No damn blades mentioned anywhere. Stealth illusion based mages all the way. They had small weapons specialization but that did not defined them.
Therefore, playing nightblades with destro/resto is totally in line with the description in Oblivion, simply because the "blade" is already built into the assassination and shadow skills.
In summary, there is no need to actually equip stamina weapons to use a blade. Therefore, no need to equip stamina weapons to be a nightblade according to Oblivion's class description.
VileIntent wrote: »as they should be, heavy armor is used for tanking
And yet, light armor is as good or superior to heavy armor when it comes to tanking.
VileIntent wrote: »it isn't actually. your referring to class based abilities that augment a tanking style. Sorcs who heal from crits prefer light armor for crit stacking which helps with tanking. But heavy armor is still far better for tanking vs other classes who lack that ability. Even as a sorc tank you will still take huge hits in light armor and i still haven't seen a sorc tank a trial as they are preferred to be dps a role more suited to the class.
That's the dps any class can do while they wear robes and staff and abuse animation canceling exploitNB is still broken.
Yes I am saying that the NB in TESO is closer to the previous concept of the class than to what most people want it to be.Mainly magic users.The description here is pretty vague and incomplete but once you play the game to about level 10 you see that the whole class is based on spells that deal with stealth, bound blades , speed and causing misfortune.
No damn blades mentioned anywhere. Stealth illusion based mages all the way. They had small weapons specialization but that did not defined them.
Are you saying that Nightblade here is the same as there? Lol.
Also, even there they weren't "mages all the way". It was the hybrid class. Unlike real mage classes.
Also, starting from morrowind nothing defined them, because they could become any other class(actually, all of them at the same time).
And, if you want to throw official definitions, here's one that we all read and because of which we decided to create a Nightblade:
Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades, and speed, Nightblades thrive on conflict and misfortune, trusting to their luck and cunning to survive
No damn blades mentioned anywhere? And that's what we read in the game we're playing. Definitions you brought up are from some other games. Probably, we didn't play any of them.
Anyways, when we created a character, we were promised, that he will be good with blades and speed and stealth. So how is that not medium armor with physical weapons?
How did you get 2400 Magicka and 1600 Stamina?
I got around 2000 Magicka and 1600 Stamina O.o
Could you tell me your Enchants and stats?
@Soulac
I'm imperial. All my gear is magicka enchanted. Using v5 HP/Magicka food. Aether set provides another 115 magicka with 3 items.
The 1600 stamina is from someone using war horn (increases magicka/stamina by 20%).
Looking for a response OP. There is something not being said here. 1400-1600 dmg from health funnel attacks are not normal.Why are we seeing 403 hps Health Funnel ticks in the first picture? That would mean a health funnel hit of 1400-1600 dmg.
What gives? Something funny is going on here.
That's the dps any class can do while they wear robes and staff and abuse animation canceling exploitNB is still broken.
Jezzus I'm getting sick of this.... So otherwise, unless he's wearing the exact same terrible armour you are and using the exact same crappy abilities in exactly the same ineffective order then his DPS isn't valid?
If you need to achieve something you can either work harder, smarter or sit on your backside demanding it be delivered to you.
Looking for a response OP. There is something not being said here. 1400-1600 dmg from health funnel attacks are not normal.Why are we seeing 403 hps Health Funnel ticks in the first picture? That would mean a health funnel hit of 1400-1600 dmg.
What gives? Something funny is going on here.
Idk if it's an exploit, but the Health Funnel tool tip, with 2k Magicka reads "Does 371 dmg and heals 2 nearby allies for 25% of the dmg done.
As you see OP's 25% heal from health funnel is healing for more than the skills normal base dmg at 2k magicka. This would imply health funnel doing 4x the normal dmg.
So yeah, what gives?
FlatLine84 wrote: »That's the dps any class can do while they wear robes and staff and abuse animation canceling exploitNB is still broken.
Jezzus I'm getting sick of this.... So otherwise, unless he's wearing the exact same terrible armour you are and using the exact same crappy abilities in exactly the same ineffective order then his DPS isn't valid?
If you need to achieve something you can either work harder, smarter or sit on your backside demanding it be delivered to you.
So let me get this str8, you consider a person a nb because they use one nb move? Fact is the guy is clearly the flavor of the month light armor restroom/destro animation cancel. I've seen DKs with almost identical builds, are they night blades? I guess what I'm getting at is sir never go full *** you just won't recover
I agree, but I don't blame the ESO players, because the character creation screen shows NB in medium armor with daggers.Yes I am saying that the NB in TESO is closer to the previous concept of the class than to what most people want it to be.Mainly magic users.The description here is pretty vague and incomplete but once you play the game to about level 10 you see that the whole class is based on spells that deal with stealth, bound blades , speed and causing misfortune.. The description promised nothing at all though especially about medium armor(light was always the main stealth promoting armor in TES only problem here is the damn skirts).
Anyway my point is not that you shouldn't play your NB as a DW+med+Bow ranger/assassin but that you guys should stop whining that other approaches are not valid NB play styles anytime anyone shows a NB doing well in pve or pvp.
Idk if it's an exploit, but the Health Funnel tool tip, with 2k Magicka reads "Does 371 dmg and heals 2 nearby allies for 25% of the dmg done.
As you see OP's 25% heal from health funnel is healing for more than the skills normal base dmg at 2k magicka. This would imply health funnel doing 4x the normal dmg.
So yeah, what gives?
I havent rewatched the video but are you taking into account critical strikes, gear, mundus stone choice? That is probably the difference. I see Funnel Health crit over 400 some times myself. 50% crit would do that.
Ok so you are saying that it's possible to get a 400 health funnel heal crit from a 700 dmg crit.Looking for a response OP. There is something not being said here. 1400-1600 dmg from health funnel attacks are not normal.Why are we seeing 403 hps Health Funnel ticks in the first picture? That would mean a health funnel hit of 1400-1600 dmg.
What gives? Something funny is going on here.
Crit = 1.5x damage/heal.
403/1.5 = 268. 268*4 = 1072. 1072/1.5 = 715.
The base hit here was 715. This was likely reached due to a spell crit pot (which also adds spell damage). My tooltip without a spellcrit pot on funnel health is 514.
Idk if it's an exploit, but the Health Funnel tool tip, with 2k Magicka reads "Does 371 dmg and heals 2 nearby allies for 25% of the dmg done.
As you see OP's 25% heal from health funnel is healing for more than the skills normal base dmg at 2k magicka. This would imply health funnel doing 4x the normal dmg.
So yeah, what gives?
I havent rewatched the video but are you taking into account critical strikes, gear, mundus stone choice? That is probably the difference. I see Funnel Health crit over 400 some times myself. 50% crit would do that.Ok so you are saying that it's possible to get a 400 health funnel heal crit from a 700 dmg crit.Looking for a response OP. There is something not being said here. 1400-1600 dmg from health funnel attacks are not normal.Why are we seeing 403 hps Health Funnel ticks in the first picture? That would mean a health funnel hit of 1400-1600 dmg.
What gives? Something funny is going on here.
Crit = 1.5x damage/heal.
403/1.5 = 268. 268*4 = 1072. 1072/1.5 = 715.
The base hit here was 715. This was likely reached due to a spell crit pot (which also adds spell damage). My tooltip without a spellcrit pot on funnel health is 514.
I wonder what that something is.
Idk if it's an exploit, but the Health Funnel tool tip, with 2k Magicka reads "Does 371 dmg and heals 2 nearby allies for 25% of the dmg done.
As you see OP's 25% heal from health funnel is healing for more than the skills normal base dmg at 2k magicka. This would imply health funnel doing 4x the normal dmg.
So yeah, what gives?
I havent rewatched the video but are you taking into account critical strikes, gear, mundus stone choice? That is probably the difference. I see Funnel Health crit over 400 some times myself. 50% crit would do that.Ok so you are saying that it's possible to get a 400 health funnel heal crit from a 700 dmg crit.Looking for a response OP. There is something not being said here. 1400-1600 dmg from health funnel attacks are not normal.Why are we seeing 403 hps Health Funnel ticks in the first picture? That would mean a health funnel hit of 1400-1600 dmg.
What gives? Something funny is going on here.
Crit = 1.5x damage/heal.
403/1.5 = 268. 268*4 = 1072. 1072/1.5 = 715.
The base hit here was 715. This was likely reached due to a spell crit pot (which also adds spell damage). My tooltip without a spellcrit pot on funnel health is 514.
He's saying the BASE hit was 715. That hit crit for 1072. 25% of 1072 is a 268 heal, but the heal also crit, resulting in a 402 crit heal.
He also stated that his tooltip damage for funnel was 514, so something boosted his damage to get to the 715 number. It could have been caused by other player's buff, spell damage potions, etc.
leandro.800ub17_ESO wrote: »What is the add on for the dps pop ups?
Yes , the character representation in the char creationI agree, but I don't blame the ESO players, because the character creation screen shows NB in medium armor with daggers.Yes I am saying that the NB in TESO is closer to the previous concept of the class than to what most people want it to be.Mainly magic users.The description here is pretty vague and incomplete but once you play the game to about level 10 you see that the whole class is based on spells that deal with stealth, bound blades , speed and causing misfortune.. The description promised nothing at all though especially about medium armor(light was always the main stealth promoting armor in TES only problem here is the damn skirts).
Anyway my point is not that you shouldn't play your NB as a DW+med+Bow ranger/assassin but that you guys should stop whining that other approaches are not valid NB play styles anytime anyone shows a NB doing well in pve or pvp.
In a way, ZOS basically screwed up in how NBs are portrayed in the character creation screen and other marketing material, and it's not the fault of the players. ZOS wanted to invoke the rogue-mage-warrior trinity to make it easier, but in the process created a perception of the class that is misleading.
Going back to TES: Oblivion, this is the class description on the class selection page:
Nightblade
Description: Spell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances.
Specialization: Magic
Attributes: Speed, Willpower
Skills: Acrobatics, Alteration, Athletics, Blade, Destruction, Light Armor, Restoration
Source: http://www.uesp.net/wiki/Oblivion:Classes
Interesting, the in-game skills match the above description quite well. It looks like their skill designer wasn't the same as the person who made the character creation interface.
I'm not saying that all NBs should play destro/resto. I'm just saying that NBs should not be perceived as a Bow/DW class.
Also, I'm all for boosting stamina builds to be equal to destro/resto.
FlatLine84 wrote: »That's the dps any class can do while they wear robes and staff and abuse animation canceling exploitNB is still broken.
Jezzus I'm getting sick of this.... So otherwise, unless he's wearing the exact same terrible armour you are and using the exact same crappy abilities in exactly the same ineffective order then his DPS isn't valid?
If you need to achieve something you can either work harder, smarter or sit on your backside demanding it be delivered to you.
So let me get this str8, you consider a person a nb because they use one nb move? Fact is the guy is clearly the flavor of the month light armor restroom/destro animation cancel. I've seen DKs with almost identical builds, are they night blades? I guess what I'm getting at is sir never go full *** you just won't recover
I wonder what that something is.
Idk if it's an exploit, but the Health Funnel tool tip, with 2k Magicka reads "Does 371 dmg and heals 2 nearby allies for 25% of the dmg done.
As you see OP's 25% heal from health funnel is healing for more than the skills normal base dmg at 2k magicka. This would imply health funnel doing 4x the normal dmg.
So yeah, what gives?
I havent rewatched the video but are you taking into account critical strikes, gear, mundus stone choice? That is probably the difference. I see Funnel Health crit over 400 some times myself. 50% crit would do that.Ok so you are saying that it's possible to get a 400 health funnel heal crit from a 700 dmg crit.Looking for a response OP. There is something not being said here. 1400-1600 dmg from health funnel attacks are not normal.Why are we seeing 403 hps Health Funnel ticks in the first picture? That would mean a health funnel hit of 1400-1600 dmg.
What gives? Something funny is going on here.
Crit = 1.5x damage/heal.
403/1.5 = 268. 268*4 = 1072. 1072/1.5 = 715.
The base hit here was 715. This was likely reached due to a spell crit pot (which also adds spell damage). My tooltip without a spellcrit pot on funnel health is 514.
He's saying the BASE hit was 715. That hit crit for 1072. 25% of 1072 is a 268 heal, but the heal also crit, resulting in a 402 crit heal.
He also stated that his tooltip damage for funnel was 514, so something boosted his damage to get to the 715 number. It could have been caused by other player's buff, spell damage potions, etc.