Global cooldown, internal cooldown, whatever they are called... some of the DK's abilities are much less responsive than what they used to be since patch 1.1.3 (or latency has gotten even worse than it was).
Fiery reach: when you pull someone to you, there is a good 0.5 - 1 second pause before you can activate your next ability now. Think that's a bit annoying when you want to dark talon or lava whip the target to set him off balance afterwards?
Dark talons: When you talon someone, there is also a pause where your character is completely unresponsive. I'd estimate it to be around 0.5 - 1 sec shutdown, too. Don't need to explain why that is annoying.
Dragonknight standard: this can often take several seconds to activate after you've pressed the button.
"But Baphomet, couldn't it be that the latency you experienced was client-side?"
Absolutely, and that why I subsequently took both my nightblade and templar into Cyrodiil and took them into large battles, too... and nothing. No ability lag or unresponsiveness. Tested them over a period of about 20 minutes.
I'll be damned, I thought to myself, so I took my DK back into the fray... and the unresponsiveness was back.
- The Psijic Order
- TKO
- Dominant Dominion
- The Noore