As for the rest of the posts I'm reading: Some people have to learn how to read before writing in here. I bet some of the flamers in this constructive post are the people who are doing cross-faction (DC and AD) agreement to get their useless 5% Ultimate Bonus RIGHT NOW, ruining everyones fun. (and be careful, I'm not saying it hasn't been done on the EP side too)
See ya,
Former Empress Lavinia Aioros (EU)
IMHO a better solution, also given the upcoming short-duration campaigns, would be:
- Leave the Former Emperor bonuses only for the duration of the campaign
- If you are out of Cyrodiil AND home campaign, no bonus applies
- Remove the skill points requirements so it is easier to reset the bonuses once the campaign ends
- Boost a little bit the former emperor bonuses
- While Emperor, earned AP aren't counted anymore in the leaderboard score so you guarantee some more Emperor rotation and fun
- Put a maximum amount of scouting missions per day
Thanks for making unnecessary assumptions about how I am as a person. It warms my heart.
I support Daiju / Tigrau's point of view on the matter. They should do something about this. I followed the same pattern as Tigrau and had the title given to me the very same day as he.
I do NOT think it's right. However it felt necessary as getting emperor title on Dawnbreaker is, sorry to say, 100% impossible for any EP(except the emperor himself). Like Daiju stated above. It was done to stay competitive. Tbh with you I thought this campaign would be populated and interesting(perhaps with likeminded ppl), guess I was wrong. by likeminded ppl I mean ppl who saw a chance and took it.. and by having many likeminded ppl it could've turned out a bit more interested compared to the ghost town it was back when I played there.
I don't get how you can even compare real life with games anyway, Affrayer? With your kind of logic people who kill in a game kill in real life too, right?
But whatever floats your boat mister. Just trying to keep a level-headed constructive discussion - unlike your continuous personal attacks.
There's a difference between playing a single person fps and exploiting game mechanics on an mmo for your own personal benefit and then trying to justify it on a forum. Everyone on celarus that just wants to play pvp is being trumped by farmers like you. That's the difference. Other real people are affected by your actions.
There's a difference between playing a single person fps and exploiting game mechanics on an mmo for your own personal benefit and then trying to justify it on a forum. Everyone on celarus that just wants to play pvp is being trumped by farmers like you. That's the difference. Other real people are affected by your actions.
Well tough luck. Guess what.. I would like to play pvp on Celarus too. Back then there were close to no opposition at all leaving anyone with little choice as how to gain AP. I'm unsure as to what the population is after the reset but I don't imagine it being much better now. ''Other real people are affected by your actions'' something you should take to heart yourself before you go on about how everybody here are corrupt and only wants what's best for themselves. But to be very blunt, if you wanted 'pvp' and you were on Celarus the first 14 days - you should not be there. There was simply no action to be had.
Tintinabula wrote: »500k ap ...that's all?...you wouldn't even be top 100 on wabbajack.Something is definitely wrong with that set up.
The former Emp. buffs are pretty small for people who think it should be removed.
1) Increases the magnitude of healing on them by 1%.
2) Decreases Ultimate costs by 5%.
3) Increases health/magicka/stamina recovery while in combat by 2%.
4) Increases siege weapon damage to keeps and other siege by 2%.
Tintinabula wrote: »500k ap ...that's all?...you wouldn't even be top 100 on wabbajack.Something is definitely wrong with that set up.
But don't forget, getting 500k AP on a lower pop server is a lot harder than on Wabbajack where the AP rolls in.
No, it is 250. If you are teleporting directly to the keep you can make it around once a minute, so that s 60*250, or 15000 an hour. This is terrible AP income rate!Tintinabula wrote: »750 a pop?
I spent 20 hours a day for a week doing scouting missions.
Hello!
The current emperorship system drives people to do things that have a negative impact on the game as a whole. I spent 20 hours a day for a week doing scouting missions earning my own emperorship on Celarus because there were no players.
The entire Celarus campaign along with all underpopulated campaigns has turned into one huge joke and the former emperor status has no point apart from the permanent buffs whatsoever. Something is wrong when even PvE players have to get to a point in PvP in order to perform well in PvE.
I'm asking of you to re-look into this whole emperorship design; a good solution in my book would be to remove the emperorship passives alltogether for former emperors and just leave them with the title, this way people could feel more relaxed pvping and playing their alts. The game is enjoyable, the pvp is absolutely amazing, but this thing is single-handidly ripping guilds apart and making people quit the game.
Thanks in advance,
Hope you will look into this,
Former Empress Tigrau
PS. One of the many things wrong with the current AvA system is underpopulation; I believe some splitting of the more overpopulated campagins and disabling guesting in those would be of benefit to make the player starving campaigns come to life.
Permanent buffs for FORMER emps sucks. This super flaw will drive pvp people to quit this game. Too bad to.