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biggest miss in new patch 1.2.3

  • nerevarine1138
    nerevarine1138
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    crislevin wrote: »
    crislevin wrote: »

    if you want me to believe nobody has done so, for a thousand times, I would suggest you: get real.


    The point remains: .

    you never had any point, all you have is blindly defend anything dev does, and you have a long posting record of that. Anybody believe otherwise is naive.

    Your action may sounds nice to devs, but it only encourages the bad aspect of the game and eventually contribute to the downfall of it. i.e., you are hurting the games in the long run.

    So when I disagree with you, I'm blindly agreeing with the developers?

    And when I agree with you, I'm also blindly agreeing with the developers?

    Well, you got me. I guess the only thing I can do now is admit that Matt Firor and I are kind of in a 50 Shades of Grey relationship. And I'm not Christian Grey.
    ----
    Murray?
  • recon011994
    I do not have a problem with the cost in reference to SP since it is a tied to the amount of SPs. I think this is equitable.

    However, I do believe that a cool down mechanic should be implemented to allow a character to respec for free every so often (every 60 days, 90 days, whatever). This would allow those that are learning their builds to refine once they reach later levels. Many (like me) do not like researching the online cookie-cutter styles and like to figure things out on their own as part of the overall experience.

    Putting a cool down on the respec option would protect consistency and still allow all these paying customers the greatest enjoyment from their characters. If they do want to respec again before the cool down timeframe expires then they can pay the going rates at about 100g/sp.
  • Vuron
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    crislevin wrote: »

    if you want me to believe nobody has done so, for a thousand times, I would suggest you: get real.

    With the number of people who seem to think that posting in all-caps on this forum is the correct way to reach the developers, I wouldn't be surprised if they didn't know how to use the in-game form. And I definitely wouldn't be surprised if they were incapable of writing a coherent sentence in English, much less one that adopts a measured, respectful tone.

    The point remains: if you actually want to get your message to the developers, that's the way. The forums are for discussion of the game; public demands only get you validation (or lack thereof) from other players, which has no impact on the game itself.

    I don't always agree with @Nerevarine1138, but when I do there's a good reason.
  • crislevin
    crislevin
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    This is what I am gonna do this time, and I suggest everybody do the same. Its logical and cost-friendly.

    Only spend the skill points into the skills/passives you use. That probably means all the passives, and only 15 or so abilities. You probably save 5k when they changes skill again next time.

    Less skill point spent, less respec cost. until they have a better policy.
  • slayer7800
    I have done one respec. 11,200 gold to change 2 morphs.
  • ThePonzzz
    ThePonzzz
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    Was it stated somewhere that they aren't refunding skill points for effected skills? Because they have been doing that with every major update.
  • crislevin
    crislevin
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    ThePonzzz wrote: »
    Was it stated somewhere that they aren't refunding skill points for effected skills? Because they have been doing that with every major update.

    whenever they refunded the sp, they stated that in the patch note.
  • Theosis
    Theosis
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    Because 10-20k is serious when I have over 200k from basically quest rewards and item vendoring at Veteran level 5.

    Oh no, FTP in 10...

    Unlike your ability to farm unlimited sums of gold many of us are not wealthy.
    This is were my signature would be if I was allowed one.
  • LadyDestiny
    LadyDestiny
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    Lodestar wrote: »
    crislevin wrote: »
    Because 10-20k is serious when I have over 200k from basically quest rewards and item vendoring at Veteran level 5.

    Oh no, FTP in 10...

    how lucky you have 200K! now stop assuming everybody is filthy rich as you.

    Yeah, what is with these people, jumping on forums to post things like that, at every opportunity? Is it an excuse for bragging, or just an insular BS comment, that assumes that it is norm for players to have that much money? I am nearly lvl 45, and never had more than 42k on me. Most of my money went on repairs or horse feeds, or bank and inventory space. No idea where people are getting this money, unless they are buying it from those farmers. Someone must be putting them in business.

    Same here. Have never been able to get an insane amount of money at one time. Not from just regular questing and running the game the way it was suppose to be played. For fast grinders and farmers, or the dupers that managed to slip past the ban, well then yes perhaps you can have that amount of money, or even by selling some high quality items if you have good crafting skills and the materials to spare. I have had several rare motifs, used what I needed but have not sold any. Hanging on to what I need to make that Top End gear that is going to cost me a small fortune by the time I hit VR12. Even going along with just blues and greens, or crafting a purple here and there (I can't get enough tempers to keep in awesome gear every other level), I still need to buy gear, feed several horses, and upgrade inventory on alts. Armor repair cost because VR mobs never got fixed. A lot of looted gear and materials go to grinding out crafting on the alts as well, so not as much to sell on GA or vender trash. I don't spend time group grinding in Dungeons or Craglorn, so no I don't have that kind of money. Hopefully when my crafters are all finally maxed, I can get down to business and finally make some gold. The point is, respec is a joke in terms of cost. They could come up with a better way to do this instead of having to dump so much gold just to adjust a few points or change a morph, due to bugs or Zos changing how skills work. It's not the communities fault they decided to nerf something and then we get to pay for it. It's kind of like having to pay to wayshrine because /stuck is the only way to get out of their design flaw. Nothing wrong with gold sinks, but they need to be scaled to player level as well. Most low level characters cannot afford 100 gold per skill point. Anyway, congrats to the rich peeps and hope to be there someday too....... :D Oh yeah and my VR8 is a nightblade.........do you really think I want to spend money to respec that class, only to have to do it again and again because it is so messed up?
    Edited by LadyDestiny on June 24, 2014 2:22PM
  • Yusuf
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    I do not have a problem with the cost in reference to SP since it is a tied to the amount of SPs. I think this is equitable.

    However, I do believe that a cool down mechanic should be implemented to allow a character to respec for free every so often (every 60 days, 90 days, whatever). This would allow those that are learning their builds to refine once they reach later levels. Many (like me) do not like researching the online cookie-cutter styles and like to figure things out on their own as part of the overall experience.

    Putting a cool down on the respec option would protect consistency and still allow all these paying customers the greatest enjoyment from their characters. If they do want to respec again before the cool down timeframe expires then they can pay the going rates at about 100g/sp.

    This idea is awesome and would solve a lot of the problems people are complaining about!
  • fethry8oeb17_ESO
    if there was option when respecing, when you go to respec there would be options weapon , armor , class , crafting, and full respec, and everything still costs 100g per point. what you think about that? there could be cd of course
    Edited by fethry8oeb17_ESO on June 24, 2014 4:04PM
  • LariahHunding
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    I do not have a problem with the cost in reference to SP since it is a tied to the amount of SPs. I think this is equitable.

    However, I do believe that a cool down mechanic should be implemented to allow a character to respec for free every so often (every 60 days, 90 days, whatever). This would allow those that are learning their builds to refine once they reach later levels. Many (like me) do not like researching the online cookie-cutter styles and like to figure things out on their own as part of the overall experience.

    Putting a cool down on the respec option would protect consistency and still allow all these paying customers the greatest enjoyment from their characters. If they do want to respec again before the cool down timeframe expires then they can pay the going rates at about 100g/sp.

    Instead of a crappy costume, I thought that they should give you a free respec at those VR levels.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Digiman
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    Bought a daedric for 30k, found out today most are selling them with daedric hearts at 25k. /sigh

    But on the plus end I don't have to worry about searching for it. As for Imperial, it is now legendary so expect huge price increase as players will now be aware of how valuable it is.

    Now to my main point: for the free respec I guess they didn't want to anger the people who spend hours speccing theirs but I also think they main reason for its huge price is to prevent players from changing the skills they invested in one craft to be spent into the other to prevent them from buying armor and gear from the market.
  • madangrypally
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    A simple new respec shrine that resets all morphs would fix most of these issues. Its the morphs that most people are upset about.

    New Shrine: Removes all morphs at a cost of 200 gold per skill point.

    Problem solved. Full respecs are fine at there current cost, but morph respecs are not.

    Or another idea:

    A player can spend skill points to get both Morphs and toggle between them in the ability window. Problem solved again.
    Edited by madangrypally on June 24, 2014 4:15PM
  • Limitless
    Limitless
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    I PvP all day, I don't go out of Cyrodiil unless it's to craft, or log off.
    The quests barely offer any money, and I use all my rewards for decon even though they're only worth maybe 60g a piece.

    It's a hard life being in the war. I wish they'd increase gold from PvP dailies.
    Throw me a bone!
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  • BBSooner
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    I'm curious what the cash flow for the lower gold total players looks like. I can't speak for my VRs cause they've made a ton selling between build stores, but my 45 toon has bought up the 11k bag space, and with no extra income from trade is sitting at a little over 40k. I can imagine hitting over 100-150k just from quests in VR.

    This is less about the validity of the respec cost (they seem kinda high) and more out of curiosity about those struggling with gold.
  • demonlkojipub19_ESO
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    A simple new respec shrine that resets all morphs would fix most of these issues. Its the morphs that most people are upset about.

    New Shrine: Removes all morphs at a cost of 200 gold per skill point.

    Problem solved. Full respecs are fine at there current cost, but morph respecs are not.

    Or another idea:

    A player can spend skill points to get both Morphs and toggle between them in the ability window. Problem solved again.

    This would be awesome too, more options.
  • Mordria
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    Lodestar wrote: »
    crislevin wrote: »
    Because 10-20k is serious when I have over 200k from basically quest rewards and item vendoring at Veteran level 5.

    Oh no, FTP in 10...

    how lucky you have 200K! now stop assuming everybody is filthy rich as you.

    Yeah, what is with these people, jumping on forums to post things like that, at every opportunity? Is it an excuse for bragging, or just an insular BS comment, that assumes that it is norm for players to have that much money? I am nearly lvl 45, and never had more than 42k on me. Most of my money went on repairs or horse feeds, or bank and inventory space. No idea where people are getting this money, unless they are buying it from those farmers. Someone must be putting them in business.

    Could be true. My V1 character has never had more than 12k.
  • crislevin
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    BBSooner wrote: »
    I'm curious what the cash flow for the lower gold total players looks like. I can't speak for my VRs cause they've made a ton selling between build stores, but my 45 toon has bought up the 11k bag space, and with no extra income from trade is sitting at a little over 40k. I can imagine hitting over 100-150k just from quests in VR.

    This is less about the validity of the respec cost (they seem kinda high) and more out of curiosity about those struggling with gold.

    there are many tricks to save money, if you do them diligently, you can get quite a big money.

    but the items in the game is expensive, a good horse is 42k+12k, respec after level 40 is 5-20k, buying motif, items costs a lot as well.

    i.e., if you don't buy anything expensive, you may well have 50-200k by V10, you can have more if you sink time to farm motifs.

    But if you play casually w/o worry about the gold, e.g., fix armours frequently, respec once or twice, buy a horse, buy 20-30 bag space. You won't save much more than 20k by the end of normal quest line.
  • demonlkojipub19_ESO
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    I use to have a lot of money, but then I took an arrow to the knee.
  • p_tsakirisb16_ESO
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    crislevin wrote: »
    with numerous changes to skills and morphs, and they offer no skill points refund or free respec?

    surely a sneaky gold sink if you ask me.

    What changes mate? They buffed almost everything that the majority of the people had already.

    If you cannot afford the 14K a level 50 character needs (more likely less), or the 20K a V8 needs, then surely rushing through to V12 without gathering money in the process isn't healthy and you see why.

    Go do some quests......
  • hk11
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    They should just be free. Then people would be running around with all kinds of wacky builds. It would be more fun.
  • strongoakb14a_ESO
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    It's also not that hard to earn gold through questing, delving, crafting, etc. I don't even concentrate on earning gold, and I find that a few hours of play nets me at least 10k in quest rewards and vendor money, never mind any bonus money I might get for crafting/auctioning other things.

    Mmm 20300 for me to respect, so you just admitted I have to play 2 hours to make 20k, thanks for making the point for us.
    Edited by strongoakb14a_ESO on June 24, 2014 4:35PM
  • nerevarine1138
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    It's also not that hard to earn gold through questing, delving, crafting, etc. I don't even concentrate on earning gold, and I find that a few hours of play nets me at least 10k in quest rewards and vendor money, never mind any bonus money I might get for crafting/auctioning other things.

    Mmm 20300 for me to respect, so you just admitted I have to play 2 hours to make 20k, thanks for making the point for us.

    2 whole hours in order to completely rework your character from the ground up?

    In what world is that unreasonable?
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    Murray?
  • TheBull
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    Biggest? Dark Cloak fixes :'(
    Edited by TheBull on June 24, 2014 4:37PM
  • strongoakb14a_ESO
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    I don't think you guys get it, most of us aren't asking for a FULL respec refund of skill points, we are asking that if a skill is changed that SKILL points for those skills are refunded and we can choose OR not choose to spend on them again.
    Edited by strongoakb14a_ESO on June 24, 2014 4:39PM
  • demonlkojipub19_ESO
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    I think in the bigger scope of this miss is that with every change to a skill, someone may have to waste their gold to go the other path because the skill no longer suits them.

    Like indigenous shield. Is the DK who took that morph going to become a healer, even tho their restoration staff may be at 0 because thats not what they wanted to do, or are they going to spend the gold to respec every skill just to take the morph that is useful to them? Good news for the DK's runnin around with resto staffs healing others already, bad news for the rest who took that path.

    Then 1.2.5 or whatever comes around more skill changes, more respecs. then 1.3.x comes with even more than 1.2.3 had, even more respecs. They seriously need to quickly change the way respecing works if they are to keep this trend up.
    Edited by demonlkojipub19_ESO on June 24, 2014 4:40PM
  • Innocente
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    Since it is proven that the developers CAN do single skill respecs (they have previously done it in other patches), there should be an option in the game to respec single skills, in addition to doing the totality of all skills at once.

    Heck, double the price to 200g a point; I would gladly pay it. If I can just respec the skills I choose to do.
  • strongoakb14a_ESO
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    In my opinion respecs should make you unspec an entire skill line, for example you want to spec out of 2 handed weapon and go Bow, you can choose just to unspec an entire skill line, still not as cheap as single, but easier to implement and should balance gold sink vs gameplay time.
  • crislevin
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    crislevin wrote: »
    with numerous changes to skills and morphs, and they offer no skill points refund or free respec?

    surely a sneaky gold sink if you ask me.

    What changes mate? They buffed almost everything that the majority of the people had already.

    If you cannot afford the 14K a level 50 character needs (more likely less), or the 20K a V8 needs, then surely rushing through to V12 without gathering money in the process isn't healthy and you see why.

    Go do some quests......

    you need to stop assuming... many many many things.

    if you don't know how to read the patch note, please just go away. You don't even comprehend the problem to begin with.
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