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This game needs speech/chat bubbles!

  • kaosodin
    kaosodin
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    Munku wrote: »
    No.

    There Is no....no.

    Make it optional.

    If you straight say no.... well, thats a selfish way to look at it

    Edited by kaosodin on June 18, 2014 8:57PM
  • UrQuan
    UrQuan
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    Ur-Quan wrote: »
    Exactly. There's a reason why I've never played any other MMOs, and that reason is that every one I've seen gameplay footage for looked horribly cartoonish. Things like chat bubbles and numbers appearing on the screen are huge parts of that cartoony impression.
    That is preconception, not what it actually is. You relate speech bubbles to cartoons, hence it become "cartoonish".
    I don't think you understand what the word "impression" means. You can argue all you want about what is and isn't truly cartoonish, but it's completely irrelevant. If something gives me a cartoony impression then it gives me a cartoony impression regardless of whether it's something that's actually from cartoons. Anything that looks completely unrealistic to me (within reason of course - the very existence of Khajiit is unrealistic, but not within the framework of the setting) gives me a cartoonish impression. A certain degree of that is unavoidable in a game for gameplay purposes, but past a certain point it destroys any sense of immersion I have, and at that point I flat-out won't want to play the game.
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  • magickats242cub18_ESO
    Ragekniv wrote: »
    No. Chat bubbles are redundant, annoying and break immersion.

    You are wrong and should feel bad.

    I can't even RP in eso without Chat bubbles the same way I couldn't in Swtor.


    All of you saying no should get a real sour taste in your mouth since the last AUA before craglorn stated they are working on a chat bubbles system and it works they just haven't put it on live.

    Easy there cowboy :p

    I said I did not like chat bubbles because they look cartoonish to me, but I did state that I would not have a problem with the feature being in-game, as long as I can turn it off. No need to get huffy.

    Now here's a cute heart. <3

    I don't see how words on your screens makes all of you so ***, things that annoy me are things like lag or bugs not little words on my screen.


    I don't know, you seem pretty annoyed by the words on your screen, otherwise you would not bee so grumpy.

    But this thread is not about the bugs or lag, there are plenty of threads on that subject.

    It's pretty common for people to ask for certain features on a game, within the game's forum. Hence this thread on the ability to add chat bubbles in game. I am pretty sure someone else will start a new thread on the many issues that TESO is being plagued with, just give it a few minutes.
  • UrQuan
    UrQuan
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    Ragekniv wrote: »
    No. Chat bubbles are redundant, annoying and break immersion.

    You are wrong and should feel bad.

    I can't even RP in eso without Chat bubbles the same way I couldn't in Swtor.


    All of you saying no should get a real sour taste in your mouth since the last AUA before craglorn stated they are working on a chat bubbles system and it works they just haven't put it on live.

    Easy there cowboy :p

    I said I did not like chat bubbles because they look cartoonish to me, but I did state that I would not have a problem with the feature being in-game, as long as I can turn it off. No need to get huffy.

    Now here's a cute heart. <3

    I don't see how words on your screens makes all of you so ***, things that annoy me are things like lag or bugs not little words on my screen.
    Wait... Different things are important to different people?!? Not everyone is the same?!? Not everyone's enjoyment (or lack thereof) of a game is based on the exact same factors?!?

    Somebody call the newspaper!

    Also, on a related note, somebody on the internet thinks that his opinion is the only one that matters. I'm shocked.
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  • Theegoliath
    Theegoliath
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    Chat bubbles are useful. But make it optional please. Its easier for me personally to read what people are saying if I dont have to move my eyes down to the txt rwindow, which has group/guild/drops.

    But this is part of that two pronged conversation, chat bubbles and name tags.....
    Edited by Theegoliath on June 18, 2014 9:07PM
  • Anilahation
    Anilahation
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    Ur-Quan wrote: »
    Ur-Quan wrote: »
    Exactly. There's a reason why I've never played any other MMOs, and that reason is that every one I've seen gameplay footage for looked horribly cartoonish. Things like chat bubbles and numbers appearing on the screen are huge parts of that cartoony impression.
    That is preconception, not what it actually is. You relate speech bubbles to cartoons, hence it become "cartoonish".
    I don't think you understand what the word "impression" means. You can argue all you want about what is and isn't truly cartoonish, but it's completely irrelevant. If something gives me a cartoony impression then it gives me a cartoony impression regardless of whether it's something that's actually from cartoons. Anything that looks completely unrealistic to me (within reason of course - the very existence of Khajiit is unrealistic, but not within the framework of the setting) gives me a cartoonish impression. A certain degree of that is unavoidable in a game for gameplay purposes, but past a certain point it destroys any sense of immersion I have, and at that point I flat-out won't want to play the game.

    How about you go look up the definition of cartoon and stop being full of yourself.

    With your logic, I feel eso is cartoonish because demons don't exist and how people hair stays the same every day
  • UrQuan
    UrQuan
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    Ur-Quan wrote: »
    Ur-Quan wrote: »
    Exactly. There's a reason why I've never played any other MMOs, and that reason is that every one I've seen gameplay footage for looked horribly cartoonish. Things like chat bubbles and numbers appearing on the screen are huge parts of that cartoony impression.
    That is preconception, not what it actually is. You relate speech bubbles to cartoons, hence it become "cartoonish".
    I don't think you understand what the word "impression" means. You can argue all you want about what is and isn't truly cartoonish, but it's completely irrelevant. If something gives me a cartoony impression then it gives me a cartoony impression regardless of whether it's something that's actually from cartoons. Anything that looks completely unrealistic to me (within reason of course - the very existence of Khajiit is unrealistic, but not within the framework of the setting) gives me a cartoonish impression. A certain degree of that is unavoidable in a game for gameplay purposes, but past a certain point it destroys any sense of immersion I have, and at that point I flat-out won't want to play the game.

    How about you go look up the definition of cartoon and stop being full of yourself.

    With your logic, I feel eso is cartoonish because demons don't exist and how people hair stays the same every day
    And if that's your impression then it's totally valid for you to say that. Again, that's why I specifically used the word impression. Sorry to have proven your argument to be completely irrelevant to my post.
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    Someone stole my sweetroll
  • ThePonzzz
    ThePonzzz
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    Anything to help RP in this game gets my vote.
  • AngryWolf
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    To me it would ruin the immersion, but if there is an option to turn it off....I'm ok with it.
  • badmojo
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    No, please no bubbles.

    What I think would improve the existing system is to put Zone into another window, so by default people are looking at the local chat, if they care to see zone, they can click zone. I setup my game like this, but I feel like it should be the default setting.
    [DC/NA]
  • pong
    pong
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    I miss the old mmorpg I was playing when I defeated someone in PVP, I sit beside the guy and can say "how's the weather down there" or "weak" or "HAHHAHAHA". But in ESO you have to press f or something to interact. This game really feels dull for a mmorpg.
  • traigusb14_ESO2
    traigusb14_ESO2
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    pong wrote: »
    I miss the old mmorpg I was playing when I defeated someone in PVP, I sit beside the guy and can say "how's the weather down there" or "weak" or "HAHHAHAHA". But in ESO you have to press f or something to interact. This game really feels dull for a mmorpg.

    You can just use /say (which is the default for chat) ... and different color than /zone?

    Just press ENTER and type... like any other MMO
    Edited by traigusb14_ESO2 on June 19, 2014 12:56AM
  • LordEcks
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    I think the chat bubbles would be a nice addition. The UI is closer to a TES game than an MMO. Unfortuanetly this means a lot people wholly ignore the chat box most of the time while playing solo.

    Like others said, I think it should be optional.. but I personally think chat boxes would be very helpful in increasing socializing and just in general communications.
  • pong
    pong
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    pong wrote: »
    I miss the old mmorpg I was playing when I defeated someone in PVP, I sit beside the guy and can say "how's the weather down there" or "weak" or "HAHHAHAHA". But in ESO you have to press f or something to interact. This game really feels dull for a mmorpg.

    You can just use /say (which is the default for chat) ... and different color than /zone?

    Just press ENTER and type... like any other MMO

    It just feels different if you see the avatar that is talking, in this game you don't know where the heck is that person
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    At the OP,

    All that is needed is a chime or other audible cue that goes off when you recieve a whisper. Would be in line with ZOS's minimalist UI approach as well. If Final Fantasy XI could swing one years ago, i'd be surprised if ZOS couldn't do something similar.
  • Vendersleigh
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    I do hope chat bubbles come to ESO soon. It is very hard to follow conversations in say at the moment when there is more than one other person in them.
  • Micallef
    Micallef
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    I agree with the OP, what this game *really* needs is speech bubbles; it needs those almost as much as an arrow to the knee
    /sarcasm
    I don't mind if it's added for those that want it, as long as a) it can be switched off and b) everything else is fixed and balanced first. Speech bubbles are fluff and do not add or improve anything related to gameplay mechanics and class balance.
  • AgriyaTheGrey
    AgriyaTheGrey
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    pong wrote: »
    I miss the old mmorpg I was playing when I defeated someone in PVP, I sit beside the guy and can say "how's the weather down there" or "weak" or "HAHHAHAHA". But in ESO you have to press f or something to interact.
    And there in a nutshell is an argument for not having speech-bubbles that trumps all other arguments both pro and con. But then you knew that, right?
    Rules are for the guidance of wise men and the obedience of fools.
    -Group Captain Sir Douglas Robert Steuart Bader CBE DSO DFC FRAeS DL
    If a man is correct in his own person, then there will be obedience without orders being given; but if he is not correct in his own person, there will not be obedience even though orders are given.
    -The Lun Yu
  • LordEcks
    LordEcks
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    Micallef wrote: »
    I agree with the OP, what this game *really* needs is speech bubbles; it needs those almost as much as an arrow to the knee
    /sarcasm
    I don't mind if it's added for those that want it, as long as a) it can be switched off and b) everything else is fixed and balanced first. Speech bubbles are fluff and do not add or improve anything related to gameplay mechanics and class balance.

    Couldn't disagree with you more on that one.

    Your mileage may vary, but taking the extra few seconds to confirm the name of someone typing something, what they're typing and then looking back at the game.. while only a few seconds is distracting enough that the majority of players have a definitive lag as far as messages go.

    Go hop into a pug group and try to relay something important during the fight. If its crucial to your groups survival I'm more than willing to bet some (if not all) would die for lack of reading it.

    If you use TeamSpeak or Mumble or whatever then this doesnt affect you much, but I would hardly say that outside the PVP crowd many people are consistantly using voice chat.
    Edited by LordEcks on June 19, 2014 4:06AM
  • Micallef
    Micallef
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    LordEcks wrote: »
    Micallef wrote: »
    I agree with the OP, what this game *really* needs is speech bubbles; it needs those almost as much as an arrow to the knee
    /sarcasm
    I don't mind if it's added for those that want it, as long as a) it can be switched off and b) everything else is fixed and balanced first. Speech bubbles are fluff and do not add or improve anything related to gameplay mechanics and class balance.

    Couldn't disagree with you more on that one.

    Your mileage may vary, but taking the extra few seconds to confirm the name of someone typing something, what they're typing and then looking back at the game.. while only a few seconds is distracting enough that the majority of players have a definitive lag as far as messages go.

    Go hop into a pug group and try to relay something important during the fight. If its crucial to your groups survival I'm more than willing to bet some (if not all) would die for lack of reading it.

    If you use TeamSpeak or Mumble or whatever then this doesnt affect you much, but I would hardly say that outside the PVP crowd many people are consistantly using voice chat.

    Really!? Speech bubbles change the way how chat text is displayed, it doesn't change anything about how that chat text is entered into the GUI. Your logic so completely flawed I'm not sure you're not pulling my leg.
    Having a dedicated chat tab is already available and feasible. Between that and having the same text pop up in a separate speech bubble, the latter adds nothing.
    One still has to forego taking actions such as blocking, evading or attacking for the benefit of typing the text, even if one decides to do it one-handed, which would anyway take too long to be of any use in combat. The fight would be over before one had time to type "oh sh¡t!" with one hand.
    If there were to be an improvement in that direction, it would be in-game voice, available as soon as you'd join a group.
    In any case, I'm not against speech bubbles per se, I just think there are more pressing matters right now, such as combat action delays, unresponsive skill buttons, disconnects, lag, exploits, etc...
  • murklor007neb18_ESO
    Ur-Quan wrote: »
    Ur-Quan wrote: »
    Exactly. There's a reason why I've never played any other MMOs, and that reason is that every one I've seen gameplay footage for looked horribly cartoonish. Things like chat bubbles and numbers appearing on the screen are huge parts of that cartoony impression.
    That is preconception, not what it actually is. You relate speech bubbles to cartoons, hence it become "cartoonish".
    I don't think you understand what the word "impression" means. You can argue all you want about what is and isn't truly cartoonish, but it's completely irrelevant. If something gives me a cartoony impression then it gives me a cartoony impression regardless of whether it's something that's actually from cartoons. Anything that looks completely unrealistic to me (within reason of course - the very existence of Khajiit is unrealistic, but not within the framework of the setting) gives me a cartoonish impression. A certain degree of that is unavoidable in a game for gameplay purposes, but past a certain point it destroys any sense of immersion I have, and at that point I flat-out won't want to play the game.
    I dont think you understand what the word preconception means...

    Besides, you are arguing for chat bubbles at the end. A certain degree is needed for gameplay purposes, yes. Such as the the ability to have a decent conversation with a player standing in front of you or perhaps point something out by saying "over here where I am" and actually knowing who said that. Destroys any sense of immersion? Not having speech bubbles destroys any sense of immersion!!! Speech bubbles is an approximate to actual speech. It is completely realistic to talk to two people in front of you and know who said what. Having a chat bar in this situation is what destroys immersion and ruins the conversation.

    Lets put it this way:

    Communication via a /say chat bar (current ESO implementation) is the same as standing 1m in front of your friend and texting your conversation via a phone. You're both completely silent, you're just texting. There is no emotion, no relation to whether that line of text on the phone is truly your friend except the nametag next to it. That is all. Sure it works to communicate like that. Just not very good. It gets far, far worse the more people you try to chat with at the same time. You know who is talking but you dont know where they are. Its like a little voice inside your head. He can be across the zone, the chat bar dont care. Nametags are neither immersive or realistic. Because that is all you are in a chatbar conversation. A nametag. Not a face, not a person and definetly not in any defined position in the world. Just a nametag in a window to your lower right. You are nothing.

    Communication via a /say speech bubble (not in ESO) is the same as actually speaking to your friend standing 1m in front of you. You do not hear him say the words, but you are 100% certain that its him that's "talking". You can even imagine the voice in your head as you put a face to it - the face you're looking at while at the same time "hearing" what he says. That is realism and immersion. If you want to talk to more people (2, 3 in front of you), then there is an even more added realism and immersion. You can immedietly put a face on who said what and you know exactly where in front of you they are. For example, they can say something simple as "over here" to you and you'll know exactly where in 3D space "over here" is. Because you know who said it and you can thus go to him. It is even realistic in the sense that if you hear someone is talking behind you, you have to turn around know where they are. You cant accurately locate them without looking at them. No matter how you twist and turn speech bubbles, they are completely realistic for what they do - bring "speech" to a "physical" object in the world around you.
    Edited by murklor007neb18_ESO on June 19, 2014 5:52AM
  • Hilgara
    Hilgara
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    NO, this is ESO not the [snip] beano!
    What else KAPOW!!! every time you land a hit?

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on June 19, 2014 2:03PM
  • cisadanepajsuxrwb17_ESO
    I'd much rather they implement the option to display nameplates for enemies and friends. I dont even know my friend is next to me in a battle. As far as I am concerned they might be bots
  • Tamanous
    Tamanous
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    I simply cannot believe people are actually thinking that if chat bubbles were added that there wouldn't be an option to turn them off ... and yet some still have the gall to say "no" to the idea when so many demand it.

    If this can be added without impact to server side performance then there is no reason to say no. Perhaps these people are too lazy to remove a check from the options.
  • Hilgara
    Hilgara
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    Tamanous wrote: »
    I simply cannot believe people are actually thinking that if chat bubbles were added that there wouldn't be an option to turn them off ... and yet some still have the gall to say "no" to the idea when so many demand it.

    If this can be added without impact to server side performance then there is no reason to say no. Perhaps these people are too lazy to remove a check from the options.

    No perhaps these people would prefer the dev to spend their valuable time fixing the many many much more critical issues the game has
  • fromtesonlineb16_ESO
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    Iink wrote: »
    Elder Scrolls Online is an MMO, what is a core part of an MMO? The player interactions.
    That's what the chat log is for. To me speech bubbles have no place, I'm supposed to be believing I'm actually in this virtual world and in the real world I don't see speech bubble, speech bubbles are for cartoons.

    I don't mind bubbles as long as they're optional, but until nameplates are also made optional I'm against bubbles. Why do I want nameplates? So I can report bots far more easily that the crass that ZOS expect us to do at present.

    Edited by fromtesonlineb16_ESO on June 19, 2014 6:32AM
  • UrQuan
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    At the OP,

    All that is needed is a chime or other audible cue that goes off when you recieve a whisper. Would be in line with ZOS's minimalist UI approach as well. If Final Fantasy XI could swing one years ago, i'd be surprised if ZOS couldn't do something similar.
    Now that's a great idea. A chime when we receive a whisper would be perfect.
    Besides, you are arguing for chat bubbles at the end.
    At the end I'm arguing for them? I was arguing for them in my very first post in this thread! I absolutely think they should be added, as long as there's an option to turn them off so that you don't see them if you don't want to. I'm one of the people who would turn them off because I don't want to see words over people's heads. I also think that they should be in the game for the people who do want to see words over people's heads.
    Communication via a /say speech bubble (not in ESO) is the same as actually speaking to your friend standing 1m in front of you. You do not hear him say the words, but you are 100% certain that its him that's "talking". You can even imagine the voice in your head as you put a face to it - the face you're looking at while at the same time "hearing" what he says. That is realism and immersion.
    I have never ever seen words appear over people's heads in real life, therefore it absolutely cannot be realism. In every gameplay video I've ever seen of any game with chat bubbles, as soon as I start seeing them it destroys any sense of immersion I may have had. End of story. You can argue all you want about your definition of realism and immersion. That won't make the slightest difference in what affects my own sense of immersion.

    Let me reiterate my position: I want chat bubbles in the game as long as players can choose whether or not they see them. I will personally turn them off because I absolutely hate them. Despite my hatred for them, I still want them in the game because I'm not one of those idiots who believes "if you don't agree with my opinion on something totally subjective that means you are WRONG and you must change your mind and agree with me". There seem to be a number of those people in this thread. I, on the other hand, believe that this game was not designed specifically for me, and that ZOS should not cater exclusively to my own taste, but that the game should rather seek to be enjoyable for as many people as possible.
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  • Micallef
    Micallef
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    Hilgara wrote: »
    Tamanous wrote: »
    I simply cannot believe people are actually thinking that if chat bubbles were added that there wouldn't be an option to turn them off ... and yet some still have the gall to say "no" to the idea when so many demand it.

    If this can be added without impact to server side performance then there is no reason to say no. Perhaps these people are too lazy to remove a check from the options.

    No perhaps these people would prefer the dev to spend their valuable time fixing the many many much more critical issues the game has

    QFT
  • Micallef
    Micallef
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    Tamanous wrote: »
    I simply cannot believe people are actually thinking that if chat bubbles were added that there wouldn't be an option to turn them off ... and yet some still have the gall to say "no" to the idea when so many demand it.

    Considering some of the questionable implementations, it's totally believable.
    Yes, we have the gall to express our opinion on this, same as you.
    And *demand* it. LOL, there's your problem, right there.
  • Reldun
    Reldun
    Maybe. IF they are optional, and IF it's sometime down the road after they work on the needed systems instead of fluff, because that's all bubbles are.

    Anytime in the near future? No
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