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DK Solos Craglorn

  • Sleepwalker
    Sleepwalker
    ✭✭✭
    Gunsang wrote: »
    People just gotta have patience.

    Is there an addon for that? I doubt the general MMO community will have access to it otherwise.
    "QUIT CRYIN'! Do some pushups or something!"

    Grayfield - V2 Breton Nightblade
    Windspike - 40 Bosmer Sorceror
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    WolfSkin wrote: »
    I'm not putting up with this stupidity anymore, I'm canceling my subscription.

    You are not alone mate.

    Still , i have a few days left , lets see if they make any actual progress.

    If not , i will just give it a few months and check again.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • patrykplawskib16_ESO
    Its not the class but the dam warlocks set plus light Armour and the fact this game is so based of magika to do dps and survive quit sad.
    Dunmer Master Race
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Its not the class but the dam warlocks set plus light Armour and the fact this game is so based of magika to do dps and survive quit sad.

    Nerf staffs and all magica builds.
  • JLB
    JLB
    ✭✭✭✭
    I DO NOT hate DK and Sorcs and believe they should be nerfed. In fact they're fine as is, it's just NB's and Temps that need a buff to literally everything

    As a v12 templar I can only agree with this 100%, and I think this is the key to the balance we are all looking for.
    State of templar is way behind in all aspects (magicka management, survival, dps, tanking) - compared to DK or Sorcerers.
    - And it's not because those classes are OP, it's because NB's and Templars need an urgent boost.


  • captain_awesome
    captain_awesome
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    Its not the class but the dam warlocks set plus light Armour and the fact this game is so based of magika to do dps and survive quit sad.

    Nerf staffs and all magica builds.

    Why cant they make Staves and Stave skill values have different offensive/defensive stats for each class.

    There is nothing in the way of making all the none class specific skills have different values for each class. For balancing purposes.

    It would certainly make it easier to balance that way...
    Dominion FTW.
  • temjiu
    temjiu
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    Lots of blame going back and forth. You know what I see in the grander picture:

    1) DK + staff (light armor): ahead of other 3 classes
    2) Sorc + Staff(L arm) : ahead of all others but DK.
    2) Temp/NB + staff : on par with Sorc/DK no staff (both in light armor)
    3) Temp/NB no staff: behind Sorc/DK period (of course..light armor)
    4) Any Stamina build: bottom of heap, crying in gutter (who wears light armor for a stamina build!)

    Solution:
    1) Sorc's seem to be the best balanced. nerf DK a TAD in the areas that synergize best with staff.
    2) Nerf staff a bit. Nerf light armor (kill those uber set bonuses)
    3) leave sorcs alone (for the most part)
    4) buff templars and NB's (or at least fix NB's so more then 1/4 of their skills work)
    5) buff all stamina based skills
    6) buff non light armor passives (also make all armor passives including ultimates REQUIRE THAT ARMOR)

    For the record, my favorite build is 2h templar, im indifferent to the Sorc/DK argument...but overall I feel that sorcs are in a good place. destro staff is a bit too good. So is DK. only way to get a DK to NOT be good is to build them as a stamina build. and if you see my list above... doesn't matter what class you pick, if you go stamina, you will be crying in the gutter. bows are an exception, but nowhere near the potency of a staff.
    Edited by temjiu on May 29, 2014 11:34PM
  • ShedsHisTail
    ShedsHisTail
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    Its not the class but the dam warlocks set plus light Armour and the fact this game is so based of magika to do dps and survive quit sad.

    Nerf staffs and all magica builds.

    Just make staffs into Stamina Based weapons like every other weapon.

    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • temjiu
    temjiu
    ✭✭✭✭
    Its not the class but the dam warlocks set plus light Armour and the fact this game is so based of magika to do dps and survive quit sad.

    Nerf staffs and all magica builds.

    Just make staffs into Stamina Based weapons like every other weapon.

    You do make an interesting point. Staffs ironically are the only weapons that use magicka as a source of their abilites rather then stamina

    ...and light armor boosts what?

    ....hmmm.....wonder what would happen to all those staff builds if the made them use stamina....
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    temjiu wrote: »
    Its not the class but the dam warlocks set plus light Armour and the fact this game is so based of magika to do dps and survive quit sad.

    Nerf staffs and all magica builds.

    Just make staffs into Stamina Based weapons like every other weapon.

    You do make an interesting point. Staffs ironically are the only weapons that use magicka as a source of their abilites rather then stamina

    ...and light armor boosts what?

    ....hmmm.....wonder what would happen to all those staff builds if the made them use stamina....

    I know, I made a whole giant post about it that has thus far been ignored.
    http://forums.elderscrollsonline.com/discussion/104858/magicka-health-stamina-balance#latest

    It completely shifts the design paradigm by allowing certain builds to ignore Stamina almost completely and put all their focus into Magicka, thereby greatly inflating their resource pool, sustainability and survivability.

    Make Staves a Stamina weapon, restore the balance, say good bye to crazy powerful builds.
    Edited by ShedsHisTail on May 29, 2014 11:45PM
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    A nerf to Light armor/Destro staff spell pen is needed too. Light armor trait gives 6% per piece of light armor. This magically (magic...) counts for every spell in the game including class skills. Where is the 42% armor pen for everything else? Then destro staff gives another 10% for its destruction spells.

    With light armor alone, people can get more damage through with spells than a melee in any other armor can with melee attacks.

    Add the optional sharpened trait to the weapon for up to 14% more based on weapon quality. A melee can only get that up to 14% while destro staff/light armor can get a whole lot more with magic attacks.

    And no, there is a good reason why simply adding armor pen traits will not balance Melee vs Ranged. If anyone can guess why they get a cookie.
  • timedilation
    timedilation
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    This is absurd and should not be possible by any means. That health meter was barely budging most of the time. ZOS, you better get on this please.
  • RivenCsky
    RivenCsky
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    Over 5500 views, nope no issue here. Come on Community Manager let hear some reply or sign of hope.
  • Cogo
    Cogo
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    I think this whole thread it mute. I am 100% sure the mods have seen it and communicated it to the DEVS.

    I am also as sure that the balance team is working on balancing everything.
    I rather they take longer and make the balance work between so many different builds, then just a fast fix, and oops, Templars are OP, DKs cant play...or something.

    Patience, it will be balanced. And see it as a challenge. Try to perform anyway?
    I found the fix to shield bash very rewarding my for own skill. Its quite good when I time it right, since it stuns the target.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • alexj4596b14_ESO
    alexj4596b14_ESO
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    1) Everybody saying that there's always going to be the weak class needs to wake up and remember it is the year of our lord twenty-freaking-fourteen. 2014. *** THAT ***. In a modern day game it is entirely freaking feasible to not only hope for but actually have class balance within an acceptable margin. Nothing in this game is acceptable thus far and ZoS is going to lose their game and massive profits because of this *** ***. Yes I'm mad, I don't normally swear this much on forums, but I want these *** *** to know that they need to fix this *** because it is unacceptable.

    2) Templars are the worst off, I should know, I see Nightblades doing better than me with their base class skills and they're supposedly as bad as I am in terms of class. Weapons that aren't staffs suck, and 2H is a joke. Hell the passives in 2H suck massive balls when compared to how helpful the passives in all the other trees are. Who designed this, a poo-flinging monkey? It's a simple fix, it really is, wouldn't even require legit testing (not that you guys did it anyway), but just bump up the numbers. Literally, that's it. Leave the stamina cost as is, but increase the damage done by each move by a lovely amount (20% max, 10% at the least) and increase the passives on 2H. 80 armor on a target? Is that a joke, that's less than a single piece of light armor. What in God's good name were you thinking? Worthless bleeds that barely tick with axes? The only part you got right was Arcane Fighter, which is ass because it should proc on every hit, not just a chance with a cooldown, and the sword spec, with the 5% more damage.

    3) I have more but at this rate having ZoS get called out on their Raging Mage-Magicka *** will probably get me banned at this rate.

    4) Fix your *** god damn it, it is not that hard. Stop waiting for the next patch, just hotfix it, like you hotbroke our skills.

    Jackasses.

    first two hand dose amazing dps, i have a Templar guildly that dose 600 sustained dps with two hand, and can hit 1k depending on what is going on. its lovely try again, and no i dont have a screen shot.
  • ElastarEmberclaw
    ElastarEmberclaw
    Soul Shriven
    Soon all there will be is mages and dks roaming around( besides me Templar 4 life)
  • Teelo
    Teelo
    This video just shows :
    1. Perma ultimate reducing incoming damage to crap (the issue here is the chaining of ultimate, not the ultimate by itself. Easy fix : no ultimate generation while under a ultimate buff, and this is not class specific)
    2. Furnace set CD need tweaking
    3. Possible bug with Inferno and Ash cloud activating Siphon and Elemental Drain each second (need more investigation)
    4. Defensive move (block, interrupt, dodge) are a must and so completely discard the stamina based weapon as viable as they use the same resource.

    No real need to nerf light armor and destruction staff or DK with the other issue fixed (but stamina based weapon needs love :)).

    -Teelo -

    p.s. my main is a templar.
  • ArRashid
    ArRashid
    ✭✭✭✭
    I don't get this mentality of yours, people.... instead of asking for buffs for your underperforming class, most of you would just NUKE the class you don't play out of pure jealousy and blind hatred..

    The same mentality ruined WoW for me.. you can't play a character for a year because the instant someone finds out a tactics that works a little too well, the whole class get barrage nerfed to the ground (see Monk healers - nerfed in every patch since pandas almost to this day.. even though Discipline Priests were performing 2x better, Monk was a new class and had to be stomped).

    AS FOR THE VID... it's clear that the only thing allowing him to solo trash was abusing a BAD mechanics (or bug, don't think it's supposed to work that way) with Force Siphon spammed on every target, which then heals you and regenerates your magicka each time target takes damage from you.. And that's not DK-only problem. Literally the same soloing tactics would work for:
    - sorcerer spamming Lightning Form and Flood
    - NB spamming Path of Darkness and Scalding Rune
    - templar spamming Biting Jabs and Scalding Rune
    DK would go OOM REALLY FAST without abusing this bug - since Inferno practically inverts Magicka regen (aka regen to ZERO and still drains Magicka each second, unaffected by Magicka cost reduction from glyphs).

    SO instead of nerfing the whole class AGAIN, think about it, and realize:
    - the bug is caused by Restoration Staff ability, not DK's arsenal
    - fix the ability to put Force Siphon on multiple targets, and all traces of "OPness" are gone. It should have been limited to one target, just like Daedric Curse
  • Therium104
    Therium104
    ✭✭✭
    RivenCsky wrote: »
    Over 5500 views, nope no issue here. Come on Community Manager let hear some reply or sign of hope.

    I just hope ESO does not listen to you drama queens. It is pathetic. All the templars want nerfs to every class they do not play. This thread is an example of biased stupidity.

    ESO will balance the game but this thread should have no impact on these decisions. Let bad players and whiners leave the game. It is better for the game and community long term.

    You clowns threaten to leave the game. Good. Please go. Be garbage in a different game.
  • Sleepwalker
    Sleepwalker
    ✭✭✭
    Therium104 wrote: »
    RivenCsky wrote: »
    Over 5500 views, nope no issue here. Come on Community Manager let hear some reply or sign of hope.

    I just hope ESO does not listen to you drama queens. It is pathetic...

    You've had more posts edited by staff for flaming and trolling than I have time in the day to count.

    Continue on with the constructive discussion please... nothing to see in the post above.

    "QUIT CRYIN'! Do some pushups or something!"

    Grayfield - V2 Breton Nightblade
    Windspike - 40 Bosmer Sorceror
  • Therium104
    Therium104
    ✭✭✭
    Therium104 wrote: »
    RivenCsky wrote: »
    Over 5500 views, nope no issue here. Come on Community Manager let hear some reply or sign of hope.

    I just hope ESO does not listen to you drama queens. It is pathetic...

    You've had more posts edited by staff for flaming and trolling than I have time in the day to count.

    Continue on with the constructive discussion please... nothing to see in the post above.

    An opinion is an opinion. The garbage in this thread is ridiculous. The game has not been out very long. Players have few reliable benchmarks to judge performance. It is a bunch of cry babies worried less about their class and more about everything else.

    No one offers a solution that negatively impacts the class they play.

    Most solutions are to nerf abilities and game dynamics they do not understand or lack the ability to compete.

    We have a minority of low tier players whining on the forums. Most people who play this game never come to the forums. The pathetic whines in this thread do not represent a majority.

    Wake up ESO. Don't listen to these clowns.

    Edited by Therium104 on May 30, 2014 4:05PM
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
    ✭✭✭✭
    I have found videos of all classes but Templar soloing end game dungeons
    Probably DK is the most easy to do but not all DK builds can do this.
    Don't just nurf DK abilities this needs to be done with study behind it or else after it players will say DK is unpayable
    There are some stack bonuses to be checked in all classes.

    Dungeons should not be for 1 man solo. At least 2 man with good coordination and it should be just slightly hard for 4 man

    I still cant make any (did BS only) VR dungeon with a full VR4 group. They are really hard
  • Therium104
    Therium104
    ✭✭✭
    I have found videos of all classes but Templar soloing end game dungeons
    Probably DK is the most easy to do but not all DK builds can do this.
    Don't just nurf DK abilities this needs to be done with study behind it or else after it players will say DK is unpayable
    There are some stack bonuses to be checked in all classes.

    Dungeons should not be for 1 man solo. At least 2 man with good coordination and it should be just slightly hard for 4 man

    I still cant make any (did BS only) VR dungeon with a full VR4 group. They are really hard

    If this game wants to succeed balance decisions need to be unbiased and based on facts. This thread is dripping so much biased stupidity it is worthless.

    Also, the forums represent a vocal minority. I belong to several guilds with many players and no one whines about class balance. No one whines about game difficulty. They just log in, have fun, and help each other.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Its really 90% of the time pvpers qqing. The other 10% are jealous pvers
  • alexj4596b14_ESO
    alexj4596b14_ESO
    ✭✭✭
    ArRashid wrote: »
    I don't get this mentality of yours, people.... instead of asking for buffs for your underperforming class, most of you would just NUKE the class you don't play out of pure jealousy and blind hatred..

    The same mentality ruined WoW for me.. you can't play a character for a year because the instant someone finds out a tactics that works a little too well, the whole class get barrage nerfed to the ground (see Monk healers - nerfed in every patch since pandas almost to this day.. even though Discipline Priests were performing 2x better, Monk was a new class and had to be stomped).

    AS FOR THE VID... it's clear that the only thing allowing him to solo trash was abusing a BAD mechanics (or bug, don't think it's supposed to work that way) with Force Siphon spammed on every target, which then heals you and regenerates your magicka each time target takes damage from you.. And that's not DK-only problem. Literally the same soloing tactics would work for:
    - sorcerer spamming Lightning Form and Flood
    - NB spamming Path of Darkness and Scalding Rune
    - templar spamming Biting Jabs and Scalding Rune
    DK would go OOM REALLY FAST without abusing this bug - since Inferno practically inverts Magicka regen (aka regen to ZERO and still drains Magicka each second, unaffected by Magicka cost reduction from glyphs).

    SO instead of nerfing the whole class AGAIN, think about it, and realize:
    - the bug is caused by Restoration Staff ability, not DK's arsenal
    - fix the ability to put Force Siphon on multiple targets, and all traces of "OPness" are gone. It should have been limited to one target, just like Daedric Curse

    his Ult is what is causing this, it makes him take no damage basicly nothing too do with staffs
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Crescent wrote: »
    Tamanous wrote: »
    G'dang. When this DK/Sorc Destro/Resto fotm combo is nerfed the player base will dip like a wrecking ball hit it.

    All end game focused mmo players always rely upon what is proven most effective ... but they still attach themselves to characters (even though concept had little to do with it). When a game stays this far out of whack for a long time it, then fixes it, there is a massive risk to community health.

    A sorc with destro staff isn't doing anywhere close to what this DK is doing. I wish people like you would shut the hell up.

    Show me the video of Sorcerers soloing world bosses and elden hollow, let alone Craglorn dungeons.

    Sorcs are soloing Craglorn.
  • alexj4596b14_ESO
    alexj4596b14_ESO
    ✭✭✭
    Crescent wrote: »
    Tamanous wrote: »
    G'dang. When this DK/Sorc Destro/Resto fotm combo is nerfed the player base will dip like a wrecking ball hit it.

    All end game focused mmo players always rely upon what is proven most effective ... but they still attach themselves to characters (even though concept had little to do with it). When a game stays this far out of whack for a long time it, then fixes it, there is a massive risk to community health.

    A sorc with destro staff isn't doing anywhere close to what this DK is doing. I wish people like you would shut the hell up.

    Show me the video of Sorcerers soloing world bosses and elden hollow, let alone Craglorn dungeons.

    Sorcs are soloing Craglorn.

    no way...as a scroc there is no way
  • Minsc
    Minsc
    ✭✭✭
    no way...as a scroc there is no way

    youtube.com/watch?v=XFjx1RxIqgk

    Probably no way for you but not for this guy. Don't judge other people based on your own abilities ( or lack of)
    Edited by Minsc on May 30, 2014 7:06PM
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    I will state again, the class isnt op, staff and light armor are.
  • alexj4596b14_ESO
    alexj4596b14_ESO
    ✭✭✭
    Minsc wrote: »
    youtube.com/watch?v=XFjx1RxIqgk

    Probably no way for you but not for this guy. Don't judge other people based on your own abilities ( or lack of)

    he is using surge healing too stay alive, that is a 50% heal for each crit you do, the only way too achieve this is too have npc that can be crit on easily period, the only reason he can do this is because is crit and aoe damage is so high, but as soon as you have no adds your dead i use the same build. as soon as your out of magic or have no crit BIG cirts at that your dead, its not even close too achieving what DK is doing, that is all luck.

    Edit: on anther note is too make bosses resistant too crit would instantly solve this issue
    Edited by alexj4596b14_ESO on May 30, 2014 7:13PM
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