ViciousWayz wrote: »The zones aren't empty. Sure the later VR zones are emptier than the others, but that will change with time. From what I see, I have 100 friends on my friend list and the longest someone has been offline is a few days --- one of my real life friends no less. If I had to say, the game is healthy and where it should be for an MMO that's only a few months old. By the time a lot more content, features, fixes, tweaks, and the likes are implemented.. this game will have an even more stable following. I've played enough MMOs to know how it goes and this one is doing quite well given the time it's been out.
The biggest issue is that for many this is their first real effort playing an MMO because they are Elder Scrolls fans and not fully adjusted to the combination. Also, forums and social media comments are typically the places you encounter the most negative perspectives because that's where people take to in order to vent if things aren't exactly how they want or if they are experiencing issues. The popularity will also increase when the console versions are released and despite what you may think, I really believe that will help more people find their way to the PC version as well (those who may be reading about it in a magazine, hearing from friends, etc.. and let's face it, consoles get the most mass-press these days so it will only help).
A "stable" following doesn't mean a "large" one. You can get hit by a car and be in stable condition. Doesn't mean you are doing well. I see more and more people quitting every day. I'm glad your friends still play, but NONE of mine do. They all left once they hit VR1. I have to join new guilds on a monthly basis due to people not coming back on.
If typical guild active members -- at least for guilds I'm in -- during "prime time" EST-PST is any indication of popularity, I'd say ESO is hemorrhaging subscribers. At least 80% of the members of (most) of my guilds haven't logged on in at least a month, and 75% of those haven't been on since the 30-day "included" playtime expired.
The only gauge I know of are number of viewers watching streamers play the game.
Funny that games like Pokemon and Mario Cart are always ahead of ESO....
The only gauge I know of are number of viewers watching streamers play the game.
Funny that games like Pokemon and Mario Cart are always ahead of ESO....
It's the most popular mmorpg on the most popular mmorpg site. That's pretty good I think.
http://www.mmorpg.com/
#1 Elder Scrolls Online 5,674,919 Unique Hits
#2 Final Fantasy XIV: A Realm Reborn 3,528,277 Hits
#3 WildStar 3,178,050 Hits
#4 Guild Wars 2 3,075,214 Hits
#5 EverQuest Next 2,578,259 Hits
#6 Star Wars: The Old Republic 1,934,572 Hits
#7 World of Warcraft 1,810,221 Hits
#8 Rift1,399,868 Hits
#9 Neverwinter 1,240,527 Hits
#10 ArcheAge 1,191,906 Hits
* Results based on unique hits over previous year
The only gauge I know of are number of viewers watching streamers play the game.
Funny that games like Pokemon and Mario Cart are always ahead of ESO....
It's the most popular mmorpg on the most popular mmorpg site. That's pretty good I think.
http://www.mmorpg.com/
#1 Elder Scrolls Online 5,674,919 Unique Hits
#2 Final Fantasy XIV: A Realm Reborn 3,528,277 Hits
#3 WildStar 3,178,050 Hits
#4 Guild Wars 2 3,075,214 Hits
#5 EverQuest Next 2,578,259 Hits
#6 Star Wars: The Old Republic 1,934,572 Hits
#7 World of Warcraft 1,810,221 Hits
#8 Rift1,399,868 Hits
#9 Neverwinter 1,240,527 Hits
#10 ArcheAge 1,191,906 Hits
* Results based on unique hits over previous year
Usually the most popular stuff lacks in quality. The real good taste is exclusive to some elites in our society. Like rap versus classical music. I put quality over quantity anytime, sadly it don't bring as much money as the trash stuff brought on MTV everyday. That said, popularity is the most stupid concept ever, sell low quality stuff in tons for people that lack the proper taste.
GossiTheDog wrote: »Put it this way, the game is £17 on Amazon brand new now. The Imperial Edition with the statue is £25 in my local GAME, down from £90. 300 jobs in their Ireland office have gone.
The only gauge I know of are number of viewers watching streamers play the game.
Funny that games like Pokemon and Mario Cart are always ahead of ESO....
It's the most popular mmorpg on the most popular mmorpg site. That's pretty good I think.
http://www.mmorpg.com/
#1 Elder Scrolls Online 5,674,919 Unique Hits
#2 Final Fantasy XIV: A Realm Reborn 3,528,277 Hits
#3 WildStar 3,178,050 Hits
#4 Guild Wars 2 3,075,214 Hits
#5 EverQuest Next 2,578,259 Hits
#6 Star Wars: The Old Republic 1,934,572 Hits
#7 World of Warcraft 1,810,221 Hits
#8 Rift1,399,868 Hits
#9 Neverwinter 1,240,527 Hits
#10 ArcheAge 1,191,906 Hits
* Results based on unique hits over previous year
That site is a complete cesspool of the worst this genre has to offer.
DMuehlhausen wrote: »I believe when they have done the math before you actually only need around 200k subs/yr to make a AAA MMO profitable anyway.
TL;DR: ESO can stay online as a HOBBY. ES Single Player games PRINT MONEY.
Tannakaobi wrote: »and EVE......
So what's your point?