I just want Bolt escape to not work when i use a CC like Dark talons or when they are disorientated.
If you think shadow(invis) is even remotely the same thing as bolt escape you have never played a NB.. its the most unreliable pos skill I have ever seen(even just trying to use it to trigger a stealth stun). due to lag and other factors the stars have to aline for the skill to even work right in the 1st place well you sit there wasting magika playing failed peekaboo... That is not even counting the fact that STEALTH DETECT potions make it 100% useless if it even works in the first place... Sorc's who don't see the balance problems with BE are for the most part FOTM band wagon jumpers that have a DK sitting on the character screen covered in dust... You better roll a NB too ZOS talked about them... maybe they are next FOTM!
STOP USING LAG TO JUSTIFY WHY SOMETHING IS BAD! Lag is bad for everything! How about you whine to ESO about lag instead of comparing abilities when lag is around ffs.If you think shadow(invis) is even remotely the same thing as bolt escape you have never played a NB.. its the most unreliable pos skill I have ever seen(even just trying to use it to trigger a stealth stun). due to lag....
Seems to me that there was poor desiging when it comes to this skill.
How can you justify having a skill that does high mobility teleport, spamable, stun and damage on "HIGHLY LAGGED" PVP areas when no other class has anything as such.
The damage isn't that great, the cost is high, the stun is blockable and short lived, and the other classes do in fact have mobility skills. NB in particular has a teleport. Plus, in order for BE to do damage, you have to pick the proper morph, which sacrifices the full stun for disorient.
Lag is irrelevant since it affects everybody, sorcerer or not.If any other class other than a sorc gets dismounted in an ambush, they have few options, stay and fight or try and use their limited mobility moves. Mages just instantly teleport spam away.
Sorcerers have just as many options when dismounted. They suffer the same dismount stun every other class does and are just as vulnerable as anyone else during that time. Probably more so, given that they have fewer combat practical recovery options and are glass cannons if speced such that they actually can spam BE.Now in all honesty I would be fine for this move to stay. But it needs to come with some major penalties, OR the other classes need their mobility skills brought inline
For example:
Bolt escape Penalty options.
1: costs a large percentage of max mana say 33%
2: stops mana regeneration, recovery
3: Spells cost considerably more mana with each consecutive cast for 15 seconds.
1: Making it horribly useless.
2: Already stops regeneration, or is supposed to as I understand it. Stopping recovery as well makes it worse than horribly useless.
3: Making taking the skill at all gimp your entire character into being utterly worthless in any situation.Could you imagine if night blades recieved the 50% movement buff from path of darkness without actually being on the path?
Path of darkness already gives NBs greater mobility than BE over long distances.The skill is a good one, but it needs some serious moderation
You clearly have a very different idea of what "moderation" means.
fredthementenrb18_ESO wrote: »
Animus0724 wrote: »seriously, today I seen one sorc...ONE sorc stun my group of 15 while his group of 6 wiped us while we were stunned...one sorc to stun, the other to SPAM AOE...the others to mop...this was dumb
*wonders why no one ever considers the fact that two-three bolt escapes consumes your entire mana pool*
@ the video
cyrodiil is a giant *** sandbox, it takes 5-10 mins to walk between keeps, littered with lvl 14vrs
Of course I'm going to *** play not to lose.
If anything there are serious issues with bolt escape that need to be fixed.
http://forums.elderscrollsonline.com/discussion/122728/after-playing-around-with-bolt-escape-a-lot-this-is-how-i-would-make-it-work#latest
/argument over.
ThyIronFist wrote: »It's also a root break, if you get Talond, or Shackled by the Standard of Might, you can blink out of it.
Along with all the other things it does, it is one of the most BS skills I have ever seen in any game.
*wonders why no one ever considers the fact that two-three bolt escapes consumes your entire mana pool*
@ the video
cyrodiil is a giant *** sandbox, it takes 5-10 mins to walk between keeps, littered with lvl 14vrs
Of course I'm going to *** play not to lose.
If anything there are serious issues with bolt escape that need to be fixed.
http://forums.elderscrollsonline.com/discussion/122728/after-playing-around-with-bolt-escape-a-lot-this-is-how-i-would-make-it-work#latest
/argument over.
THe argument was over four and a half months ago.
as the guys above said nightblades dissapear they are gone,
ishilpatelb14_ESO wrote: »Bolt Escape costs me 258 magicka at v12.
When a templar or DK gets dismounted, they can spam heals, when a nightblade gets dismounted he can go invisible. What can a sorc do in this situation besides Bolt Escape out? They can't tank because they can't self heal without channeling for 4 seconds unless they run healing staff, which would be a dumb requirement of sorcs since other classes aren't obliged to always use healing staff.
And oh, lag you say? You know what happens when a sorc gets hit by lag the second they hit Bolt Escape? It eats the cost of the spell up but the character doesn't actually do the Bolt Escape.
So again, like I've said the 3209840238490th time, Bolt Escape is all sorcs have to give them an edge, nerfing it would be like nerfing green dragonblood, that templar self heal, or nightblade's in-combat stealth.
Pathfinder wrote: »The only problem I have with BE is the stun which I don't think should be an attribute of what is being used as a defensive skill. If it is OK for BE to have stun, then Dark Cloak should have it too.