Seems to me that there was poor desiging when it comes to this skill.
How can you justify having a skill that does high mobility teleport, spamable, stun and damage on "HIGHLY LAGGED" PVP areas when no other class has anything as such.
If any other class other than a sorc gets dismounted in an ambush, they have few options, stay and fight or try and use their limited mobility moves. Mages just instantly teleport spam away.
Now in all honesty I would be fine for this move to stay. But it needs to come with some major penalties, OR the other classes need their mobility skills brought inline
For example:
Bolt escape Penalty options.
1: costs a large percentage of max mana say 33%
2: stops mana regeneration, recovery
3: Spells cost considerably more mana with each consecutive cast for 15 seconds.
Could you imagine if night blades recieved the 50% movement buff from path of darkness without actually being on the path?
The skill is a good one, but it needs some serious moderation
Seems to me that there was poor desiging when it comes to this skill.
How can you justify having a skill that does high mobility teleport, spamable, stun and damage on "HIGHLY LAGGED" PVP areas when no other class has anything as such.
The damage isn't that great, the cost is high, the stun is blockable and short lived, and the other classes do in fact have mobility skills. NB in particular has a teleport. Plus, in order for BE to do damage, you have to pick the proper morph, which sacrifices the full stun for disorient.
Lag is irrelevant since it affects everybody, sorcerer or not.If any other class other than a sorc gets dismounted in an ambush, they have few options, stay and fight or try and use their limited mobility moves. Mages just instantly teleport spam away.
Sorcerers have just as many options when dismounted. They suffer the same dismount stun every other class does and are just as vulnerable as anyone else during that time. Probably more so, given that they have fewer combat practical recovery options and are glass cannons if speced such that they actually can spam BE.Now in all honesty I would be fine for this move to stay. But it needs to come with some major penalties, OR the other classes need their mobility skills brought inline
For example:
Bolt escape Penalty options.
1: costs a large percentage of max mana say 33%
2: stops mana regeneration, recovery
3: Spells cost considerably more mana with each consecutive cast for 15 seconds.
1: Making it horribly useless.
2: Already stops regeneration, or is supposed to as I understand it. Stopping recovery as well makes it worse than horribly useless.
3: Making taking the skill at all gimp your entire character into being utterly worthless in any situation.Could you imagine if night blades recieved the 50% movement buff from path of darkness without actually being on the path?
Path of darkness already gives NBs greater mobility than BE over long distances.The skill is a good one, but it needs some serious moderation
You clearly have a very different idea of what "moderation" means.
Halrloprillalar wrote: »Do you read skill tooltips?
Do you read PTS notes?
Do you realize this is the 902390239th thread on the subject?
Do you think lag somehow doesn't affect sorcs??
Halrloprillalar wrote: »Do you read skill tooltips?
Do you read PTS notes?
Do you realize this is the 902390239th thread on the subject?
Do you think lag somehow doesn't affect sorcs??
Read PTS notes? soo, how it could be but isnt?
Not yet, but your loud crying has ZOS' attention, grats
so many threads? must be a valid concern
must be search function fail
lag doesnt effect sorcs? Read "displacement/teleporting effects" throw lag even further out of proportion when it comes to hit detection, skill fizzing.
Have you tried to BE with 10s skill delay? Good luck.
Im a jackass? sorry to hear that
I never said you were one, but you kind of proved it.
Chasing sorcs from fortress to fortress is just dumb.
This. Being able to move all over the place while doing no significant dmg to anyone or anything and then being able to escape a fight with an ability called: "Bolt Escape" is complete nonsense peoples! Buff Malzahar.Obviously, they need to nerf Kassadin.
dennis.schmelzleb16_ESO wrote: »He couldnt kill me as my dragonblood was healing his 5 attacks in no time, so after that 5 attacks I still had 85% hp.
ishilpatelb14_ESO wrote: »Bolt Escape costs me 258 magicka at v12.
When a templar or DK gets dismounted, they can spam heals, when a nightblade gets dismounted he can go invisible. What can a sorc do in this situation besides Bolt Escape out? They can't tank because they can't self heal without channeling for 4 seconds unless they run healing staff, which would be a dumb requirement of sorcs since other classes aren't obliged to always use healing staff.
And oh, lag you say? You know what happens when a sorc gets hit by lag the second they hit Bolt Escape? It eats the cost of the spell up but the character doesn't actually do the Bolt Escape.
So again, like I've said the 3209840238490th time, Bolt Escape is all sorcs have to give them an edge, nerfing it would be like nerfing green dragonblood, that templar self heal, or nightblade's in-combat stealth.
Rosanna_Foxfire wrote: »I ran into a VR12 DK tank while questing in Cyrodiil the other day. Nothing I did would dent him. So I had to run, it was the only smart thing to do, flee using Bolt Escape. And I succeeded, very nearly died, but I succeeded.
I can get where it would be frustrating for that tank that he didn't get to kill me, but I'm not there to provide free AP for him, and neither is he. Nerfing bolt-escape is punishing to those like me who don't have minmaxed amazing builds that do a few things really well.
Rosanna_Foxfire wrote: »I ran into a VR12 DK tank while questing in Cyrodiil the other day. Nothing I did would dent him. So I had to run, it was the only smart thing to do, flee using Bolt Escape. And I succeeded, very nearly died, but I succeeded.
I can get where it would be frustrating for that tank that he didn't get to kill me, but I'm not there to provide free AP for him, and neither is he. Nerfing bolt-escape is punishing to those like me who don't have minmaxed amazing builds that do a few things really well.
and this
majestic862_ESO wrote: »Rosanna_Foxfire wrote: »I ran into a VR12 DK tank while questing in Cyrodiil the other day. Nothing I did would dent him. So I had to run, it was the only smart thing to do, flee using Bolt Escape. And I succeeded, very nearly died, but I succeeded.
I can get where it would be frustrating for that tank that he didn't get to kill me, but I'm not there to provide free AP for him, and neither is he. Nerfing bolt-escape is punishing to those like me who don't have minmaxed amazing builds that do a few things really well.
and this
I agree with this in a 1v1 situation, but fights like that don't happen as often as massive zerg fights do, where a sorc can BE through a crowd of 25 players, stun all of them and get full ultimate in an instant. Bolt Escaping from a 1v1 is no different then dying to me, except you were to scared to let your pixels die. The big issue that I believe alot of people have with BE is it's ability to effectively cc really large groups of people, melee and non melee. Large scale PvP has basically turned into whoever has the most sorcs now will win..lol
fredthementenrb18_ESO wrote: »