready to take with me, and have enough time to make the journey as I could.
What I would not do, is get up, have something to eat, forget everything I needed, yet somehow still be late, even though I never showered, or bothered to dress, and showed up to the meeting in yesterdays underwear, unshaven, with nothing I needed for the day. That is close to what ZOS has done, and said "oh traffic is always terrible" as an excuse. You would have been better off calling in sick, and make up for it next day, by an early night, and have everything ready the next day.
It is a strange way of doing things when you think about it. Launch is usually when you have your biggest playerbase. Yet that means, if your not in an acceptable state of release, you are going to see a large number of people, who will only ever experience that early buggy mess, and go away with that first impression. Surely you would limit that mess?