First of all, sucks that you get double exp in Cyro now, and not even mention the exp you get in the new zone WITH A GOOD GROUP THAT ACCEPTS TO WIPE.
Also, why are you saying "leveling" and not playing?
You write a quite understandeble and long post, but you seam to focus on only exp? If getting the best XP and get highest level is your only goal, then I believe you when you obviously are frustrated.
Try "playing" instead of "leveling".
Have you tried other stuff?
Your post proves that you defently knows your fighting. Hows your exploring? Questing? You know you can run to other alliance zones and do the veteran dungeons and quests there right?
You end with, leveling up more fun.
Hmm, I am only 37, but played only this char since 5 days prelaunch.
I waste way to much time on, countless things that would be more effectivly used if I grinded exp.
I havnt grinded a single second and so far I havent been bored either in the game. But, you will see the raids much sooner then me. However, did you meet that wierd dark elf wizard who wanted to buy your soul for 500 gold now and 500 in a week or what it was when it was time to collect it?
As an orc, I ofcourse said no. Thats just wrong. But still I am curious what would happen. Do you know?
First of all, sucks that you get double exp in Cyro now, and not even mention the exp you get in the new zone WITH A GOOD GROUP THAT ACCEPTS TO WIPE.
Also, why are you saying "leveling" and not playing?
You write a quite understandeble and long post, but you seam to focus on only exp? If getting the best XP and get highest level is your only goal, then I believe you when you obviously are frustrated.
Try "playing" instead of "leveling".
Have you tried other stuff?
Your post proves that you defently knows your fighting. Hows your exploring? Questing? You know you can run to other alliance zones and do the veteran dungeons and quests there right?
You end with, leveling up more fun.
Hmm, I am only 37, but played only this char since 5 days prelaunch.
I waste way to much time on, countless things that would be more effectivly used if I grinded exp.
I havnt grinded a single second and so far I havent been bored either in the game. But, you will see the raids much sooner then me. However, did you meet that wierd dark elf wizard who wanted to buy your soul for 500 gold now and 500 in a week or what it was when it was time to collect it?
As an orc, I ofcourse said no. Thats just wrong. But still I am curious what would happen. Do you know?
...I am not happy that the OP is sad that they failed. I just sigh when there isnt any remote thinking what went wrong, what can we do differnt.
The only answer from most players seams to be BUFF MY CLASS SO WE CAN KILL THIS BOSS.
Iam not saying they are wrong. Maybe it is to hard that no one can beat it. I dont know that. But before coming to that conslution, maybe regroup, try other tactics and what I DO NOT either understand or accept is that the hardest encounter in the game would been killed the first time a raid challenged it.
Thats just plain stupid.
Come again when you been trying for a few weeks, changed around things. Figure out the possible weaknesses in the encounter.
You are definitely completely misunderstanding what I'm saying. The content is not too hard. I can easily destroy any content by putting the skills I finished maxing out at level 40 back onto my bars, swapping into my cloth armor that gives me crazy strong spells, and KABLAM things that were extremely difficult just explode in mere moments. That's not how I play, though, for reasons that I explained in some detail if you slow down and actually read what I wrote.
traigusb14_ESO2 and LadyLothi who commented above know what I'm talking about. The fact that one would would devote their entire secondary action bar to skills that are just parked for the purpose of absorbing XP as they turn in quests means that there is something pretty tacky going on with the skill system. There's nothing wrong with doing that - the game structure encourages it, but from a certain perspective it's like using an exploit to level your skills - or does it make any logical sense that skills should improve over the course of having a conversation with someone at the end of your mission? It's just silly, and could really use a bit of refinement.
Perhaps if there were a system that XP that would be applied to a skill that's on your action bar that is maxed out gets divided evenly among dormant skills that are still being developed. The result is you get to play using the skills you like most all the time, rather than some mishmash of undeveloped and poorly matched skills you feel may be useful somewhere down the line.
If I understood your wish to level ALL skills no matter if you use them or not, I recommend you to read about ESO. You seamed to miss a small detail what this game is about.....
Reaching level 50 takes approximately the same amount of time as reaching VR5, which takes the same amount of time as reaching VR10. If you've got all your best abilities fully developed by 50, you're at your best just a third of the way through the game.
Perhaps Cogo just can't understand because he's still in the best part of the game.
Cogo: let me know how you feel about it all once you've "finished" the game at level 50, then essentially started over from the beginning again twice except this time you've already built up all your class skills and are wondering what to do with all the skill points you're getting. Let's see what you do with the dilemma of monsters being 3x as tough, and pretty much any new skill you decide to experiment with will significantly reduce your fighting strength (because how good can the skill be if you didn't bother with it within the first 100 or so skill points you spent?)
Reaching level 50 takes approximately the same amount of time as reaching VR5, which takes the same amount of time as reaching VR10. If you've got all your best abilities fully developed by 50, you're at your best just a third of the way through the game.
Perhaps Cogo just can't understand because he's still in the best part of the game.
Cogo: let me know how you feel about it all once you've "finished" the game at level 50, then essentially started over from the beginning again twice except this time you've already built up all your class skills and are wondering what to do with all the skill points you're getting. Let's see what you do with the dilemma of monsters being 3x as tough, and pretty much any new skill you decide to experiment with will significantly reduce your fighting strength (because how good can the skill be if you didn't bother with it within the first 100 or so skill points you spent?)
My base for this is my 8ish experience in Everquest. Where it took 4-6 months to reach highest level, then they implemented a fantastic feature for high levelers called Alternative Advancement (AA), which where really hard to gain 1, but each you got, you have a huge choice of skills to put ONE on.
This way people simple learn how to play the game and the game itself gets muuuuuch more fun, cause when you reach that certain level, get that very hard to get item/quest item, or that AA....you become more powerful and rightly so.
Whats wrong with that?
@Atheus:
Our communication skills must be lacking, no one here seems to understand that this isn't about the game not being fun, the quests not being interesting and the overall enjoyment of the process of getting to a higher level.
Alternatively, the reading comprehension of those reading this thread is a bit underdeveloped.
It is about the SKILLS needed to do all those wonderful quests.
The first skills you use, you have maxed while you are still pretty much new to the game. There is no getting anywhere with them after about lvl 40.
Only thing left is branching out into all directions with skills you never intended to use.
frwinters_ESO wrote: »Didn't even read the whole thing, Seen about 200 of these threads. Get it. Bored, hard, we get it. If you read the forums you would have found this thread:
http://forums.elderscrollsonline.com/discussion/comment/910442#Comment_910442
Where ZOS has heard the threads about VR grinding blah blah blah and knows of the frustrations and making plans. Doesnt mean it will happen tomorrow or even in a month, but it will happen.
my templar tank was nerfed and is useless so i cannot get past ali'kir desert, 2 beetles are tougher than me.
i cannot afford the 20k plus gold to respec and be the healer that zenimax wants me to be.
and i enjoyed the 1-50 story quest but i don't know if it was worth 95 dollars.
On a 1-5 skill bar system, you are essentially stuck boring yourself with the same 5 skills or reducing your effectiveness to add in a few other things.
Make the skill bar 1-9 and the game gets 2x as fun. Any active/support skill would just mean my captain obvious "Crystal Shards, Rune Prison, Bolt Escape, Volcanic Rune, Mutagen" would have to be replaced.
1-5 skill bar system is the worst design choice in this game and leveling skills is total dredge because of it. I learned if I just put Rune Prison on both bars, I can have 4 crap skills and just hold roots. That gets my skills leveled but isn't fun.
I don't get why all these ppl are getting thrown off by the OP's point. You guys need to learn how to read. I totally agree that the skill system is designed poorly and despite what anyone says, the FACT that you max the few primary class skills out so early in the game makes questing terrible.
mattijs.buysb16_ESO wrote: »more allround supportskills, passives and or perhaps even an extra morpf or 2 on the same skill which can only be lvled at VR content. So there is still need for going through that content.