Wait, so there is an actual Akaviri (non-craftable) style? Or is that just the imagination of the addon's owner?
On the subject:
I think our craftable glyphs were really nerfed somewhen along the way, and they forgot to change pre-made items to reflect that change.
RangerChad wrote: »That's one of the most OP enchantments I have ever seen... lol Yeah dropped gear has always been superior from what I have seen in this game. VR zone dungeons have some decent set bonuses I cannot find matches for out in the world. I understand it gives people reason to grind a dungeon for a set though. However there is no decent alternative for a crafting master who has 90% of their skill points in crafting. The difference is ease of access (crafted) and random, possibly time consuming dungeon/ mob farming (dropped).
Censorious wrote: »Are you telling me that the time and effort I've spent raising Enchanting and Clothing to max level has been completely wasted?
I'm PvP player - I don't do dungeons at all and there's no dropped loot in PvP. So apparently I'm going to be unable to compete.
That's another nail in the coffin for me.
Liquid_Time wrote: »Wow.. Just wow. Basically crafting is useless other then creating some basic quick sets to avoid repairs as you grind. Once the desired level is hit, respect and never touch crafting again.. What a sad site this it.
Add something that can allow crafting to be in par with drops/AP items..
I mean people are going to grind for the exp in dungeons anyways.. Why should that be one of the few ways to obtain the best gear? Simply add a bonus to items that are created by craters, so there is a true reason for crafting. At this rate there will be so many unneeded high level mats around that the prices will really low.
Just my opinion..
I dont know i love my crafted gear and i wouldnt take anything else, maybe its just a matter of class, but hunding rage + night's mother is a good combo for me and its 100% crafted and its the only way to mix and match infused and impenetrable correctly.
Btw the crafted great sword does more damage
leandro.800ub17_ESO wrote: »Lets say a player has 2500 armor.
With crafted you can reduce by 600 each 4s and more 500 (chance)= 1100
With drooped its 1240 each 4s
Its a chance gain plus 140 difference so i think its ok considering someone could have it without going to dungeons (also its a chance to have it drooped remember)
Still good craft in my opiniion
It's not that the best gear in the game comes from crafters, it's that crafters have a role in making the best gear in the game.
It was always stated that crafted gear will be "numerically" better at the same level as dropped gear; however, dropped gear can have unique enchants.
Drops with insane enchants like this will exist, but this does not mean that crafters are not necessary. The role of crafters is to become able to apply the upgrades those drops to get them from green to blue to purple to yellow.
This way, PvE players still have something to grind for, if they want, and crafters will always have a role to play in end-game gear, whether it be by crafting numerically superior items or by having the skill level necessary to upgrade dropped items that players may want to use due to unique enchantments.
IMHO, if there is an issue, it is that crafted sets still have a way to go before they are on par with dropped set bonuses.
...
That would be fine with me if it weren't for the fact that players were told from the beginning (even before release) that "the best gear in the game will come from crafters"... unless that was a statement strictly in regards to all items must be upgraded to legendary by crafting, then this was a huge spit in the face to players. If this was intended to be Zenimax's way of telling players crafted gear will be better... then they should really adjust the stats/sets on all gear in the game, because as of right now crafted gear is inferior.
It's not that the best gear in the game comes from crafters, it's that crafters have a role in making the best gear in the game.
It was always stated that crafted gear will be "numerically" better at the same level as dropped gear; however, dropped gear can have unique enchants.
Drops with insane enchants like this will exist, but this does not mean that crafters are not necessary. The role of crafters is to become able to apply the upgrades those drops to get them from green to blue to purple to yellow.
This way, PvE players still have something to grind for, if they want, and crafters will always have a role to play in end-game gear, whether it be by crafting numerically superior items or by having the skill level necessary to upgrade dropped items that players may want to use due to unique enchantments.
IMHO, if there is an issue, it is that crafted sets still have a way to go before they are on par with dropped set bonuses.
Maverick827 wrote: »
...
That would be fine with me if it weren't for the fact that players were told from the beginning (even before release) that "the best gear in the game will come from crafters"... unless that was a statement strictly in regards to all items must be upgraded to legendary by crafting, then this was a huge spit in the face to players. If this was intended to be Zenimax's way of telling players crafted gear will be better... then they should really adjust the stats/sets on all gear in the game, because as of right now crafted gear is inferior.
Yes. That is the literal, exact wording used in many pre-launch interviews and streams. Best gear in the game will come from crafters UPGRADING various loot and/or drops; upgraded to legendary by crafters. Whether one wants to twiddle about with is it realllllly crafted is the best, or is upgrading reallllly crafting makes no difference>
The end result is the most fabulous crafted and the most fabulous dropped gear can still be 'improved' by.......regular adventurers running through dungeons? ...by regular adventurers farming, stalking, fixating, obsessing on particular mobs? No.
NO. The better than, best available, most umpteenth maxed stats available on gear / weapons/ whatever is/will be available ONLY if a Master or Mistress Crafter UPGRADES it. Which means = Crafted => is zee BEST.
Master or Mistress Crafter = player who has put in the effort, time and dedication to becoming the best in a particular craft.
Do we know already ALL craftable upgrades which will become available for craftspersons in the AZ's or other upcoming content? Not yet. So, plans that include avenues for our Craftspeople to continue in the future to be able to UPGRADE loot/gear/items are still yet to be seen, yes? Doesn't mean those paths/traits/abilities aren't coming.
*Bandages horse and administers generous ampule of Moonsugar...
RylukShouja wrote: »...
That would be fine with me if it weren't for the fact that players were told from the beginning (even before release) that "the best gear in the game will come from crafters"... unless that was a statement strictly in regards to all items must be upgraded to legendary by crafting, then this was a huge spit in the face to players. If this was intended to be Zenimax's way of telling players crafted gear will be better... then they should really adjust the stats/sets on all gear in the game, because as of right now crafted gear is inferior.
Yes. That is the literal, exact wording used in many pre-launch interviews and streams. Best gear in the game will come from crafters UPGRADING various loot and/or drops; upgraded to legendary by crafters. Whether one wants to twiddle about with is it realllllly crafted is the best, or is upgrading reallllly crafting makes no difference>
The end result is the most fabulous crafted and the most fabulous dropped gear can still be 'improved' by.......regular adventurers running through dungeons? ...by regular adventurers farming, stalking, fixating, obsessing on particular mobs? No.
NO. The better than, best available, most umpteenth maxed stats available on gear / weapons/ whatever is/will be available ONLY if a Master or Mistress Crafter UPGRADES it. Which means = Crafted => is zee BEST.
Master or Mistress Crafter = player who has put in the effort, time and dedication to becoming the best in a particular craft.
Do we know already ALL craftable upgrades which will become available for craftspersons in the AZ's or other upcoming content? Not yet. So, plans that include avenues for our Craftspeople to continue in the future to be able to UPGRADE loot/gear/items are still yet to be seen, yes? Doesn't mean those paths/traits/abilities aren't coming.
*Bandages horse and administers generous ampule of Moonsugar...
Except that that's not true. Literally anyone can upgrade any item to legendary. The difference is a few gold coins for some legendary mats.
RylukShouja wrote: »...
That would be fine with me if it weren't for the fact that players were told from the beginning (even before release) that "the best gear in the game will come from crafters"... unless that was a statement strictly in regards to all items must be upgraded to legendary by crafting, then this was a huge spit in the face to players. If this was intended to be Zenimax's way of telling players crafted gear will be better... then they should really adjust the stats/sets on all gear in the game, because as of right now crafted gear is inferior.
Yes. That is the literal, exact wording used in many pre-launch interviews and streams. Best gear in the game will come from crafters UPGRADING various loot and/or drops; upgraded to legendary by crafters. Whether one wants to twiddle about with is it realllllly crafted is the best, or is upgrading reallllly crafting makes no difference>
The end result is the most fabulous crafted and the most fabulous dropped gear can still be 'improved' by.......regular adventurers running through dungeons? ...by regular adventurers farming, stalking, fixating, obsessing on particular mobs? No.
NO. The better than, best available, most umpteenth maxed stats available on gear / weapons/ whatever is/will be available ONLY if a Master or Mistress Crafter UPGRADES it. Which means = Crafted => is zee BEST.
Master or Mistress Crafter = player who has put in the effort, time and dedication to becoming the best in a particular craft.
Do we know already ALL craftable upgrades which will become available for craftspersons in the AZ's or other upcoming content? Not yet. So, plans that include avenues for our Craftspeople to continue in the future to be able to UPGRADE loot/gear/items are still yet to be seen, yes? Doesn't mean those paths/traits/abilities aren't coming.
*Bandages horse and administers generous ampule of Moonsugar...
Except that that's not true. Literally anyone can upgrade any item to legendary. The difference is a few gold coins for some legendary mats.