GossiTheDog wrote: »Skyrim shipped 20m units on consoles - that by far dwarves the PC audience.
liquid_wolf wrote: »Earth is pretty popular. Lots of activity there. But beyond that?
Not seeing much on Mars or Jupiter's Moons, though. Overall it seems like the universe is pretty empty.
Must not be very enjoyable if we can't see anyone else. Except for those die-hard fanboys on Earth, overall it seems the universe is failing hard.
Can't wait for it to go Free to Play.
IcyDeadPeople wrote: »GossiTheDog wrote: »Skyrim shipped 20m units on consoles - that by far dwarves the PC audience.
An announcement was made in January that they sold over 20m copies of the game in total at that point, not just on consoles. If I understand correctly, this corresponds to 8m units on Xbox360, 5m units on PS3, 4m packaged retail copies on PC and somewhere in the range of another 2-3m PC digital downloads.
GossiTheDog wrote: »IcyDeadPeople wrote: »GossiTheDog wrote: »Skyrim shipped 20m units on consoles - that by far dwarves the PC audience.
An announcement was made in January that they sold over 20m copies of the game in total at that point, not just on consoles. If I understand correctly, this corresponds to 8m units on Xbox360, 5m units on PS3, 4m packaged retail copies on PC and somewhere in the range of another 2-3m PC digital downloads.
Ah, I stand corrected - 20m included PC, you're right. The XB360 and PS3 units are speculation, I believe, as they weren't included in the release.
Still, though, to put this into perspective even if it sold 'just' 8m on Xbox, that's more than Grand Theft Auto 5 at release on both platforms. Skyrim was huge. To put it into perspective, it's on Amazon UK's highest selling games of all time list, behind just Call of Duty and FIFA.
dcyoumans9257 wrote: »I agree with the notion that there has been an exodus of players. And i find it disappointing - I feel that this is a game with a lot of launch content that has a solid plan for the future. Yes, the vet levels are interminable - but I treat them as a side distraction. I am doing the alternate quest lines interspersed with Craglorn and dungeons. I feel the gaming press unreasonably demonized this game with a huge amount of effort while simultaneously praising weaker efforts like Wildstar. My opinion - but I think the combat is lively enough but still manageable - and this game is more a victim of liberal gaming bias than actual quality.
dcyoumans9257 wrote: »I agree with the notion that there has been an exodus of players. And i find it disappointing - I feel that this is a game with a lot of launch content that has a solid plan for the future. Yes, the vet levels are interminable - but I treat them as a side distraction. I am doing the alternate quest lines interspersed with Craglorn and dungeons. I feel the gaming press unreasonably demonized this game with a huge amount of effort while simultaneously praising weaker efforts like Wildstar. My opinion - but I think the combat is lively enough but still manageable - and this game is more a victim of liberal gaming bias than actual quality.
M'aiq the Liar"Dragons? Oh, they're everywhere! You must fly very high to see most of them, though. The ones nearer the ground are very hard to see, being invisible."
If it isn't from ZoS's mouth then it's not likely to be accurate, only a general guesstimate based on market sales data.tishromanoveb17_ESO wrote: »There are currently over 770,000 active subscribers according to: http://www.superdataresearch.com/blog/us-digital-games-market/