Nox_Aeterna wrote: »This game is already a theme park MMO , is too late to want it to be a sand box. With that said , they could eventually put some effort to have certain things working like we would expect a sand box , that would be nice.
Liquid_Time wrote: »As long as there is no cats around I want a sand box.
WhitePawPrints wrote: »I will risk a vast amount of trolling by just saying that I am risking it, and to ask for the OP to clarify the differences between "Theme-Park" MMO and "Sandbox" MMO. I have heard the terms used before, and know enough to place a vote, but I still feel as if I should be educated more on these MMO-specific terms.
Will be interesting to see how the sub numbers hash out in a year. Archeage is apparently a bona fide "sandpark." Whereas ESO and Wildstar are themeparks (I might further narrow ESO into a special sub-category of "Questpark"). Interesting where the buld of the MMO crowd eventually lands.
Liquid_Time wrote: »As long as there is no cats around I want a sand box.
WhitePawPrints wrote: »I will risk a vast amount of trolling by just saying that I am risking it, and to ask for the OP to clarify the differences between "Theme-Park" MMO and "Sandbox" MMO. I have heard the terms used before, and know enough to place a vote, but I still feel as if I should be educated more on these MMO-specific terms.
The best truly sandbox game was Ultima Online. No quests, player led economy, players banding together for protection. Minimum developer input.
And it worked.
But we didn't have ADD, x boxes, mobile phones and all the other distractions that interfere with today's gamer.
I really miss that model. I'm not sure Archeage is going to be a truly sandbox game either. You can't build your house just anywhere, they will open up new housing areas as the population grows for example. And there will still be quests to do.
Im convinced that most folks that want that back have rose colored glasses on.
http://www.youtube.com/watch?v=6-aHuXLa3uI