Ashurab16_ESO wrote: »ah well, then there is still hope? maybe? lol
AlienDiplomat wrote: »That's it brother, breath and let it all out...http://www.youtube.com/watch?v=IWcz0yvma5s
I think we really need to keep things in perspective here. They ARE fixing things, and sometimes things go wrong. With a major release like this, if you set your expectations for absolute perfection, you set yourself up for unnecessary frustration. I don't think it is really productive to post threads saying basically "get your s*** together ZOS."
Now I admit, I myself have suggested I might put the game on hold if they didn't get the bot situation under control, which they are making progress on. But I wouldn't go so far as to post shame threads about known issues.
Seriously, just spare yourself the frustration and enjoy the game best you can. Or enjoy something else for a while and come back to it. Life is too short to be full of rage.
@Azinurn So if it's not broken, we will put a stop to it?
All games have growing pains of bugs and issues when they come out of the gate, period.
It does take time to work the issues out and we as players are in the trenches seeing these bugs and issues first hand. Many may be over looked due to the amount of coding and game content that may accidentally get over looked because 1) it does not happen all of the time, or because 2) it is not covered by a tester and thereby caught.
We, seeing and in some sad cases experiencing these issues, must be calm and rational and send in full reports of who, what, when where, and describe in detail the issues. This is the best help in pinpointing the areas that need work.
I am sure ZOS id working on as much as they can, within all reason, to make the game playable for all and with the best gaming experience they can provide.
I know it's not what I, or others, really want to hear, but patience. Wait and see while we give a chance for this new release to grow from crawl, waddle, to walk. Perhaps even run.It does take time and effort. We do get responses, even if it is not "we fixed it "now"", which is more than I can say for other companies.
I would rather a nice clean product that is not a duct taped mess. Time. Let them fix the fissures and polish it to a luster and hopefully a nice shine.
ZOS_JasonL wrote: »
The quest rollback issue has been fixed since today's patch. Keep in mind that if you completed one step of a quest that was changed with the patch, you may be required to start the quest again. If you accepted or progressed at all on a step for which the prerequisites were changed, it may get removed entirely from your Journal and you will need to re-accept it once you have the correct prerequisites. Of course, if you have any questions or concerns, be sure to submit a ticket so that our Support Team can investigate further.
Like them adding a hotfix for the VR content difficulty. WHy in the hell didnt they fix the problem where alot of ppl cant even log on, before they fix stuff thats after you log in.
Yea, they just keep giving responses like "looking into it" "working on a fix" "sticking head up ass" ^.^
Great now they fixed the vet difficulty. Yes it needed to be fixed but what about the people who can't even login. They have got to be joking
coryevans_3b14_ESO wrote: »
They didn't fix the vet difficulty. It fixed it for some random mobs. They need to take that stupid banner off of the top of the page that pats themselves on the backs saying it's fixed.
@Arsvita
Your talking about wow aren't you.
They already fixed the VR areas but people who can't login at all are getting screwed. personally I think that is more important then VR fixes.
Seems that there may have been an error with the newly applied hot fix.ZOS_GinaBruno wrote: »Hey guys, quick update about what happened during last night's hotfix -
Any monster that was still alive during the hotfix will not have their pre-patch 1.1.2 stats until they die and respawn. We understand this means they are still difficult until killed, but this was the quickest way we could fix the issue without causing server downtime. Hope this helps clarify, and apologies for any confusion.
@Audigy - Yeah, can you un-cross-out your "VR Mobs too stong" issue? It's not fixed, and killing pre-patch mobs and letting them respawn (as mentioned by ZOS at TF) is not resetting their values. Thanks.
--Myrron
They said the memory leak fix will be this afternoon. Still waiting for info on the login timeout fix.
- login issues
- memory leak
- invisible ghosts
- pink/black textures
- and last but not least graphics drivers brutally crashing forcing a system reboot
Seriously ZOS! They're is no way you couldn't have seen all the threads about the login issue. The patch was Thursday and people mentioned the issue the same day and you still haven't stated a date for a fix. come on already!