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This game needs speech/chat bubbles!

  • AlexDougherty
    AlexDougherty
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    Reldun wrote: »
    Maybe. IF they are optional, and IF it's sometime down the road after they work on the needed systems instead of fluff, because that's all bubbles are.

    ^This

    I looked at the picture, the chat bubbles are only useful at close range and you aren't moving too much.

    If they are optional, then OK, I'll just have them deactivated all the time, if they are mandatory, then all hell will break loose.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Hridh
    Hridh
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    I simply can not understand the folks on the first page of this thread which are against chat bubbles.

    And anyway, nobody said actual "bubbles". Didn't both LOTRO and freaking Skyrim (aka an Elder Scrolls game!) have speech equivalent to /say appear as overhead texts to resepctively other players / npcs ?

    It break much more my immersion to stand next to 4-5 people and have to look at my tiny chat window overcluttered with 5 guilds and zones to looks at says and need to mouse over people to know who has which name and said what.

    Also, those of you who argue about voice chat and groups chat instead, do you NEVER wish to just randomly meet up with random folks while exploring, and start a random chat, for which the /say displayed over your character is the best way to actually STAY IMMERSED the world by looking at it and not at the chat box??

    all for optional, but please give us in some way a mean to have /say appear over or characters (with or without bubbles)
  • Iink
    Iink
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    RESPONSE TO PAGE ONE (I might have replied to you, so check for your name in here)

    Coggage wrote: »
    If optional, yes. Then I could leave them off permanently and that way I'm happy and so is the "I'm a half-vampire" and "Orcs killed my mummy" crowd.

    It's your choice, but if you always have them off, you won't be able to socialize with anyone around you, unless you pay attention to your whispers and all chat. What if someone just wants to say Hi to you and be your friend? or help you quest? You would notice that unless you read and respond to all chat (the majority of people don't). The lack of chat bubbles make the community antisocial. It's not fair for people to have to be ignored when they play a game that is centered around online social interactions (an MMO)
    I for one would certainly talk more to people if I had chat bubbles.

    Which is exactly why we need them, the game's community is antisocial without them.
    Use team speak. This isn't club penguin. Apologies for my bluntness OP but that sounds incredibly dumb.

    But Team Speak is something you mutually have to set up with someone you already know before getting into the game. You can't meet new people in the game using team speak. How do you interact with the community if you can't even see their chat (other than guild or zone chat)? Most of the time people ignore whispers, no one reads all chat, there is no player interaction in this game. Without player interaction, why even bother making Elder Scrolls ONLINE an ONLINE game? To some degree, yes, this IS club penguin in a way, because it is ONLINE. Players need to be able to socialize with one another, that is half the fun of any online game.
    Munku wrote: »
    No.

    Then we can subtract the ONLINE part of Elder Scrolls ONLINE, because no one in this game responds to the "all chat" in this game, even "whispers" get ignored. If this game had plenty of player interaction and socializing with the current system, without chat bubbles, and I don't have to deal with being ignored all the time... then sure, in that case we wouldn't need chat bubbles. But that's not the case, in the game's current state, the community is antisocial, players just ignore each other (I rarely get a response when I say "hi" to someone in all chat or whispers) and do their own thing. I suppose the reason is because they don't see the chat, so to fix this we need chat bubbles. If there is no social online interaction between players, then the game is not an MMO.
    oh you guys!!! its in the works already! this is a 'request' for something they are already internally testing :P and it will be optional.. read some of thems answering things from tha devs

    That is great news! Can I see a source? Just so I can read it over myself :smile:


    Ignorant people keep saying no.

    How many people are even talking to each other in this game? Look at the zone chat for a while. Seriously, look at it! How many of the people are having a discussion? Talking about something? Filling the chat bar?

    Yeah... right...
    I would be surprised if you saw even a single chat bubble in 10 minutes of gameplay in ESO.

    Oh the shock and horror if people within 20m would actually talk to each other if/when ZOS implement speech bubbles. Imagine if this cant be turned off!

    That's the sad thing, this is supposed to be an ONLINE game yet barely anyone talks to each other, half the fun is gone. Hopefully Speech Bubbles will get more people socializing as they will now be able to see messages sent to them on screen, rather than having to read the chat below.
    Ragekniv wrote: »
    No. Chat bubbles are redundant, annoying and break immersion.

    Annoying? Is a friendly player going up to you just to say "hi" or make a new friend really that annoying? The whole point of this game being online is so that other players can interact with each other.

    It would make it feel too cartoony, almost juvenile. Like the coyote holding up the "Yikes!!" sign b4 he gets hit in the head with the anvil. lol!
    If the chat bubbles are optional and can be turned off, fine by me.

    Personally, to me chat bubbles make me think of cartoons, and this game is not very cartoony, thank the Divines.
    Ur-Quan wrote: »
    Personally, to me chat bubbles make me think of cartoons, and this game is not very cartoony, thank the Divines.
    Exactly. There's a reason why I've never played any other MMOs, and that reason is that every one I've seen gameplay footage for looked horribly cartoonish. Things like chat bubbles and numbers appearing on the screen are huge parts of that cartoony impression.


    To all those who say it's cartoony to have stuff floating above heads... what do you have to say about health bars above heads, or alliance indicators? I think if the bubbles are done well to match the interface it won't look cartoony.

    Furthermore the game is already cartoony, ever seen an enemy get stunned after a shield bash? Or enemies stunned in general? They literally look like this:

    BENT_TAIL___Seeing_Stars_by_FossilizedToons.png

    ...seriously, they actually do. Go stun an enemy in the game...


    Edited by Iink on June 19, 2014 9:31AM
  • sevcik.miroslaveb17_ESO
    I like clean UI, but I must confess that I miss bubbles. It just is part of MMO if you are usint say or yell, nobody around you knows that you wrote it.

    It helps RP players as well. You can get on TS, but I do not think TS is the right tool for RP :-)
  • Iink
    Iink
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    Hridh wrote: »
    I simply can not understand the folks on the first page of this thread which are against chat bubbles.

    And anyway, nobody said actual "bubbles". Didn't both LOTRO and freaking Skyrim (aka an Elder Scrolls game!) have speech equivalent to /say appear as overhead texts to resepctively other players / npcs ?

    It break much more my immersion to stand next to 4-5 people and have to look at my tiny chat window overcluttered with 5 guilds and zones to looks at says and need to mouse over people to know who has which name and said what.

    Also, those of you who argue about voice chat and groups chat instead, do you NEVER wish to just randomly meet up with random folks while exploring, and start a random chat, for which the /say displayed over your character is the best way to actually STAY IMMERSED the world by looking at it and not at the chat box??

    all for optional, but please give us in some way a mean to have /say appear over or characters (with or without bubbles)

    You bring up an amazing point, Skyrim had text on screen, and no one complained about it breaking immersion.

    0031075.jpg

    ESO is an MMO it needs text more than Skyrim needed it, yet it doesn't have speech bubbles. ESO needs speech bubbles.
  • bugulu
    bugulu
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    As long as it's optional, I don't see it as a problem.
    Anyway, they have already confirmed that it's gonna come soon in May 1 Reddit AMA.

    "Chat bubbles will be introduced soon".

    http://dulfy.net/2014/05/01/eso-may-1-reddit-ama-transcript/


    Breaks immersion? This is not a single player Elder Scrolls as some you would like. This is an MMO and not having a basic function to see who is typing and where that person is sucks.
  • Iink
    Iink
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    bugulu wrote: »
    As long as it's optional, I don't see it as a problem.
    Anyway, they have already confirmed that it's gonna come soon in May 1 Reddit AMA.

    "Chat bubbles will be introduced soon".

    http://dulfy.net/2014/05/01/eso-may-1-reddit-ama-transcript/


    Breaks immersion? This is not a single player Elder Scrolls as some you would like. This is an MMO and not having a basic function to see who is typing and where that person is sucks.

    That's great!
    Edited by Iink on June 19, 2014 9:29AM
  • Coggage
    Coggage
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    At the OP,

    All that is needed is a chime or other audible cue that goes off when you recieve a whisper. Would be in line with ZOS's minimalist UI approach as well. If Final Fantasy XI could swing one years ago, i'd be surprised if ZOS couldn't do something similar.
    I use an addon called ChatAlert for that.
  • rotiferuk
    rotiferuk
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    Iink wrote: »
    ESO needs chat bubbles.

    No, YOU want chat bubbles.

    Anyway, If you want to chat join a guild with voice comms. Then you will be able to chat all the time without the need to stalk other players,
    EU Server.
  • JKorr
    JKorr
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    Ignorant people keep saying no.

    How many people are even talking to each other in this game? Look at the zone chat for a while. Seriously, look at it! How many of the people are having a discussion? Talking about something? Filling the chat bar?

    Yeah... right...

    Do you honestly think that kind of activity would "clog up your screen" or whatever kind of silly argument you got? A few people spouting LFG (probably not even near you), a few people selling (probably not even near you), a few people trying to gather the few players that are on the map for a dolmen (probably not even near you).

    And that's just PvE. Lets look at PvP shall we?

    Take any battle, any battle at all with 50v50 and look at the chat bar. Oooooh how its positivly filled with people talking every 0.2 second with 50 letter sentences! Yeah... Look real close. No one is talking. A few maybe say LFG but they are surprisingly enough just like in the above PvE example probably nowhere near you.

    I would be surprised if you saw even a single chat bubble in 10 minutes of gameplay in ESO.

    Oh the shock and horror if people within 20m would actually talk to each other if/when ZOS implement speech bubbles. Imagine if this cant be turned off!

    It would be like sitting at a crowded McDonalds and hearing what other people say at the table next to you! WHAT?! Completely unrealistic, that's like comic book world. Our modern realistic world is one where we only hear that annoying guy across town yelling "SANDWICHES FOR SALE, 1 DOLLAR EACH!" every god damn minute.

    There was a fascinating discussion in zone chat the other day before I managed to turn it off. Several people were having a debate about what kind of human hair is best for using as menstrual pads. Along with sucking on tampons.

    What conclusion was reached, I have no idea. I turned off zone chat as soon as I could.

    I don't think I missed any socializing opportunity by not seeing that in chat bubbles, imo.

    EDIT: spelling

    Edited by JKorr on June 19, 2014 10:46AM
  • pong
    pong
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    JKorr wrote: »
    There was a fascinating discussion in zone chat the other day before I managed to turn it off. Several people were having a debate about what kind of human hair is best for using as menstrual pads. Along with sucking on tampons.

    What conclusion was reached, I have no idea. I turned off zone chat as soon as I could.

    I don't think I missed any socializing opportunity by not seeing that in chat bubbles, imo.

    EDIT: spelling

    This is what so fun about mmorpg the silliness in it. if you don't want this maybe its best for you to stay on rpg games. thats why bubble chat will bring more of that
  • Reldun
    Reldun
    Put the "chat bubbles" on the "pvp server". Problem solved and the rest of us can go on playing without ridiculous BS.
  • pong
    pong
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    Reldun wrote: »
    Put the "chat bubbles" on the "pvp server". Problem solved and the rest of us can go on playing without ridiculous BS.

    What pvp server we are all in one mega server
  • rotiferuk
    rotiferuk
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    Reldun wrote:
    Put the "chat bubbles" on the "pvp server". Problem solved and the rest of us can go on playing without ridiculous BS.

    No thanks, it's difficult enough staying alive as it is without having to read the Beano as well.
    Edited by rotiferuk on June 19, 2014 12:52PM
    EU Server.
  • Jeffd
    Jeffd
    i agree this game needs chat bubbles. Bgs, arenas, duels, housing, its needs alot. why would this game even be released??? it feels like a *** beta
  • steveb16_ESO46
    steveb16_ESO46
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    Hridh wrote: »
    I simply can not understand the folks on the first page of this thread which are against chat bubbles.

    And anyway, nobody said actual "bubbles". Didn't both LOTRO and freaking Skyrim (aka an Elder Scrolls game!) have speech equivalent to /say appear as overhead texts to resepctively other players / npcs ?

    Yes and they work fine. along with character names being displayed it's the basis of RP. They only display in a short range and they fade after a few seconds. You don't even notice them unless you're involved in the conversation or a person comes up and talks to you.

    But heaven forbid this game caters to anyone else but the combat grinders.

  • Xnemesis
    Xnemesis
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    I am ok with chat bubbles and nameplates as long as they are done correctly. I would also like an addon that would give me a small bio when mousing over players. It would give me their name, lvl, main guild, and class.
  • AlexDougherty
    AlexDougherty
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    pong wrote: »
    Reldun wrote: »
    Put the "chat bubbles" on the "pvp server". Problem solved and the rest of us can go on playing without ridiculous BS.

    What pvp server we are all in one mega server

    Yeah, no PVP servers, and besides surely they would appeal to the RP crowd more.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • murklor007neb18_ESO
    JKorr wrote: »
    There was a fascinating discussion in zone chat the other day before I managed to turn it off. Several people were having a debate about what kind of human hair is best for using as menstrual pads. Along with sucking on tampons.

    What conclusion was reached, I have no idea. I turned off zone chat as soon as I could.

    I don't think I missed any socializing opportunity by not seeing that in chat bubbles, imo.

    EDIT: spelling
    No, you probably didnt miss any socializing opportunity.

    But guess what?

    That situation had absolutely nothing to do with speech bubbles, why speech bubbles are good and doesnt even even show the flaws of speech bubbles.

    Even if speech bubbles was forced on in the game right now when you "listened" in on that conversation, you'd still see it. No difference at all. Because they where gabbering on about crap in the /zone channel.

    And even if /zone had speech bubbles within 10-20m distance, where you anywhere near them? Wait, without speech bubbles you wouldnt have any idea if they where standing next to you anyway.

    In other words, speech bubbles would have changed nothing for your particular experience.

    In fact if speech bubbles where only active for /say, then your discussion showed more than what speech bubbles would show. Because if they had been using /say and talking crap, you could simply... walk away.

    Good luck trying to walk away from a /zone discussion. Well, you can turn it off. Turning off the chat is obviously far more realistic and immersive than making your character walk away from the discussion.

    Yeah...

    I fail to see your point.
    Edited by murklor007neb18_ESO on June 19, 2014 2:29PM
  • steveb16_ESO46
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    In other words, speech bubbles would have changed nothing for your particular experience.

    In fact if speech bubbles where only active for /say, then your discussion showed more than what speech bubbles would show. Because if they had been using /say and talking crap, you could simply... walk away.

    Good luck trying to walk away from a /zone discussion. Well, you can turn it off. Turning off the chat is obviously far more realistic and immersive than making your character walk away from the discussion.

    Yeah...

    I fail to see your point.

    Quite. /say speech in games is very short range and transient.

    The trash-talking nonsense goes on in the chat channels, usually because the sort of idiots who think that sort of stuff is funny want an audience for their asinine posturing.
  • Reldun
    Reldun
    Hridh wrote: »
    I simply can not understand the folks on the first page of this thread which are against chat bubbles.

    And anyway, nobody said actual "bubbles". Didn't both LOTRO and freaking Skyrim (aka an Elder Scrolls game!) have speech equivalent to /say appear as overhead texts to resepctively other players / npcs ?

    Yes and they work fine. along with character names being displayed it's the basis of RP. They only display in a short range and they fade after a few seconds. You don't even notice them unless you're involved in the conversation or a person comes up and talks to you.

    But heaven forbid this game caters to anyone else but the combat grinders.

    "Heaven forbid" Combat Grinders get forced to look at even more junk on our screens due to "Fuzzy Unicorns /HUGS" . Again if it's optional then fine, but a lot of people don't want to see that crap on their screens, nor do we want resources wasted on /HUGS when there are actual game/class/quest/ability/VR problems that should take the priority.
  • ShADoW0s
    ShADoW0s
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    I think the picture look amazing. Sure it might be difficult to read sometimes but that when the chat log comes into play.
  • ItsMeToo
    ItsMeToo
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    I say NO to speech bubbles.
    FYI - There is no such thing as 'night capping' in a world wide MMO.
    FYI - There was no paid Beta. When they launched the game the Beta was over, even if you don't think it was.
    FYI - It's B2P not F2P. There is a difference.
    FYI - It doesn't take any player skill to mash keys or buttons in this game. The ones that stay alive longer have the better internet connection and speed.
    FYI - The game is not broken, it still works. It just has 'bugs' that need to be fixed.
    Balance is a "Bad" thing.

    Example: There were hundreds of Jedi and only two Sith in Star Wars. The Jedi wanted, "Balance in the Force" and they got it. Now there are only two Jedi and two Sith.

    Balance is a "Bad" thing.
    Is the glass half full or half empty?
    I say, "Get a smaller glass."
  • Anilahation
    Anilahation
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    They are adding them so why are you people still getting hot and bothered just accept it
  • murklor007neb18_ESO
    "Heaven forbid" Combat Grinders get forced to look at even more junk on our screens due to "Fuzzy Unicorns /HUGS" . Again if it's optional then fine, but a lot of people don't want to see that crap on their screens, nor do we want resources wasted on /HUGS when there are actual game/class/quest/ability/VR problems that should take the priority.
    Care to explain what you even mean? I have no idea what "/HUGS" is refering because it sure isnt an ESO emote.

    Also, seeing as ZOS already made speech bubbles for ESO but stupidly hasnt enabled them, they wouldnt waste any resources at all.

    And lastly, even forced speech bubbles are optional. You dont need to see them on your screen. What is the magical, mystical method to avoid them you say?

    Turn around. Walk away.

    Dear lord if only I could do the same for /zone. Unfortunetly, it'd make for a pretty boring game to have your hands over your ears going "LALALALALALALAIMNOTLISTENINGLALALALALALALA!!!" every time you log on.
  • Selique
    Selique
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    ZoS already confirmed Chat Bubbles are working internally, and further testing will determine what patch they come out in.

    Scroll about 2/3 the way down. Post by ZoS_Sage: reddit.com/r/elderscrollsonline/comments/24h8dv/welcome_to_the_zos_aua/
    Falls-With-Grace ~ Shadowscale (Argonian Night Blade)
    Selique Lasra ~ Captain, Smuggler, Swashbuckler (Redguard Templar)
    Chases-Comets ~ Shellback Warrior (Argonian Dragon Knight)
    Slissix-Kir ~ Swamp Shaman (Argonian Sorcerer)
    Hail Sithis..
  • reggielee
    reggielee
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    No. I dont want some weird chat bubbles floating over my immersive UI. Theres a reason why players dont respond to your repeated hi's and hello's....
    Mama always said the fastest way to a man's heart is through his chest.
  • Reldun
    Reldun
    reggielee wrote: »
    No. I dont want some weird chat bubbles floating over my immersive UI. Theres a reason why players dont respond to your repeated hi's and hello's....

    But apparently we NEED them... how else are we going to know when someone is doing the "look at me look at me look at me"? Just think about how much subpar RP/fan fiction we are currently missing out on by not filling ever inch of our screen with chat when you are at the bank or crafting??
  • Fairydragon3
    Fairydragon3
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    reggielee wrote: »
    Theres a reason why players dont respond to your repeated hi's and hello's....

    Yeah, becasue I like alot of others don't keep watch on their chat box 24/7.

    Please give us the option to turn bubbles on and off. I tend to get too immersed and see that my friends were trying to talk to me 20 minutes ago, and I didn't notice.
  • GnatB
    GnatB
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    No, no this game doesn't need chat bubbles. Until everything else in the game is flawless/balanced, the dev's shouldn't be wasting any time on speech bubbles. It doesn't add ANYTHING to the game, RP, gameplay, or otherwise.

    The same people ignoring the chat window when you're standing in front of them are the same people who will have turned off obnoxious speech bubbles. Not having them in SWTOR was a smart move.

    If YOU are having trouble differentiating "important" rp chat from zonewide spam, then the simple solution is to have one chat window that is filtered to just have say, whisper, and possibly guild chats, while the other one has the more "spammy" chats. AFAIK while with the default UI you have to put them in different tabs, there are already addons to let you separate them into different actual windows.

    Presto. Problem solved in the RIGHT way.

    P.S. I'd also argue that, like SWTOR, there should be an option to dump subtitles for nearby NPC conversations into said chat window as well. Sometimes it's hard to make out what people are saying over all the other sounds. (I'll admit, maybe there is this option, I haven't really experimented much)
    Achievements Suck
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