I've been fortunate, even in the largest battles I stay around 10 fps post patch (playable), so no I haven't turned my gfx down. I still run at high/ultra with shadows at medium.I didn't notice a difference until I got in a battle in Cyrodiil, frames dropped to below 30 and it was hard to play. That is, until I went into the options and turned shadows from ultra to high, after that I had no problems with fps.
Sure, it sucks that my machine should be able to do it on Ultra setting and now I can't. But, it's not like bumping it down a setting or two is going to ruin the game. I can handle a bit less graphics until the fix the FPS issues.
TheBull, is your game unplayable at the lowest settings?
The kicker is when the fps dips like that, it stays even after you go somewhere where there are no people. Relog, and boom back to normal (50-60 fps) until the next large battle.
Sadly this is post 1.2.4. I said the samething, even went as far to say, "things feel great." This is while I heard people saying "They didn't fix anything" One large battle at Alessia later I saw that things were not back to normal (pre 1.2).p_tsakirisb16_ESO wrote: »Guys how many of you have the issue since patch 1.2.4? They addressed those issues, and the performance seems back no normal now.
I use a GTX780Ti @1293 and when I go to Cyrodiil I tone down lighting, shadows and general graphics. Was always like that even when I was playing DAOC, EVE Online with a graphic card that was many years newer than the game engines.
Even on my aged 580 and even older 7870 it works fine with no FPS issues.txfeinbergsub17_ESO wrote: »That's funny, I love the new lighting and it made no difference to my FPS. Nvidia Geforce 780.
Also, i have yet to hear someone having an issue with ATI cards, this may be a NVDIA only issue, which happens in MANY other games due to how NVIDIA cards handle water/lighting ETC. I played wildstar, and the water kept flashing from low res to high res textures. This was caused only by NVIDIA cards
coryevans_3b14_ESO wrote: »demonlkojipub19_ESO wrote: »And you are running the game at what detail setting?
An answer of "the same settings as before 1.2.3" should be sufficient to not get this FPS drop crap. They just need to undo what they did with lighting and call it good. Probably not even noticeable anywhere cept for that screenshot they had in the patch notes, especially not while people are jetting through dungeons anyways.
Yup not sufficient, you probably were running at too high of settings for your system, and now they have added an upgrade to the graphical content, of which your system can not sustain. Lower the detail, and respond with your findings. Or, continue to have a crappy experience and whine about it.
well said.
K, I'll try to explain what the problem is now so you stop getting slightly confused.
In Cyrodil,
I never ran below 50 fps in even in large siege battles. Now, after a while in Cyrodil, it drops to 5 fps. This persists even once I leave a large battle. I could rez at homebase with noone around and it still stays at 5 fps.
If I port to anywhere outside of Cyrodil, it goes back to normal (a bounce between 50 and 60 no matter where I go, populated, enhanced lighting or not)
This is at MAX settings. If I drop it to the lowest possible the problem PERSISTS.
It is not an issue with how good/bad a rig is. It's happening to a lot of people so there is some sort of conflict that is causing it.
And my rig (I stopped over clocking it becaue it was unnecessary) is only a 3.5 ghz intel with a single gtx670 and 24gig ram.--
It now drops to 5-10 fps unless I log out/in.
When I log back in it works for a while and then inevitably it will happen again(ONLY in Cyrodil)
My OS is win 8 so we can't pin it on a conflict in that department (there are others having this problem with win 7 and Macs)
Always on MAX settings.
Also I used WireShark to watch my network connection and saw no difference in what could cause a latency issue.
demonlkojipub19_ESO wrote: »And you are running the game at what detail setting?
An answer of "the same settings as before 1.2.3" should be sufficient to not get this FPS drop crap. They just need to undo what they did with lighting and call it good. Probably not even noticeable anywhere cept for that screenshot they had in the patch notes, especially not while people are jetting through dungeons anyways.
Yup not sufficient, you probably were running at too high of settings for your system, and now they have added an upgrade to the graphical content, of which your system can not sustain. Lower the detail, and respond with your findings. Or, continue to have a crappy experience and whine about it.
p_tsakirisb16_ESO wrote: »@Cogo you are right.
Any AMD CPU will crumble under TESO weight, no matter what. The AMD cores are not powerfull enough, and only three games exist that scale well on the AMD 6-8 core CPUS.
TESO is using 2 core at most of the time, and indeed you need an Intel i5 or better to say that you have a machine worthy enough to play it.
And I find it normal. This is 2014. Do not expect a 2014 brand new game, with all that code and stuff, work the same as a 2005 game (WoW) with the simplistic graphics and engine.
Seriously if you have an AMD CPU, just consider even a second hand i5 2500K. You will get more performance per core surprisingly. (that explains a lot since it is many years old CPU).
That from someone who had T1090 for 3 years, and an FX8350 overclocked @ 5Ghz for few months.
Switched to an i7 and I doubt I will need a CPU upgrade for years to come. (no games use that much power).
Prior to the patch, you never heard anything about fps optimization, it was fricken great, on all types of systems, new and old. During large battle now, Cyrodiil turns to Ilum for a lot of people. It's that bad...
demonlkojipub19_ESO wrote: »And you are running the game at what detail setting?
An answer of "the same settings as before 1.2.3" should be sufficient to not get this FPS drop crap. They just need to undo what they did with lighting and call it good. Probably not even noticeable anywhere cept for that screenshot they had in the patch notes, especially not while people are jetting through dungeons anyways.
txfeinbergsub17_ESO wrote: »That's funny, I love the new lighting and it made no difference to my FPS. Nvidia Geforce 780.
txfeinbergsub17_ESO wrote: »That's funny, I love the new lighting and it made no difference to my FPS. Nvidia Geforce 780.
^ This, although I only have a GTX 560 Ti. The new lighting makes the game even more gorgeous and had no ill effect on my FPS whatsoever and my PC is sub $700, 3 years ago and on TWC (lols) so maybe it's time people stop playing games on potatoes
wrlifeboil wrote: »txfeinbergsub17_ESO wrote: »That's funny, I love the new lighting and it made no difference to my FPS. Nvidia Geforce 780.
^ This, although I only have a GTX 560 Ti. The new lighting makes the game even more gorgeous and had no ill effect on my FPS whatsoever and my PC is sub $700, 3 years ago and on TWC (lols) so maybe it's time people stop playing games on potatoes
It's funny and ironic that players with high end i7 rigs are complaining about fps. I say to them welcome to the world in which most of the players are in. I guess they are finding out that they aren't as good as they thought they were. It's hard to gank players who have lower end systems when playing with comparable fps, eh?