When did this become a thing?
Can someone explain this to me without involving my mother or my fanboi status?
Thanks.
When did this become a thing?
Can someone explain this to me without involving my mother or my fanboi status?
Thanks.
Entitlement Nation, it's not unique to the USA but we're darn good at it. I spent the better part of my adult life managing Cinemas from little bitty 2 screens up to 85K sqft 24 screen megaplexes. Over the past decade or so I saw a massive increase in people "expecting" free everything. We could make the popcorn right in front of them, have them watch us fill the bag from the kettle itself, watch them walk away seemingly satisfied, have them come back 5 minutes later with almost the entire bag empty asking for a refund because the popcorn was stale.
I could make analogies about anything the same. It's a stupid trend that people seem to think just because they don't like something that the company who made it should automatically give them a new one, or their money back, or w/e. Sadly I don't see that trend ending anytime soon, only getting worse tbh.
WhiskeyRiver.AZub17_ESO wrote: »The problems wouldnt be so bad to live with if it wsnt for the rather large chunk of money you plop down just to DL the thing months before you even can play it. I paid $59.00 just for the privilege to put this game into my PC.I didnt get the free 5 days,and now I pay every month.With WoW you DO NOT pay an initial fee just to DL it.You just pay for each months usage.And dont flame me for mentioning WoW,but since we're talking about MMOs it fits. Asking for the initial fee back isnt wrong if you feel you have been played a fool.And many people feel this way,even if others of you do not.
WhiskeyRiver.AZub17_ESO wrote: »With WoW you DO NOT pay an initial fee just to DL it.You just pay for each months usage.
When did this become a thing? I've never in my life thought to request my money back from any sort of entertainment purchase.
Its like the people that go to a movie and demand their money back because they didn't like the movie.
I'm not trying to flame or call out anyone, I'm genuinely curious as to when this became the excepted response to not liking an entertainment purchase.
When I was growing up, if I bought a game from Toys-R-Us for my Atari or NES and didn't like it, welp you are screwed thanks for your cash.
I'm not saying its not feasible, nor expected; to be taken care of as a consumer if you feel you were cheated or mislead somehow, but blatantly asking for a refund of an entertainment purchase because you are unhappy is foreign to me.
Can someone explain this to me without involving my mother or my fanboi status?
Thanks.
When did this become a thing? I've never in my life thought to request my money back from any sort of entertainment purchase.
Its like the people that go to a movie and demand their money back because they didn't like the movie.
I'm not trying to flame or call out anyone, I'm genuinely curious as to when this became the excepted response to not liking an entertainment purchase.
When I was growing up, if I bought a game from Toys-R-Us for my Atari or NES and didn't like it, welp you are screwed thanks for your cash.
I'm not saying its not feasible, nor expected; to be taken care of as a consumer if you feel you were cheated or mislead somehow, but blatantly asking for a refund of an entertainment purchase because you are unhappy is foreign to me.
Can someone explain this to me without involving my mother or my fanboi status?
Thanks.
When did this become a thing? I've never in my life thought to request my money back from any sort of entertainment purchase.
Its like the people that go to a movie and demand their money back because they didn't like the movie.
I'm not trying to flame or call out anyone, I'm genuinely curious as to when this became the excepted response to not liking an entertainment purchase.
When I was growing up, if I bought a game from Toys-R-Us for my Atari or NES and didn't like it, welp you are screwed thanks for your cash.
I'm not saying its not feasible, nor expected; to be taken care of as a consumer if you feel you were cheated or mislead somehow, but blatantly asking for a refund of an entertainment purchase because you are unhappy is foreign to me.
Can someone explain this to me without involving my mother or my fanboi status?
Thanks.
When we purchased a game for Atari or NES, it worked. The risk we took was of liking or not liking the game. The risk was not on whether the game worked. If Donkey Kong or Zelda did not work out of the box, the product was considered broken, and an exchange for a Donkey Kong or a Zelda that worked, or a return of the money, was reasonable and expected.
Increasingly, the MMO industry has been releasing broken games with the understanding that the broken game will be patched and fixed in time. They earn money from the up-front purchase price of the game at the risk of alienating and frustrating their player-base with a broken product. Of course they want long-term subscribers, but they seem to treat long-term subscribers as secondary to getting that up-front software purchase.
Is the MMO industry taking advantage of the software license agreement and the game key system by claiming that no one has a right to a refund for a broken game? Is it equitable that the player shoulder the financial burden of the development of an MMO with no guarantee that the game they purchased will work out of the box or in the future? This is a question for the individual to decide.
I'm still a new ESO player as I'm on my first month of play, but I've also been playing video games since Atari and NES, and I started on MMOs during the text-based MUD days. Here are my thoughts on this issue:
When we purchased a game for Atari or NES, it worked. The risk we took was of liking or not liking the game. The risk was not on whether the game worked. If Donkey Kong or Zelda did not work out of the box, the product was considered broken, and an exchange for a Donkey Kong or a Zelda that worked, or a return of the money, was reasonable and expected.
Increasingly, the MMO industry has been releasing broken games with the understanding that the broken game will be patched and fixed in time. They earn money from the up-front purchase price of the game at the risk of alienating and frustrating their player-base with a broken product. Of course they want long-term subscribers, but they seem to treat long-term subscribers as secondary to getting that up-front software purchase.
Is the MMO industry taking advantage of the software license agreement and the game key system by claiming that no one has a right to a refund for a broken game? Is it equitable that the player shoulder the financial burden of the development of an MMO with no guarantee that the game they purchased will work out of the box or in the future? This is a question for the individual to decide.
JungleBoot wrote: »And the above is why consoles are better than PCs and Macs. Consoles have a standard specification a developer can work with -- even if it is behind. That's why something like The Last of Us was so awesome on the aging PS3.
HOW is consoles better for MMOs then PCs or macs?